Difference between revisions of "Card Tips:The Gift of Greed"
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* In the first turn, it can create an ideal trade of [[Card Advantage|2:4]] along with [[Heavy Slump]]. | * In the first turn, it can create an ideal trade of [[Card Advantage|2:4]] along with [[Heavy Slump]]. | ||
− | * This card is useful against "[[Blade Knight]]" and [[Flash Assailant]]. | + | * This card is useful against "[[Blade Knight]]" and "[[Flash Assailant]]". |
* This card can also work well for Decks using "[[Greed]]" or "[[Appropriate]]". | * This card can also work well for Decks using "[[Greed]]" or "[[Appropriate]]". | ||
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** In addition to this, or as an alternative, use "[[Morphing Jar]]" to have your opponent lose more cards. | ** In addition to this, or as an alternative, use "[[Morphing Jar]]" to have your opponent lose more cards. | ||
− | *Activate right before the end step of your opponents turn if he/she has 6 cards in his/her hand, and then he/she will be forced to discard 2 cards. | + | * Activate right before the end step of your opponents turn if he/she has 6 cards in his/her hand, and then he/she will be forced to discard 2 cards. |
* Use this card to counter [[Infernity]] monster's handless combo. | * Use this card to counter [[Infernity]] monster's handless combo. | ||
* This card can serve purposes in [[Mill Deck]]s; activate it to deplete your opponent's deck. | * This card can serve purposes in [[Mill Deck]]s; activate it to deplete your opponent's deck. | ||
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Revision as of 17:57, 28 July 2010
- In the first turn, it can create an ideal trade of 2:4 along with Heavy Slump.
- This card is useful against "Blade Knight" and "Flash Assailant".
- This card can also work well for Decks using "Greed" or "Appropriate".
- This card can be useful with "Des Koala".
- This card works well with "Card Destruction", if you want your opponent to lose because he ran out of cards in his deck.
- In addition to this, or as an alternative, use "Morphing Jar" to have your opponent lose more cards.
- Activate right before the end step of your opponents turn if he/she has 6 cards in his/her hand, and then he/she will be forced to discard 2 cards.
- Use this card to counter Infernity monster's handless combo.
- This card can serve purposes in Mill Decks; activate it to deplete your opponent's deck.