Difference between revisions of "Construction Train Signal Red"

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(remove anime parameters)
m
Line 6: Line 6:
 
| de_name              = Bauzug Signal Rot
 
| de_name              = Bauzug Signal Rot
 
| it_name              = Treno Costruzione Segnale Rosso
 
| it_name              = Treno Costruzione Segnale Rosso
 +
| ko_name              = 공작열차 시그널 레드
 
| pt_name              = Trem de Construção Sinal Vermelho
 
| pt_name              = Trem de Construção Sinal Vermelho
 
| es_name              = Señal Roja Tren de Construcción
 
| es_name              = Señal Roja Tren de Construcción
Line 20: Line 21:
 
| effect                = Trigger, Condition
 
| effect                = Trigger, Condition
 
| lore                  = When your opponent's [[Monster Card|monster]] [[declare]]s an [[attack]]: You can [[Special Summon]] this card from your [[hand]], and if you do, change the [[attack target]] to this card and proceed to [[damage calculation]]. This card cannot be [[destroyed by battle|destroyed by that battle]].
 
| lore                  = When your opponent's [[Monster Card|monster]] [[declare]]s an [[attack]]: You can [[Special Summon]] this card from your [[hand]], and if you do, change the [[attack target]] to this card and proceed to [[damage calculation]]. This card cannot be [[destroyed by battle|destroyed by that battle]].
 +
| fr_lore              = Lorsqu'un monstre de votre adversaire déclare une attaque : vous pouvez Invoquer Spécialement cette carte depuis votre main, et si vous le faites, transférez la cible de l'attaque sur cette carte et menez le calcul des dommages. Cette carte ne peut pas être détruite par ce combat.
 +
| de_lore              = Wenn ein Monster deines Gegners einen Angriff deklariert: Du kannst diese Karte als Spezialbeschwörung von deiner Hand beschwören und falls du dies tust, ändere das Angriffsziel auf diese Karte und springe zur Schadensberechnung. Diese Karte kann nicht durch Kampf zerstört werden.
 
| it_lore              = Quando un [[Monster Card|mostro]] dell'avversario [[declare|dichiara]] un [[attack|attacco]]: puoi [[Special Summon|Evocare Specialmente]] questa carta dalla [[hand|mano]] e, se lo fai, cambia il [[attack target|bersaglio dell'attacco]] su questa carta e prosegui con il [[damage calculation|calcolo dei danni]]. Questa carta non può essere [[destroyed by battle|distrutta in quella battaglia]].
 
| it_lore              = Quando un [[Monster Card|mostro]] dell'avversario [[declare|dichiara]] un [[attack|attacco]]: puoi [[Special Summon|Evocare Specialmente]] questa carta dalla [[hand|mano]] e, se lo fai, cambia il [[attack target|bersaglio dell'attacco]] su questa carta e prosegui con il [[damage calculation|calcolo dei danni]]. Questa carta non può essere [[destroyed by battle|distrutta in quella battaglia]].
 
| pt_lore              = Quando um monstro do oponente declarar um ataque: você pode Invocar este card por Invocação-Especial da sua mão e, se isso acontecer, mude o alvo do ataque para este card e siga para o cálculo de dano. Este card não pode ser destruído em batalha.
 
| pt_lore              = Quando um monstro do oponente declarar um ataque: você pode Invocar este card por Invocação-Especial da sua mão e, se isso acontecer, mude o alvo do ataque para este card e siga para o cálculo de dano. Este card não pode ser destruído em batalha.
| de_lore              = Wenn ein Monster deines Gegners einen Angriff deklariert: Du kannst diese Karte als Spezialbeschwörung von deiner Hand beschwören und falls du dies tust, ändere das Angriffsziel auf diese Karte und springe zur Schadensberechnung. Diese Karte kann nicht durch Kampf zerstört werden.
 
 
| es_lore              = Cuando un Monstruo de tu adversario declara un ataque: puedes Invocar esta carta de Modo Especia desde tu mano y si lo haces, cambia el objetivo del ataque a esra carta y pasa al cálculo de daño. Esta carta no puede ser destruida en esa batalla.
 
| es_lore              = Cuando un Monstruo de tu adversario declara un ataque: puedes Invocar esta carta de Modo Especia desde tu mano y si lo haces, cambia el objetivo del ataque a esra carta y pasa al cálculo de daño. Esta carta no puede ser destruida en esa batalla.
 
| ja_lore              = ①:相手モンスターの攻撃宣言時に発動できる。このカードを手札から特殊召喚し、その相手モンスターの攻撃対象をこのカードに移し替えてダメージ計算を行う。このカードはその戦闘では破壊されない。
 
| ja_lore              = ①:相手モンスターの攻撃宣言時に発動できる。このカードを手札から特殊召喚し、その相手モンスターの攻撃対象をこのカードに移し替えてダメージ計算を行う。このカードはその戦闘では破壊されない。
 +
| ko_lore              = ①: 상대 몬스터의 공격 선언시에 발동할 수 있다. 이 카드를 패에서 특수 소환하고, 그 상대 몬스터의 공격 대상을 이 카드에 옮겨 데미지 계산을 실행한다. 이 카드는 그 전투로는 파괴되지 않는다.
 
| en_sets              =  
 
| en_sets              =  
 
{{Card table set/header|en}}
 
{{Card table set/header|en}}
Line 46: Line 49:
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| sp_sets              =  
 
| sp_sets              =  
{{Card table set/header|es}}
+
{{Card table set/header|sp}}
 
{{Card table set|DRLG-SP038|Dragons of Legend|Super Rare}}
 
{{Card table set|DRLG-SP038|Dragons of Legend|Super Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
Line 58: Line 61:
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| kr_sets              =  
 
| kr_sets              =  
{{Card table set/header|ko}}
+
{{Card table set/header|kr}}
 
{{Card table set|CPL1-KR038|Collectors Pack: Duelist of Legend Version|Rare}}
 
{{Card table set|CPL1-KR038|Collectors Pack: Duelist of Legend Version|Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 +
| archetype1            = Railway
 
| summon1              = Special Summons itself from your hand
 
| summon1              = Special Summons itself from your hand
 
| attack1              = Manages attack targets
 
| attack1              = Manages attack targets
 
| attack2              = Conducts damage calculation
 
| attack2              = Conducts damage calculation
 
| attack3              = Cannot be destroyed by battle
 
| attack3              = Cannot be destroyed by battle
| archetype1            = Railway
 
 
| database_id          = 11183
 
| database_id          = 11183
 
}}
 
}}

Revision as of 18:01, 29 May 2016

Construction Train Signal Red
Japanese
こうさくれっしゃシグナル・レッド
Base
工作列車シグナル・レッド
Kana
こうさくれっしゃシグナル・レッド
Rōmaji
Kōsaku Ressha Shigunaru Reddo
ConstructionTrainSignalRed-DRLG-EN-SR-1E.png
Card type Monster
Attribute EARTH
Level 3 CG Star.svgCG Star.svgCG Star.svg
ATK / DEF 1000 / 1300
Status
When your opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card and proceed to damage calculation. This card cannot be destroyed by that battle.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Other languages

Language NameCard text
French Train de Construction Signal RougeLorsqu'un monstre de votre adversaire déclare une attaque : vous pouvez Invoquer Spécialement cette carte depuis votre main, et si vous le faites, transférez la cible de l'attaque sur cette carte et menez le calcul des dommages. Cette carte ne peut pas être détruite par ce combat.
German Bauzug Signal RotWenn ein Monster deines Gegners einen Angriff deklariert: Du kannst diese Karte als Spezialbeschwörung von deiner Hand beschwören und falls du dies tust, ändere das Angriffsziel auf diese Karte und springe zur Schadensberechnung. Diese Karte kann nicht durch Kampf zerstört werden.
Italian Treno Costruzione Segnale RossoQuando un mostro dell'avversario dichiara un attacco: puoi Evocare Specialmente questa carta dalla mano e, se lo fai, cambia il bersaglio dell'attacco su questa carta e prosegui con il calcolo dei danni. Questa carta non può essere distrutta in quella battaglia.
Portuguese Trem de Construção Sinal VermelhoQuando um monstro do oponente declarar um ataque: você pode Invocar este card por Invocação-Especial da sua mão e, se isso acontecer, mude o alvo do ataque para este card e siga para o cálculo de dano. Este card não pode ser destruído em batalha.
Spanish Señal Roja Tren de ConstrucciónCuando un Monstruo de tu adversario declara un ataque: puedes Invocar esta carta de Modo Especia desde tu mano y si lo haces, cambia el objetivo del ataque a esra carta y pasa al cálculo de daño. Esta carta no puede ser destruida en esa batalla.
Japanese こうさくれっしゃシグナル・レッド①:相手モンスターの攻撃宣言時に発動できる。このカードを手札から特殊召喚し、その相手モンスターの攻撃対象をこのカードに移し替えてダメージ計算を行う。このカードはその戦闘では破壊されない。
Kōsaku Ressha Shigunaru Reddo
Korean 공작열차 시그널 레드①: 상대 몬스터의 공격 선언시에 발동할 수 있다. 이 카드를 패에서 특수 소환하고, 그 상대 몬스터의 공격 대상을 이 카드에 옮겨 데미지 계산을 실행한다. 이 카드는 그 전투로는 파괴되지 않는다.

Sets in other languages

French

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Portuguese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetPortuguese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese Asian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Korean

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetKorean nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Construction Train Signal Red (anime) Anime 2012-04-23
Construction Train Signal Red (later anime) Anime 2016-05-29
Construction Train Signal Red (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19