Difference between revisions of "Card Tips:Vulcan the Divine"

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(doesn't work that way)
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* Use this card in a "[[Fire Fist]]" [[Synchro Summon|Synchro Build]], using "[[Brotherhood of the Fire Fist - Spirit]]" to summon this monster. Also, it's possible to return the [[face-up]] "[[Fire Formation]]" [[Spell]]/[[Trap]] cards to re-use their effects for a later turn.
 
* Use this card in a "[[Fire Fist]]" [[Synchro Summon|Synchro Build]], using "[[Brotherhood of the Fire Fist - Spirit]]" to summon this monster. Also, it's possible to return the [[face-up]] "[[Fire Formation]]" [[Spell]]/[[Trap]] cards to re-use their effects for a later turn.
 
* Use "[[Mind Control]]" and gain Control over an opponents "[[Gorz the Emissary of Darkness]]", "[[Tragoedia]]", "[[Battle Fader]]", or such and return it so its effect can't be used this turn, clasping victory if used right.
 
  
 
* Return a face up "[[Call of the Haunted]]" to keep the opponent from using theirs and to re-set it to bring back another monster next turn.
 
* Return a face up "[[Call of the Haunted]]" to keep the opponent from using theirs and to re-set it to bring back another monster next turn.

Revision as of 08:55, 2 August 2013

  • Return a face up "Call of the Haunted" to keep the opponent from using theirs and to re-set it to bring back another monster next turn.
    • Use this with tip with a "Fire King" monster hooked up to "Call of the Haunted" to gain advantage.
  • While "Divine Wind of Mist Valley" is face-up on the field, use the effect of this card to return the Wind monster and trigger the effect of the field to search another monster from your deck.