Difference between revisions of "Digital Bug Corebage"

From Yugipedia
Jump to: navigation, search
(Updating terminology at {{CardTable2}}.)
(Updating/sorting {{Search categories}} parameters at {{CardTable2}}. Upcasing attribute.)
Line 9: Line 9:
 
| romaji_name          = Dejitaru Bagu - Koabēji
 
| romaji_name          = Dejitaru Bagu - Koabēji
 
| image                = DigitalBugCorebage-SHVI-EN-C-1E.png
 
| image                = DigitalBugCorebage-SHVI-EN-C-1E.png
| attribute            = Light
+
| attribute            = LIGHT
 
| type                  = Insect
 
| type                  = Insect
 
| type2                = Xyz
 
| type2                = Xyz
Line 62: Line 62:
 
{{Card table set|SHVI-KR055|Shining Victories|Rare}}
 
{{Card table set|SHVI-KR055|Shining Victories|Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
| archetype1           = Digital Bug
+
| supports              =
| support1              = LIGHT
+
* LIGHT
| support2              = Insect
+
* Insect
| support3              = Xyz Monster
+
* Xyz Monster
| summon1              = 2 Xyz Materials
+
| archseries           = Digital Bug
| summon2              = Variable Xyz Materials
+
| action                =  
| summon3              = Special Summons itself from your Extra Deck
+
* Returns from your opponent's field to your opponent's Deck
| misc1                = Limited activations
+
* Attaches as Xyz Material
| misc2                = Xyz Evolution
+
| summoning            =  
| action1              = Returns from your opponent's field to your opponent's Deck
+
* 2 Xyz Materials
| action2              = Attaches as Xyz Material
+
* Variable Xyz Materials
 +
* Special Summons itself from your Extra Deck
 +
| misc                  =  
 +
* Limited activations
 +
* Xyz Evolution
 
| database_id          = 12327
 
| database_id          = 12327
 
}}
 
}}

Revision as of 20:12, 7 October 2016

Digital Bug Corebage
Japanese
電子光虫デジタル・バグ-コアベージ
Base
電子光虫-コアベージ
Kana
デジタル・バグ-コアベージ
Rōmaji
Dejitaru Bagu - Koabēji
DigitalBugCorebage-SHVI-EN-C-1E.png
Card type Monster
Attribute LIGHT
Level 5 CG Star.svgCG Star.svgCG Star.svgCG Star.svgCG Star.svg
ATK / DEF 2200 / 1800
Effect types

Status
2 or more Level 5 LIGHT Insect-Type monsters
You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Search categories

Other languages

Language NameCard text
French Papillocœur Insecte Numérique2 monstres LUMIÈRE de Niveau 5 de Type Insecte ou plus

Vous pouvez aussi Invoquer par Xyz cette carte en détachant 2 Matériels Xyz d'un Monstre Xyz de Type Insecte de Rang 3 ou 4 que vous contrôlez, puis utilisez le Monstre Xyz comme le Matériel Xyz. (Les Matériels Xyz attachés au monstre deviennent aussi des Matériels Xyz de cette carte.) Une fois par tour : vous pouvez détacher 1 Matériel Xyz de cette carte, puis ciblez 1 monstre en Position de Défense contrôlé par votre adversaire ; mélangez-le dans le Deck. Une fois par tour, si la position de combat d'un ou plusieurs monstres sur le Terrain est changée (sauf durant la Damage Step) : vous pouvez attacher 1 monstre de Type Insecte depuis votre Cimetière à cette carte comme Matériel Xyz.

German Digitalkäfer Kernkohlweiß2 oder mehr LICHT Monster vom Typ Insekt der Stufe 5

Du kannst diese Karte auch als Xyz-Beschwörung beschwören, indem du 2 Xyz-Material von einem Xyz-Monster vom Typ Insekt des Rangs 3 oder 4 abhängst, das du kontrollierst, und dann das Xyz-Monster als das Xyz-Material verwendest. (An das Monster angehängtes Xyz-Material wird ebenfalls zu Xyz-Material dieser Karte.) Einmal pro Spielzug: Du kannst 1 Xyz-Material von dieser Karte abhängen und dann 1 Monster in Verteidigungsposition wählen, das dein Gegner kontrolliert; mische es ins Deck. Einmal pro Spielzug, falls die Kampfposition eines oder mehrerer Monster auf dem Spielfeld geändert wird (außer während des Damage Steps): Du kannst 1 Monster vom Typ Insekt von deinem Friedhof als Xyz-Material an diese Karte anhängen.

Italian Bug Digitale Nucleofarfalla2 o più mostri LUCE di Tipo Insetto di Livello 5

Puoi anche Evocare Xyz questa carta staccando 2 Materiali Xyz da un Mostro Xyz di Tipo Insetto di Rango 3 o 4 che controlli, poi utilizzando quel Mostro Xyz come Materiale Xyz. (I Materiali Xyz attaccati a quel mostro diventano Materiali Xyz anche su questa carta.) Una volta per turno: puoi staccare 1 Materiale Xyz da questa carta, poi scegliere come bersaglio 1 mostro in Posizione di Difesa controllato dal tuo avversario; mischialo nel Deck. Una volta per turno, se viene cambiata la posizione di uno o più mostri sul Terreno (eccetto durante il Damage Step): puoi attaccare 1 mostro di Tipo Insetto dal tuo Cimitero a questa carta come Materiale Xyz.

Portuguese Inseto Digital Borbonúcleo2 ou mais monstros de LUZ do Tipo Inseto de Nível 5
Você também pode Invocar este card por Invocação-Xyz ao desassociar 2 Matérias Xyz de um Monstro Xyz do Tipo Inseto de Classe 3 ou 4 que você controla e, depois, usar esse Monstro Xyz como Matéria Xyz. (Matérias Xyz associadas a esse monstro também se tornam Matéria Xyz neste card.) Uma vez por turno: você pode desassociar 1 Matéria Xyz deste card e, depois, escolher 1 monstro em Posição de Defesa que seu oponente controla; embaralhe-o no Deck. Uma vez por turno, se a posição de batalha de um ou mais monstros no campo for mudada (exceto durante a Etapa de Dano): você pode associar 1 monstro do Tipo Inseto do seu Cemitério a este card como uma Matéria Xyz.
Spanish Bicho Digital Nucleoposa2 o más monstruos de LUZ de Tipo Insecto de Nivel 5

También puedes Invocar Xyz esta carta desacoplando 2 Materiales Xyz de un Monstruo Xyz de Tipo Insecto de Rango 3 ó 4 que controles, y después usando a ese Monstruo Xyz como el Material Xyz. (Los Materiales Xyz acoplados a ese monstruo también se convierten en Materiales Xyz acoplados a esta carta). Una vez por turno: puedes desacoplar de esta carta 1 Material Xyz, y después seleccionar 1 monstruo en Posición de Defensa que controle tu adversario; barájalo al Deck. Una vez por turno, si es cambiada la posición de batalla de uno o más monstruos en el Campo (excepto durante el Damage Step): puedes acoplar a esta carta 1 monstruo de Tipo Insecto en tu Cementerio como Material Xyz.

Japanese 電子光虫デジタル・バグ-コアベージ昆虫族・光属性レベル5モンスター×2体以上
このカードは自分フィールドのランク3・4の昆虫族XモンスターからX素材を2つ取り除き、そのXモンスターの上に重ねてX召喚する事もできる。①:1ターンに1度、このカードのX素材を1つ取り除き、相手フィールドの守備表示モンスター1体を対象として発動できる。そのモンスターを持ち主のデッキに戻す。②:1ターンに1度、フィールドのモンスターの表示形式が変更された場合に発動できる。自分の墓地の昆虫族モンスター1体を選び、このカードの下に重ねてX素材とする。
Dejitaru Bagu - Koabēji

Sets in other languages

French

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Portuguese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetPortuguese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Korean

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetKorean nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Digital Bug Corebage (anime) Anime 2017-05-10
Digital Bug Corebage (Duel Links) Yu-Gi-Oh! Duel Links 2020-12-31
Digital Bug Corebage (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19