User:Altyrell

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Altyrell

Age

Unknown

Gender

Male

Deck(s)
  • B.I.R.D. Empire -YCM
  • B.I.R.D. Empire (Turbo Duel) -YCM
  • Demonlord's -YCM
  • Gemknight of the Red Lotus
  • Chaotic Dark World of 100 Eyes
  • The Different Dimensional Winged Dragon of Earthbound Obelisk
  • FlameLords
  • Ally of Justice
  • Lightlords
  • More To Come

My name is not important, but you can call me Altyrell. My Dueling Status has resumed. I play defensively and like an a**hole. I am also thinking of selling some of my Cards.

The Committee[edit]

I am the Leader of the Yu-Gi-Oh! Committee, a Group of Duelists in my area. The following are the Rules that we abide by:

  1. Please DO NOT take a duel seriously. If you get mad during a duel, your opponent then has the right to scoop and walk away.
  2. Treat your opponent with respect and exercise some restraint when antagonizing your opponent.
  3. Unless you ask a fellow duelist to watch your cards, The Committee and other Duelists are not liable for any missing or stolen cards.
  4. No take backs or redoes on moves you make while Dueling. Any moves you make, even if you make a move you didn't mean to do you are not allowed to go back and do something different. The only time you will be able to is if you accidentally make an Illegal Move.
  5. The Committee will not force any duelist to use the Committee's Ban List as it is only for fun. The Committee's Ban List isn't legal at any Official Tournaments.
  6. The Committee has the right to make up new types of Yu-Gi-Oh! Card Games, Expand upon, and/or Modify existing variations of games within the Committee.
  7. The Committee's Rulings are final and can only be superseded by the Official Konami Rulings.
    1. Ask permission to view your opponent(s) Graveyard or Cards when dueling.
    2. Any Duelist not currently in the Duel must respectively remain quiet when a Duel is in progress unless specifically asked a question.
    3. When in a Duel consisting of 3 or more Duelists, ONLY the person who has Attack Rights can play any cards that would change the starting Hands (ex. Card Destruction, Hand Destruction)

Decks UNDER CONSTRUCTION[edit]

The Following are the 2 YCM Decks I use. I also have added the Decks with Real Life Cards below.

B.I.R.D. Empire (45 Cards + 11 Synchros)
Monsters
  • Alexander Whitebird of the B.I.R.D. Empire x3
  • B.I.R.D. Imperial Soldier x3
  • Blackbird Dragon of the B.I.R.D. Empire/Nightmare Mode x2
  • Darkness x3
  • Death Dragon x1
  • Icebird, Queen of the B.I.R.D. Empire x3
  • Lord Blackbird of the B.I.R.D. Empire x2
  • Lord Whitebird of the B.I.R.D. Empire x2
  • Rayne Blackbird of the B.I.R.D Empire x3
  • Skybird of the B.I.R.D. Empire x3
  • Vincent Blackbird of the B.I.R.D. Empire x3
    • Total = 28

Extra

  • Blackbird Dragon of the B.I.R.D. Empire x2
  • Dark Vincent x3
  • Darkness B.I.R.D. Dragon x1
  • Lord Ying-Yang Bird of the B.I.R.D. Empire x3
  • Whitebird Dragon of the B.I.R.D. Empire x2
    • Total = 19
Spells
  • B.I.R.D. Empire x3
  • Journey to Lordship x3
    • Total = 6
Traps
  • Approaching Planet Blackbird x3
  • Assault on the B.I.R.D.Temple x3
  • Nightmare Mode x2
  • Symbol of the B.I.R.D. Empire x3
    • Total = 11
B.I.R.D. Empire [Turbo Duel] (42 Cards + 11 Synchros)
Monsters
  • Alexander Whitebird of the B.I.R.D. Empire x3
  • B.I.R.D. Imperial Soldier x3
  • Blackbird Dragon of the B.I.R.D. Empire/Nightmare Mode x2
  • Darkness x3
  • Death Dragon x1
  • Icebird, Queen of the B.I.R.D. Empire x3
  • Lord Blackbird of the B.I.R.D. Empire x2
  • Lord Whitebird of the B.I.R.D. Empire x2
  • Rayne Blackbird of the B.I.R.D Empire x3
  • Skybird of the B.I.R.D. Empire x3
  • Vincent Blackbird of the B.I.R.D. Empire x3
    • Total = 28

Extra

  • Blackbird Dragon of the B.I.R.D. Empire x2
  • Dark Vincent x3
  • Darkness B.I.R.D. Dragon x1
  • Lord Ying-Yang Bird of the B.I.R.D. Empire x3
  • Whitebird Dragon of the B.I.R.D. Empire x2
    • Total = 11
Spells
  • Speed Spell - Journey to Lordship x3
    • Total = 3
Traps
  • Approaching Planet Blackbird x3
  • Assault on the B.I.R.D.Temple x3
  • Nightmare Mode x2
  • Symbol of the B.I.R.D. Empire x3
    • Total = 11
Demonlord's (59 Cards)
Monsters
  • Annihilation Dragon x2
  • Daimon, Demonlord Warrior x3
  • Deumos, Demonlord Demon x3
  • Draconious, Demonlord Dragon x3
  • Honshu, Demonlord Beast x3
  • Inu-yoka, Demonlord Hunter x3
  • Rayne, Demonlord Knight x3
  • Loth, Demonlord Sorceress x3
  • Rizdiin, Demonlord Priest x3
  • Zanatos, Demonlord Necromancer x3
  • Zane, Demonlord Rogue x3
    • Total = 32
Spells
  • Darkness Returns x3
  • Demonlord Sabres x3
  • Realm of Darkness x3
  • Solar Discharge x3
    • Total = 12
Traps
  • Castle of Darkness x3
  • Darkness Illusions x3
  • Darkness Spiral x3
  • Falling to the Darkside x3
  • Fire Barrier of the Demonlord x3
    • Total = 15
Gemknight of the Red Lotus (40 Total + 3 Side + 15 Fusion)
100 Chaotic Dark World of 100 Eyes (49 Total + 2 Synchros)
The Different Dimensional Winged Dragon of Earthbound Obelisk (50 Total + 8 Side)
FlameLords (44 Total)
Ally of Justice (45 Total + 15 Synchros)
Lightlords (50 Total)