Editing Tag Duel Tournament I

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* During a team's turn, on the opposing team the last player to take their turn is the active player (so they are the player that handles the activation of cards and effects during that turn). During Turn 1, the player of the opposing team who will not move until Turn 4 is the active player.
 
* During a team's turn, on the opposing team the last player to take their turn is the active player (so they are the player that handles the activation of cards and effects during that turn). During Turn 1, the player of the opposing team who will not move until Turn 4 is the active player.
 
** The human player will move on Turn 1 if their team goes first, or on Turn 4 if their team goes second. This is because the human player is always the active player of their team during Turn 1.
 
** The human player will move on Turn 1 if their team goes first, or on Turn 4 if their team goes second. This is because the human player is always the active player of their team during Turn 1.
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==Tag Duel Mechanics==
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* Players begin with 6000 Life Points.
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* Players share the same Field and Life Points but have separate hands, Decks, Extra Decks, and Skills.
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** Players have knowledge of any face-down cards on their side of the Field regardless of who the original owner is.
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* Players can conduct their Battle Phases beginning on Turn 2.
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* Players and sides alternate turns; one player on team A moves, then one player on team B moves, then the other player on team A moves, then the other player on team B moves, then back to the first player on team A.
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** Control of the cards on one team's side of the Field belongs solely to the turn player, continuing into the opponent's turn and shifting only when their teammate's turn begins.
  
 
==Event Flow==
 
==Event Flow==

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