Difference between revisions of "Pandemonium"

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(update {{Unofficial name}}/{{Unofficial lore}})
m (Undo revision 4173814 by Dinobot1000: Cleanup.)
(Tag: Undo)
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{{Unofficial name|Arabic, Croatian, Greek, Thai}}
+
{{Unofficial name|Arabic|Croatian|Greek|Thai}}
  
 
{{CardTable2
 
{{CardTable2
Line 18: Line 18:
 
| card_type            = Spell
 
| card_type            = Spell
 
| property              = Field
 
| property              = Field
| password             = 94585852
+
| passcode             = 94585852
 
| effect_types          = Continuous-like, Trigger-like
 
| effect_types          = Continuous-like, Trigger-like
| lore                  = Neither player has to [[pay]] [[Life Points]] during the [[Standby Phase]] for "[[Archfiend]]" [[Monster Card|monsters]]. Each time a player's "Archfiend" monster(s) is [[destroy]]ed and [[sent]] to the [[Graveyard]], except [[Destroyed by battle|by battle]], that player can [[Add a card|add]] 1 "Archfiend" monster from their [[Main Deck|Deck]] to their [[hand]] that is a lower [[Level]] than the destroyed card.
+
| lore                  = Neither player has to [[pay]] [[Life Points]] during the [[Standby Phase]] for "[[Archfiend]]" [[Monster Card|monsters]]. Each time a player's "Archfiend" monster(s) is [[destroy]]ed and [[Send|sent]] to the [[Graveyard]], except [[Destroyed by battle|by battle]], that player can [[Add a card|add]] 1 "Archfiend" monster from their [[Main Deck|Deck]] to their [[hand]] that is a lower [[Level]] than the destroyed card.
 
| fr_lore              = Aucun joueur n'a à payer de Life Points durant la Standby Phase pour les monstres "Archdémon". À chaque fois qu'un monstre "Archdémon" d'un joueur est détruit et envoyé au Cimetière, excepté au combat, ce joueur peut ajouter à sa main 1 monstre "Archdémon" de son Deck avec un Niveau inférieur à celui de la carte détruite.
 
| fr_lore              = Aucun joueur n'a à payer de Life Points durant la Standby Phase pour les monstres "Archdémon". À chaque fois qu'un monstre "Archdémon" d'un joueur est détruit et envoyé au Cimetière, excepté au combat, ce joueur peut ajouter à sa main 1 monstre "Archdémon" de son Deck avec un Niveau inférieur à celui de la carte détruite.
 
| de_lore              = Kein Spieler braucht in der Standby Phase Life Points für „Erzunterweltler“-Monster zu zahlen. Jedes Mal, wenn ein „Erzunterweltler“-Monster eines Spielers zerstört und auf den Friedhof gelegt wird, außer durch Kampf, kann dieser Spieler seiner Hand 1 „Erzunterweltler“-Monster von seinem Deck hinzufügen, dessen Stufe geringer als die Stufe der zerstörten Karte ist.
 
| de_lore              = Kein Spieler braucht in der Standby Phase Life Points für „Erzunterweltler“-Monster zu zahlen. Jedes Mal, wenn ein „Erzunterweltler“-Monster eines Spielers zerstört und auf den Friedhof gelegt wird, außer durch Kampf, kann dieser Spieler seiner Hand 1 „Erzunterweltler“-Monster von seinem Deck hinzufügen, dessen Stufe geringer als die Stufe der zerstörten Karte ist.
Line 27: Line 27:
 
| es_lore              = Ningún jugador debe pagar Life Points durante la Standby Phase por monstruos "Archidemonio". Cada vez que un monstruo "Archidemonio" de un jugador es destruido y mandado al Cementerio, excepto en batalla, ese jugador puede añadir 1 monstruo "Archidemonio" de Nivel menor que la carta destruida desde su Deck a su mano.
 
| es_lore              = Ningún jugador debe pagar Life Points durante la Standby Phase por monstruos "Archidemonio". Cada vez que un monstruo "Archidemonio" de un jugador es destruido y mandado al Cementerio, excepto en batalla, ese jugador puede añadir 1 monstruo "Archidemonio" de Nivel menor que la carta destruida desde su Deck a su mano.
 
| ja_lore              = 「デーモン」という名のついたモンスターはスタンバイフェイズにライフを払わなくてよい。戦闘以外で「デーモン」という名のついたモンスターカードが破壊されて墓地に送られた時、そのカードのレベル未満の「デーモン」という名のついたモンスターカードをデッキから1枚選択して手札に加える事ができる。
 
| ja_lore              = 「デーモン」という名のついたモンスターはスタンバイフェイズにライフを払わなくてよい。戦闘以外で「デーモン」という名のついたモンスターカードが破壊されて墓地に送られた時、そのカードのレベル未満の「デーモン」という名のついたモンスターカードをデッキから1枚選択して手札に加える事ができる。
| ko_lore              = "데몬" 이라는 이름이 붙은 몬스터는 스텐바이 페이즈에 라이프를 지불하지 않아도 된다. 전투 이외에서 "데몬" 이라는 이름이 붙은 몬스터 카드가 파괴되어 묘지로 보내졌을 때, 그 카드의 레벨 미만의 "데몬" 이라는 이름이 붙은 몬스터 카드를 덱에서 1장 선택하고 패에 넣을 수 있다.
+
| ko_lore              = "데몬" 이라는 이름이 붙은 몬스터는 스텐바이 페이즈에 라이프를 지불하지 않아도 된다. 전투 이외에서 "데몬" 이라는 이름이 붙은 몬스터 카드가 파괴되어 묘지로 보내졌을 때, 그 카드의 레벨 미만의 "데몬" 이라는 이름이 붙은 몬스터 카드를 덱에서 1장 선택하고 패에 넣을 수 있다.
 
| en_sets              =  
 
| en_sets              =  
 
{{Card table set/header|en}}
 
{{Card table set/header|en}}
Line 88: Line 88:
 
'''[[All at Random (WC6-BP)|All at Random]]''' ([[Common]])
 
'''[[All at Random (WC6-BP)|All at Random]]''' ([[Common]])
 
| supports_archetypes  = Archfiend
 
| supports_archetypes  = Archfiend
| related_to_archseries =  
+
| related_to_archseries =
 
* Field Searcher
 
* Field Searcher
 
* Zera
 
* Zera

Revision as of 20:51, 18 September 2019

Pandemonium
Japanese
万魔殿パンディモニウムあくそうくつ
Base
万魔殿-悪魔の巣窟-
Kana
パンディモニウム-あくまのそうくつ-
Rōmaji
Pandimoniumu - Akuma no Sōkutsu -
Translated
Pandemonium -Demon's Den-
Pandemonium-GLD1-EN-C-LE.png
Card type Spell
Property Field
Effect types

Status
Neither player has to pay Life Points during the Standby Phase for "Archfiend" monsters. Each time a player's "Archfiend" monster(s) is destroyed and sent to the Graveyard, except by battle, that player can add 1 "Archfiend" monster from their Deck to their hand that is a lower Level than the destroyed card.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
  • No set name provided at non-empty input line 5.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

North America

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Search categories

Other languages

Language NameCard text
French PandémoniumAucun joueur n'a à payer de Life Points durant la Standby Phase pour les monstres "Archdémon". À chaque fois qu'un monstre "Archdémon" d'un joueur est détruit et envoyé au Cimetière, excepté au combat, ce joueur peut ajouter à sa main 1 monstre "Archdémon" de son Deck avec un Niveau inférieur à celui de la carte détruite.
German PandämoniumKein Spieler braucht in der Standby Phase Life Points für „Erzunterweltler“-Monster zu zahlen. Jedes Mal, wenn ein „Erzunterweltler“-Monster eines Spielers zerstört und auf den Friedhof gelegt wird, außer durch Kampf, kann dieser Spieler seiner Hand 1 „Erzunterweltler“-Monster von seinem Deck hinzufügen, dessen Stufe geringer als die Stufe der zerstörten Karte ist.
Italian PandemonioNessun giocatore deve pagare Life Points durante la propria Standby Phase per l'effetto di Mostri di tipo "Arcidemone". Ogni volta che un Mostro "Arcidemone" è distrutto e mandato al Cimitero, eccetto che in seguito a una Battaglia, il suo controllore può aggiungere 1 Mostro "Arcidemone" dal suo Deck alla sua mano il cui livello sia inferiore a quello del Mostro distrutto.
Portuguese PandemônioNenhum jogador tem de pagar Life Points durante a Standby Phase para monstros ARCHDEMÔNIO. Quando um Card de Monstro ARCHDEMÔNIO de um jogador é destruído, exeto como resultado de um combate, e enviado para o Cemitério, esse jogador pode escolher 1 Card de Monstro ARCHDEMÔNIO do seu Deck que tenha um Nível menor do que o card destruído e adicioná-lo à sua mão.
Spanish PandemoniumNingún jugador debe pagar Life Points durante la Standby Phase por monstruos "Archidemonio". Cada vez que un monstruo "Archidemonio" de un jugador es destruido y mandado al Cementerio, excepto en batalla, ese jugador puede añadir 1 monstruo "Archidemonio" de Nivel menor que la carta destruida desde su Deck a su mano.
Japanese 万魔殿パンディモニウムあくそうくつ「デーモン」という名のついたモンスターはスタンバイフェイズにライフを払わなくてよい。戦闘以外で「デーモン」という名のついたモンスターカードが破壊されて墓地に送られた時、そのカードのレベル未満の「デーモン」という名のついたモンスターカードをデッキから1枚選択して手札に加える事ができる。
Pandimoniumu - Akuma no Sōkutsu -
Pandemonium -Demon's Den-
Korean 팬더모니엄-악마의 소굴-"데몬" 이라는 이름이 붙은 몬스터는 스텐바이 페이즈에 라이프를 지불하지 않아도 된다. 전투 이외에서 "데몬" 이라는 이름이 붙은 몬스터 카드가 파괴되어 묘지로 보내졌을 때, 그 카드의 레벨 미만의 "데몬" 이라는 이름이 붙은 몬스터 카드를 덱에서 1장 선택하고 패에 넣을 수 있다.

Sets in other languages

French

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
  • No set name provided at non-empty input line 5.
ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
  • No set name provided at non-empty input line 5.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
  • No set name provided at non-empty input line 5.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Portuguese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetPortuguese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Asian-English

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Korean

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetKorean nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Pandemonium (anime) Anime 2004-11-03
Pandemonium (World Championship 2006) Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006 2006-02-23
Pandemonium (Action Field) Anime 2014-04-20
Pandemonium (Duel Links) Yu-Gi-Oh! Duel Links 2018-02-19
Pandemonium (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19

Video games

Video gameDate#NameCostStatus
Nightmare Troubadour2005-07-21Present

Lores and sets

Video gameLoreSets
Nightmare TroubadourRoyal Relics