Template:BAM ability/testcases

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Annihilate[edit]

Annihilate Fiends
Destroy your Opponent's Fiends.
Action: Annihilate, Target: Fiend, All:
Annihilate Insects
Destroy your Opponent's Insects.
Action: Annihilate, Target: Insect, All:
Annihilate Machines
Destroy your Opponent's Machines.
Action: Annihilate, Target: Machine, All:
Annihilate Spellcasters
Destroy your Opponent's Spellcasters.
Action: Annihilate, Target: Spellcaster, All:
Annihilate Warriors
Destroy your Opponent's Warriors.
Action: Annihilate, Target: Warrior, All:
Annihilate Dark
Destroy your Opponent's Dark Monsters.
Action: Annihilate, Target: Dark Monster, All:
Annihilate Water Monsters
Destroy your Opponent's Water Monsters.
Action: Annihilate, Target: Water Monster, All:
Annihilate Monsters
Destroy your Opponent's Monsters.
Action: Annihilate, Target: Monster, All:
Annihilate Spells
Destroy your Opponent's Spells.
Action: Annihilate, Target: Spell, All:
Annihilate LV Even
Destroy your Opponent's Level even Monsters.
Action: Annihilate, Target: Level even Monster, All:
Annihilate LV 6 & More Monsters
Destroy your Opponent's Level 6 and more Monsters.
Action: Annihilate, Target: Level 6 and more Monster, All:

Boost[edit]

Boost
Your Monster gains Power.
Action: Boost, Target: , All:
Boost Insect
Your Insect gains Power.
Action: Boost, Target: Insect, All:
Beast Boost
Your Beast gains Power.
Action: Boost, Target: Beast, All:
Dragon Boost
Your Dragon gains Power.
Action: Boost, Target: Dragon, All:
Spellcaster Boost
Your Spellcaster gains Power.
Action: Boost, Target: Spellcaster, All:
Zombie Boost
Your Zombie gains Power.
Action: Boost, Target: Zombie, All:
Fire Boost
Your Fire Monster gains Power.
Action: Boost, Target: Fire Monster, All:
Light Boost
Your Light Monster gains Power.
Action: Boost, Target: Light Monster, All:
Water Boost
Your Water Monster gains Power.
Action: Boost, Target: Water Monster, All:
Wind Boost
Your Wind Monster gains Power.
Action: Boost, Target: Wind Monster, All:
Boost All
All your Monsters gain Power.
Action: Boost, Target: , All: true
Aqua Boost All
All your Aqua Monsters gain Power.
Action: Boost, Target: Aqua Monster, All: true
Beast Boost All
All your Beasts gain Power.
Action: Boost, Target: Beast, All: true
Beast-Warrior Boost All
All your beastwarriors gain Power.
Action: Boost, Target: beastwarrior, All: true
Dinosaur Boost All
All your Dinosaurs gain Power.
Action: Boost, Target: Dinosaur, All: true
Dragon Boost All
All your Dragons gain Power.
Action: Boost, Target: Dragon, All: true
Fairy Boost All
All your Fairy Monsters gain Power.
Action: Boost, Target: Fairy Monster, All: true
Insect Boost All
All your Insects gain Power.
Action: Boost, Target: Insect, All: true
Machine Boost All
All your Machines gain Power.
Action: Boost, Target: Machine, All: true
Psychic Boost All
All your Psychic Monsters gain Power.
Action: Boost, Target: Psychic Monster, All: true
Pyro Boost All
All your Pyro Monsters gain Power.
Action: Boost, Target: Pyro Monster, All: true
Reptile Boost All
All your Reptiles gain Power.
Action: Boost, Target: Reptile, All: true
Rock Boost All
All your Rock Monsters gain Power.
Action: Boost, Target: Rock Monster, All: true
Spellcaster Boost All
All your Spellcasters gain Power.
Action: Boost, Target: Spellcaster, All: true
Thunder Boost All
All your Thunder Monsters gain Power.
Action: Boost, Target: Thunder Monster, All: true
Warrior Boost All
All your Warriors gain Power.
Action: Boost, Target: Warrior, All: true
Winged Beast Boost All
All your Winged Beasts gain Power.
Action: Boost, Target: Winged Beast, All: true
Zombie Boost All
All your Zombies gain Power.
Action: Boost, Target: Zombie, All: true
Dark Boost All
All your Dark Monsters gain Power.
Action: Boost, Target: Dark Monster, All: true
Earth Boost All
All your Earth Monsters gain Power.
Action: Boost, Target: Earth Monster, All: true
Fire Boost All
All your Fire Monsters gain Power.
Action: Boost, Target: Fire Monster, All: true
Light Boost All
All your Light Monsters gain Power.
Action: Boost, Target: Light Monster, All: true
Water Boost All
All your Water Monsters gain Power.
Action: Boost, Target: Water Monster, All: true
Wind Boost All
All your Wind Monsters gain Power.
Action: Boost, Target: Wind Monster, All: true
[LV.2] Boost All
All your [[[Level]].2] Monsters gain Power.
Action: Boost, Target: [[[Level]].2] Monster, All: true
Boost All Beasts
All your Beasts gain Power.
Action: Boost, Target: Beast, All: true
Boost All Dinosaurs
All your Dinosaurs gain Power.
Action: Boost, Target: Dinosaur, All: true
Boost All Dragons
All your Dragons gain Power.
Action: Boost, Target: Dragon, All: true
Boost All Machines
All your Machines gain Power.
Action: Boost, Target: Machine, All: true
Boost All Reptiles
All your Reptiles gain Power.
Action: Boost, Target: Reptile, All: true
Boost All Sea Serpents
All your Sea Serpents gain Power.
Action: Boost, Target: Sea Serpent, All: true
Boost All Warriors
All your Warriors gain Power.
Action: Boost, Target: Warrior, All: true
Boost All Zombies
All your Zombies gain Power.
Action: Boost, Target: Zombie, All: true
Boost All Water
All your Water Monsters gain Power.
Action: Boost, Target: Water Monster, All: true
Boost All Wind
All your Wind Monsters gain Power.
Action: Boost, Target: Wind Monster, All: true
Boost All Rock Monsters
All your Rock Monsters gain Power.
Action: Boost, Target: Rock Monster, All: true
Boost All Earth Monsters
All your Earth Monsters gain Power.
Action: Boost, Target: Earth Monster, All: true
Boost All Fire Monsters
All your Fire Monsters gain Power.
Action: Boost, Target: Fire Monster, All: true
Boost All Light Monsters
All your Light Monsters gain Power.
Action: Boost, Target: Light Monster, All: true
Boost All LV 1 Monsters
All your Level 1 Monsters gain Power.
Action: Boost, Target: Level 1 Monster, All: true
Boost All LV 3 Monsters
All your Level 3 Monsters gain Power.
Action: Boost, Target: Level 3 Monster, All: true
Boost All LV 8 Monsters
All your Level 8 Monsters gain Power.
Action: Boost, Target: Level 8 Monster, All: true
Boost All LV 1 to 3 Monsters
All your Level 1 to 3 Monsters gain Power.
Action: Boost, Target: Level 1 to 3 Monster, All: true
Boost All LV 2 & 3 Monsters
All your Level 2 and 3 Monsters gain Power.
Action: Boost, Target: Level 2 and 3 Monster, All: true
Boost All LV 4 & Less Monsters
All your Level 4 and less Monsters gain Power.
Action: Boost, Target: Level 4 and less Monster, All: true
Boost All LV 5 & Less Monsters
All your Level 5 and less Monsters gain Power.
Action: Boost, Target: Level 5 and less Monster, All: true

Break Immunity[edit]

Break Immunity
Your Opponent's Monster loses its Immunity.
Action: Break Immunity, Target: , All:
Break Immunity All
All your Opponent's Monsters lose their Immunity.
Action: Break Immunity, Target: , All: true
Break Immunity All Water Monsters
All your Opponent's Water Monsters lose their Immunity.
Action: Break Immunity, Target: Water Monster, All: true
Break Immunity All LV 6 & More
All your Opponent's Level 6 and more Monsters lose their Immunity.
Action: Break Immunity, Target: Level 6 and more Monster, All: true

Cripple[edit]

Cripple
Your Opponent's Monster loses Power.
Action: Cripple, Target: , All:
Cripple All
All your Opponent's Monsters lose Power.
Action: Cripple, Target: , All: true
Dragon Cripple All
All your Opponent's Dragons lose Power.
Action: Cripple, Target: Dragon, All: true
Cripple All LV 1 to
All your Opponent's Level 1 to Monsters lose Power.
Action: Cripple, Target: Level 1 to Monster, All: true
Cripple All LV 5 & Less
All your Opponent's Level 5 and less Monsters lose Power.
Action: Cripple, Target: Level 5 and less Monster, All: true
Cripple All LV 6 & More
All your Opponent's Level 6 and more Monsters lose Power.
Action: Cripple, Target: Level 6 and more Monster, All: true
Cripple All LV7 & more Monsters
All your Opponent's Level7 and more Monsters lose Power.
Action: Cripple, Target: Level7 and more Monster, All: true
Cripple All LV Even
All your Opponent's Level even Monsters lose Power.
Action: Cripple, Target: Level even Monster, All: true
Cripple All LV Odd
All your Opponent's Level odd Monsters lose Power.
Action: Cripple, Target: Level odd Monster, All: true

Destroy[edit]

Destroy Monster
Destroy your Opponent's Monster.
Action: Destroy, Target: Monster, All:
Destroy Spell
Destroy your Opponent's Spell.
Action: Destroy, Target: Spell, All:

Feeble[edit]

Feeble
Loses Power every Round.
Action: Feeble, Target: , All:
Feeble All
All your Monsters lose Power every Round.
Action: Feeble, Target: , All: true
Feeble All Light Monsters
All your Light Monsters lose Power every Round.
Action: Feeble, Target: Light Monster, All: true
Feeble All LV 4 & More Monsters
All your Level 4 and more Monsters lose Power every Round.
Action: Feeble, Target: Level 4 and more Monster, All: true

Heal[edit]

Heal
You gain Life Points.
Action: Heal, Target: , All:
Heal Opponent
Your Opponent gains Life Points.
Action: Heal, Target: Opponent, All:

Hurt[edit]

Hurt Opponent
Your Opponent loses Life Points.
Action: Hurt, Target: Opponent, All:

Immune[edit]

Immune
Your Monster cannot lose Power or be destroyed.
Action: Immune, Target: , All:
Immune All
All your Monsters cannot lose Power or be destroyed.
Action: Immune, Target: , All: true
Immune All Beast
All your Beast cannot lose Power or be destroyed.
Action: Immune, Target: Beast, All: true
Immune All Fairy
All your Fairy Monster cannot lose Power or be destroyed.
Action: Immune, Target: Fairy Monster, All: true
Immune All Rock
All your Rock Monster cannot lose Power or be destroyed.
Action: Immune, Target: Rock Monster, All: true
Immune All Dragons
All your Dragon cannot lose Power or be destroyed.
Action: Immune, Target: Dragon, All: true
Immune All Plants
All your Plant cannot lose Power or be destroyed.
Action: Immune, Target: Plant, All: true
Immune All Psychics
All your Psychic Monster cannot lose Power or be destroyed.
Action: Immune, Target: Psychic Monster, All: true
Immune All Warriors
All your Warrior cannot lose Power or be destroyed.
Action: Immune, Target: Warrior, All: true
Immune All Pyro Monsters
All your Pyro Monster cannot lose Power or be destroyed.
Action: Immune, Target: Pyro Monster, All: true
Immune All Rock Monsters
All your Rock Monster cannot lose Power or be destroyed.
Action: Immune, Target: Rock Monster, All: true
Immune All Light Monsters
All your Light Monster cannot lose Power or be destroyed.
Action: Immune, Target: Light Monster, All: true
Immune All LV 1 Monsters
All your Level 1 Monster cannot lose Power or be destroyed.
Action: Immune, Target: Level 1 Monster, All: true
Immune All LV 2 Monsters
All your Level 2 Monster cannot lose Power or be destroyed.
Action: Immune, Target: Level 2 Monster, All: true
Immune All LV 3 Monsters
All your Level 3 Monster cannot lose Power or be destroyed.
Action: Immune, Target: Level 3 Monster, All: true
Immune All LV4 & less Monsters
All your Level 4 and less Monster cannot lose Power or be destroyed.
Action: Immune, Target: Level 4 and less Monster, All: true
Immune All LV 5 & Less Monsters
All your Level 5 and less Monster cannot lose Power or be destroyed.
Action: Immune, Target: Level 5 and less Monster, All: true

Resurrect[edit]

Resurrect Dragon
One random Dragon from your Graveyard is shuffled into your Deck.
Action: Resurrect, Target: Dragon, All:
Resurrect Fairy
One random Fairy Monster from your Graveyard is shuffled into your Deck.
Action: Resurrect, Target: Fairy Monster, All:
Resurrect Pyro Monster
One random Pyro Monster from your Graveyard is shuffled into your Deck.
Action: Resurrect, Target: Pyro Monster, All:
Resurrect Light Monster
One random Light Monster from your Graveyard is shuffled into your Deck.
Action: Resurrect, Target: Light Monster, All:
Resurrect Monster
One random Monster from your Graveyard is shuffled into your Deck.
Action: Resurrect, Target: Monster, All:
Resurrect Spell
One random Spell from your Graveyard is shuffled into your Deck.
Action: Resurrect, Target: Spell, All:

Sacrifice[edit]

Sacrifice Machines
Destroy all your Machines.
Action: Sacrifice, Target: Machine, All:
Sacrifice Warriors
Destroy all your Warriors.
Action: Sacrifice, Target: Warrior, All:
Sacrifice Dark
Destroy all your Dark Monsters.
Action: Sacrifice, Target: Dark Monster, All:
Sacrifice Monster
Destroy your Monster.
Action: Sacrifice, Target: Monster, All:
Sacrifice Spell
Destroy your Spell.
Action: Sacrifice, Target: Spell, All:
Sacrifice All Monsters
Destroy all your Monsters.
Action: Sacrifice, Target: Monster, All: true
Sacrifice All Spells
Destroy all your Spells.
Action: Sacrifice, Target: Spell, All: true

Shared Fate[edit]

Shared Fate
When destroyed, your Opponent's Monster is also destroyed.
Action: Shared Fate, Target: , All:
Shared Fate All
When this card is destroyed, all your Opponent's Monsters are also destroyed.
Action: Shared Fate, Target: , All: true

Necro[edit]

Necro Acid Jet
Once per Round, when this Monster loses Power, your Opponent loses Life Points. This effect increases with each Card in your Graveyard.
Action: Acid Jet, Target: , All:
Necro Backfire
You lose Life Points. This effect increases with each Card in your Graveyard.
Action: Backfire, Target: , All:
Necro Bloodlust
Once per Round, your Opponent loses Life Points after losing Life Points. This effect increases with each Card in your Graveyard.
Action: Bloodlust, Target: , All:
Necro Boost All Dark
All your Dark Monsters gain Power. This effect increases with each Card in your Graveyard.
Action: Boost, Target: Dark Monster, All: true
Necro Boost All Light
All your Light Monsters gain Power. This effect increases with each Card in your Graveyard.
Action: Boost, Target: Light Monster, All: true
Necro Courage
Gains Power if it is the only Monster on your side. This effect increases with each Card in your Graveyard.
Action: Courage, Target: , All:
Necro Drain
Gains Power when your Opponent loses Life Points. This effect increases with each Card in your Graveyard.
Action: Drain, Target: , All:
Necro Empathy
Loses/Gains Power as you lose/gain Life Points. This effect increases with each Card in your Graveyard.
Action: Empathy, Target: , All:
Necro Heal
You gain Life Points. This effect increases with each Card in your Graveyard.
Action: Heal, Target: , All:
Necro Hurt Opponent
Your Opponent loses Life Points. This effect increases with each Card in your Graveyard.
Action: Hurt, Target: Opponent, All:
Necro Mirror
Every Round, the first time you lose Life Points, your Opponent loses Life Points. This effect increases with each Card in your Graveyard.
Action: Mirror, Target: , All:
Necro Parting Gift
Your Opponent loses Life Points when this Monster is destroyed. This effect increases with each Card in your Graveyard.
Action: Parting Gift, Target: , All:
Necro Rage
Gains Power when you lose Life Points. This effect increases with each Card in your Graveyard.
Action: Rage, Target: , All:
Necro Requiem
Your Opponent's Monsters lose Power when this Monster is destroyed. This effect increases with each Card in your Graveyard.
Action: Requiem, Target: , All:
Necro Shockwave
Once per Round, when this Monster gains Power, your Opponent loses Life Points. This effect increases with each Card in your Graveyard.
Action: Shockwave, Target: , All:
Necro Special
. This effect increases with each Card in your Graveyard.
Action: Special, Target: , All:
Necro Timidity
Loses Power if your Opponent has two or more Monsters in play. This effect increases with each Card in your Graveyard.
Action: Timidity, Target: , All:

Other[edit]

Acid Jet
Once per Round, when this Monster loses Power, your Opponent loses Life Points.
Action: Acid Jet, Target: , All:
Backfire
You lose Life Points.
Action: Backfire, Target: , All:
Big Explosion
When destroyed, all Monsters on the Field are destroyed. Both players lose LP.
Action: Big Explosion, Target: , All:
Bloodlust
Once per Round, your Opponent loses Life Points after losing Life Points.
Action: Bloodlust, Target: , All:
Courage
Gains Power if it is the only Monster on your side.
Action: Courage, Target: , All:
Drain
Gains Power when your Opponent loses Life Points.
Action: Drain, Target: , All:
Empathy
Loses/Gains Power as you lose/gain Life Points.
Action: Empathy, Target: , All:
Explosion
When destroyed, facing Monster is also destroyed. Both Players lose Life Points.
Action: Explosion, Target: , All:
Farewell
You gain Life Points when this Monster is destroyed.
Action: Farewell, Target: , All:
First Strike
At Round start, if your Graveyard is empty, your Opponent loses Life Points.
Action: First Strike, Target: , All:
Fragile
Destroyed after battling another Monster.
Action: Fragile, Target: , All:
Growth
At Round End, your Monster's Power doubles.
Action: Growth, Target: , All:
Last Stand
Doubles its Power if there are no cards in your Deck at Round Start.
Action: Last Stand, Target: , All:
Mirror
Every Round, the first time you lose Life Points, your Opponent loses Life Points.
Action: Mirror, Target: , All:
Osmosis
Drain Power from your Opponent's Monster to yours.
Action: Osmosis, Target: , All:
Parting Gift
Your Opponent loses Life Points when this Monster is destroyed.
Action: Parting Gift, Target: , All:
Power Redistribution
When this Monster is destroyed, all your Monsters on the field gain Power.
Action: Power Redistribution, Target: , All:
Rage
Gains Power when you lose Life Points.
Action: Rage, Target: , All:
Requiem
Your Opponent's Monsters lose Power when this Monster is destroyed.
Action: Requiem, Target: , All:
Self-Destruct
Destroy at Round End.
Action: Self-Destruct, Target: selfdestruct, All:
Shock
Your Opponent loses Life Points when your Monster attacks.
Action: Shock, Target: , All:
Shockwave
Once per Round, when this Monster gains Power, your Opponent loses Life Points.
Action: Shockwave, Target: , All:
Sneak
Destroy your Opponent's Monster before it attacks.
Action: Sneak, Target: , All:
Soothe
You gain Life Points.
Action: Soothe, Target: , All:
Sorrow
You lose Life Points when this Monster is destroyed.
Action: Sorrow, Target: , All:
Spirit Protection
When your Monster is destroyed, all your other Monsters gain Immunity.
Action: Spirit Protection, Target: , All:
Timidity
Loses Power if your Opponent has two or more Monsters in play.
Action: Timidity, Target: , All:
Promo
.
Action: Promo, Target: , All:
Special
.
Action: Special, Target: , All: