Editing Number 96: Dark Mist (anime)
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{{Anime card | {{Anime card | ||
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| ja_image = Number96DarkMist-JP-Anime-ZX.png | | ja_image = Number96DarkMist-JP-Anime-ZX.png | ||
− | + | | image_nc = Number96DarkMist-JP-Anime-ZX-NC-2.png | |
− | | image_nc = | ||
− | Number96DarkMist-JP-Anime-ZX-NC-2 | ||
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| attribute = DARK | | attribute = DARK | ||
| rank = 2 | | rank = 2 | ||
| atk = 100 | | atk = 100 | ||
− | | def = | + | | def = 100 |
| types = Fiend / Xyz / Effect | | types = Fiend / Xyz / Effect | ||
| material = 3 [[Level]] 2 [[DARK]] [[Monster Card|monsters]] | | material = 3 [[Level]] 2 [[DARK]] [[Monster Card|monsters]] | ||
| ja_material = 闇属性レベル2モンスター×3 | | ja_material = 闇属性レベル2モンスター×3 | ||
− | + | | lore = Cannot be [[destroyed by battle]] except with "[[Number]]" monsters. If this card [[battle]]s an opponent's monster: You can [[detach]] 1 [[Xyz Material]] from this card; halve the [[ATK]] of the [[attack]]ing monster, and if you do, this card gains equal to the difference amount of ATK. | |
− | | lore = Cannot be [[destroyed by battle]] | ||
| ja_lore = このカードは「No.」と名のつくモンスター以外との戦闘では破壊されない。このカードが相手モンスターと戦闘を行う場合、このカードのエクシーズ素材1つを取り除いて発動する事ができる。その相手攻撃モンスター1体の攻撃力は半分となり、その数値分だけこのカードの攻撃力はアップする。 | | ja_lore = このカードは「No.」と名のつくモンスター以外との戦闘では破壊されない。このカードが相手モンスターと戦闘を行う場合、このカードのエクシーズ素材1つを取り除いて発動する事ができる。その相手攻撃モンスター1体の攻撃力は半分となり、その数値分だけこのカードの攻撃力はアップする。 | ||
− | | appears_in_zx = 020, | + | | appears_in_zx = 020, 022, 025, 037, 068, 082, 089, 101, 102, 110, 131, 132, 133, 146 |
| decks = | | decks = | ||
* Number 96's holder | * Number 96's holder | ||
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* Vector | * Vector | ||
| supports = DARK | | supports = DARK | ||
− | | archseries = | + | | archseries = Number |
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| related_to_archseries = | | related_to_archseries = | ||
* C (archetype) | * C (archetype) | ||
* Number C | * Number C | ||
− | | summoning = | + | | summoning = 3 Xyz Materials |
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| stat_change = | | stat_change = | ||
* Your opponent's monsters lose ATK | * Your opponent's monsters lose ATK | ||
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* This card gains ATK | * This card gains ATK | ||
| attack = Cannot be destroyed by battle | | attack = Cannot be destroyed by battle | ||
}} | }} |