Number 10 (character)
|Organization||Knights of Hanoi|
|Anime debut||Yu-Gi-Oh! VRAINS episode 0011: "Link into the VRAINS"|
Number 10, known simply as a Knight of Hanoi in the Japanese version, is a character appearing in the Yu-Gi-Oh! VRAINS anime. He is a member of the Knights of Hanoi, who is sent by Varis to pursue Ai, but is opposed by Playmaker
As with most low-ranking members of the organization, Number 10 wears a mostly white uniform with lines of differing colors in some parts of the uniform. On top of it, he wears a hooded white coat that covers his body and reaches the back of his knees. He wears a steel mask over his face that straps under the chin, with a thin red lens over the left eye and a circular green one over his right.
Varis summoned Number 10 to his chambers after SOL Technologies began their security scan, which lowered their firewalls. He ordered Number 10 to break into LINK VRAINS and find the Ignis that they were searching for. Using "Cracking Dragon", Number 10 broke into LINK VRAINS and began laying waste to it, destroying several sections of the network and deleting the accounts of the Avatars caught in the flames of his dragon. As he pursued Blue Angel, she was rescued by Playmaker, who revealed that he had the Ignis they were searching for in his Duel Disk and he threatened to delete it if the Knight didn't stop his attack. Number 10 agreed to Duel Playmaker for the Ignis, but to his surprise, the Ignis Summoned a Data Storm.
Number 10 pursued Playmaker on a Duel Board, and they began a Speed Duel. Despite his reduced hand size, Number 10 was able to bring out "Cracking Dragon" on his first turn. However, on his own turn, Playmaker summoned the Cyberse-Type "Cyberse Wizard", using its ability to switch "Cracking Dragon" into Defense Position and attack while inflicting piercing battle damage. Fortunately for Number 10, "Cracking Dragon's" own effect prevented its destruction, and he pushed Playmaker into a corner on the next turn, reducing him to 400 LP and almost killing him. To his glee, Playmaker wound up being swallowed by the Data Storm, but somehow managed to emerge unharmed. Playmaker counterattacked by Link Summoning "Decode Talker", who as a Link Monster was immune to Number 10's combos, and once again used the effect of "Cyberse Wizard" to make "Cracking Dragon" vulnerable, allowing "Decode Talker" to defeat it and wipe the Knight out, blasting him off his Duel Board and onto a nearby building. Playmaker attempted to interrogate Number 10 about his leader, but Number 10 refused to give Varis up and attempted to detonate his Avatar to kill Playmaker. Before his Avatar could explode, the Ignis swelled from Playmaker's Duel Disk and expanded into a larger form to devour Number 10's Avatar, preventing him from detonating.
Number 10 uses a Cracking Deck, which focuses on DARK Machine monsters. His strategy focuses on quickly Summoning "Cracking Dragon" and using its effects to control the field and press his opponent, while supporting these effects with various Spell and Trap Cards.