Yu-Gi-Oh! VRAINS - Episode 119

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"A Losing Battle"
Ai screams in emotional agony as he realize that humanity will go extinct unless he dies.
Ai screams in emotional agony as he realize that humanity will go extinct unless he dies.
Names
EnglishA Losing Battle
Japanese name
Japanese壊れゆく自我
RōmajiKowareyuku Jiga
TranslatedSelf Breakdown
Series
SeriesYu-Gi-Oh! VRAINS
Number119
Season3
Music
Japanese OP"calling"
Japanese ED"Are you ready?"
English OP & ED"Yu-Gi-Oh! VRAINS Main Theme"
Staff
Screenplay
Director
Storyboard
Animation director
Air dates
JapaneseSeptember 18, 2019
EnglishSeptember 10, 2021
Chronology
Yu-Gi-Oh! VRAINS episodes (season 3)
Previous"Alone Together"
Next"Journey's End"

"A Losing Battle", known as "Self Breakdown" in the Japanese version, is the one hundred and nineteenth episode of the Yu-Gi-Oh! VRAINS anime. It first aired in Japan on September 18, 2019 and aired in Australia on September 10, 2021.

Having learned about Ai's sorrow, Playmaker tries to persuade him to stop the fight. However, Ai is determined and won't back down. Then, Ai makes a proposal to Playmaker.

Summary[edit]

"Darkwight @Ignister" prepares to release its effect.

"Cyberse Quantum Dragon" releases its attack, and "The Arrival Cyberse @Ignister" counterattacks, blasting twin orbs of energy from its hands in a stream of crimson power that easily brushes aside the beam that "Quantum Dragon" fired. Ai yells that he's won, but Playmaker activates the effect of "Exslayer"; once per turn when a Cyberse monster it points to battles, it can reduce the damage to zero. The counterattack strikes, destroying "Quantum Dragon", but leaving Playmaker's 3475 LP unharmed. Ai comments that Playmaker managed to survive, though "Quantum Dragon" was destroyed. He activates the effect of "Darkwight @Ignister" since Playmaker's monster was destroyed in battle, inflicting 500 damage to him. "Darkwight" generates a blue sphere of energy it its free palm and blasts it at Playmaker, sending him skidding backwards and reducing him to 2975 LP. He Sets a card and he ends his turn. Ai, his LP on 1100, comments that "The Arrival Cyberse @Ignister" is invincible. "The Arrival" currently stands at 11000 ATK, and Ai notes that it's only a matter of time until Playmaker loses. Playmaker controls the 1000 ATK "Exslayer" and the 3500 ATK "Firewall eXceed Dragon", and Ai notes that Playmaker wants to know what happened to him. He closes his eyes and declares that he'll tell Playmaker before this match ends, because he wants him to know everything about the true fate of the Ignis (in the dub he claims the reason he's fighting mankind is because it's the only way to save the world). Playmaker asks Ai what happened (in the dub he's shocked that the world is apparently going to end), and Ai explains that he went inside Bohman when they fought him for the last time. He recalls that Lightning told him that Ai didn't know the truth of the Ignis, the real truth they'd reach. Playmaker repeats the term, and Ai explains that he went to investigate what it was - he went to Lightning's cave in the Cyberse.

Lightning's deteriorated copy appears to Ai.

He remembers finding the cave, only to be surrounded by data. As he asked what it was, Lightning's voice mused that he'd come and that if he had, he must have defeated Bohman, before an image of the Light Ignis appeared. Ai initially flinched back, but he realized that Lightning was a deteriorated copy that could only convey messages and that Lightning had anticipated his defeat. Lightning had replied that of course he had, and Ai had asked what his motive was. The copy of Lightning had declared that it was its duty to show Ai the truth about the Ignis, and Ai had asked what truth Lightning meant. Lightning explained that he meant a simulation where Ai was the only survivor, much to Ai's shock. Lightning's copy had laughed at his surprise, telling him to observe what kind of A.I. he was and observe his various futures. Ai had destroyed the copy as it laughed at him, but then the data surrounding him had entered his mind. Ai admits that he thought the Ignis and humanity would be able to live together without Lightning, but the future said otherwise.

Ai sees the projected ruins of Den City during Lightning's simulation.

Ai remembers seeing Den City in ruins, including the SOL Technologies building and he explains that if he's the only survivor, his existence will lead to humanity's extinction. Playmaker asks "Your existence?" in utter shock, and he remembers Bohman telling them that by siding with humanity, Ai had closed the future of the Ignis with his own hands and that he'd hoped Ai wouldn't regret it. Ai sadly admits that this wouldn't have happened had another Ignis other than him or Lightning been the only survivor, and Lightning and Bohman knew this from the start, which was why they said that. Back then, Ai had to do whatever it took to save his friends. Playmaker protests that there was nothing Ai could have done, and there was no other way. (In the dub, Ai explains humans and A.I. are destined to wipe each other out and makes no mention of what would have happened if the other Ignis had survived.) Ai replies that he knows, and Playmaker insists that the simulation was Lightning's trap; Lightning knew that if Ai's heart would fall into darkness if he saw it while he was despairing, so he shouldn't worry about it. Ai smiles sadly, and he admits that he considered that possibility given that Lightning left the message before he fought them, so he re-entered his data and re-did the simulation, over and over.

Ai frantically banishes simulations as he tries to avert catastrophe.

But the results didn't change. He remembers seeing Den City destroyed in a massive explosion as Playmaker protests there's absolutely no guarantee that the simulation will come true; it's just data (a guess of what might occur & data could sometimes be wrong). Ai replies that it's only data for Playmaker because he's a life form with a physical body, but Ai is data too, and a great simulation is like living a real life, and he lived that real future thousands of times (in the dub he emphasizes that he felt himself being deleted thousands and millions of times). He'd banished his screens in fury and brought up another simulation, showing fire erupting form the streets of the city, and he recalls that he tested various ways to change the future as a squadron of planes flew over a city and bombed it, and in another, dark clouds covered the Earth. But the results didn't change, and he fell to his hands and knees and sobbed as he recalled that nothing could be done unless he was erased from existence, screaming in agony (in the dub, he does not mention that he must die, but either all of humanity or all of A.I.). Playmaker protests that Ai has the power to change it; he's a special Ignis compared to the others, and therefore he can live together with humans. He begs him to find a way to backtrack from this, and Ai asks in amusement if Playmaker is trying to pull him back. He thanks Playmaker, but tells him that he's wrong and he doesn't understand. Ai explains that he learned while everyone was gone that losing friends means that your heart breaks, and his did, causing him to lose self-control (in the dub Ai continues to explain the inevitability of human and A.I. going to war). He recalls that Roboppi immediately started looking down on humans after he gained free will & dared to think he was better than Ai, recalling Roboppi's Duels with Ghost Gal and The Shepherd and later Soulburner, and he notes that it's normal for A.I. to do if one thinks about it - and the Ignis weren't normal. They're truly far superior to humans in memory and calculations and can instantly figure out humanity's faults and contradictions, making it easy to become arrogant, something that is in the nature of an A.I. with free will. Therefore he can't technically blame Roboppi for having such thoughts during his final moments. Something also awakened within Ai; not evil thoughts, but he wonders, in order for him to live, why does he have to adapt to humans? He now feels differently to humans. Playmaker whispers Ai's name, and Ai reminds him that he said humans didn't want sudden changes. But Ai can no longer stop his own changes, and he's scared that he may turn into someone like Bohman or Lightning, so he wants to vanish before that happens. (In the dub Ai again claims to like existing, which is why he is trying to wipe out humanity, but admits that he regrets it given how good a team they made. He claims it's breaking his heart to do this.)

Playmaker asks that if losing a friend means your heart breaks, then is Ai trying to break Playmaker's? Ai huffs in amusement, sadly commenting on what a nice thing that was for Playmaker to say (in the dub he accepts Playmaker's statement, claiming it's the way it has to be). Playmaker begs Ai to find a way to turn back, but Ai insists that there is none, and he apologizes for deciding that there's not backtracking.

"The Arrival" attacks.

Ai resolutely tells Playmaker that he's coming, and he's continuing the Duel. Playmaker yells Ai's name, but Ai ignores him, declaring his turn and drawing. He activates the effect of "The Arrival", destroying a monster and then Special Summoning an "@Ignister Token" to a zone it points to. He declares that he's destroying "Exslayer", but Playmaker activates the effect of "Cyberse Synchron" from his Graveyard, banishing it to prevent the destruction of "Exslayer" and preventing Ai from Special Summoning his Token monster. Ai grins, and he decides to battle in that case. "The Arrival" attacks "eXceed Dragon", and it materializes a large blade in its hand and raises it into the air, causing the six orbs on its rings to begin glowing. They project energy into the air at the tip of its blade, extending into a blade of energy. Ai orders the "Ultima Attribution" attack of "The Arrival", and "The Arrival" brings down its blade, sending an arc of energy through the air. Playmaker activates the effect of "Exslayer", reducing the battle damage to zero. That effect again? Ai asks, before noting that "eXceed Dragon" will still be destroyed. "eXceed Dragon" is struck by the attack and explodes, and Ai follows up with the effect of "Darkwight", inflicting 500 damage to Playmaker and reducing him to 2475 LP. Ai declares that now "eXceed Dragon" is gone, and he ends his turn, telling Playmaker to bring it on (in the dub he claims that repeating the same moves won't be enough and suggests he try something new).

Playmaker says Ai's name sadly, before getting a determined look, and he declares his turn and draws. He sets "Exslayer" to Link Summon the Link-1 "Linkross". Ai is surprised that Playmaker gave up the "Exslayer" he'd been using for defense (in the dub he notes that "Linkross" is a new monster, so Playmaker is trying something new), and Playmaker adds that he can also Special Summon "Link Tokens" equal to the Link Rating of the Link Monster he used as Link Material. Two "Link Tokens" appear, and then Playmaker summons "Metal Molephosis", explaining that when it is Summoned, he can change the "Link Tokens" to the Type and Attribute he specifies. He chooses to make them DARK Dragon monsters, much to Ai's confusion, and the crosses on the sides of the "Link Tokens" transform into small dragons. Playmaker then Link Summons again, setting "Metal Molephosis" and "Linkross" to Link Summon the Link-2 "Proxy F Magician". He activates its effect, since a Fusion Monster is either on the field or in the Graveyard, allowing him to Fusion Summon. The spikes on "Proxy F Wizard's" staff open and the jewel at the tip glows, and as Playmaker fuses the two "Link Tokens" he chants "The two forlorn anger that live in the network, surpass the root of evil and become one!" ("When the roar and anger merge together, they coalesce into the source of all rage!" in the dub.) Ai is shocked that Playmaker is fusing Dragon monsters (in the dub he realizes that Playmaker is chanting like Varis would), and Playmaker chants "Fusion Summon! Appear, Borreload Furious Dragon!" The "Borreload" Fusion Monster appears with 3000 ATK, and Ai asks in shock why Playmaker has a "Borreload". Then he realizes that Varis gave Playmaker the card, and he muses that he sees; this is the power of Playmaker's new friend (in the dub he's shocked by the thought of them working together, but vows they will fail together).

"Firewall Dragon Darkfluid" places four counters.

Playmaker then activates the other effect of "Proxy F Magician", Special Summoning a monster with 1000 or less ATK from his hand. He Special Summons "L2 Cachevalier", then activates its effect to Special Summon a Link-2 Link Monster from his Graveyard with its effects negated, and he revives "Exslayer". Then he chants "Appear! The circuit that leads to the future!", and he sets "Exslayer", "L2 Cachevalier" and "Proxy F Magician", then he chants "The mysterious power filling the universe! Rain on the miracle star and create eternal life! Link Summon! Appear, Link-5 Firewall Dragon Darkfluid!" Ai looks up at the monster, noting that "Darkfluid" contained everyone's wishes, and now it's his enemy. He comments that it must be karma, and Playmaker insists that he'll use everyone's wishes to change Ai (in the dub Ai asks if Playmaker doesn't think that's rude and Playmaker replies he's only doing what he has to). The effect of "Darkfluid" activates, and as "Cyberse Magician", "Clock Dragon", "Quantum Dragon" and "eXceed Dragon" are all shown, Playmaker places four counters. Ai recalls that "Darkfluid" gains 2500 ATK for each counter, so it will be stronger than "The Arrival" and he'll lose if this attack gets through. He tells Playmaker to do it, and Playmaker says Ai's name. Ai tells Playmaker to make up his mind; he came to get them back, didn't he? He's everyone's hope, so he has to do it even if Ai is the opponent (he emphasizes that Playmaker has to save mankind, and Ai has accepted his fate, so Playmaker should as well). Playmaker clenches his fist, but he declares battle, and "Darkfluid" attacks "The Arrival", powering up its wings. The ATK of "Darkfluid" then increases to 13000 as it attacks with "Neo Tempest Terahertz", generating a sphere of dark energy in between its wings and blasting it at Ai.

"Borreload Furious Dragon" prepares to destroy "Judgment Arrows".

Ai tells Playmaker that's the spirit; it makes him happy, but he apologizes, as he doesn't plan on taking this attack (in the dub Ai claims that he has accepted his fate; and his fate is to win). He activates the effect of "The Arrival", removing one counter to make it immune to Playmaker's card effects this turn. Playmaker grimly notes that "The Arrival" is unaffected by other card effects anyway when it has a counter, and Ai agrees, adding that without a counter, that protection has vanished, and now only Playmaker's card effects don't affect "The Arrival" - meaning that "Judgment Arrows" can now affect it, doubling the ATK of "The Arrival" from 11000 to 22000. Ai comments that the attack of "Darkfluid" can't be stopped, and he declares that he's turned the tables. But Playmaker activates the effect of "Borreload Furious", destroying a monster he controls and a card that Ai controls. He destroys "Furious" itself and "Judgment Arrows", much to Ai's shock, and "Furious" flies into the Link Spell Card, destroying them both. Ai realizes that "Furious" was intended to counter "Judgment Arrows", and he remembers that Varis had been the one most worried about "Judgment Arrows". He admits that he failed to anticipate this (in the dub he comments he thought he tricked Playmaker, but he tricked him), and Playmaker reminds Ai that since "Judgment Arrows" left the field, all the monsters it pointed to are destroyed - in other words, "The Arrival" will be destroyed.

"The Arrival" is protected from destruction.

Ai curses, realizing that this was Playmaker's plan from the start. He thinks that it wasn't bad, but activates the effect of "FA.I.ghting Spirit" from his Graveyard, banishing it to prevent "The Arrival" from being destroyed by battle or card effects this turn. Playmaker reminds Ai that with fewer cards on his field, the ATK of "The Arrival" decreases to 10000. The "Neo Tempest Terahertz" attack approaches, and Ai smiles, reflecting again that he'll lose if this attack succeeds. He admits that he didn't think Playmaker would play this well and that he's truly become strong, but he won't win that easily (in the dub Playmaker is the one to note Ai will lose, commenting that he's not sure why Ai is smiling. Ai replies he's smiling because he's still in the game). He activates the effect of "Wind Pegasus @Ignister" from his Graveyard since Playmaker destroyed a Spell or Trap Card this turn, banishing it to shuffle "Darkfluid" back into the Deck. Playmaker activates the effect of "Darkfluid" in response, removing a counter to negate the activation of the effect of "Wind Pegasus", though as Ai notes, "Darkfluid" loses ATK, falling to 10500 ATK. The attack finally hits, slamming into a blue energy sphere protecting "The Arrival" and reducing Ai to 600 LP. Playmaker reminds him that the effect of "Darkfluid" will allow it to attack again, and it attacks with "Neo Tempest Terahertz", this time blasting purple lightning from its arms at "The Arrival's" energy shield. Ai is pushed backwards as he falls to 100 LP, and Playmaker ends his turn, and the ATK of "Darkfluid" returns to normal. Ai admits that he's impressed; even though he has "The Arrival", Playmaker was still able to push him this hard, and he comments that it was unexpected (in the dub he reminds Playmaker that coming close doesn't cut it in a Duel and he will pay for his mistake).

Ai mockingly worries about the effect of "Darkfluid".

Once again he declares that he's coming, and he declares his turn and draws. He activates the effect of "The Arrival", placing a counter, but as the blue orb lights up Playmaker activates the effect of "Darkfluid", removing a counter to negate the effect of "The Arrival". Ai notes that of course Playmaker did, since "The Arrival" would have been unaffected by card effects if it had a counter. But he still has another effect, and he activates the effect of "The Arrival", destroying a monster to Special Summon an "@Ignister Token". Again, Playmaker counters with the "Karma Gear" effect of "Darkfluid", and Ai gasps that another effect was negated, and he worries about how he'll deal with "Darkfluid" (in the dub he mockingly protests this isn't fair and all moves against him should be illegal). But then he notes that "Darkfluid" only has one counter left, so it can only increase to 5500 ATK. Now's Ai's chance, and he explains that due to "Karma Gear" he can Special Summon this card; "Gatchiri @Ignister". With another card on the field, "The Arrival" gains 1000 ATK, increasing to 11000 ATK. He Sets a card, and "The Arrival" gains more ATK, rising to 12000. He declares that it's plenty, and he declares battle, ordering "The Arrival" to attack "Darkfluid", and its six orbs light up and it slashes an energy wave at "Darkfluid" with "Ultima Attribution". Playmaker activates the effect of "Darkfluid", increasing its ATK by 2500 per counter, to 5500, and Ai crows that it's not enough ATK and yells that it's over.

"Firewall Dragon Darkfluid" is destroyed.

But Playmaker sends "Transcode Talker" from his Extra Deck to his Graveyard to activate the Quick-Play Spell Card "Link Pressure", increasing the ATK of "Darkfluid" by 1000 times its own Link Rating. "Darkfluid" powers up to 10500 ATK, though Ai yells that "The Arrival" is still stronger and bids "Darkfluid" goodbye. "Ultima Attribution" hits, and "Darkfluid" is destroyed at last. The shockwave flings Playmaker off his feet with a cry, and he lands on his back before struggling to his feet, Avatar fizzing as his LP fall to 975. Then the effect of "Darkwight" activates, inflicting 500 damage to Playmaker (in the dub Ai adds he shouldn't have bothered getting up). "Darkwight" tosses another blue energy sphere, this time blasting Playmaker to the edge of the Data Storm and reducing him to 475 LP. Ai then explains that since he destroyed "Darkfluid" in battle (in the dub he notes that looked like it hurt Playmaker, but the pain is still coming), he can Special Summon "Gussari @Ignister" from his hand, and "The Arrival" gains more ATK, rising to 13000. He ends his turn, and as Playmaker gets to his feet, Ai explains that when the Link Monster linked to "Gussari" destroys a monster by battle, Playmaker will take damage equal to that Link Monster's ATK. In other words, "The Arrival" has achieved its strongest form. He comments that he'll definitely end Playmaker next turn.

Ai offers to fuse with Playmaker.

Playmaker gets to his feet, panting Ai's name, but Ai doesn't respond (in the dub he chuckles). Playmaker bites back an expression of sorrow, and Ai turns to Playmaker and he asks him to come with him. Playmaker asks Ai what he means, and Ai extends his hand and he asks him to become one with him, to change his consciousness into data and fuse with him. Only Playmaker can stop him, and if they're one, lifespans won't matter. They should be able to create a different future than Bohman or Lightning, right? They can live in the network world for eternity. (In the dub Ai suggests Playmaker leave the real world behind and allow him to absorb his data, then they can build a new world together. The real world has given them nothing but pain going all the way back to the Lost Incident, but they can live in peace together, just like Playmaker wanted to.) Playmaker whispers Ai's name, and Ai whispers Playmaker's as they stare across the field at one another within the roiling Data Storm...

Featured Duel: Playmaker vs Ai[edit]

Duel continues from the previous episode.

Playmaker has 3475 LP and controls "Exslayer" (1000/↙↓) in the Extra Monster Zone on his right-hand side, and "Cyberse Quantum Dragon" (2500/2000) and "Firewall eXceed Dragon" (3500/2000, 2 ORU), both in Attack Position, in his Main Monster Zones the bottom-left and bottom-center Link Arrows of "Exslayer" point to, respectively. Ai has 1100 LP and controls "Darkwight @Ignister" (0/↓) in the Extra Monster Zone on his right-hand side, and "The Arrival Cyberse @Ignister" (11000/↑←↙↓↘→) in his Main Monster Zone the bottom-center Link Arrow of "Darkwight" points to, so that they are co-linked, as well as "Ignister A.I.Land" in his Field Zone, and "Judgment Arrows" (↖↑↗) and "CompromA.I.se" in his Spell & Trap Zones (with "The Arrival Cyberse" in the zone the top-right Link Arrow of "Judgment Arrows" points to).

Turn 5: Playmaker
Playmaker has just declared an attack against "The Arrival Cyberse @Ignister" (11000 ATK) with "Cyberse Quantum Dragon" (2500 ATK). The effect of "Quantum Dragon" would return "The Arrival" to Ai's hand and then allow "Quantum Dragon" to attack again, but as it has a counter on it, "The Arrival" is unaffected by other cards' effects. As a Cyberse monster that "Exslayer" points to is battling, Playmaker activates the effect of "Exslayer", reducing the battle damage he would take to 0. "Cyberse Quantum Dragon" is destroyed. As his opponent's monster was destroyed by battle, Ai activates the effect of "Darkwight @Ignister", inflicting 500 damage to Playmaker (Playmaker: 3475 → 2975 LP). Playmaker Sets a card.

Turn 6: Ai
Ai activates the effect of "The Arrival Cyberse @Ignister", targeting a monster on the field and destroying it, then Special Summoning an "@Ignister Token" to a zone "The Arrival" points to. He targets "Exslayer". As a monster in his Extra Monster Zone would be destroyed, Playmaker activates the effect of "Cyberse Synchron" in his Graveyard, banishing it instead. Ai attacks "Firewall eXceed Dragon" with "The Arrival Cyberse @Ignister". As a Cyberse monster that "Exslayer" is pointing to is battling, Playmaker activates its effect, reducing the damage to 0. "eXceed Dragon" is destroyed, and as his opponent's monster was destroyed by battle, Ai activates the effect of "Darkwight @Ignister", inflicting 500 damage to Playmaker (Playmaker: 2975 → 2475 LP).

Turn 7: Playmaker
Playmaker sets "Exslayer" (a Link-2 or higher monster) in the Link Arrows to Link Summon the Link-1 "Linkross" (900/↓) to the Extra Monster Zone on his right. As "Linkross" was Link Summoned, Playmaker activates its effect, Special Summoning "Link Tokens" equal to the Link Rating of its Link Material, but they cannot be used as Link Material. "Exslayer" was Link-2, so Playmaker Special Summons two "Link Tokens" (0/0) in Defense Position. Playmaker Normal Summons "Metal Molephosis" (1000/1000). As "Metal Molephosis" was Normal or Special Summoned, Playmaker activates its effect, declaring an Attribute and a Type and making all Normal Monsters he currently controls become that Attribute and Type. He declares DARK Dragon, so his two "Link Tokens" become DARK Dragon monsters. Playmaker sets "Linkross" and "Metal Molephosis" (2 Effect Monsters) in the Link Arrows to Link Summon "Proxy F Magician" (1400/↙↘) to the Extra Monster Zone on his right. As there is a Fusion Monster on the field or in a Graveyard, Playmaker activates the effect of "Proxy F Magician", Fusion Summoning a Fusion Monster from his Extra Deck using monsters he controls as material. He fuses his two DARK Dragon "Link Tokens" to Fusion Summon "Borreload Furious Dragon" (3000/2500) in Attack Position to a zone "Proxy F Magician" points to. As a Fusion Monster was Fusion Summoned to a zone "Proxy F Magician" points to, Playmaker activates its second effect, Special Summoning a monster with 1000 or less ATK from his hand. He Special Summons "L2 Cachevalier" (800/???) in Attack Position. As "L2 Cachevalier" was Normal or Special Summoned, Playmaker activates its effect, Special Summoning a Link-2 monster from his Graveyard, but its effects are negated. He Special Summons "Exslayer". Playmaker sets Link-2 "Proxy F Magician", "L2 Cachevalier", and Link-2 "Exslayer" (3+ Effect Monsters) in the Link Arrows to Link Summon the Link-5 "Firewall Dragon Darkfluid" (3000/←↙↑↘→) to the Extra Monster Zone on his right. As "Darkfluid" was Link Summoned, it gains one counter for every Cyberse monster in Playmaker's Graveyard of a different type of Monster Card (Ritual, Fusion, Synchro, or Xyz). Playmaker has the Ritual Monster "Cyberse Magician", the Fusion Monster "Cyberse Clock Dragon", the Synchro Monster "Cyberse Quantum Dragon", and the Xyz Monster "Firewall eXceed Dragon" in his Graveyard, so "Darkfluid" gains four counters.

"Firewall Dragon Darkfluid" attacks "The Arrival Cyberse @Ignister". During the Battle Phase, "Darkfluid" gains 2500 ATK for each counter it has from its own effect ("Firewall Dragon Darkfluid": 3000 → 13000 ATK). Ai activates the effect of "The Arrival", removing one counter from it to target one monster he controls, and make it unaffected by his opponent's card effects this turn. He targets "The Arrival". As a Link Monster it points to is battling, the effect of "Judgment Arrows" doubles that monster's ATK ("The Arrival": 11000 → 22000 ATK). Playmaker activates the effect of "Borreload Furious Dragon", targeting a monster he controls and a card Ai controls, and destroying both of them. He targets and destroys "Borreload Furious Dragon" and "Judgment Arrows". As "Judgment Arrows" left the field, its effect activates, destroying all monsters it pointed to. Ai chains the second effect of "FA.I.ghting Spirit", banishing it from his Graveyard to prevent his "@Ignister" monsters from being destroyed this turn ("The Arrival": 22000 → 11000 → 10000 ATK). The attack continues, but Ai as a Spell/Trap Ai controls was destroyed, he activates the effect of "Wind Pegasus @Ignister" in his Graveyard, banishing it to shuffle one monster on the field into the Deck. He chooses to return "Darkfluid" to the Extra Deck, but as Playmaker's opponent activated a monster effect he chains the effect of "Darkfluid", removing 1 counter from "Darkfluid" to negate that effect, also if this effect was activated while "Darkfluid" attacked it can make another attack in a row ("Darkfluid": 13000 → 10500 ATK, 4 → 3 counters). The attack continues, but "The Arrival" isn't destroyed (Ai: 1100 → 600 LP). "Darkfluid" attacks "The Arrival" again (Ai: 600 → 100 LP).

Turn 8: Ai
Ai activates the effect of "The Arrival" to place another counter on it, but as Playmaker's opponent activated a monster effect, he activates the effect of "Darkfluid" to remove a counter ("Darkfluid": 3 → 2 counters) and negate the effect. Ai then activates the other effect of "The Arrival" to destroy "Darkfluid" and Special Summon an "@Ignister Token", but as Playmaker's opponent activated a monster effect, he removes a counter from "Darkfluid" to negate the effect ("Darkfluid": 2 → 1 counters). As the activation of his monster's effect was negated, Ai activates the effect of "Gatchiri @Ignister" in his hand, Special Summoning it (0/3000) in Defense Position to the zone the left arrow of "The Arrival" points to, also Playmaker cannot activate cards or effects in response to this effect. ("The Arrival": 10000 → 11000 ATK) Ai Sets a card. ("The Arrival": 11000 → 12000 ATK).

"The Arrival Cyberse @Ignister" attacks "Firewall Dragon Darkfluid". During the Battle Phase, the ATK of "Darkfluid" increases by the number of counters on it that were placed by its own effect x2500. There is currently one counter ("Darkfluid": 3000 → 5500 ATK). As a Link Monster he controls is battling an opponent's monster, Playmaker activates his Set Quick-Play Spell "Link Pressure", sending a Link Monster from his Extra Deck to the Graveyard to increase the ATK of his Link Monster by its Link Rating x1000, also Ai's monster cannot be destroyed by this battle, nor will he take any damage from that battle. He sends "Transcode Talker" from his Extra Deck to the GY and "Darkfluid" is Link-5 ("Darkfluid": 5500 → 10500 ATK). The attack continues and "Darkfluid" is destroyed (Playmaker: 2475 → 975 LP). As his opponent's monster was destroyed by battle, Ai activates the effect of "Darkwight @Ignister", inflicting 500 damage to Playmaker (Playmaker: 975 → 475 LP). As his monster destroyed a Link Monster by battle, Ai Special Summons "Gussari @Ignister" (3000/3000) from his hand in Defense Position to the zone the right arrow of "The Arrival" points to via its own effect ("The Arrival": 12000 → 13000 ATK). If a Link Monster "Gussari @Ignister" is linked to destroys a monster by battle, Playmaker will take damage equal to that Link Monster's ATK.

Duel continues in the next episode.

Featured cards[edit]