User:Lostconfound19

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Hello, I'm a moderately new player to Yu-Gi-Oh! but I've become completely hooked into it and shelled out far too much money on cards as it is. At this point I'm just trying to get a grasp of all of the cars, and just try and get more playing experience.

I started out with the Gladiator Beats, was lucky enough to pull a Heraklinos out of a pack, then just felt dirty playing it. I don't really enjoy a god-like card, I enjoy the strategy of this game, so I sold it and have been pumping out Geminis (or trying to) ever since. . .

I'm currently playing a Gemini deck with a focus on fiends, in the future, if I can ever get my hands on 2 more Gemini Summoners, I want to try and make a full Gemini deck, but thats for another day.

Main Deck[edit]

This is an unconventional Special Summon/Beatdown deck. The purpose of it is to utilize how easy it is to get high powered fiends from my deck to the graveyard, then onto the field with Doom Shaman's effect.

This deck has a handful of tricks that keep it going, and I'm trying to see if there are any ways to improve it.

Early game strategy: Dark Valkyria has 1800 atk when first summoned, when summoned again she gains a spell counter, allowing her to either gain 300 atk or destroy one monster on the field. In my opinion this is one of the best 4 star monsters you can have on your field.

That being said, my first few turns are all about me trying to get Belial and Byser Shock into my hand or graveyard, and Doom Shaman safely onto the field with his effect. Which is really surpsingly easy, the cleanest of which is with Ultimate Offering, allowing me to summon Armageddon Knight, send Belial to the graveyard, tribute him for Doom Shaman, resummon, and in one turn I went from potentially nothing to 5200 combined atk on the field.

End game strategy: Once Doom Shaman hits the field, I summon Belial from hand or graveyard immediately to protect Doom Shaman, after that the opponent falls quickly as I special summon Byser Shock to protect me from set spells and traps, then tribute him for Caius to remove from play any monster or magic/trap still left on the field, and just begin tearing into the enemy's life points 5 to 8 thousand atk per turn. Each turn if somehow the opponent lives I do what I can to special summon Byser Shock again and find another way to kill, via either Dark Valkyria or another tribute.

Monsters (18)

Magics (14)

Traps (8)