"Speedroid" (スピードロイド Supīdoroido, written as
"Speedroid" monsters mostly resemble weaponized toys, like tops and boomerangs, or make references to games, like dice, with their names commonly being puns or portmanteaus with the names of said toys/games mostly from Japan.
|Den-Den Daiko Duke||Den-den daiko|
|Gum Prize||Chewing gum bug|
|Hexasaucer||Toy flying saucer|
|Horse Stilts||Hobby horse + Stilts|
|Ultra Hound||Ultra Hand|
|Marble Machine||Marble run|
|Pachingo-Kart||Pachinko + Go-kart|
|Fuki-Modoshi Piper||Party horn|
|Red-Eyed Dice||Six-sided dice|
|Rubberband Plane||Rubber band-propelled model aircraft|
|Tri-Eyed Dice||Four-sided die|
|Clear Wing Rider||RC motorbike/cars|
TK2000PS + Clear Wing Synchro Dragon
|Cork Shooter||Cork gun|
|Hagoita||Hagoita (Hanetsuki paddle)|
|Rubber Band Shooter||Rubber band gun|
"Speedroids" focus on quickly swarming the field for fast Synchro Summons. "Speedroid Terrortop" makes for a great opening move, as it can Special Summon itself from the hand while the player controls no monsters and can search for any "Speedroid" monster from the Deck, while also starting the deck's numerous combos. "Speedroid Marble Machine" can also search (albeit with its Normal Summon).
The deck also has several cards that aid them to advance their Synchro Summoning plan further. For example, "Taketomborg" can Special Summon itself as a non-Tuner, or Special Summon any "Speedroid" Tuner from the Deck by Tributing itself, or even both. "Speedroid Double Yoyo" and "Speedroid Passinglider" can Special Summon more "Speedroid" monsters from the GY when Normal Summoned, which can be followed up with a Synchro Summon if a Tuner monster was Summoned, or another search if "Taketomborg" or "Terrotop" was Summoned. Their various Tuners also have useful effects, either for extension ("Speedroid Den-Den Daiko Duke" can Special Summon other "Speedroid" Tuners from the hand or GY, "Speedroid CarTurbo" freely Special Summon itself from the hand and "Speedroid Fuki-Modoshi Piper" can add one excavated card.), flexibility ("Red-Eyed Dice" changing other "Speedroid" monsters' levels and "Maliciousmagnet" using an opponent's monster to Synchro Summon) or protection ("Speedroid Tri-Eyed Dice"). They also have several cards that can be activated by banishing themselves from the Graveyard for more usage, such as "Speed Recovery" and "Horse Stilts", which can be set up with generic milling cards such as "Foolish Burial" or its archetype-specific solution "Speedroid Ultra Hound".
The archetype's Spell/Traps include "Speedroid Scratch" which can search of any "Speedroid" monster, "Speedroid Wheel" which can Special Summon up to 2 "Speedroid" monsters from the Deck and "Speedroid Dupligate" can bounce any card on the field and can Special Summon itself as a Tuner once per Duel.
The "Speedroid" Synchro Monsters have various effects. "Hi-Speedroid Hagoita" and "Hi-Speedroid Kendama" which can Special Summon themselves from the GY (the latter also capable of burning the opoonent). "Hi-Speedroid Chanbara" which can attack twice and add a banished "Speedroid" monster to the hand if sent to the GY, "Hi-Speedroid Puzzle" can recur a "Speedroid" monster from the GY at the end of the turn it is sent to the GY. "Hi-Speedroid Cork Shooter" can bring back its Synchro Materials or search a "Speedroid" Spell/Trap. "Hi-Speedroid Kitedrake" can nuke the entire field or negate the opponent's entire field and float into a "Speedroid" search upon its destruction. Finally, the high level 11 "Hi-Speedroid Clear Wing Rider" can recycle WIND monsters, then destroy the opponent's field and float into two Level 7 WIND Synchro Monsters during the opponent's turn. Other WIND Synchro Monsters worth considering are those from the intimately-connected "Clear Wing" and "Synchro Dragon" archetypes for access to the main negates; in particular, "Crystal Wing Synchro Dragon" is the deck's central focus most of the time, due to its powerful negation effect and being easy to Summon in this deck. With the correct setup, the deck's even capable of Summoning 2 or even 3 copies of "Crystal Wing" in one turn. Netherless, the WIND Synchro pool has plenty of powerful choices for the endboard of a "Speedroid" deck including high-level omni-negates such as "Baronne de Fleur" and "Cosmic Blazar Dragon".
The archetype's Link Monster "Hi-Speedroid Rubber Band Shooter" effectively provides more utilities to the deck and further extend by randomly sending a "Speedroid" monster or adding one to the hand and also providing a much needed additional Normal Summon of a WIND monster.
Some of the archetype's monster effects (such as "Taketomborg" or "Hagoita") limit the player to Special Summoning only WIND monsters during the turn their effects are used. Some of the aformentioned "Speedroid" cards depend on luck (mostly requiring die rolls) including the aformentioned "Hi-Speedroid Clear Wing Rider", "Speedroid Wheel" and "Re-dyce-cle".
This Deck can also make good use of Xyz Monsters, mainly Rank 3 Xyz Monsters with "Terrortop" and "Taketomborg". Because of excellent synergy between "Terrortop" and "Taketomborg" (sometimes "Tri-Eyed Dice" and "Menko" as well), those cards are often utilized in various strategies (mainly ones that are focused on Rank 3 Summons), including, but not limited to, "Burning Abyss" and "The Phantom Knights". However, it was also this synergy that ultimately lead to "Terrortop" being Limited in both the OCG and TCG, due to its over-usage in almost all decks, primarily "Zoodiac" and all its variants. For "Speedroid" decks though, the pool of noteworthy WIND choices are not as plentiful as the Synchro choices but there are notable choices such as "Leviair the Sea Dragon", "Number 75: Bamboozling Gossip Shadow" and "Totem Bird".
"Speedroid" Decks can benefit greatly with any generic WIND extenders outside of the archetype such as "Red Hared Hasty Horse" or "Tempest, Dragon Ruler of Storms" as they can help provide materials for Link Summoning "Hi-Speedroid Rubber Band Shooter" then extend with the "Speedroid" archetype playstyle. Fittingly and nicely, considering their anime users, the "Windwitch" archetype can work well and intimately with this Deck, due to their similar ability of quickly Synchro Summoning and also being WIND-based and often locking you into only Summoning Wind Monsters for the turn.
Official Speedroid Deck
- Although "Speedroids" are an excellent swarming Deck, the archetype itself is almost completely focused on the user, and their cards have somewhat low utility on their own, with very few cards that hinder the opponent substantially. Therefore, it is somewhat dependent on whatever monster(s) they Synchro Summoned in order to maintain both offense and defense on the field.
- The Deck relies heavily on having their cards in the Graveyard, which can be exploited through banishing cards such as "Dimensional Fissure" and "Macro Cosmos".
- Because they are very dependent on Synchro Summons, they are also susceptible to Anti-Special Summoning cards such as "Vanity's Emptiness", "Vanity's Fiend", and "Fossil Dyna Pachycephalo".
- Extra Deck lockdown effects, such as "Domain of the True Monarchs" or "Nekroz of Unicore", will shut the deck down until their effect disappears.
- YGOrganization Premium Pack 19 Announced & Pendulum Speedroid Deck Recipe