Difference between revisions of "Alchemy Cycle"

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(update parameter names, standard spacing on parameters)
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| effect                = Effect, Trigger-like
 
| effect                = Effect, Trigger-like
 
| lore                  = The [[Original ATK and DEF|original ATK]] of all [[face-up]] [[Monster Card|monsters]] you [[control]] becomes 0, until the [[End Phase]]. Each time a monster that had its original ATK reduced to 0 by this [[effect]] is [[destroyed by battle]] and [[sent]] to the [[Graveyard]], [[Draw a card|draw]] 1 card.
 
| lore                  = The [[Original ATK and DEF|original ATK]] of all [[face-up]] [[Monster Card|monsters]] you [[control]] becomes 0, until the [[End Phase]]. Each time a monster that had its original ATK reduced to 0 by this [[effect]] is [[destroyed by battle]] and [[sent]] to the [[Graveyard]], [[Draw a card|draw]] 1 card.
 +
| it_lore              = L'ATK originale di tutti i mostri scoperti che controlli diventa 0, fino all'End Phase. Ogni volta che un mostro, che ha avuto il suo ATK originale ridotto a 0 da quest'effetto viene distrutto in battaglia e mandato al Cimitero, pesca 1 carta.
 
| pt_lore              = O ATK original de todos os monstros virados para cima que você controla se transforma em 0, até a End Phase. Cada vez que um monstro afetado por este efeito é destruído por batalha e enviado ao Cemitério, compre 1 carta.
 
| pt_lore              = O ATK original de todos os monstros virados para cima que você controla se transforma em 0, até a End Phase. Cada vez que um monstro afetado por este efeito é destruído por batalha e enviado ao Cemitério, compre 1 carta.
 
| animelore            = [[Counter Trap Card]]<br />[[Activate]] only when a [[Monster Card|monster]] you [[control]] [[attack]]s or is attacked. The [[ATK]] of that monster becomes 0, and the [[target]]ed monster cannot be [[destroyed by battle]]. After [[damage calculation]], [[Banish|remove]] the targeted monster from play and [[Draw a card|draw]] 1 card.
 
| animelore            = [[Counter Trap Card]]<br />[[Activate]] only when a [[Monster Card|monster]] you [[control]] [[attack]]s or is attacked. The [[ATK]] of that monster becomes 0, and the [[target]]ed monster cannot be [[destroyed by battle]]. After [[damage calculation]], [[Banish|remove]] the targeted monster from play and [[Draw a card|draw]] 1 card.

Revision as of 20:32, 10 April 2015

Alchemy Cycle
Japanese
アルケミー・サイクル
Rōmaji
Arukemī Saikuru
AlchemyCycle-PTDN-EN-C-1E.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
Status
The original ATK of all face-up monsters you control becomes 0, until the End Phase. Each time a monster that had its original ATK reduced to 0 by this effect is destroyed by battle and sent to the Graveyard, draw 1 card.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
ReleaseNumberSetRarity
[[Phantom Darkness (PTDN-EN068 - C)|Phantom Darkness]]

Other languages

Language NameCard text
French Cycle Alchimique
German Alchemiezyklus
Italian Ciclo AlchemicoL'ATK originale di tutti i mostri scoperti che controlli diventa 0, fino all'End Phase. Ogni volta che un mostro, che ha avuto il suo ATK originale ridotto a 0 da quest'effetto viene distrutto in battaglia e mandato al Cimitero, pesca 1 carta.
Portuguese Ciclo AlquimicoO ATK original de todos os monstros virados para cima que você controla se transforma em 0, até a End Phase. Cada vez que um monstro afetado por este efeito é destruído por batalha e enviado ao Cemitério, compre 1 carta.
Spanish Ciclo Alquímico
Japanese アルケミー・サイクル
Arukemī Saikuru
Korean 알케미사이클
Chinese 煉金周期

Sets in other languages

French

  • No set name provided at non-empty input line 1.
ReleaseNumberSetFrench nameRarity
[[Phantom Darkness (PTDN-FR068 - C)|Phantom Darkness]]

German

  • No set name provided at non-empty input line 1.
ReleaseNumberSetGerman nameRarity
[[Phantom Darkness (PTDN-DE068 - C)|Phantom Darkness]]

Italian

  • No set name provided at non-empty input line 1.
ReleaseNumberSetItalian nameRarity
[[Phantom Darkness (PTDN-IT068 - C)|Phantom Darkness]]

Spanish

  • No set name provided at non-empty input line 1.
ReleaseNumberSetSpanish nameRarity
[[Phantom Darkness (PTDN-SP068 - C)|Phantom Darkness]]

Japanese

  • No set name provided at non-empty input line 1.
ReleaseNumberSetJapanese nameRarity
[[Phantom Darkness (PTDN-JP068 - C)|Phantom Darkness]]

Korean

  • No set name provided at non-empty input line 1.
ReleaseNumberSetKorean nameRarity
[[Phantom Darkness (PTDN-KR068 - C)|Phantom Darkness]]

In other media

Page Medium Debut date
Alchemy Cycle (anime) Anime 2007-10-03
Alchemy Cycle (Duel Links) Yu-Gi-Oh! Duel Links 2017-12-31
Alchemy Cycle (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19

Video games

Video gameDate#NameCostStatus
Online2005-11-04Present

Lores and sets

Video gameLoreSets
OnlinePack 47