Difference between revisions of "X-Saber"

From Yugipedia
Jump to: navigation, search
(Weaknesses)
(Weaknesses)
Line 128: Line 128:
 
Due to the use of the graveyard on many of these cards' effects ("[[Gottoms' Emergency Call]]", "[[XX-Saber Ragigura]]", ect.), cards that [[Removed from play|remove from play]] can be used to prevent the triggering of certain effects, such as "XX-Saber Emmersblade" and "XX-Saber Darksoul". X-Sabers will not be able to operate as effectively, as the monsters will be removed from play or stripped of graveyard power.
 
Due to the use of the graveyard on many of these cards' effects ("[[Gottoms' Emergency Call]]", "[[XX-Saber Ragigura]]", ect.), cards that [[Removed from play|remove from play]] can be used to prevent the triggering of certain effects, such as "XX-Saber Emmersblade" and "XX-Saber Darksoul". X-Sabers will not be able to operate as effectively, as the monsters will be removed from play or stripped of graveyard power.
  
Cards that prevent Special Summoning, such as "[[Vanity's Emptiness]]", "[[Vanity's Fiend]]", "[[Archlord Krystya]]" etc., can prove to be critical obstacles for the "X-Saber" player.
+
Cards that prevent Special Summoning, such as "[[Vanity's Emptiness]]", "[[Vanity's Fiend]]", "[[Archlord Kristya]]" etc., can prove to be critical obstacles for the "X-Saber" player.
  
 
In accordance to a more reliant graveyard strategy, the "[[Gravekeeper's]]" archetype has a natural advantage over the "X-Saber" player due mostly to the key cards "[[Necrovalley]]" and "[[Royal Tribute]]".
 
In accordance to a more reliant graveyard strategy, the "[[Gravekeeper's]]" archetype has a natural advantage over the "X-Saber" player due mostly to the key cards "[[Necrovalley]]" and "[[Royal Tribute]]".

Revision as of 21:10, 11 January 2012

X-Saber

the x sabers
the x sabers

Japanese

(エックス)-セイバー

Japanese (ruby)

エックス-セイバー

Japanese (base text)

X-セイバー

Japanese (romanized)

Ekkusu-Seibā

Japanese (translated)

X-Saber

English

X-Saber

Appears in (sets)
Lists

The X-Sabers are a series of EARTH-Attribute, mainly Warrior-Type and Beast-Warrior-Type monsters whose effects associate with swarming the field. While in the past they have been associated with hand control, and to a limited degree still are, the archetype is now more focused around Summoning many monsters in very short periods of time.

Overview & Playstyle

Many were introduced in Duel Terminal - Synchro Awakening!! followed by further support in Duel Terminal - Invasion of Worms!. With the release of "Gottoms' Emergency Call", the X-Saber monsters are the first Duel Terminal Archetype to receive Spell and Trap support. With the Ancient Prophecy Pre-Release exclusive "XX-Saber Gardestrike", X-Sabers were the first Duel Terminal archetype to have its own TCG-exclusive card. They also received more support in Ancient Prophecy in the form of the XX-Sabers sub-Archetype and were released to the TCG with the 2009 Starter Deck. The XX-Sabers are still considered X-Sabers though.

They received further support in The Shining Darkness. As a TCG-exclusive, "XX-Saber Darksoul" adds the ability to search out any X-Saber monster from the deck, even high level ones such as "XX-Saber Faultroll". "X-Saber Palomuro" and "X-Saber Pashuul" add extra lower-level tuning ability for further versatility in the deck's Synchro options.

Unless their user swarms the field, some of the "X-Saber" monsters will be of limited use, because several of them require the presence or tribute of other X-Saber monsters to activate. The TCG exclusive release of "XX-Saber Emmersblade" has given the archetype its own version of "Giant Rat". Any "X-Saber" deck which runs 3 copies of each will be able to search out most monsters in the deck. The previous problem that "X-Sabers" had of low attack monsters has been solved with the release of the TCG-exclusive "XX-Saber Boggart Knight" which adds more swarm power to the deck along with a high attack score. "XX-Saber Darksoul" and "XX-Saber Faultroll" represent the key cards of the deck, "Darksoul" giving fast and easy searches off of battle and Synchro Monsters and "Faultroll" providing the muscle and swarming power that makes the deck so dynamic.

More modern builds use "Giant Rat" and can even use EARTH monsters such as"Gigantes" and "Wind-Up Kitten to support the archetype.

Offensive X-Sabers

Monsters

Extra Deck

Spells

Traps

Control X-Sabers

Monsters

Extra Deck

Spells

  1. Iron chain repairman

Traps

Weaknesses

Due to the use of the graveyard on many of these cards' effects ("Gottoms' Emergency Call", "XX-Saber Ragigura", ect.), cards that remove from play can be used to prevent the triggering of certain effects, such as "XX-Saber Emmersblade" and "XX-Saber Darksoul". X-Sabers will not be able to operate as effectively, as the monsters will be removed from play or stripped of graveyard power.

Cards that prevent Special Summoning, such as "Vanity's Emptiness", "Vanity's Fiend", "Archlord Kristya" etc., can prove to be critical obstacles for the "X-Saber" player.

In accordance to a more reliant graveyard strategy, the "Gravekeeper's" archetype has a natural advantage over the "X-Saber" player due mostly to the key cards "Necrovalley" and "Royal Tribute".

If using the Discard strategy, cards from both the "Dark World" and "Fabled" archetypes would be triggered by the X-Saber cards, leaving the opponent at an advantage.

"Gottoms' Emergency Call", although an X-Saber support card, could also be used to combat the X-Saber deck as it can target X-Saber monsters in either player's graveyard, not just your own.

Cards that destroys multiple monster will hinder this deck. For example, a dragon deck containing multiple copies of Burst Breath may dramatically devastate its swarms if activated at a right timing.