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{{Infobox/Archetype/Start
 
{{Infobox/Archetype/Start
| image name          = StardustDragon-TF05-JP-VG-artwork.png
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| image name          = StarShift-OW.png
 
| image size          =  
 
| image size          =  
| image caption        = "[[Stardust Dragon]]"
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| image caption        =  
 
}}
 
}}
 
{{Infobox/Archetype/ExtendedName
 
{{Infobox/Archetype/ExtendedName
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| arabic              = وحوش التزامن
 
| furigana            = シンクロ(モンスター)<ref group=Notes>The parentheses here specify what part is not shown on the cards' [[Type]]/[[Ability]] line.</ref>
 
| furigana            = シンクロ(モンスター)<ref group=Notes>The parentheses here specify what part is not shown on the cards' [[Type]]/[[Ability]] line.</ref>
 
| kanji                = {{Ruby|S|シンクロ}}モンスター
 
| kanji                = {{Ruby|S|シンクロ}}モンスター
 
| japanese            = Sモンスター
 
| japanese            = Sモンスター
| romaji              = Shinkuro (Monsutā)
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| romaji              = Shinkuro(monsutā)
 
| japanese translated  =  
 
| japanese translated  =  
 
| english              = Synchro (Monster)
 
| english              = Synchro (Monster)
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{{Infobox/Archetype/End}}
 
{{Infobox/Archetype/End}}
  
'''Synchro Monsters''' (Japanese: シンクロモンスター ''Shinkuro Monsutā'', abbreviated {{Ruby|S|シンクロ}}モンスター in [[card text]] since ''[[Duelist Alliance]]'') are a [[Monster card type|type]] of [[monster]]s that must be [[Synchro Summon]]ed. Their card frame is colored in white.
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'''Synchro Monsters''' (Japanese: シンクロモンスター ''Shinkuromonsutā'', abbreviated {{Ruby|S|シンクロ}}モンスター in [[card text]] since ''[[Duelist Alliance]]'') are a type of [[Monster Card]], first released in ''[[Starter Deck 2008]]''. The color of their card frame is white. These cards are placed in the [[Extra Deck]].
  
==Characteristics==
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To be properly Special Summoned, Synchro Monsters must first be [[Synchro Summon]]ed. If they leave the Extra Deck without being Synchro Summoned, they cannot be Special Summoned while they are banished or in the Graveyard.
Synchro Monsters are Extra Deck monsters:
 
* They cannot exist in the [[hand]] or the [[Main Deck]]; if a Synchro Monster would be moved to the hand or Main Deck, it is returned to the Extra Deck instead.
 
* If a Synchro Monster is not properly Special Summoned by [[Synchro Summon]] before being sent to the [[Graveyard]] or banished, it cannot be [[Special Summon]]ed from there (even by effects that [[Ignoring the Summoning conditions|ignore Summoning conditions]]).
 
  
===Synchro Materials===
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Like other Extra Deck monsters, Synchro Monsters cannot exist in the [[hand]] or [[Main Deck]] (even with card effects). If a Synchro Monster would be moved to the hand or Main Deck, it is returned to the Extra Deck instead. If a card like "[[Transmigration Break]]" or "[[Degenerate Circuit]]" is applying, this will override the Synchro Monster's ability to return to the Extra Deck.
{{Main|Synchro Material}}
 
  
Synchro Materials are the requisite monsters needed to [[Synchro Summon]] the Synchro Monster. Each Synchro Monster lists its required Synchro Materials in the first line of its [[card text]].
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In the future, with the introduction of [[Link Monster]]s, Synchro Monsters will only be able to be Special Summoned from the Extra Deck to either the [[Extra Monster Zone]] or a [[Linked Zone]].  
  
===Synchro Summoning===
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==Synchro Summoning==
 
{{Main|Synchro Summon}}
 
{{Main|Synchro Summon}}
 
A [[Synchro Summon]] is the act of Summoning a Synchro Monster from the Extra Deck using a Tuner monster with additional non-Tuner monsters. During the Main Phase 1 or 2, the turn player can Synchro Summon a Synchro Monster from the Extra Deck by [[send]]ing monsters they control to the Graveyard (at least 1 Tuner and 1 or more non-Tuner monsters), provided the total Level of those monsters matches exactly the Level of that Synchro Monster.
 
A [[Synchro Summon]] is the act of Summoning a Synchro Monster from the Extra Deck using a Tuner monster with additional non-Tuner monsters. During the Main Phase 1 or 2, the turn player can Synchro Summon a Synchro Monster from the Extra Deck by [[send]]ing monsters they control to the Graveyard (at least 1 Tuner and 1 or more non-Tuner monsters), provided the total Level of those monsters matches exactly the Level of that Synchro Monster.
  
===Alternate Summoning Condition===
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===Multiple Tuner Synchro Summoning===
{{Main|Cannot be Synchro Summoned|Can be Special Summoned either by Synchro Summon or by its own condition}}
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While most Synchro Monsters require exactly 1 Tuner to be Synchro Summoned, "[[Red Nova Dragon]]", "[[Hot Red Dragon Archfiend King Calamity]]", "[[Tyrant Red Dragon Archfiend]]" and "[[Vylon Omega]]" [[Double Tuning|require 2]].
  
A very small number of Synchro Monsters cannot be Synchro Summoned, and lack the Synchro Material line on their card text. Instead, they each describe a separate Special Summoning procedure in their [[Summoning conditions]]. Such Summoning conditions can be compared to [[Contact Fusion]], which involve Special Summoning [[Fusion Monster]]s with their Summoning conditions rather than by [[Fusion Summon]]ing.
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"[[XX-Saber Gottoms]]" must be Synchro Summoned using a Tuner and [[EARTH]] monsters, but it does not specify that the EARTH monsters must be non-Tuners. Therefore, up to 5 Tuner monsters can be used for its Synchro Summon.
  
"[[Black-Winged Assault Dragon]]" is the only Synchro Monster that can both be Synchro Summoned and be Special Summoned by a procedure specified in its Summoning condition.
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==Tuner Synchro Monsters==
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[[Tuner Synchro Monster]]s are Synchro Monsters that are also Tuner monsters (i.e. [Type/Synchro/Tuner]); they have effects that make Synchro Summoning easier, such as "[[T.G. Wonder Magician]]" and "[[Phonon Pulse Dragon]]"; the former allows its controller to Synchro Summon during the opponent's turn and the latter manipulates its own Level and restricts other kinds of Special Summon.
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==Playing style==
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Synchro-focused decks usually use a large number of monsters, with swarming capabilities, to take the advantage that Synchro Summoning provide. Many of these decks have low level monsters to control over which Synchro Monster would be Summoned. Another common trait shared is that cards that can manipulate levels are used to further aid this tactic. 
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Strategically speaking, Synchro Monsters allow for a large amount of rapid power to be Summoned with relative ease and speed. Most of them have very potent effects in addition to their ease in Summoning.
  
 
==Examples==
 
==Examples==
{{Show card image gallery
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<gallery widths="200" position="center" captionalign="center">
| Gaia Knight, the Force of Earth | Non-Effect Synchro Monster
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GaiaKnighttheForceofEarth-5DS1-EN-SR-1E.png | Non-Effect Synchro Monster
| Stardust Dragon                | Effect Synchro Monster
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StardustDragon-LC5D-EN-UR-1E.png| Effect Synchro Monster
| Formula Synchron                | Effect Tuner Synchro Monster
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FormulaSynchron-LC5D-EN-ScR-1E.png | Tuner Synchro Monster
| Nirvana High Paladin            | Effect Synchro Pendulum Monster
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NirvanaHighPaladin-TDIL-EN-ScR-1E.png | Pendulum Synchro Monster
}}
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</gallery>
  
 
==Trivia==
 
==Trivia==
 
* In ''[[Yu-Gi-Oh! 5D's]]'', [[Jakob]] stated that mankind's excessive use of Synchro Monsters caused [[Ener-D]] to spin faster, producing more energy and thus accelerating human evolution.
 
* In ''[[Yu-Gi-Oh! 5D's]]'', [[Jakob]] stated that mankind's excessive use of Synchro Monsters caused [[Ener-D]] to spin faster, producing more energy and thus accelerating human evolution.
  
* "[[Flower Cardian Lightflare]]" has the highest [[ATK]] of all Synchro Monsters, with 5000 ATK. "[[Superheavy Samurai Steam Train King]]" has the highest [[DEF]] of all Synchro Monsters, with 4800 DEF.
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* There are currently no [[Fish]]-[[Type]] Synchro Monsters.
  
* "[[Sea Dragon Lord Gishilnodon]]" is the only Synchro Monster that specifies the Level of the non-Tuner monster required for its Synchro Summon.  
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* There are currently no Synchro Monsters with more than 4000 DEF in the TCG.
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* "[[Star Eater]]" is the only Level 11 Synchro Monster.
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* "[[Leo, the Keeper of the Sacred Tree]]" is the only Beast-Type Synchro Monster that can be Synchro Summoned by using generic Synchro Materials.
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* "[[Sea Dragon Lord Gishilnodon]]" is the only Synchro Monster that specifies the Level of the non-Tuner monster required for its Synchro Summon.
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* "[[XX-Saber Gottoms]]" is the only Synchro Monster that does not specifically require non-Tuner monsters as Synchro Materials, so it is possible to use up to 5 Tuner monsters to Synchro Summon it.
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* "[[Flower Cardian Lightflare]]" has the highest ATK of all Synchro Monsters.
  
 
* The [[illegal]] cards "[[Grizzly, the Red Star Beast]]" and "[[Stardust Divinity]]" are the only [[Match winner]] Synchro Monsters.
 
* The [[illegal]] cards "[[Grizzly, the Red Star Beast]]" and "[[Stardust Divinity]]" are the only [[Match winner]] Synchro Monsters.
 
* In the Arabic dub of ''Yu-Gi-Oh! 5D's'', Synchro Monsters were translated as "وحوش الدمج" "wohoush eldamj", and [[Tuner]]s "modmej" which is the literal Arabic translation of [[Fusion Monster]]s. In ''[[Yu-Gi-Oh! ARC-V]]'', "wohoush eldamj" was reverted to Fusion Monsters, and Synchro Monsters and Tuners were left untranslated.
 
  
 
==See also==
 
==See also==
 
* [[Dark Synchro Monster]]
 
* [[Dark Synchro Monster]]
 
* [[Accel Synchro Monster]]
 
* [[Accel Synchro Monster]]
* [[Delta Accel Synchro Monster]]
 
* [[Limit Over Accel Synchro Monster]]
 
  
 
==Notes==
 
==Notes==
 
<references group="Notes" />
 
<references group="Notes" />
  
{{Card types}}
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{{Gameplay}}
  
 
[[Category:Types of Monster Cards]]
 
[[Category:Types of Monster Cards]]

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