Difference between revisions of "Djinn of Rituals"

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{{Infobox/Yu-Gi-Oh!/Archetype/Start
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{{Infobox archseries
| image name          = Djinn_of_rituals.png
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| image       = DjinnDisserereofRituals-MADU-EN-VG-artwork.png
| image size          = 350px
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| caption      = "[[Djinn Disserere of Rituals]]"
| image caption        =  
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| ja_name      = {{Ruby|儀|ぎ}}{{Ruby|式|しき}}{{Ruby|魔|ま}}{{Ruby|人|じん}}
}}
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| romaji      = Gishiki Majin
{{Infobox/Yu-Gi-Oh!/Archetype/ExtendedName
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| trans        = Ritual Genie
| kanji                =  
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| ko_name      = 의식마인
| japanese            = 儀式魔人
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| ko_romanized = Uising Main
| furigana            = ぎしきまじん
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| ko_hanja    = 儀式魔人
| romaji              = Gishiki Majin
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| ko_trans    = Ritual Genie
| japanese translated  = Ritual Devil
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| sets         =
| english              = Djinn of Rituals
 
}}
 
{{Infobox/Yu-Gi-Oh!/Archetype/List
 
| sets                 =  
 
 
* [[Stardust Overdrive]]
 
* [[Stardust Overdrive]]
 
* [[Absolute Powerforce]]
 
* [[Absolute Powerforce]]
| anime                =  
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* [[Duelist Alliance]]
| list                = List of "Djinn of Rituals" cards
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| tcg          =
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* [[The Secret Forces]]
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* [[Astral Pack Seven]]
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* [[2015 Mega-Tin Mega Pack]]
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* [[Speed Duel: Attack from the Deep]]
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* [[Speed Duel Starter Decks: Match of the Millennium]]
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| ocg          =
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* [[Extra Pack Volume 3]]
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* [[Duelist Edition Volume 4]]
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* [[Advanced Tournament Pack 2014 Vol.2]]
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| korea        = [[Advanced Event Pack 2014 Vol.3]]
 
}}
 
}}
{{Infobox/Yu-Gi-Oh!/Archetype/End}}
 
  
The "'''Djinn of Rituals'''", known as "'''Ritual Devils'''" in the Japanese version, are a series of [[DARK]] [[Fiend]]-[[Type]] monsters released in the [[Booster Pack]]s [[Stardust Overdrive]] and [[Absolute Powerforce]]. They each share the effect text "When you [[Ritual Summon]] a [[Ritual Monster]], you can [[remove from play]] this card from your [[Graveyard]] as one of the monsters required for the Ritual Summon.", followed by their individual effects, which are given to the [[Ritual Monster]] they were used to [[Summon]]. The 4 "Djinn of Rituals" released for the [[OCG]] so far have been "[[Djinn Releaser of Rituals]]", "[[Djinn Presider of Rituals]]", "[[Djinn Cursenchanter of Rituals]]" & "[[Djinn Prognosticator of Rituals]]". There has also been a fifth one released as a [[TCG]] exclusive, "[[Djinn Disserere of Rituals]]". The purpose of these Monsters is to make Ritual Summoning more viable. Even with the Djinn, Ritual Summoning tends to be unreliable and too costly.
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'''Djinn of Rituals''', known as '''Ritual Genie''' ({{Ruby|儀|ぎ}}{{Ruby|式|しき}}{{Ruby|魔|ま}}{{Ruby|人|じん}} ''Gishiki Majin'') in the Japanese version, is a [[series]] of [[DARK]] [[Fiend]] monsters released in the [[Booster Pack]]s ''[[Stardust Overdrive]]'' and ''[[Absolute Powerforce]]'', and gained another member on ''[[Duelist Alliance]]''.
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==Design==
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They each share the effect text "When you [[Ritual Summon]] a [[Ritual Monster]], you can [[banish]] this card from your [[Graveyard]] as one of the monsters required for the Ritual Summon.", followed by their individual effects, which are given to the Ritual Monster they were used to [[Summon]]. The purpose of these Monsters is to make Ritual Summoning more viable.
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Visually, all Djinn of Rituals monsters resemble strange, obese humanoids wielding weapons or magical tools. Their bodies are usually one single predominant color. Every Djinn has a skull somewhere on their weapon and each Djinn has a different [[Level]] and [[card effect|effect]], having a dynamic engine to summon and boost Ritual Monsters:
  
Visually, all Djinn of Rituals monsters resemble strange, obese humanoids wielding weapons or magical tools. Their bodies are usually one single predominant color. Every Djinn has a skull somewhere on their weapon:
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===Members===
* "[[Djinn Releaser of Rituals|Releaser]]": the middle of the Staff (it's pretty hard to see)
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{| class="wikitable"
* "[[Djinn Presider of Rituals|Presider]]": the hilt of its Sword
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! Djinn of Rituals !! Skull place !! Level !! Additional Effect
* "[[Djinn Cursenchanter of Rituals|Cursenchanter]]": on the orb on its Magical Staff
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|-
* "[[Djinn Prognosticator of Rituals|Prognosticator]]: over the orb on its Flail
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| [[Djinn Releaser of Rituals|Releaser]] || Middle of the Staff || 3 || While the Ritual Monster is face-up, your opponent cannot Special Summon.
* "[[Djinn Disserere of Rituals|Disserere]]": middle of its Shield
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|-
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| [[Djinn Presider of Rituals|Presider]] || Hilt of its Sword || 4 || Draw 1 card when the Ritual Monster destroys a monster by battle.
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|-
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| [[Djinn Cursenchanter of Rituals|Cursenchanter]] || On the orb on its Magical Staff || 4 || While the Ritual Monster is face-up, negate the effects of [[Synchro Monster]]s.
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|-
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| [[Djinn Prognosticator of Rituals|Prognosticator]] || Over the orb on its Flail || 3 || Your opponent [[discard]]s 1 card when they take [[battle damage]] from the Ritual Monster.
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|-
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| [[Djinn Disserere of Rituals|Disserere]] || Middle of its Shield || 1 || Ritual Monster are not affected by [[Trap Card]]s.
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|-
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| [[Djinn Demolisher of Rituals|Demolisher]] || Middle of its Axe || 3 || Your opponent cannot [[target]] the Ritual Monster with card effects.
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|}
  
 
==Tips==
 
==Tips==
* [[Ritual Spell Cards]] that [[Ritual Summon]] a specified monster (for example, "[[Black Illusion Ritual]]") don't require you to use the exact Levels for the Ritual Summon. However, you can not remove extra "Djinn" Monster Cards beyond those which would be sufficient for any given Ritual Summon.
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* [[Ritual Spell Card]]s that [[Ritual Summon]] a specified monster (for example, "[[Black Illusion Ritual]]") don't require you to use the exact Levels for the Ritual Summon. However, you can not banish extra "Djinn" Monster Cards beyond those which would be sufficient for any given Ritual Summon.
 
* As was mentioned above, the Djinn of Rituals are [[DARK]] monsters. Thus, they are compatible with "[[Veil of Darkness]]", "[[Allure of Darkness]]", "[[Escape from the Dark Dimension]]", "[[Armageddon Knight]]", and "[[Dark Grepher]]".
 
* As was mentioned above, the Djinn of Rituals are [[DARK]] monsters. Thus, they are compatible with "[[Veil of Darkness]]", "[[Allure of Darkness]]", "[[Escape from the Dark Dimension]]", "[[Armageddon Knight]]", and "[[Dark Grepher]]".
 
** The last 2 can make setting up a Ritual Summon insanely quick. By summoning "Armageddon Knight" and then having him drop a Djinn, you're instantly set up for just about any Ritual Monster you like.
 
** The last 2 can make setting up a Ritual Summon insanely quick. By summoning "Armageddon Knight" and then having him drop a Djinn, you're instantly set up for just about any Ritual Monster you like.
 
* The Djinn also have decent ATK/DEF scores in their own right, so don't be afraid to simply Summon them. Plus, even if they are destroyed, you can still use them for Ritual Summons.
 
* The Djinn also have decent ATK/DEF scores in their own right, so don't be afraid to simply Summon them. Plus, even if they are destroyed, you can still use them for Ritual Summons.
* Remember, the [[Ritual Spell Cards]]: "[[Earth Chant]]", "[[Contract with the Abyss]]", "[[Advanced Ritual Art]]", "[[End of the World]]" and "[[Dawn of the Herald]]" all require you to use monsters that equal the EXACT Levels as the Ritual Monster.
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* Remember, the Ritual Spell Cards: "[[Earth Chant]]", "[[Contract with the Abyss]]", "[[End of the World]]" and "[[Dawn of the Herald]]" all require you to use monsters that equal the EXACT Levels as the Ritual Monster.
 
* Use "[[Burial from a Different Dimension]]" and/or "[[Doomsday Horror]]" to return Djinns to your Graveyard and use them again.
 
* Use "[[Burial from a Different Dimension]]" and/or "[[Doomsday Horror]]" to return Djinns to your Graveyard and use them again.
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* Use "[[Tour Guide From the Underworld]]" to Special Summon a Level 3 Djinn from your Deck. You can also use them to special summon a Rank 3 [[Xyz Monster]] such as "[[Number 17: Leviathan Dragon]]" and use its effect to put a Djinn into the graveyard.
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** Additionally, you can use them to [[Xyz Summon]] "[[Leviair the Sea Dragon]]" and use its effect to Special Summon one of your [[banish]]ed "Djinns".
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*You can use "[[Oracle of the Herald]]" and all of the Djinn of Rituals to Ritual Summon an almost indestructible "[[Herald of Ultimateness]]" .
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{{Decklist|Recommended Cards
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<!--This is not an exact Decklist. Please do not add multiples or staples.-->
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|effect monsters =
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*[[Djinn Cursenchanter of Rituals]]
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*[[Djinn Demolisher of Rituals]]
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*[[Djinn Disserere of Rituals]]
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*[[Djinn Presider of Rituals]]
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*[[Djinn Prognosticator of Rituals]]
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*[[Armageddon Knight]]
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*[[Black Luster Soldier - Envoy of the Beginning]]
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*[[Dark Armed Dragon]]
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*[[Dark Grepher]]
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*[[Manju of the Ten Thousand Hands]]
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*[[Scarm, Malebranche of the Burning Abyss]]
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*[[Tour Guide From the Underworld]]
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*[[Trance Archfiend]]
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|ritual monsters =
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*[[Demise, King of Armageddon]]
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*[[Garlandolf, King of Destruction]]
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*[[Herald of Perfection]]
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*[[Herald of Ultimateness]]
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|xyz monsters =
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*[[Leviair the Sea Dragon]]
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|link monsters =
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*[[Hip Hoshiningen]]
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*[[Isolde, Two Tales of the Noble Knights]]
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*[[Wee Witch's Apprentice]]
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|spells =
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*[[Allure of Darkness]]
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*[[Burial from a Different Dimension]]
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*[[Contract with the Abyss]]
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*[[Dawn of the Herald]]
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*[[Oracle of the Herald]]
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*[[Foolish Burial]]
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*[[Pre-Preparation of Rites]]
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*[[Preparation of Rites]]
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*[[Reinforcement of the Army]]
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*[[Veil of Darkness]]
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|traps =
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*[[Escape from the Dark Dimension]]
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}}
  
{{ArchetypeNavbox}}
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{{Djinn}}
[[Category:Archetypes]]
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[[Category:TCG and OCG series]]

Latest revision as of 11:23, 18 March 2024

Djinn of Rituals
"Djinn Disserere of Rituals"
Japanese
  • しきじん
  • 儀式魔人 (base)
  • ぎしきまじん (ruby)
  • Gishiki Majin (romanized)
  • Ritual Genie (translated)
Korean
  • 의식마인
  • 儀式魔人 (Hanja)
  • Uising Main (romanized)
  • Ritual Genie (translated)
Sets
TCG
OCG
Korean
Lists

Djinn of Rituals, known as Ritual Genie (しきじん Gishiki Majin) in the Japanese version, is a series of DARK Fiend monsters released in the Booster Packs Stardust Overdrive and Absolute Powerforce, and gained another member on Duelist Alliance.

Design[edit]

They each share the effect text "When you Ritual Summon a Ritual Monster, you can banish this card from your Graveyard as one of the monsters required for the Ritual Summon.", followed by their individual effects, which are given to the Ritual Monster they were used to Summon. The purpose of these Monsters is to make Ritual Summoning more viable.

Visually, all Djinn of Rituals monsters resemble strange, obese humanoids wielding weapons or magical tools. Their bodies are usually one single predominant color. Every Djinn has a skull somewhere on their weapon and each Djinn has a different Level and effect, having a dynamic engine to summon and boost Ritual Monsters:

Members[edit]

Djinn of Rituals Skull place Level Additional Effect
Releaser Middle of the Staff 3 While the Ritual Monster is face-up, your opponent cannot Special Summon.
Presider Hilt of its Sword 4 Draw 1 card when the Ritual Monster destroys a monster by battle.
Cursenchanter On the orb on its Magical Staff 4 While the Ritual Monster is face-up, negate the effects of Synchro Monsters.
Prognosticator Over the orb on its Flail 3 Your opponent discards 1 card when they take battle damage from the Ritual Monster.
Disserere Middle of its Shield 1 Ritual Monster are not affected by Trap Cards.
Demolisher Middle of its Axe 3 Your opponent cannot target the Ritual Monster with card effects.

Tips[edit]