Difference between revisions of "Elemental HERO"

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(Weaknesses)
(Major clean-up, page was unneccesarily long and outdated.)
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==Playing style==
 
==Playing style==
Elemental HERO" Decks mainly focus on using cards like "[[Miracle Fusion]]", "[[Polymerization]]", and "[[Super Polymerization]]" to [[Fusion Summon]] a variety of [[Fusion Monster]]s. For "Elemental HERO" Fusion Monsters with specified names, "[[King of the Swamp]]" and "[[Elemental HERO Woodsman]]" can be used to search/recycle copies of "[[Polymerization]]". It has also become common to play [[Xyz Monster]]s like "[[Number 39: Utopia]]"," [[Dark Rebellion Xyz Dragon]]","[[Steelswarm Roach]]", "[[Blade Armor Ninja]]" and "[[Maestroke the Symphony Djinn]]".
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"Elemental HERO" decks mainly focus on swarming the field with [[Fusion Monster]]s, using cards like "[[Polymerization]]" and "[[Miracle Fusion]]".
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For "Elemental HERO" Fusion Monsters with specified names, "[[King of the Swamp]]" and other[[Fusion Substitute Monster]]s are very useful. They also have access to Rank 4 Xyz Monsters due to cards like "[[Elemental HERO Bubbleman]]" and "[[A Hero Lives]]. "[[Instant Fusion]]" can also be used to summon "[[Elder Entity Norden]] and a level 4 WATER monster, then Xyz Summoning "[[Bahamut Shark]]" and using it's effect to summon "[[Toadally Awesome]]". Lastly, they can be used as a bridge to the "[[Masked HERO]]es".
  
As with the release of the "Omni HEROs" ("Elemental HERO Nova Master", "Elemental HERO Absolute Zero", "Elemental HERO Gaia", "Elemental HERO The Shining", "Elemental HERO Escurido" and "Elemental HERO Great Tornado"), as well the as two "Vision HEROs" ("Vision HERO Adoration" and "Vision HERO Trinity"), all "Elemental HEROs" can be fused together with each other, as well as other "HEROs". The "Omni HEROs" basically allow the "Elemental HEROs" to exist in any deck focused on an archetype of monsters with the same Attribute, and each Attribute allows these "Elemental HEROs" access to Attribute-specific support cards.
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As with the release of the "Omni HEROs" (Attribute-specifc Fusion Monsters), as well as the 2 Extra Deck "[[Vision HERO]]s ("[[Vision Hero Adoration]] and "[[Vision HERO Trinity]]"), all "Elemental HEROs" can be fused together with each other, as well as other "HEROs". The "Omni HEROs" basically allow the "Elemental HEROs" to exist in any deck focused on an archetype of monsters with the same Attribute, and each Attribute allows these "Elemental HEROs" access to Attribute-specific support cards, such as "[[Salvage]]".
  
"Elemental HERO" monsters can be [[Searcher|Searched]] from the Deck using [[E - Emergency Call]], [[Reinforcement of the Army]], [[A Hero Lives]], [[Hero Signal]], and [[Summoner Monk]] (who would also be a good qualification, since "HERO" decks rely on a lot of [[Spell Card]]s to add [[Fusion-Material Monsters]] to your hand and [[Fusion Summon]]).
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Perhaps the best part of an "Elemental HERO" deck is the search/recovery power. Cards like "Salvage", "Shadow Mist", "Blazeman", "[[Legacy of a HERO]]", "[[Fusion Recovery]]", "[[Elemental HERO The Shining]]", "[[E - Emergency Call]]" and "[[Reinforcement of the Army]] can be used to go into many pluses.
  
Recycling [[Fusion Material Monster]]s will allow you future use of fusion material. [[Elemental HERO Voltic]] is perfect for recyling [[Banished]] Elemental HERO monsters and is perfect for comboing off of [[Fusion Gate]] and [[Miracle Fusion]]. [[Elemental HERO Ocean]] and [[The Warrior Returning Alive]] will allow recycling HERO monsters from the [[Graveyard]].
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"Elemental HEROes" somewhat lack protection, as they are mostly offensive. "[[Safe-Zone]]" is useful here, and can cause an easy OTK by comboeing it with "[[Vision HERO Trinity]]".
  
Since cards like [[Torrential Tribute]], [[Bottomless Trap Hole]], or [[Mirror Force]] can cause the downfall of the deck (by destroying your [[Fusion Monster|Fusion Monster(s)]]), a great way to protect them is with [[Safe Zone]]. Not only does it protect your monsters, but it allows for a number of combos. If your opponent activates a [[Card effect]] that would destroy this set card, you can [[Chain]] it to one of your opponent's monsters and banish that monster upon the card's destruction. You can use [[Safe Zone]] to make an almost indestructible [[Elemental HERO Ocean]] and keep returning [[Stratos]] to your hand, then [[Summon]] it to search for any "HERO" card, or even blow up a (minimum) of one Spell/Trap Card. You can also equip [[Safe Zone]] to one of your opponent's monsters so it can't be destroyed by battle, and continue to attack the targeted monster with [[Vision HERO Trinity]] in order to deplete your opponent's life points.  
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There is a great combo using [[Mask Change]], [[Elemental HERO Absolute Zero]], and [[Masked HERO Acid]]. First fuse any [[HERO]] monster and a water attributed monster with [[Polymerization]], or any card that can fuse monsters, to get [[Elemental HERO Absolute Zero]]. Use [[Mask Change]] to send [[Elemental HERO Absolute Zero]] back to the Graveyard and summon [[Masked HERO Acid]], remember that when [[Elemental HERO Absolute Zero]] is removed from the field, it destroys all of your opponents monsters, and [[Masked HERO Acid]]'s effect says that when it is summoned to the field, all of your opponents traps/spells are destroyed effectively clearing your opponents field. This combo works perfectly because [[Masked HERO Acid]] only needs a water attributed monster like  [[Elemental HERO Absolute Zero]] and a [[Change]] card to be summoned.
  
When playing "Elemental HERO" Decks, you find that a lot of times (with [[Fusion Gate]] and [[Miracle Fusion]]) that you are [[Banish]]ing your monsters. [[D.D.R. - Different Dimension Reincarnation]] can easily take advantage of this. If things aren't going your way, or you need a back up plan, "D.D.R." would allow you to [[Special Summon]] as any banished monster you want, and turn the tides in your favor. Since this is a Special Summon, you can activate the first effect of both "Elemental HERO Shadow Mist" and "Elemental HERO Blazeman".
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Lastly, due to their high recovery and "[[Elemental HERO Honesty Neos]], "Elemental HEROes" won't be stopped by disabiling Special Summons as their non-fusion monsters can stand on their own until Special Summoning is allowed again.
 
 
When using a variety of "HERO" monsters, utilizing the [[Change]] [[Quick-Play Spell Cards]] can help for a quick and powerful summon using your Elemental HERO [[Monsters]] to special summon [[Masked HERO]]es.
 
 
 
There is a great combo using [[Mask Change]], [[Elemental HERO Absolute Zero]], and [[Masked HERO Acid]]. First fuse any [[HERO]] monster and a water attributed monster with [[Polymerization]], or any card that can fuse monsters, to get [[Elemental HERO Absolute Zero]]. Use [[Mask Change]] to send [[Elemental HERO Absolute Zero]] back to the Graveyard and summon [[Masked HERO Acid]], remember that when [[Elemental HERO Absolute Zero]] is removed from the field, it destroys all of your opponents monsters, and [[Masked HERO Acid]]'s effect says that when it is summoned to the field all of your opponents traps/spells are destroyed effectively clearing your opponents field. This combo works perfectly because [[Masked HERO Acid]] only needs a water attributed monster like  [[Elemental HERO Absolute Zero]] and a [[Change]] card to be summoned. If your opponent tries to get rid of [[Elemental HERO Absolute Zero]] before you can summon [[Masked HERO Acid]] remember that [[Mask Change]] is a [[Quick-Play Spell Card]], so you can chain it to any move your opponent makes.
 
  
 
{{Decklist|Recommended Cards
 
{{Decklist|Recommended Cards
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==Weaknesses==
 
==Weaknesses==
* "Elemental HERO" Decks, while being strong in the long run, lack the beginning strength.
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* "Elemental HERO" Decks lack protection on their own, and need generic protection cards outside of the archetype.
 
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* Unless you're using "Masked HEROes", they have very little Quick-Play and Trap Cards to use, so they are unable to disrupt the opponent's plays, save for "Honesty Neos" and "Absolute Zero".
* Shutting down "[[Polymerization]]" and similar cards will shut this deck down.
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* "[[Gozen Match]]" is particularly annoying due to their many Attributes.
* "[[Non-Fusion Area]]", "[[Armageddon Designator]]" and "[[Cursed Seal of the Forbidden Spell]]" will shut this deck down.
 
* "[[De-Fusion]]", "[[Anti-Fusion Device]]" and "[[Steelswarm Sting]]" will take card of the Fusion Monsters.
 
* Since Fusion Summons are Special Summons, cards like "[[Royal Oppression]]", "[[Fossil Dyna Pachycephalo]]", "[[Archlord Kristya]]" and "[[Aurora Paragon]]" can interdict these Decks well—the latter two cards can also cut off use of additional support cards like "[[Elemental HERO Voltic]]", "[[A Hero Lives]]" and "[[Hero Signal]]".
 
* "Elemental HERO" Decks can be better chastened and repelled via cards like "[[King Tiger Wanghu]]", "[[Battle of the Elements]]", "[[Gozen Match]]" "[[Warrior Elimination]]", "[[Ryu Kokki]]", "[[Pestilence]]" and even "[[4-Starred Ladybug of Doom]]" (many "Elemental HERO" non-Fusion Monsters are Level 4).
 
 
* Finally, "[[Skill Drain]]" and/or "[[Angel O7]]" can cease and desist "HERO" effects, which would be significant against these Decks because without substantial Spell/Trap support, many of the "HERO" monsters, including quite a number of "HERO" Fusion Monsters, do not possess significant sustainability stat-wise whilst on the [[field]].
 
* Finally, "[[Skill Drain]]" and/or "[[Angel O7]]" can cease and desist "HERO" effects, which would be significant against these Decks because without substantial Spell/Trap support, many of the "HERO" monsters, including quite a number of "HERO" Fusion Monsters, do not possess significant sustainability stat-wise whilst on the [[field]].
 
{{HERO}}
 
{{HERO}}

Revision as of 09:13, 16 December 2016

Elemental HERO
Bottom: "Bubbleman". Middle, left to right: "Sparkman", "Burstinatrix" and "Avian". Top: "Clayman" on the card Fifth Hope.
Bottom: "Bubbleman". Middle, left to right: "Sparkman", "Burstinatrix" and "Avian". Top: "Clayman" on the card Fifth Hope.
Japanese
  • E・HEROエレメンタルヒーロー
  • E・HERO (base)
  • エレメンタルヒーロー (ruby)
  • Erementaru Hīrō (romanized)
French
  • HÉROS Élémentaire
German
  • Elementar-HELD
Italian
  • EROE Elementale
Korean
  • 엘리멘틀 히어로
  • Ellimenteul Hieoro (romanized)
Portuguese
  • HERÓI do Elemento (TCG)
  • HERÓI Elementar (Anime)
Spanish
  • HÉROE Elemental
Other names
Arabic
البطل البارز
البطلة البارزة (female)
Croatian
Elementalni Heroji
Hebrew
גיבור יסודות
Sets
Anime appearances
Manga appearances
Lists

"Elemental HERO" (Japanese: E・HEROエレメンタルヒーロー Erementaru Hīrō) is a "HERO" sub-archetype of mostly Warrior-Type monsters, used by Jaden Yuki and Aster Phoenix (for a period of time until he changed to Destiny HEROes) in the anime. Jaden also used this archetype along with his mentor Koyo Hibiki in the manga.

They were designed by Kazuki Takahashi, and are themed after comic-book superheroes from the anime and are based off natural elements in the manga.

"Elemental HERO" Decks focus heavily on Fusion Summoning. Most of these fall into two primary "Elemental HERO" monsters categories that can be fused with one another. Normal Monsters from the TV series (Named Materials for Fusion Summoning) and manga counterparts that are retrained versions with effects (Fusion Materials are generic). See 'Grouping' section for more information.

Grouping

"Avian", "Burstinatrix", "Clayman" and "Bubbleman" are often grouped together because there is at least one Fusion Monster for each pair of them (except "Avian" and "Clayman"), as well as "Elemental HERO Electrum" using all 4 as Fusion Materials.

"Bladedge", "Wildheart", and "Necroshade" are often grouped together because there is at least one Fusion Monster for each pair of them (except "Bladedge" and "Necroshade").

"Sparkman" was introduced very early on and is usually on cards like "Fifth Hope" and "HERO's Bond". "Sparkman" has the most fusions than any other Elemental HERO, other than "Neos", with a total of 6 ("Thunder Giant", "Tempest", "Shining Flare Wingman", "Shining Phoenix Enforcer", "Plasma Vice", and "Darkbright").

"Elemental HERO Neos" is instead seen as having his own support often grouped with the "Neo-Spacians".

The manga "Elemental HERO" monsters (unoffically called "Omni Heroes") are also grouped together since they don't have fusions with the anime "Elemental HERO" monsters. These include "Ocean", "Woodsman", "Heat", and "Lady Heat".

Lastly, "Stratos", "Shadow Mist" and "Blazeman" are considered a group of their own due to their superiority over others.

Design

The Elemental HEROes' designs are based after the western comics' heroes. In the Japanese version, their nomenclature is "Elemental HERO (term related to its element) "man" (for the masculine heroes, with the only exception of "Prisma"). The only feminine heroes are "Burstinatrix", "Lady Heat", "Poison Rose" and "Shadow Mist" (the first two having "Lady" instead of "Man" in their Japanese name). Some of the names are changed in the English version.

As the name says, the "Elemental HEROes" each represent an element of nature. In western culture, the main elements are fire, water, air, earth, light and darkness, but in eastern culture, more elements are considered, such as lightning, wood, metal and ice, though ice is many times not considered since it's part of "water".

The manga doesn't follow the same theme as the anime, but the heroes still are based after those same elements.

Members

Element Main Deck HERO Extra Deck HERO
DARK Necroshade
Shadow Mist
Chaos Neos
Dark Neos
Darkbright
Escuridao
Necroid Shaman
EARTH
(Animal/Metal/Plant/Wood)
Bladedge
Clayman
Knospe
Poison Rose
Wildheart
Woodsman
Clay Guardian
Core
Gaia
Grand Neos
Mudballman
Plasma Vice
Rampart Blaster
Terra Firma
Wild Wingman
Wildedge
FIRE Blazeman
Burstinatrix
Heat
Lady Heat
Flare Neos
Inferno
Magma Neos
Nova Master
Phoenix Enforcer
Shining Phoenix Enforcer
LIGHT
(Electricity/Metal/Space)
Captain Gold
Flash
Honesty Neos
Neos
Neos Alius
Prisma
Sparkman
Voltic
Divine Neos
Electrum
Glow Neos
Neos Knight
Shining Flare Wingman
The Shining
Thunder Giant
WATER
(Ice)
Bubbleman
Ice Edge
Neo Bubbleman
Ocean
Absolute Zero
Aqua Neos
Marine Neos
Mariner
Steam Healer
WIND Avian
Stratos
Air Neos
Flame Wingman
Great Tornado
Storm Neos
Tempest

Playing style

"Elemental HERO" decks mainly focus on swarming the field with Fusion Monsters, using cards like "Polymerization" and "Miracle Fusion".

For "Elemental HERO" Fusion Monsters with specified names, "King of the Swamp" and otherFusion Substitute Monsters are very useful. They also have access to Rank 4 Xyz Monsters due to cards like "Elemental HERO Bubbleman" and "A Hero Lives. "Instant Fusion" can also be used to summon "Elder Entity Norden and a level 4 WATER monster, then Xyz Summoning "Bahamut Shark" and using it's effect to summon "Toadally Awesome". Lastly, they can be used as a bridge to the "Masked HEROes".

As with the release of the "Omni HEROs" (Attribute-specifc Fusion Monsters), as well as the 2 Extra Deck "Vision HEROs ("Vision Hero Adoration and "Vision HERO Trinity"), all "Elemental HEROs" can be fused together with each other, as well as other "HEROs". The "Omni HEROs" basically allow the "Elemental HEROs" to exist in any deck focused on an archetype of monsters with the same Attribute, and each Attribute allows these "Elemental HEROs" access to Attribute-specific support cards, such as "Salvage".

Perhaps the best part of an "Elemental HERO" deck is the search/recovery power. Cards like "Salvage", "Shadow Mist", "Blazeman", "Legacy of a HERO", "Fusion Recovery", "Elemental HERO The Shining", "E - Emergency Call" and "Reinforcement of the Army can be used to go into many pluses.

"Elemental HEROes" somewhat lack protection, as they are mostly offensive. "Safe-Zone" is useful here, and can cause an easy OTK by comboeing it with "Vision HERO Trinity".

There is a great combo using Mask Change, Elemental HERO Absolute Zero, and Masked HERO Acid. First fuse any HERO monster and a water attributed monster with Polymerization, or any card that can fuse monsters, to get Elemental HERO Absolute Zero. Use Mask Change to send Elemental HERO Absolute Zero back to the Graveyard and summon Masked HERO Acid, remember that when Elemental HERO Absolute Zero is removed from the field, it destroys all of your opponents monsters, and Masked HERO Acid's effect says that when it is summoned to the field, all of your opponents traps/spells are destroyed effectively clearing your opponents field. This combo works perfectly because Masked HERO Acid only needs a water attributed monster like Elemental HERO Absolute Zero and a Change card to be summoned.

Lastly, due to their high recovery and "Elemental HERO Honesty Neos, "Elemental HEROes" won't be stopped by disabiling Special Summons as their non-fusion monsters can stand on their own until Special Summoning is allowed again.

Weaknesses

  • "Elemental HERO" Decks lack protection on their own, and need generic protection cards outside of the archetype.
  • Unless you're using "Masked HEROes", they have very little Quick-Play and Trap Cards to use, so they are unable to disrupt the opponent's plays, save for "Honesty Neos" and "Absolute Zero".
  • "Gozen Match" is particularly annoying due to their many Attributes.
  • Finally, "Skill Drain" and/or "Angel O7" can cease and desist "HERO" effects, which would be significant against these Decks because without substantial Spell/Trap support, many of the "HERO" monsters, including quite a number of "HERO" Fusion Monsters, do not possess significant sustainability stat-wise whilst on the field.