Yu-Gi-Oh! 5D's World Championship 2010: Reverse of Arcadia

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Yu-Gi-Oh! 5D's World Championship 2010: Reverse of Arcadia
Box art
EnglishYu-Gi-Oh! 5D's World Championship 2010: Reverse of Arcadia
PlatformNintendo DS
Release dates
JapaneseFebruary 18, 2010
North AmericanFebruary 23, 2010[1]
United KingdomApril 16, 2010[2]
FrenchMarch 25, 2010[3]
KoreanApril 30, 2010
SeriesWorld Championship

Yu-Gi-Oh! 5D's World Championship 2010 - Reverse of Arcadia is the second Yu-Gi-Oh! 5D's game for the Nintendo DS. The ESRB rated the game E10+.[4]


The game contains 3554 cards.[4] This includes Egyptian Gods, "Speed Spells", "Speed World 2" and alternate artworks. It includes cards from all cards from the OCG Booster Packs up to Absolute Powerforce, Duel Terminals up to Duel Terminal - Pulse of the Trishula!!, Structure Decks up to Structure Deck: Machiners Command, promotional packs up to Premium Pack 12, Limited Edition 17 and Extra Pack Volume 2 and promotional cards and including "Darklord Superbia", "Cyber Eltanin", "Archlord Kristya" and "Hundred-Eyes Dragon".

Racing in the game has a number of new mechanics, including collectable coins.

Turbo Duels have been updated to include "Speed World 2" and more "Speed Spell" variants of existing cards.[5] Racing mechanics have been enhanced to include obstacles, puzzles, hidden pathways and increased collection points.[4]

Story Mode contains a 3D map, where the players can interact with other characters and confront obstacles.[5]

Wi-Fi rankings allow players to track and compare their percentages with other players worldwide.[4] A different card can be downloaded from Wi-Fi each day.

See: Yu-Gi-Oh! 5D's Reverse of Arcadia Card Downloads and Yu-Gi-Oh! 5D's Reverse of Arcadia: Downloads.


Awakening - Arcadia Movement[edit]

Chapter 1

The protagonist awakes from a mind-control pod overseen by Sayer. Though it is kept a secret from other members of Arcadia Movement, it is revealed that the protagonist is not actually a Psychic Duelist and is in fact a former member of The Enforcers. The player is then put inside a room with 2 Psychic Duelists named Okita and Liquid. The player then duels Okita to pass the time while the three wait for orders. After the duel, Sayer walks into the room and orders the player, Okita and Liquid to go to the Stadium where the Fortune Cup is being held.

The player then has to finish a Box Duel Puzzle to get to the entrance of the stadium, and there the player finds out that Akiza has lost her duel against Yusei Fudo. Sayer seems to be OK with the result, but Lazar wants to take Akiza from Sayer, for Rex Goodwin needs her. Sayer takes her back to the Arcadia movement and leaves Okita, Liquid and the player to deal with the guards and Lazar. After the duel, Lazar leaves. The player's allies leave. The player is about to leave when Carly sees the player and tries to get information out of them. The duel is prevented when the Crimson Dragon is summoned from to intense duel between Jack and Yusei. Carly and the player go to the arena and see the dragon. While Carly tries to get an interview, the player gets a flashback. The next day, the player is ordered to go to the west of the Arcadia Headquarters to complete their Duel training, which consists of 3 Duel Puzzles and 3 Structure Deck duels. After the Duel Training, the player is ordered to undergo Duel Runner Training. After the Duel Runner training, the player runs into Yusei, which seems to bring back ancient memories of a time where the player and Yusei were friends. Liquid takes the player back to the Headquarters, where the player has a flashback.

Blast from the Past - Old Memories, a Team's Bond[edit]

After defeating several different Duel Gangs and uniting most of Satellite under their control, Kalin lets the power go to his head, ostracizing his friends and saying that he now wishes to take on all the Securities. Shortly afterwards, Kalin is captured by the Securities and the Enforcers break up. The protagonist, who has a connection to the Spirit World similar to Luna's, is captured by Sayer and put through a brainwashing regiment.

The Meeting - The Spirit World and New Allies[edit]

Back in the present, as the brainwashing wears off, the protagonist's connection to the spirit world causes them to receive a distress call from the spirit of a mage, Torunka. As they sleep, they enter the Spirit World and has to navigate through a forest filled with Minus Staves that cause the Minus Curse, an effect that reverses natural phenomena. Torunka, formerly an elderly wizard but now trapped in the form of a child, helps the protagonist rescue Luna from the castle of Zeman the Ape King. Torunka gives the player his staff (which manifests in the waking world too), which allows them to escape the clutches of Arcadia Movement along with Luna.

The Journey - An Old Encounter, the Escape and a New Menace[edit]

Sayer, attempting to recapture the player and Luna, as they are in the Arcadia Movement and are trying to escape, and stop Yusei, who is also in Arcadia Movement to rescue Akiza, is attacked by the Dark Signer version of Carly, who he killed moments before. Meanwhile, Akiza is assaulted by Dark Signer Misty. When the player discovers Akiza being assaulted by Misty, Sayer is seen falling from the top Deck of the Arcadia Movement, just like the anime. Then, outside of the building it shows Jack and Mina and Jack finds Carly's glasses on the ground.

Fate - Signers vs Dark Signers[edit]

All the main characters recover at Blister's hideout, while Blister asks the protagonist to deliver a package (this introduces the protagonist to the rest of the DAIMON area of the city). Not long after, their hideout is attacked by people wearing the Spider Mark of those under the control of the Dark Signers (specifically Roman). Afterwards, they are invited to Rex Goodwin's mansion, where Rex explains the destiny of the Signers and their enemies,the Dark Signers, who will use various towers erected around the Old Enerdy System in the B.A.D. Area to summon the King of the Underworld to destroy everything. It is postulated that the player character is the Fifth Signer due to their connection to the Spirit World, but this is denied by Rex Goodwin, who says that the fifth Signer already knows who he is and will reveal himself when the time is right.

The significance of being Signers is denied by several of the group, but it is revealed that their signature dragon cards are each keys that can be used to shut down the towers in the B.A.D. Area; Akiza's Black Rose Dragon, Yusei's Stardust Dragon, Jack's Red Dragon Archfiend, and Luna's stolen Ancient Fairy Dragon.

The next day, the Dark Signers issue their formal challenge to their respective rivals; Kalin, who wishes revenge upon Yusei for abandoning him to the Securities, Misty, who blames Akiza for her brother's death, and Carly, who wants revenge on Jack Atlas for leaving her. If they are not defeated and their towers in the Old Enerdy System sealed, the King of the Underworld will rise within 24 hours. Before heading off to stop them, Luna begs the protagonist to go to the Spirit World with her to free the spirit of the Ancient Fairy Dragon from Zeman the Ape King, which is needed to seal the fourth tower.

Upon arriving in the Spirit World, the player runs directly into the Ape King's castle and defeats him in a duel to free Ancient Fairy Dragon. With the Ancient Fairy Dragon free, Torunka returns the player and Luna to the human world, only to find Leo losing to Devack. The player and Luna duel Devack and defeat him, allowing Luna to seal the Enerdy System Tower. After Luna and Leo leave, Greiger appears in his Duel Runner. The player is required to defeat Greiger only after he summons his Earthbound Immortal. Upon victory, Greiger leaves, and the player races to Yusei and Kalin's location while dodging the attacks of Kalin's Earthbound Immortal. When the player reaches Yusei, the player duels Kalin, as Yusei's Duel Runner has broken down and he cannot duel. Kalin proposes that both players start with no cards in their hands, in an underhanded attempt to give himself an advantage with his Infernity cards. The player defeats Kalin, and Yusei seals the Enerdy System Tower.

The player goes on to defeat the other Dark Signers, Carly Carmine and Misty Tredwell, allowing the other Enerdy System Towers to be sealed. However, Roman Goodwin appears and states that the King of the Underworld has been summoned and will rise in 20 turns. The player thus defeats Roman before the King of the Underworld rises.

After the duel, the Crimson Dragon teleports the main characters to Rex Goodwin's mansion. The player defeats Lazar to gain entry into the mansion. Once inside, Goodwin reveals himself as both a Dark Signer and later a Signer. The player must then catch up to him in a Duel Runner, defeat him in a duel along with Yusei, in a Turbo Duel. The Crimson Dragon then abandons Goodwin, and selects the player as the fifth Signer. The player then defeats Goodwin in one last duel, of which his Deck is at its toughest.

After the game, the player has become friends with Yusei and his group, abandoning all ties to the Arcadia Movement. Akiza has now become a Turbo Duelist.


The game includes characters from the anime, characters exclusive to the game[4] and a number of characters who debuted in Yu-Gi-Oh! 5D's World Championship 2009: Stardust Accelerator.

Special Rules[edit]

In Story Mode, some duels have Special Rules, a condition that is applied to both players or one of them, during the first duel against them.

  • Hiroyuki: Both players draw 2 cards for their normal draw.
  • Mitchie and Torino: The player faces both of them at once in a 2-on-1 Duel.
  • Gushizawa: Start with 4000 Life Points, while he starts with 8000.
  • Devack: The player faces him with Luna as their partner in a 2-on-1 Duel.
  • Rex Goodwin: The player faces him with Yusei Fudo as their partner in a 2-on-1 Duel, and Rex starts with 16000 Life Points. You then confront him in a Turbo Duel, and then a normal Duel, with no further conditions on either Duel.


Satellite SlumB.A.D. AreaNew Domino CityArcadia MovementGoodwin Mansionworld map
Click on a location to view the area's article.

Locations in the game include:

Promotional cards[edit]

The three promotional cards for this game are "Stygian Security", "Samurai Sword Baron" and "Stygian Sergeants".

The game guide promo is "Stygian Street Patrol".

These four cards are used by Trudge in the Yu-Gi-Oh! 5D's anime.[6]


Card Programming Errors[edit]

In an attempt to solve some of the major bugs, there was a banlist that was available for download titled "World Championship List". Here's a list of the extra banned cards, with reasons as to why there were banned.

  • If you activate "Reasoning" while select card placement mode is on, and your opponent calls wrong allowing you to Special Summon the monster. The game will not display the outlined boxes where your card can be placed, when this happens you cannot Summon the monster, you cannot exit the card placement selection of the card's effect, and the only way to get out of the duel is to reset your game.
  • The related card for "Quickdraw Synchron" is "Synchro Deflector". This is a mistake as that no other Synchro Monster is related to "Synchro Deflector" in the game, and "Synchro Deflector" is only a card that affects a Synchro Monster.
  • If a continuous spell card is played while "Deck Lockdown is on the field (the continuous spell having an effect that would normally be unusable due to "Deck Lockdown" being present), "Deck Lockdown" may only use 1/2 of it's effect while face up. (If another continuous spell has an effect that would be a target of "Deck Lockdown", it will be negated/ignored as normal.)
  • After activating "Convert Contact", the game does not display monsters in the deck properly.

Text Errors[edit]

  • "Dark Dust Spirit" has a misspelled effect of "...during the End Phase of the turn that this card is Normal Summoned or fliiped face-up" Where flipped has two i.
  • The effect of "Evil Hero Dark Gaia" says "When this card declares an attack, you can change all Defense Position monsters your opponent controls to face-up Attack Position.". Whereas in the TCG, its effect is a Mandatory Trigger Effect that says "When this card declares an attack, change all Defense Position monsters your opponent controls to face-up Attack Position." The in-game effect is treated as the latter effect though.
  • The effect of "Flamvell Firedog" is misprinted; it says that it Summons a monster from the Graveyard, not the Deck. The in-game effect is treated as the actual effect though.
  • The effect of "Jurrac Aeolo" in the English version fails to mention that it can only select a Level 4 or lower Jurrac monster. Instead it merely states "... select 1 Jurrac monster..."
  • The picture of "Miracle's Wake" says "Miracle's Afterglow" instead of the card's description where it has the TCG name, probably referring to the original OCG name. Similar cases include "Hundred-Eyes Dragon", in which the picture says "One-Hundred Eye Dragon".
  • "Neo Flamvell Hedgehog" has its effect written as "...by a card effect, select 1 FIRE monster with 200 or less DEF except "Neo Flamvell Hedgehog" and add it to your hand."; missing the phrase "in your Graveyard".
  • The effect of "Neo Flamvell Origin" says "Neo Flamvell Orgin" instead of "Neo Flamvell Origin".
  • "Worm Xex" has its effect written as "...monster form your Deck..." instead of "from".
  • In the English version of the game, Duel Academy is referred as "Duel Academia", which is its Japanese name.
  • Standby Phase is written as 'Stanby Phase' on the top screen.
  • When you Duel the last gang in the B.A.D Area, they call Jack a She when you first enter.
  • Several Speed Spells have errors in their text in the localization, but they are all correct in Japanese.
    • "Speed Spell - Accelerator Draw" says it can be activated when the player has 12 or more Speed Counters, when 12 is the maximum amount. The Japanese text only says 12 Speed Counters. This error was also present in Stardust Accelerator.
    • "Speed Spell - Ancient Rules" says it "Summons" 1 Level 5 or higher Normal Monster from the hand, without specifying whether it is a Normal Summon or a Special Summon. The Japanese text specifies it is a Special Summon. This error was also present in Stardust Accelerator.
    • "Speed Spell - Riryoku" says it is activated by removing 2 Speed Counters, but it only needs the player to have 2 Speed Counters and it does not remove them. This also applies to "Speed Spell - De-Fusion".
    • The text of "Speed Spell - Silver Contrails" says it can target any face-up monster on the field, but it can only target monsters on the field of the player that activated the card. This also applies to "Speed Spell - Speed Energy", and this error was also present on both cards in Stardust Accelerator.
    • The amounts of Speed Counters needed for the effects of "Speed Spell - Speed Storm" were switched. The card can be activated while having at least 3 Speed Counters, and it can be returned from the Graveyard to the hand during the player's own Standby Phase by removing 4 Speed Counters.
    • The text of "Speed Spell - Synchro Return" is ambiguous about whether it can or cannot summon an opponent's Synchro Monster that has been removed from play. The Japanese text specifically points out it can summon a Synchro Monster that belongs to either the activating player or their opponent.
    • "Speed Spell - The Shallow Grave" says it is activated by removing 3 Speed Counters, but it only needs the player to have 2 Speed Counters and it does not remove them.
    • The text of "Speed Spell - Zero Reverse" is unclear about how the card works. It can Special Summon a monster from any Graveyard to the activating player's field, as long as that monster was destroyed by a card effect and sent to the Graveyard that turn.
  • "Speed Spell - Chain Strike" has an error in its Japanese text. It does not say it can only be activated as Chain Link 2 or higher.

Gameplay Errors[edit]

  • In CPU Tag Duel, when you and your partner Duel another Team, your partner's Duel rating is 0.
  • Sometimes, when you Special Summon a monster from your hand, the pictures for Summoning position is corrupted.
  • In the Card List section, all cards exclusive to the Structure Decks are instead listed as being from the Structure Deck before them. For example, if a card is exclusive to the The Dark Emperor Deck, it is listed as being from the Rise of the Dragon Lords Structure Deck.
  • While battling Crow before your first Tag Duel, if you lose, Kalin will be at the door, but he won't talk. For him to leave, you must pause the game.
  • When you go to Duel Runner Training, if you do a Structure Duel using a Deck you have already used, Nino and Check will say Duel Runner Training is tomorrow. You can't go to Duel Runner Training, and you can't rest, as you have already fought Akiza. The only solution is to restart the game, or, if you saved after you did the training again, start the game over from the beginning.


Mark with Heart Sign-WC10.png
  • When the full sign of the Crimson Dragon is shown, it shows the Heart Sign placed in the Left Claw, which is Luna's mark. The Heart Sign would be given to Leo in Episode 142, which aired in Japan almost a year after this game was released. For comparison, this game was released in Japan the following day after the Japanese premiere of Episode 97.
  • The music used at the beginning of each chapter is the same music used in the 5D's Tag Force series.


See also[edit]


  1. Gamestop.com Yu-Gi-Oh! 5D’s World Championship 2010 Reverse of Arcadia
  2. game.co.uk Yu-Gi-Oh! World Championship 2010
  3. Amazon.fr Yu-Gi-Oh! 5D’s World Championship 2010 Reverse of Arcadia
  4. a b c d e Konami.com Yu-Gi-Oh! 5D's World Championship 2010: Reverse of Arcadia
  5. a b Konami.jp Yu-Gi-Oh! 5D's World Championship 2010: Reverse of Arcadia 5D's Story (japanese)
  6. Yu-Gi-Oh! 5D's episode 07575: "Acceleration"

External links[edit]