User talk:Dinoguy1000/Archive/2011/10

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Translators list

You've III listed as an English and Spanish translator here. I assume this is a mistake or has he made Spanish translations? I don't know what to change it to myself. He sometimes translates Japanese to English, but I don't think he's ever translated any language to Japanese, since he only posts official Japanese material. -- Deltaneos (talk) 22:37, September 13, 2011 (UTC)

Hmm, so I have... I added him in March, but have no idea which edits might've led me to do so. I'll remove "Spanish", then. ディノ千?!? · ☎ Dinoguy1000 22:41, September 13, 2011 (UTC)
He translated the Spanish name. Blackwings0605 (talk) 00:48, September 20, 2011 (UTC)
The Spanish name was already there. He just moved the parameter up a few lines. -- Deltaneos (talk) 11:49, October 1, 2011 (UTC)
I have seen him adding a couple of Spanish names since this was asked, unless I'm crazy/seeing things. ディノ千?!? · ☎ Dinoguy1000 17:09, October 1, 2011 (UTC)

Wikia Chat

Hey! Long time no see there. Is there anything that can be done about the glitchiness of the Wikia chat function? Sometimes, whatever I type doesn't make it to the chat. DemonGodAsura (talkcontribs) 01:40, October 1, 2011 (UTC)

Hey DGA, unfortunately there's nothing we can do on our end to improve chat latency; ultimately it all comes down to Wikia themselves. ディノ千?!? · ☎ Dinoguy1000 01:48, October 1, 2011 (UTC)

"Fire Dragon"

Well, forgive me for being ass on my "NG" grammar. But at least be grateful that I put it up for the request on the talk page. So is the name acceptable afterall? --FredCat 01:41, October 1, 2011 (UTC)

I wasn't trying to talk down to you or anything like that. ;) Unfortunately, I have no way of checking the name myself, so I can't say one way or another. =/ ディノ千?!? · ☎ Dinoguy1000 01:54, October 1, 2011 (UTC)
The card has no name. Only shown in that one opening alongside "Water Dragon". "Fire Dragon" seems like a logical name, but it's by no means official (for the record, most people do call it "Fire Dragon"). Never appeared because the writers dropped the ball with Misawa. Cheesedude (talkcontribs) 01:58, October 1, 2011 (UTC)

new template Template:Archetype card list

hey, just saw the new template you created, and i think it's not so bad. However, just wondering why does "support cards" and "anti-support cards" need to bracketed? also, is anti-support cards really neccessary, like how often do does an archetype have anti-supports?

another thing, can you make a 2nd template, labelling "archetype card list2", if there are other cards that are only in Anime and/or Manga? in that template, there can be two card lists: one for OCG/TCG; another one for AniManEx (Anime/Manga). then, you can change the codes of the first template to have only a single list of cards for those that are only in OCG/TCG. 70.79.73.202 (talk) 05:37, October 3, 2011 (UTC)

Thanks, I've been planning something like it for a while, and intend to create similar templates for some of the other groups of card lists (primarily Attributes and Types, but also at least some of the various card/effect property lists). =)
I've linked Support card and Anti-support card in the template because I feel that they should have their own articles, briefly describing what each term means and (especially in the case of support cards, which we use to decide whether a given thematic group of cards is an archetype or just a series) its significance. Thinking about it a bit more, though, we may prefer to have slightly more generic support and anti-support articles... Hmm...
Anti-support cards for archetypes are pretty rare, but they are out there. Both the suppor and anti-support list links are hidden behind #ifexist switches in the template, though, which means they shouldn't be added unless the lists themselves exist (under very specific titles, but that's really rather beside the point).
Unfortunately, because of how various properites are currently assigned in {{CardTable2}}, trying to filter lists into sublists of official-only and animanga-only cards means we end up missing other cards (for instance, neither of these will catch various tokens or video game-exclusive cards). In addition, the construct you've been using, [[Class 1::!Official]], won't work as desired because of limitations inherent to SMW - while this does indeed prevent any cards with the value "Official" in Property:Class 1 from being listed, it also only lists cards that have "Class 1" set to something - and since, as I said before, property value assignment in CardTable2 is messy at best, it means there are plenty of cards with no value at all in "Class 1", and these aren't listed if the query uses [[Class 1::!Official]].
Sorry for the length and technicality of this reply; if you need me to go back and explain anything more simply, please just ask. =) ディノ千?!? · ☎ Dinoguy1000 05:48, October 3, 2011 (UTC)

Lock

Can you lock up Legendary Collection 2: The Duel Academy Years? There is so much vandalism and it is a problems. WinterNightmare (talkcontribs) 00:00, October 5, 2011 (UTC)

It's just been a few edits by one editor so far, not really that bad. ディノ千?!? · ☎ Dinoguy1000 00:02, October 5, 2011 (UTC)

Random

MekHunterG5:YOU my friend LIE YOU HAVE 11,818 edits lol.--MekHunterG5 (talkcontribs) 00:18, October 5, 2011 (UTC)

Umm... okay? ディノ千?!? · ☎ Dinoguy1000 00:29, October 5, 2011 (UTC)
HA now 11,827 edits I LIE!--MekHunterG5 (talkcontribs) 23:25, October 6, 2011 (UTC)
Wait, is this about the discrepancy between the number of edits I have according to the count next to my avatar versus that that I have below the banners on my userpage? Both numbers are determined automatically, but each one uses a different counting method, meaning they don't match up in some cases. There's nothing I can do about it. ディノ千?!? · ☎ Dinoguy1000 23:32, October 6, 2011 (UTC)

Cards in other Languages

Since you seem to be checking if names are official in other languages, this might be useful for you. Click. It's a file I extracted from WC11 that contains the names and lores (and a bunch of other stuff that I haven't figured out yet) of JP, EN, DE, FR, IT, SP and KR cards that are in that game (languages listed are in order of ID when using AR codes to change the language, 22126491 000000xx, where JP = 00, EN = 01, etc; though I haven't checked if the order is the same as that text file). You may need to change your text editors encoding if you are interested in trying to extract the data (I for one, can't get KR out of it). -Falzar FZ- (talk page|useful stuff) 11:31, October 11, 2011 (UTC)

Did you just try to open the whole file in a text editor? Looking at it in a hex editor, it's quite obviously an archive file, but I'm not sure where the file sizes/offsets are stored, so I can't write an extraction script for it yet. Other than that, thanks for the file; once we can get everything extracted, it should allow us to fill in a lot of gaps, really really quickly. =D ディノ千?!? · ☎ Dinoguy1000 16:14, October 11, 2011 (UTC)
For the record, what I've gotten of the format is at http://wiki.xentax.com/index.php/Yu-Gi-Oh!_5D%27s_World_Championship_2011:_Over_the_Nexus_PAC . ディノ千?!? · ☎ Dinoguy1000 17:01, October 11, 2011 (UTC)
Hex Workshop and Notepad++ both gave me the same overall content, ++ just didn't include the raw Hexadecimal next to it.
Also ++ could read JP whereas Hex Workshop did not.
At best, I can get squares to appear in place of Korean characters in ++.
-Falzar FZ- (talk page|useful stuff) 02:43, October 12, 2011 (UTC)
I've used Hex Workshop in the past, years ago, but last I knew it was shareware, and I don't have the money to pay for a license. Personally, I use XVI32, which is free and pretty good in its own right, but it's also got more than its fair share of shortcomings and, despite being freeware, is closed-source. I'm actually rather surprised no one yet seems to have had any interest in making an open-source hex editor of the same relative quality as Notepad++ (which I use as well ;) ) is for text editors...
While we've got the comparison going, you pointed out that Hex Workshop didn't display the kanji/kana; this is expected, since hex editors display files byte-by-byte - they make no effort whatsoever to worry about whether a given file is (likely to be) a text file, or what encoding it's probably using.
I didn't try opening the archive in Notepad++ until just now. Experimenting a bit and searching on Google shows most of the text files to be encoded using various ANSI/Windows code pages; the Hangul displays just fine if you set the encoding to Windows 949 (Encoding --> Character sets --> Korean --> Windows 949); Korean card effects can be found around line 6431. The oddball is the Japanese text, which is encoded in Shift-JIS, though you probably already knew as much. ;) ディノ千?!? · ☎ Dinoguy1000 06:30, October 12, 2011 (UTC)
Arial Unicode MS (and a few other) fonts on Korean --> Windows 949 is what gives me the squares I mentioned.
It's the only language I can't actually see characters of on editors. Copying Korean names from here, and pasting it in Notepad++ Find, brings me to lines ~64xx+, while highlighting a bunch of squares, so I know they're there and can check if that particular name is correct. Else, I could just use a code to change the in-game language and read it off there. -Falzar FZ- (talk page|useful stuff) 12:43, October 12, 2011 (UTC)
Got it, it was because I didn't tick Enable Global Font, apparently the last font I was using supported each of those including JP, but not including KR, which made me forget about the extra setting. -Falzar FZ- (talk page|useful stuff) 13:03, October 12, 2011 (UTC)
Okay, that's cool to hear (that sounds like a setting that shouldn't really be a setting, but whatever). I may request having someone look at the archive, to see if anyone wants to write an extraction script for it, so we can work with the much-more-manageable individual files rather than having to fight the whole archive. ディノ千?!? · ☎ Dinoguy1000 16:09, October 12, 2011 (UTC)

Chat mod request

Hello. Blackwing Armor Master and I would like to be chat mods.--ThunderCats, Ho! (talkcontribs) 01:14, October 14, 2011 (UTC)

You should ask in Forum:Yu-Gi-Oh! Wiki Community Discussion instead of here. ディノ千?!? · ☎ Dinoguy1000 16:08, October 14, 2011 (UTC)

OCG-only

I noticed the the "Crashbug" monsters are still listed under their "Bugman" names on the OCG-Only list. --Golden Key (talkcontribs) 03:29, October 15, 2011 (UTC)

The issue seems to be for a big chunk of cards, if their unofficial names are still listed. I'm now guessing this is a well known flaw with charts. It'd take a while to go through each individual card, probably why its been left as is for now. Sorry. --Golden Key (talkcontribs) 03:42, October 15, 2011 (UTC)
It's because of SMW's caching, which is separate from the normal article cache (meaning ordinary actions, such as "action=purge" or even editing the page, may not force it to update). Basically, we have to wait until SMW decides to update its caches, which can take anywhere from minutes to months. =/ ディノ千?!? · ☎ Dinoguy1000 03:54, October 15, 2011 (UTC)
Just edited the redirect link and saved it without any changes.
They are removed from the list now. -Falzar FZ- (talk page|useful stuff) 03:57, October 15, 2011 (UTC)
I've never thought of null-editing the redirects; I'll have to keep that in mind. Thanks! =) ディノ千?!? · ☎ Dinoguy1000 05:09, October 15, 2011 (UTC)

Hello from Makoton

Hello im makoton and the message ya left me ディノ奴千?!i know what it means it means"one thousand fellow Dino? !"im japanese!!!!!!OK —This unsigned comment was made by Makoton (talkcontribs) 06:03, October 17, 2011

Hello dinoguy ya said "If there's anything you'd like help with, please let me know."im gettin bored of this wikia so can you give me some kinda work to do on yugioh wikia? I f there is just give me a message.:) —This unsigned comment was made by Makoton (talkcontribs) 06:19, October 17, 2011

EgyptianDuelist bot request

i want a bot. --ThunderCats, Ho! (talkcontribs) 21:11, October 18, 2011 (UTC)

What for? Do you know how to run a bot? If you have a clear idea of what you want to do with a bot and how to set up and use one, you should start a discussion in Forum:Yu-Gi-Oh! Wiki Community Discussion to see if the wider community is willing to trust you with one yet. ;) ディノ千?!? · ☎ Dinoguy1000 06:09, October 19, 2011 (UTC)

Can you get me a bot? Thanks. --My Name Is Rikoshet, I'ma Kill You! (talkcontribs) 18:58, October 23, 2011 (UTC)

No, I can't. There is bot software for MediaWiki freely available if you know where to look. Again, though, I ask, what do you need a bot for? Do you know how to use one? ディノ千?!? · ☎ Dinoguy1000 21:04, October 23, 2011 (UTC)
I need ba bot because i'm gonna be doing school and homework. plus its easy. --My Name Is Rikoshet, I'ma Kill You! (talkcontribs) 21:43, October 23, 2011 (UTC)
That still doesn't tell me anything. What exactly do you need the bot for? What do you intend to do with it? ディノ千?!? · ☎ Dinoguy1000 21:52, October 23, 2011 (UTC)
I intend to have it do tedious edits for me. I also intend to get a bot so it can patrol the chat. --My Name Is Rikoshet, I'ma Kill You! (talkcontribs) 21:55, October 23, 2011 (UTC)
I am sure that Riko meant by keep the chatroom cover with Bot as to keep it from having a spammer and violence users and so. If he didn't get what I am pointing at, then he can explain it from there. --FredCat 22:05, October 23, 2011 (UTC)
As I said above, any bot would need wider community approval. That being said, for now it would be better that you request a current bot op to handle tedious edits that you don't want to do; Deltaneos, Falzar FZ, and myself all operate bots. In addition, it would be far more difficult to use a bot to patrol the chat than you think; there's a good reason you don't already see chat-patrolling bots everywhere. ディノ千?!? · ☎ Dinoguy1000 22:18, October 23, 2011 (UTC)
Ah. But i still need the bot to make tedious edits for me. --My Name Is Rikoshet, I'ma Kill You! (talkcontribs) 23:27, October 23, 2011 (UTC)
"As I said above, any bot would need wider community approval. That being said, for now it would be better that you request a current bot op to handle tedious edits that you don't want to do; Deltaneos, Falzar FZ, and myself all operate bots." ディノ千?!? · ☎ Dinoguy1000 23:34, October 23, 2011 (UTC)

Not quite

Dark Synchro is now listed on every Decklist that uses the new format. See Kakeru Kunitachi and Shobee Yuatsu for examples. Cheesedude (talkcontribs) 16:28, October 26, 2011 (UTC)

Thanks for the heads-up, got it fixed for you now. ;) ディノ千?!? · ☎ Dinoguy1000 16:31, October 26, 2011 (UTC)
*headdesk* Thank you. Cheesedude (talkcontribs) 16:37, October 26, 2011 (UTC)
Don't beat yourself up too much, that same omission has bit me more times then I care to count. You should try debugging it when you have about three different parameters nested inside each other, in a few parser functions, without any whitespace (something along the lines of {{#if:{{{whatever|}}}|{{ucfirst:{{lc:{{{whatever|{{{foo|{{{bar|baz}}}}}}}}}}}}}}}). Now there's a headache. =D ディノ千?!? · ☎ Dinoguy1000 17:01, October 26, 2011 (UTC)

Characters Template

Hi Dinoguy. I noticed that almost a year ago you were planning to work on updating the Characters template. When that's completed, will the Yu-Gi-Oh! GX anime characters, Yu-Gi-Oh! GX manga characters, and Yu-Gi-Oh! R Characters template boxes at the bottom of characters' pages all match the other template boxes? --Golden Key (talkcontribs) 15:02, October 29, 2011 (UTC)

Yes I was, and yes they will. =) ディノ千?!? · ☎ Dinoguy1000 18:04, October 29, 2011 (UTC)