Synchron" (シンクロン Shinkuron) is an archetype consisting mostly of Tuner monsters used by both Yusei Fudo and Sherry LeBlanc in the anime, Yu-Gi-Oh! 5D's Yuya Sakaki in the anime, as well as Yu-Gi-Oh! ARC-V Roken Kogami and Yusaku Fujiki in the anime.
Members [ edit ]
Changer, Cyberse, Jet, Mach, Mono, Rokket, Turbo, Unknown
Fleur, Necro, Nitro, Performapal Odd-Eyes, Satellite
Drill, Junk, Steam
Bri, Hyper, Road, Stardust
Non-Tuner [ edit ]
Synchro Monsters [ edit ]
"Synchron" listed as a Synchro material [ edit ]
Some "Synchron" Tuner monsters have a corresponding
Synchro Monster, mostly from the " Warrior" archetype, that requires it to be used in the Synchro Summon:
There is also "
Junk Speeder", which requires any "Synchron" Tuner monster for its Synchro Summon, rather than one specific "Synchron" Tuner.
To get around this limitation, "
Quickdraw Synchron", " Junk Anchor" and " Righty Driver" all have an effect that allows them to act as a " Substitute" to the listed "Synchron" Tuner.
"Synchron" Synchro monsters [ edit ]
In addition, there are 2 "Synchron" Synchro Monsters: "
Formula Synchron" and " Accel Synchron". Both are Tuner Synchro Monsters, have generic Synchro Materials and have an effect that allows their controller to use them as Synchro Material for a Synchro Summon during their opponent's Main Phase, allowing them to dodge the opponent's card effects, if necessary.
Recommended cards [ edit ]
Stardust Warrior Decklist [ edit ]
Shooting Quasar Dragon Decklist (December 21, 2017) [ edit ]
A Deck that aims to Synchro Summon "
Shooting Quasar Dragon" using " Crystron Halqifibrax" from " LINK VRAINS Pack".
The first effect of "Crystron Halqifibrax" lets you Special Summon a Level 3 or lower Tuner monster from your hand or Deck, allowing you to gather 2 Level 5 Synchro Monsters on the field, while its second effect lets you banish "Halqifibrax" to Special Summon "Formula Synchron" (a
Tuner Synchro Monster) from the Extra Deck during your opponent’s Main Phase or Battle Phase (whilst treating it as a Synchro Summon), assembling the Synchro Materials necessary to Synchro Summon "Shooting Quasar Dragon"
Weaknesses [ edit ]
Even with the fact that "Synchrons" are meant to
swarm the field with the utmost haste with the purpose of Synchro Summoning potent, game-changing monsters, there are many "Achilles Heel" weaknesses that can put their stratagem in credible contempt. For instance, " And the Band Played On", the " Vanity's" Traps, " Reptilianne Servant", " Fossil Dyna Pachycephalo", " Archlord Kristya", " Aurora Paragon", " Dimensional Barrier" and other similar anti-Special Summoning cards can heavily debilitate or even shut down "Synchrons" due to their over-reliance on Special Summoning. Similarly, " Summon Limit" and " Summon Breaker" can achieve this, with the latter-most being instant karma for over-zealous Summonings.
Even if "Synchron"s
can make the field, many other cards can be used to prove that they're nowhere close to being in the clear. The "Synchron"s often subpar ATK/ DEF and Level can be capitalized on with " King Tiger Wanghu", " Nanobreaker", " Deck Devastation Virus", " Infinite Dismissal" and " Chain Disappearance". " Final Attack Orders" and " All-Out Attacks" can also leave them vulnerable to a massive loss of Life Points, especially when combined with the aforementioned "Summon Limit" or even " Discord". More generally, " Torrential Tribute" can be used too. Even " Core Blast" and " Pineapple Blast" can be teched to even out the field on both sides if "Synchron"-related swarming gets out of hand.
Necrovalley" and " The End of Anubis" can interdict "Junk Synchron", "Quickdraw Synchron" and "Synchron Explorer" from fetching applicable monsters from the Graveyard, in-effect objectifying their bids for a quick Synchro Summon. Also, cards like the " Meklord Emperors", " Tuner's Scheme", " Grisaille Prison", " Orient Dragon", " Intercept Wave" and " Shiny Black "C"" can instantly stomp on any Synchros that pop out on the field.
Finally, any "Synchron" Deck that relies on "
Quickdraw Synchron" requires discarding a lot of monsters, so if the "Synchron" Synchro Monster gets destroyed, there will be nothing left to protect your Life Points. To counter this, include cards that can protect "Synchros" or that negate card-destroying effects like " Royal Decree", " Dark Bribe" and " Interdimensional Matter Transporter" or stop them from being banished with " Imperial Iron Wall". " Macro Cosmos" and " Dimensional Fissure" can also cause problems for " Junk Synchron", due to minimizing the number of monsters in the Graveyard.
Blue-Eyes Spirit Dragon" can also greatly hinder Synchro decks that require summoning two or more monsters at once, such as with " Soul Charge" to immediately Synchro Summon another " Shooting Quasar Dragon" and/or " Stardust Sifr Divine Dragon" after Synchro Summoning the first.