Difference between revisions of "Dice Kiss"
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| card_type = Trap | | card_type = Trap | ||
| property = Normal | | property = Normal | ||
− | | lore = '''[REQUIREMENT]''' When your opponent [[Normal Summon|Normal]] or [[Special Summon]]s a [[Level]] 7 or higher [[monster | + | | lore = '''[REQUIREMENT]''' When your opponent [[Normal Summon|Normal]] or [[Special Summon]]s a [[face-up]] [[Level]] 7 or higher [[Monster Card|monster]], [[return]] up to 2 monsters from your [[field]] to the [[owner]]'s [[hand]].<br />'''[EFFECT]''' Roll a six-sided die. 1 face-up monster on your field gains [[ATK]] equal to [the result] x [the number of monsters returned to meet the [[Activation condition|requirement]]] x 100 until the end of this [[turn]]. |
− | | ja_lore = | + | | ja_lore = '''【条件】'''相手が表側表示でモンスター(レベル7以上)を召喚・特殊召喚した時、自分フィールドのモンスターを2体まで持ち主の手札に戻して発動できる。<br />'''【効果】'''サイコロを1回振る。自分フィールドの表側表示モンスター1体を選び、その攻撃力をターン終了時まで、[出た目の数]×[この効果の条件で戻したモンスターの数]×100アップする。 |
− | | appears_in_gr = 105 | + | | appears_in_gr = 105, 110 |
| decks = Ehoko Kamijo | | decks = Ehoko Kamijo | ||
| archseries = Dice (series) | | archseries = Dice (series) | ||
+ | | action = | ||
+ | * Activates upon Normal Summon | ||
+ | * Activates upon Special Summon | ||
+ | * Returns from field to hand for cost | ||
+ | | stat_change = Your monsters gain ATK | ||
+ | | misc = Die roll | ||
}} | }} |
Latest revision as of 23:17, 25 May 2024
Dice Kiss
- Japanese
- ダイス・キッス
- Rōmaji
- Daisu Kissu
Card type | Trap |
---|---|
Property | Normal |
[REQUIREMENT] When your opponent Normal or Special Summons a face-up Level 7 or higher monster, return up to 2 monsters from your field to the owner's hand. [EFFECT] Roll a six-sided die. 1 face-up monster on your field gains ATK equal to [the result] x [the number of monsters returned to meet the requirement] x 100 until the end of this turn. | |
Appearances |
Anime cards (Galleries: GO RUSH!!)
Other languages
Name | Lore | |
---|---|---|
Japanese | ダイス・キッス | 【条件】相手が表側表示でモンスター(レベル7以上)を召喚・特殊召喚した時、自分フィールドのモンスターを2体まで持ち主の手札に戻して発動できる。 【効果】サイコロを1回振る。自分フィールドの表側表示モンスター1体を選び、その攻撃力をターン終了時まで、[出た目の数]×[この効果の条件で戻したモンスターの数]×100アップする。 |
Daisu Kissu |
Decks
Search categories
- Archetypes and series
- Dice
- Stat changes
- Your monsters gain ATK
- Miscellaneous
- Die roll