Difference between revisions of "Dragunity"

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{{Infobox/Yu-Gi-Oh!/Archetype/Start
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{{Infobox archseries
| image name          = DragonMasteryVG-TF05-JP.png
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| cut_from_names = true
| image size          =
+
| image         = DragunityLegion-MADU-EN-VG-artwork.png
| image caption        =  
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| caption        = "[[Dragunity Knight - Gae Bulg]]", "[[Dragunity Knight - Gae Dearg|Gae Dearg]]", "[[Dragunity Knight - Vajrayana|Vajrayana]]", and "[[Dragunity Knight - Luin|Luin]]", in the artwork of "[[Dragunity Legion]]".
}}
+
| romaji        = Doraguniti
{{Infobox/Yu-Gi-Oh!/Archetype/ExtendedName
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| ja_name        = ドラグニティ
| kanji                =  
+
| trans          = Dragunity
| japanese            = ドラグニティ-
+
| fr_name        = Dragunité
| japanese translated  = Dragunity
+
| de_name        = Dracheneinheit
        | english              =
+
| it_name        = Dragunità
| french              = Dragunité
+
| ko_name        = 드래그니티
| german              = Dracheneinheit
+
| ko_romanized  = Deuraegeuniti
| italian              =  
+
| sc_name        = 龙骑兵团
| korean              =  
+
| pt_name        = Dragunidade
| spanish              = Dracounidad
+
| es_name        = Dracounidad
}}
+
| sets           =
{{Infobox/Yu-Gi-Oh!/Archetype/List
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* [[Hidden Arsenal 3]]
| sets   =            
+
* [[Hidden Arsenal 4: Trishula's Triumph]]
* [[Duel Terminal - Dragunity of the Hurricane]]
+
* [[Secrets of Eternity]]
* [[Limited Edition Pack 16]]
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* [[Cybernetic Horizon]]
* [[Duel Terminal - Charge of the Genex]]
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* [[Blazing Vortex]]
* [[Duel Terminal - Pulse of the Trishula]]
+
| tcg            =
* [[Structure Deck 19: Dragunity Drive]]
 
 
* [[Starstrike Blast]]
 
* [[Starstrike Blast]]
* [[Hidden Arsenal 3]]
+
* [[Dragunity Legion Structure Deck]]
* [[Structure Deck: Dragunity Legion]]
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* [[Battles of Legend: Light's Revenge]]
* [[Hidden Arsenal 4: Trishula’s Triumph]]
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* [[Shadows in Valhalla]]
| list                = List of "Dragunity" cards
+
* [[Rising Rampage]]
| support list        = List of "Dragunity" support cards
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* [[2019 Gold Sarcophagus Tin Mega Pack]]
 +
* [[2020 Tin of Lost Memories]]
 +
* [[Ghosts From the Past (set)|Ghosts From the Past]]
 +
* [[Hidden Arsenal: Chapter 1]]
 +
| ocg            =
 +
* [[Duel Terminal - Dragunity of the Hurricane!!]]
 +
* [[Limited Edition 16]]
 +
* [[Duel Terminal - Charge of the Genex!!]]
 +
* [[Duel Terminal - Pulse of the Trishula!!]]
 +
* [[Structure Deck: Dragunity Drive]]
 +
* [[LINK VRAINS Pack 2]]
 +
* [[Structure Deck R: Dragunity Drive]]
 +
* [[Structure Deck R: Dragunity Drive Legend of the Dragon Ravine Pack‎]]
 +
* [[V Jump October 2020 promotional card]]
 +
* [[Premium Pack 2022]]
 +
| sc_sets        =  
 +
* [[Classic Pack 01]]
 +
| anime          =
 +
* [[Yu-Gi-Oh! 5D's]]
 +
* [[Yu-Gi-Oh! ARC-V]]
 
}}
 
}}
{{Infobox/Yu-Gi-Oh!/Archetype/End}}
+
{{Quote|The tagline of ''[[Structure Deck R: Dragunity Drive]]'' in promotional material|A freezing world, the end looming over it.<br />Now once again, the dragon knights of gales take flight!!}}
 +
"'''Dragunity'''" (ドラグニティ ''Doraguniti'') is an [[archetype]] of [[WIND]] [[Dragon]] and [[Winged Beast]] monsters released in the [[Duel Terminal]] revolving around equipping Level 3 or lower Dragon Tuner monsters and [[Synchro Summon]]ing powerful monsters.
 +
==Lore==
 +
{{Main|Duel Terminal Master Guide card storylines|The Valuable Book EX card storylines#No. 10: Duel Terminal World Addendum: The Sealing of the Three Dragons}}
 +
== Design ==
 +
=== Appearance ===
 +
The Dragon "Dragunity" all have armor which either covers most of their body ("[[Dragunity Phalanx]]"), or have a piece of armor that resembles, and is named after, a weapon (i.e. "[[Dragunity Darkspear]]"), or wielding the weapons themselves (i.e. "[[Dragunity Arma Leyvaten]]").
 +
=== Etymology ===
 +
"Dragunity" is a portmanteau of "dragon" and "unity", referring to the underlying concept of uniting the humanoid warriors to the dragonic weapons to form powerful knights. The artworks of the "Dragunity Knight" monsters generally showcase a "Dragunity" Winged Beast monster riding a mature/transformed version of a Dragon Tuner monster, which is implied by their Levels, that are a sum of the Levels of the corresponding pair of "Dragunities".
 +
Most of the Dragon Main Deck "Dragunity" Monsters are named after general types of [[wikipedia:pole weapon|pole weapon]]s, except "[[Dragunity Arma Gram]]", or in case of "[[Dragunity Phalanx]]" a formation performed with spears. Whereas the Synchro Monsters except for "[[Dragunity Knight - Gormfaobhar]]" are named after specific spears in European and Indian mythology. By contrast, the Winged Beast "Dragunity" monsters are all named after military or diplomatic ranks/titles or general terms of administration all used by the roman empire. In consequence, monsters with higher Levels and stats have a corresponding higher rank or title in their names (eg. "[[Dragunity Primus Pilus]]" and "[[Dragunity Tribus]]").
 +
The theme's first Link Monster, "[[Dragunity Knight - Romulus]]", is named after the founder and first king of Rome, whose [[wikipedia:Remus|twin brother]] inspired "[[Dragunity Remus]]".
 +
{| class="wikitable"
 +
! Main Deck Dragon "Dragunity" !! Origin
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|-
 +
| [[Dragunity Aklys|Aklys]] || [[wikipedia:Aklys|Aklys]]
 +
|-
 +
| [[Dragunity Brandistock|Brandistock]] || [[wikipedia:Brandistock|Brandistock]]
 +
|-
 +
| [[Dragunity Corsesca|Corsesca]] || [[wikipedia:Corseque|Corseque]]
 +
|-
 +
| [[Dragunity Couse|Couse]] || ''Couse''
 +
|-
 +
| [[Dragunity Darkspear|Darkspear]] || [[wikipedia:Spear|Spear]]
 +
|-
 +
| [[Dragunity Guisarme|Guisarme]] || [[wikipedia:Guisarme|Guisarme]]
 +
|-
 +
| [[Dragunity Javelin|Javelin]] || [[wikipedia:Javelin|Javelin]]
 +
|-
 +
| [[Dragunity Partisan|Partisan]] || [[wikipedia:Partisan (weapon)|Partisan]]
 +
|-
 +
| [[Dragunity Phalanx|Phalanx]] || [[wikipedia:Phalanx formation|Phalanx formation]]
 +
|-
 +
| [[Dragunity Pilum|Pilum]] || [[wikipedia:Pilum|Pilum]]
 +
|-
 +
| [[Dragunity Remus|Remus]] || [[wikipedia:Remus|Remus]]
 +
|-
 +
| [[Dragunity Arma Mystletainn|Arma Mystletainn]] || [[wikipedia:Mistilteinn|Mistilteinn]]
 +
|-
 +
| [[Dragunity Arma Leyvaten|Arma Leyvaten]]|| [[wikipedia:Lævateinn|Lævateinn]]
 +
|-
 +
| [[Dragunity Arma Gram|Arma Gram]]|| [[wikipedia:Gram (mythology)|Gram]]
 +
|}
 +
{| class="wikitable"
 +
! Winged Beast "Dragunity" !! Origin
 +
|-
 +
| [[Dragunity Angusticlavii|Angusticlavii]] || [[wikipedia:Tribunus angusticlavius|Tribunus Angusticlavia]]
 +
|-
 +
| [[Dragunity Dux|Dux]] || [[wikipedia:Dux|Dux]]
 +
|-
 +
| [[Dragunity Legatus|Legatus]] || [[wikipedia:Legatus|Legatus]]
 +
|-
 +
| [[Dragunity Legionnaire|Legionnaire]] || [[wikipedia:Legionary|Legionary]]
 +
|-
 +
| [[Dragunity Militum|Militum]] || [[wikipedia:Military tribune|Militum]]
 +
|-
 +
| [[Dragunity Primus Pilus|Primus Pilus]] || [[wikipedia:Primus pilus|Primus pilus]]
 +
|-
 +
| [[Dragunity Senatus|Senatus]] || [[wikipedia:Senate of the Roman Republic|Senatus]]
 +
|-
 +
| [[Dragunity Tribus|Tribus]] || [[wikipedia:Roman tribe|Tribus]]
 +
|}
 +
{| class="wikitable"
 +
! "Dragunity Knight" !! Origin !! Combination
 +
|-
 +
| [[Dragunity Knight - Ascalon|Ascalon]] || [[wikipedia:Saint George#Saint George and the dragon|Ascalon]] || [[Dragunity Dux|Dux]] + [[Dragunity Divine Lance|Divine Lance]]
 +
|-
 +
| [[Dragunity Knight - Areadbhair|Areadbhair]] || [[wikipedia:Lugh#Lugh's_spear|Ar-éadbair/Areadbhair]] || [[Dragunity Legatus|Legatus]] + ''?''
 +
|-
 +
| [[Dragunity Knight - Barcha|Barcha]] || [[wikipedia:Barcha|Barcha]] || [[Dragunity Angusticlavii|Angusticlavii]] + [[Dragunity Pilum|Pilum]]
 +
|-
 +
| [[Dragunity Knight - Gae Bulg|Gae Bulg]] || [[wikipedia:Gáe Bulg|Gáe Bulg]] || [[Dragunity Dux|Dux]] + [[Dragunity Phalanx|Phalanx]]
 +
|-
 +
| [[Dragunity Knight - Gae Dearg|Gae Dearg]] || [[wikipedia:Diarmuid Ua Duibhne#Famous weapons|Gáe Derg]] || [[Dragunity Legionnaire|Legionnaire]] + [[Dragunity Darkspear|Darkspear]]
 +
|-
 +
| [[Dragunity Knight - Luin|Luin]] || [[wikipedia:Lúin of Celtchar|Lúin of Celtchar]] || [[Dragunity Senatus|Senatus]] + [[Dragunity Couse|Couse]]
 +
|-
 +
| [[Dragunity Knight - Romulus|Romulus]] || [[wikipedia:Romulus|Romulus]] || ''?'' + [[Dragunity Remus|Remus]]
 +
|-
 +
| [[Dragunity Knight - Trident|Trident]] || [[wikipedia:Trident|Trident]] || [[Dragunity Primus Pilus|Primus Pilus]] + [[Dragunity Javelin|Javelin]]
 +
|-
 +
| [[Dragunity Knight - Vajrayana|Vajrayana]] || [[wikipedia:Vajra|Vajra]] || [[Dragunity Militum|Militum]] + [[Dragunity Aklys|Aklys]]
 +
|-
 +
| [[Dragunity Knight - Gormfaobhar|Gormfaobhar]] || [[wikipedia:Gorm the Old|Gorm the Old]]  || ''?'' + [[Dragunity Guisarme|Guisarme]]
 +
|}
 +
== Playing style ==
 +
The main purpose of "Dragunity" Decks is to set up the Synchro Summons of their boss monsters, essentially 'Synchro Climbing' into them. "Dragunity Phalanx" and "Dragunity Couse" are key cards to enable this strategy, thanks to their inherent ability to Special Summon themselves from the Spell & Trap Zones after being equipped through the effect of a Winged Beast "Dragunity" monster. The most basic combo consists of equipping them to "Dragunity Dux" or "Dragunity Senatus" in order to rapidly climb to the high-level Synchro Monster. "Dragunity Knight - Barcha" is used the most, being able to equip as many "Dragunity" monsters from the Graveyard as possible to enable multiple Synchro Summons and even Link Summons with multiple copies of Phalanx or Couse. If going second, a player can use "Dragunity Whirlwind", instantly granting a Synchro Summon without having to use a normal summon for "Dux" or "Senatus", while also setting up the Graveyard for later interactions with the tuner summoned by "Whirlwind".
  
'''Dragunity''' is an [[Archetype]] released in the [[Duel Terminal]], the term "Dragunity" is a portmanteau of the words ''Dragon'' and ''Unity''. Their effects mainly revolve around equipping any [[level]] 3 or lower [[Dragon]]-[[Type]] monsters in your [[Graveyard]] to your [[Winged Beast]]-[[Type]] monsters in play (in the sense of the [[Dragon]]-Types transforming into weapons, or the [[Winged-Beast]] "Dragunity" monsters "uniting" with their Dragon "steeds" as "Dragunity Knights"). Because of their heavy focus on sending monsters to the Spell & Trap Card Zones, the "Dragunity" archetype is often compared to the "[[Crystal Beast]]" and "[[Cyberdark]]" archetypes. They also utilize powerful [[Dragon]]-[[Type]] [[Synchro Monsters]], although they require [[Dragon]]-[[Type]] [[Tuner Monsters]] as well as [[Winged Beast]]-[[Type]] non-Tuners. All of the '''Dragunity''' monsters that have been released so far are [[WIND]] monsters, so "[[Flying Kamakiri 1]]" and "[[Gozen Match]]" can be useful along with some other WIND support cards; and because many of them are Winged Beast-Type monsters, the Deck can run "[[Icarus Attack]]". The [[Dragon]]-Type monsters in this [[Archetype]] so far all have armor which either covers most of their body ("[[Dragunity Phalanx]]"), or they have a piece of armor that resembles, and is named after, a weapon (i.e. "[[Dragunity Darkspear]]"). By contrast, the [[Winged Beast]]-[[Type]] monsters seem to be named after historical warriors (Ex. - "[[Dragunity Legionnaire]]" is named after the common solider in the Roman army). Their archetype symbol is the green emerald for the [[Dragon]]-Type monsters, and for the [[Winged Beast]]-Type monsters is the green emerald surrounded by a gold outline of wings. Like "[[Blackwings]]", there is a heavy distinction between the Tuner monsters and the non-Tuner monsters in terms of appearance. Similar to "Blackwings", the non-Tuner monsters are all humanoids in bird costumes while the Tuner monsters are all small dragons <!-- Note: this isn't Dragon-Type monsters since it's just saying that they are dragons -->(whereas the "Blackwing" Tuner monsters are all small birds).
+
Contrary to their current state, the deck historically had a lack of boss monsters, relying on generic options like "Stardust Dragon", "Red Dragon Archfiend" or "Crystal Wing Synchro Dragon" to grant field presence. A classic way to combine "Dragunity" monsters with some generic options is to Synchro Summon "Dragunity Knight - Gae Dearg", to use its effect to search and then discard "Mist Valley Baby Roc", which special summon itself directly after being discarded, enabling the Synchro Summon of a relatively generic level 8 monster like the aforementioned ones. However, with the release of "Dragunity Knight - Ascalon" and "Dragunity Knight - Areadbhair", the deck gained their own boss cards with abilities that banish opponents' monsters, effective monster negation, and also residual effects when they're destroyed.
  
==Playing style==
+
"Dragunity Knight - Romulus" and "Dragunity Remus" act as the searchers for the archetype's spell and traps, most importantly "Dragon Ravine", the main consistency engine of the deck. Besides searching for resources, each one also has a second effect that provides ways for more Synchro Summons. The "Dragunity" Tuners also emphasize the use of "Cards of Consonance" as an essential part of the deck, providing draw power while simultaneously setting up the Graveyard for combo plays. Lastly, "Tempest, Dragon Ruler of Storms" is highly recommended to be teched into the deck to search a Dragon and dump a WIND monster, preferably one of the deck's combo tuners. With the plentiful search and draw engines, the "Dragunity" archetype has a very reliable and stable game plan.
The main purpose of "Dragunity" decks is to have versatile and easy [[Synchro Summon]]s. "[[Dragunity Phalanx]]" is the key card here - it's a level 2 Tuner monster that Special Summons when it is equipped to a monster. Thanks to the effects of "[[Dragunity Dux]]" and "[[Dragunity Legionnaire]]", you can easily summon Level 5 or 6 Synchro Monsters - however, if you decide to Synchro Summon "[[Dragunity Knight - Vajrayana]]" with "Dux" and "Phalanx", you can use one of the deck's most powerful combos. "Vajrayana" is a Level 6 monster that can also equip a Level 3 or lower [[Dragon]]-[[Type]] "Dragunity" monster from the Graveyard. Because the "Once per turn" effect of "Phalanx" resets when it is sent to the Graveyard, if you equip "Phalanx" it can Special Summon itself again and you can [[Synchro Summon]] a Level 8 [[Synchro Monster]] - effectively turning one card in your hand into a Level 8 monster from your [[Extra Deck]] (typically "Stardust Dragon").You can also equip "Aklys" to "Vajrayana" so when you send "Aklys" to the Graveyard to double "Vajrayana" ATK you can destroy 1 card on the field. Another fast combo to summon Level 8 synchros is to use the level 6 "[[Dragunity Arma Mystletainn]]." Its effect lets you special summon it by tributing a Dragunity Monster, and then it equips a Level 3 or lower Dragon-Type Dragunity from the graveyard. Equipping Phalanx, and then summoning it with its effect can grant you an instant Stardust Dragon. However, this card has no way to be searched out because Dragon Ravine only searches level 4 or lower Dragunities and adds them to your hand, so you would rely more on simply drawing it, but with the thinning power of the deck thanks to Ravine, it shouldn't be too much of a problem.
 
  
This combo only requires "Dux" in your hand and "Phalanx" in your Graveyard, and it is incredibly simple to set up with the help of "[[Dragon Ravine]]". With it, once per turn, you can discard a card to either add a "Dragunity" monster from your Deck to your hand or send any Dragon-Type monster from your Deck to the Graveyard - essentially turning any card in your hand into either a "Dragunity" version of "[[Reinforcement of the Army]]" or "[[Foolish Burial]]", which makes combos easy.
+
Due to the synergy with Dragon, Winged Beast, and WIND monsters in general, the Deck can also be combined with splashable cards like "Blackwing - Zephyros the Elite", "Garuda the Wind Spirit", "Red-Eyes Darkness Metal Dragon" and "Hieratic Seal of the Heavenly Spheres". They are also one of the few archetypes that can benefit from "Windwitch" support, as they are unaffected by the latter's WIND monster restriction. (All "Dragunity" monsters are already WIND monsters). These series of cards are highly complementary to the deck as “Windwitch - Ice Bell” acts as essentially a one-card gateway to "Crystal Wing Synchro Dragon", a powerful monster the "Dragunity" archetype already utilizes.
  
Another good strategy for synchros is using "[[Dragunity Pilum]]" and "[[Dragunity Militum]]." Pilum allows you to summon a Winged-Beast type Dragunity from your hand and equips itself to it, while Militum can special summon equipped Dragunities, allowing for a fast level 7 synchro for monsters like "[[Black Rose Dragon]]" and "[[Dragunity Knight - Trident]]."
+
The high-level "Dragunity" monsters function very differently from the other main deck monsters. "Dragunity Arma Mystletainn" is a combo extender, providing material that facilitates further Synchro Summons and even Xyz Summons, and with "Dragunity Knight - Luin", also unlocks the use of "Ultimaya Tzolkin". If "Romulus" or another Link monster is in the GY, "Mystletainn" can easily facilitate the summon and omni-negate effect of "Borreload Savage Dragon", by using itself with most likely "Phalanx". "Dragunity Arma Gram" is an extra weapon that is typically easy to summon after your initial combo plays, and can also aid link plays. Both Armas have synergy with "Dragunity Glow", (whose graveyard effect allows you to special summon a monster in the S/T zone equipped to a "Dragunity").
 
+
=== Recommended cards ===
However, the "Dragunity" monsters have many alternate strategies. Even without Synchro Monsters, the archetype can hold its own in battle: "[[Dragunity Legionnaire]]" takes out tough monsters with its effect - you can send an equipped Dragon-Type monster to the graveyard to destroy one of your opponent's face-up monsters. This is especially useful with "[[Dragunity Aklys]]", as when it is equipped and sent to the Graveyard, one card on the field is destroyed. As such, one of the main "Dragunity" combos is to Normal Summon "Legionnaire", equip "Aklys", and send it to the Graveyard to destroy one your opponent's Face-up monsters and another one of his/her cards, in a devastating one-two punch that costs you nothing. However, this can be countered with "Enemy Controller"-since "Aklys" activates first (as Chain Link 2), you can chain "Enemy Controller" and steal their monster (this works if you only have one more monster) to get it killed by "Phalanx" effect. This also works with the second effect of "[[Dragunity Knight - Vajrayana]]", which can send a card equipped to itself to the Graveyard to double its own ATK until the end of the turn (which usually isn't used since a "Stardust Dragon" is preferable). If you equip and then send "Aklys" to the Graveyard, you will end up with a 3800 ATK monster that turn while destroying one of your opponent's cards, allowing for big finishes.
+
{{Decklist|Dragunity
 
+
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
====Recommended cards====
+
|effect monsters =
=====Monsters=====
+
* [[Dragunity Arma Gram]]
* [[Dragunity Phalanx]]
 
* [[Dragunity Aklys]]
 
 
* [[Dragunity Arma Leyvaten]]
 
* [[Dragunity Arma Leyvaten]]
 +
* [[Dragunity Arma Mystletainn]]
 +
* [[Dragunity Dux]]
 +
* [[Dragunity Legatus]]
 
* [[Dragunity Legionnaire]]
 
* [[Dragunity Legionnaire]]
* [[Dragunity Dux]]
+
* [[Dragunity Militum]]
* [[Troop Dragon]]
+
* [[Dragunity Senatus]]
* [[Dragunity Pilum]]
+
* [[Blackwing - Zephyros the Elite]]
* [[Dragunity Arma Mystletainn]]
+
* [[Garuda the Wind Spirit]]
* [[Reborn Tengu]]
+
* [[Light and Darkness Dragon]]
* [[Flying Kamakiri 1]]
+
* [[Red-Eyes Darkness Metal Dragon]]
* [[Malefic Stardust Dragon]]
+
* [[Tempest, Dragon Ruler of Storms]]
* [[Malefic Cyber End Dragon]]
+
* [[Harpie's Pet Dragon - Fearsome Fire Blast]]
 
+
* [[Windwitch - Ice Bell]]
=====Spells=====
+
* [[Knight Armed Dragon]]
* [[Dragon Ravine]]
+
|tuner monsters =
* [[Terraforming]]
+
* [[Dragunity Brandistock]]
* [[Cards of Consonance]]
+
* [[Dragunity Couse]]
* [[Pot of Avarice]]
+
* [[Dragunity Guisarme]]
* [[Foolish Burial]]
+
* [[Dragunity Phalanx]]
 
+
* [[Dragunity Remus]]
=====Traps=====
+
* [[Mist Valley Baby Roc]]
* [[Starlight Road]]
+
* [[Windwitch - Glass Bell]]
* [[Solemn Judgment]]
+
* [[Windwitch - Snow Bell]]
* [[Call of the Haunted]]
+
* [[Shining Star Dragon]]
* [[Solemn Warning]]
+
|fusion monsters =
* [[The Transmigration Prophecy]]
+
* [[Mavelus]]/[[Punished Eagle]] (as targets for "Ready Fusion")
* [[Spiritual Wind Art - Miyabi]]
+
|synchro monsters =
* [[Icarus Attack]]
+
* [[Dragunity Knight - Areadbhair]]
 
+
* [[Dragunity Knight - Ascalon]]
=====Extra Deck=====
+
* [[Dragunity Knight - Barcha]]
* [[Dragunity Knight - Vajrayana]]
+
* [[Dragunity Knight - Gormfaobhar]]
 +
* [[Dragunity Knight - Luin]]
 
* [[Dragunity Knight - Gae Dearg]]
 
* [[Dragunity Knight - Gae Dearg]]
 
* [[Dragunity Knight - Trident]]
 
* [[Dragunity Knight - Trident]]
* [[Trident Dragion]]
 
* [[Stardust Dragon]]
 
* [[Vortex the Whirlwind]]
 
* [[Black Rose Dragon]]
 
* [[Cyber End Dragon]] ( For Malefic Cyber End Dragon)
 
 
==Leyvaten Rider==
 
You can make a loop with "[[Dragunity Arma Leyvaten]]" and "[[Light and Darkness Dragon]]". When you summon "[[Dragunity Arma Leyvaten]]", equip "Light and Darkness Dragon" to it. Whenever it or "[[Light and Darkness Dragon]]" is destroyed, your field will be destroyed by the effect of "[[Light and Darkness Dragon]]". Then, use "Light and Darkness Dragon's" other effect to Special Summon "Leyvaten" from your graveyard, re-equip "[[Light and Darkness Dragon]]" to it and repeat. The only weakness in this loop is cards that can remove the two monsters from play, or send them back to the hand or deck.
 
 
Note: Due to the wording on "[[Light and Darkness Dragon]]"'s third effect, if a "[[Dragunity Arma Leyvaten]]" isn't in the graveyard when it goes, you can't summon it back on the field because the field didn't get cleared before you picked the monster to summon back. One way to counter this is to have a second Leyvaten in your graveyard ready to take its place.
 
 
====Recommended cards====
 
=====Monsters=====
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Light and Darkness Dragon]]
 
* [[Dragunity Arma Leyvaten]]
 
* [[Dragunity Phalanx]]
 
* [[Dragunity Aklys]]
 
* [[Dragunity Legionnaire]]
 
* [[Dragunity Dux]]
 
 
=====Spells=====
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Dragon Ravine]]
 
* [[Terraforming]]
 
* [[Future Fusion]]
 
* [[Cards of Consonance]]
 
* [[Trade-In]]
 
* [[Pot of Avarice]]
 
 
=====Extra Deck=====
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Five-Headed Dragon]]
 
 
* [[Dragunity Knight - Vajrayana]]
 
* [[Dragunity Knight - Vajrayana]]
 +
* [[Borreload Savage Dragon]]
 +
* [[Clear Wing Fast Dragon]]
 +
* [[Crystal Wing Synchro Dragon]]
 +
* [[Red Nova Dragon]]
 +
* [[Red Supernova Dragon]]
 +
* [[Scarlight Red Dragon Archfiend]]
 
* [[Trident Dragion]]
 
* [[Trident Dragion]]
 
+
* [[Accel Synchro Stardust Dragon]]
==Cyber Unity==
+
** [[Stardust Dragon]]
The idea of this decktype would be to utilise [[Cyberdark Horn]], [[Cyberdark Edge]] and [[Dragunity Dux]] with the effect of Equipping and Special Summoning [[Dragunity Phalanx]] by the effect of the three. [[Masked Dragon]] can also be used in this deck to [[Special Summon]] Dragunity Phalanx from the deck if you don't draw [[Dragon Ravine]]. [[Black Salvo]] can be added in if you need to [[Synchro Summon]] [[Black Rose Dragon]] with Black Salvo and one of the Cyberdarks if you want to wipe the field. You could also use [[Inferno Reckless Summon]] to Special Summon 3 Dragunity Phalanx and then use [[Dragunity Knight - Vajrayana]] to make the bridge to [[Red Nova Dragon]] at only a -2 but a 5000 ATK point beater.
+
* [[Bystial Dis Pater]]
 
+
|xyz monsters =
You can also add [[Dark Simorgh]] and any other even level Synchro Monsters from 6 to 8. [[Cards of Consonance]] and [[Allure of Darkness]] can also be utilised for draw power. If you dont feel like using many traps you could even use [[Royal Decree]] which can help against other decks massively. Add as many searching cards as desired as this deck is meant to go through the 40 card deck quickly. This deck can use [[Five-Headed Dragon]] but might not be a great idea because not many Dragon types are used.
+
* [[Number 38: Hope Harbinger Dragon Titanic Galaxy]]
 
+
* [[Hieratic Sky Dragon Overlord of Heliopolis]]
====Recommended cards====
+
* [[Voloferniges, the Darkest Dragon Doomrider]]
=====Monsters=====
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* [[Dark Armed, the Dragon of Annihilation]]
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
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* [[Blaze, Supreme Ruler of Dragons]]
* [[Black Salvo]]
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* [[Hieratic Dragon King of Atum]]
* [[Cyberdark Edge]]
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* [[Evolzar Lars]]
* [[Cyberdark Horn]]
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* [[Superdreadnought Rail Cannon Gustav Max]]
* [[Dark Simorgh]]
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** [[Superdreadnought Rail Cannon Juggernaut Liebe]]
* [[Dragunity Dux]]
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|link monsters =
* [[Dragunity Phalanx]]
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* [[Dragunity Knight - Romulus]]
* [[Masked Dragon]]
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* [[Borreload Dragon]]
 
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* [[Crystron Halqifibrax]] (Traditional Format only)
=====Spells=====
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* [[Greatfly]]
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
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* [[Guardragon Elpy]] (Traditional Format only)
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* [[Guardragon Pisty]]
 +
* [[Hraesvelgr, the Desperate Doom Eagle]]
 +
* [[Hieratic Seal of the Heavenly Spheres]]
 +
* [[Wynn the Wind Charmer, Verdant]]
 +
|normal spells =
 +
* [[Dragunity Glow]]
 
* [[Cards of Consonance]]
 
* [[Cards of Consonance]]
 +
* [[Dragon Shrine]]
 +
* [[Foolish Burial]]
 +
* [[Monster Reborn]]
 +
* [[Return of the Dragon Lords]]
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* [[Terraforming]]
 +
* [[Ready Fusion]]
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* [[Synchro Creed]]
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* [[Synchro Rumble]]
 +
|equip spells =
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* [[Dragunity Divine Lance]]
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|field spells =
 
* [[Dragon Ravine]]
 
* [[Dragon Ravine]]
* [[Gold Sarcophagus]]
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|continuous spells =
* [[Terraforming]]
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* [[Dragunity Draft]]
* [[Pot of Avarice]]
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* [[World Legacy Guardragon]]
* [[Inferno Reckless Summon]]
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|quick-play spells =
 
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* [[Dragunity Whirlwind]]
=====Extra Deck=====
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* [[Saga of the Dragon Emperor]]
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
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|normal traps =
* [[Dragunity Knight - Vajrayana]]
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* [[Guardragon Cataclysm]]
* [[Dragunity Knight - Gae Bulg]]
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* [[Back to the Front]]
* [[Iron Chain Dragon]]
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* [[Metaverse]]
* [[Red Dragon Archfiend]]
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* [[Omega Judgment]]
* [[Red Nova Dragon]]
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|counter traps =
 
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* [[Dragunity Oubliette]]
==Possible Support Cards==
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* [[Centur-Ion True Awakening]]
 
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* [[Mannadium Reframing]]
* "[[Malefic Stardust Dragon]]" : Another Level 8 monster for Synchro Summoning "[[Trident Dragion]]". It can also protect your "[[Dragon Ravine]]" from any destruction effects.
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|continuous traps =
 
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* [[Dragunity Legion]]
* "[[Reborn Tengu]]": As well as being a good floater, you can use it with "Legionnaire" and "Phalanx" to Synchro Summon "Trishula" and lose no advantage. It also sets up your Graveyard for "Pot of Avarice".
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* [[Etude of the Branded]]
 
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}}
* "[[Cards of Consonance]]": This card can be very good in a "Dragunity" deck. It's a 2 for that sets up your combos. However, the strongest "Dragunity" decks don't use a lot of targets for this card and aren't as likely to actually draw them as in Dragon Draw Exodia, so "Cards of Consonance" isn't as useful as it is in other decks.
 
 
 
* "[[Icarus Attack]]": While potentially useful, "Icarus Attack" is usually less than effective since in most cases you will be Synchro Summoning, not destroying cards with "Legionnaire".
 
 
 
* "[[Pot of Avarice]]": This deck sends monsters to the Graveyard very quickly thanks to its Synchro Summons, discards from "Cards of Consonance" and "Dragon Ravine", and plain destruction by battle. "Pot of Avarice" rewards the filling of the graveyard with two new cards, as well as a chance to get another use out of used "Duxes", "Darkspears" and/or "Legionnaires".
 
 
 
* "[[Terraforming]]": This card is the easiest way to search out "[[Dragon Ravine]]", so running two or three is recommended. This card can also serves as discard fodder for "[[Dragon Ravine]]"'s effect, so it will never be dead draw.
 
 
 
* "[[Future Fusion]]": This card can fill the Graveyard with 5 [[Dragon]]-Type "Dragunity" [[Tuner]] monsters (most notably "[[Dragunity Phalanx]]") and summon "[[Five-Headed Dragon]]" two turns later. However, the best "Dragunity" decks don't use more than four Dragon-Type monsters.
 
 
 
* "[[Five-Headed Dragon]]: Combine with "[[Future Fusion]]" to fill the grave and have a massive monster two turns later. It may not stay on the field for a long time, but it will give you lots of access to quick "Dragunity" combos.
 
 
 
* "[[T.G. Hyper Librarian]]: "Dragunity" decks can easily Synchro Summon level 5 Synchro Monsters with "[[Dragunity Legionnaire]]". Afterward, you can do the standard double Synchro Summon with "Dux" and "Vajrayana", and you will draw two cards.
 
 
 
* "[[Blackwing - Zephyros the Elite]]": Although it's not a "Dragunity" monster, it is useful for "Dragunity" because you can return a "Legionnaire" to your hand after using its effect and Special Summon "Zephyros" or return a "Dux" to your hand after Special Summoning "Phalanx" and still get to Synchro Summon "Vajrayana" since "Zephyros" is a Winged Beast-Type monster.
 
 
 
* "[[Foolish Burial]]": Sending "Zephyros", "Aklys", and "Phalanx" to your Graveyard to set up combos.
 
==Weakness==
 
  
In the competitive scene, Dragunities have almost completely wiped out during this September 2011 format due to this Archetype is considered having too many weaknesses. One of them is their signature Field Spell "[[Dragon Ravine]]", which is the core of most Dragunity decks. "[[Mystical Space Typhoon]]" can be chained to "Dragon Ravine's" effect, which means nullifying their main search power and gave themselves -1 advantage due to the cost already paid. "[[D.D. Crow]]" and "[[Chain Disappearance]]" are used to Banish "[[Dragunity Phalanx]]" and "[[Dragunity Aklys]]", while "[[Macro Cosmos]]" and "[[Dimensional Fissure]]" paralyze the deck further, due to their Graveyard-reliant strategy. "[[Maxx "C"]]", now almost every duelist have 3 in their main Deck, putting more mind pressure on any Dragunity players. "[[Effect Veiler]]", on the other hand, stops the Dux-Phalanx-Vajrayana combo in their tracks, leaving your monsters more vulnerable.
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=== Weaknesses ===
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Due to the reliance on "Dux", "Senatus", and the Tuner monsters to be in the Graveyard, hand traps like "[[Effect Veiler]]", "[[Ghost Ogre & Snow Rabbit]]", "[[Called by the Grave]]", "[[D.D. Crow]]", as well as removal effects that trigger upon its Summon, such as cards like "[[Bottomless Trap Hole]]", can be effective ways to disrupt the strategy. The first weakness was addressed with the release of "Senatus" and "Divine Lance", that can equip "Dragunity" Tuners directly from the Deck.
  
Synchro Summon decks(mainly with Plant Synchro engine) is the most dangerous, due to the fact that they can Special Summon large amount of monsters (sometimes even 10 or more Special Summons in one turn), and also having many counters in both their Main and Side Deck, completely outspeed Dragunity in many ways.
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Also, as with any Graveyard-reliant Deck, the strategy is vulnerable to effects like that of "[[Dimension Shifter]]", "[[Different Dimension Ground]]" or "[[Macro Cosmos]]", all of which can easily paralyze the Deck.
 
Despite the numerous disadvantages they had, "Dragunity" Decks also have ways of dealing with these cards. "[[Debunk]]" (which is even a passable Main Deck card in this format due to the common use of "[[Maxx "C"]], "[[Gorz the Emissary of Darkness]]", and "[[Effect Veiler]]") stops the aforementioned cards, while "[[Imperial Iron Wall]]" completely annihilate any and all banishing attempts. "[[Malefic Stardust Dragon]]" (or even "[[Card Guard]]") becomes more important in this deck, due to its easy-to-Summon nature, also adding a layer of defense on your "[[Dragon Ravine]]", which is a good thing for your future plays.
 
  
{{Archetype navbox}}
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The sequence of Summons also makes them vulnerable to "[[Nibiru, the Primal Being]]". However, if the goal of the turn is to Summon "Areadbhair" starting with "Vajrayana/Barcha", or "Crystal Wing Synchro Dragon" with the "Windwitch" engine, its Synchro Summon will be the fifth Summon of the turn, which makes it a good way to protect the Deck against this specific threat.
  
[[Category:Archetypes]]
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== Trivia ==
[[Category:Deck Type]]
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* Their archetype symbol is the green emerald for the Dragon monsters, and for the Winged Beast monsters is the green emerald surrounded by a gold outline of wings.
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* As with the "[[Blackwing]]" archetype, there is a heavy distinction between the Tuner monsters and the non-Tuner monsters in terms of appearance. Similar to "Blackwings", the non-Tuner monsters are all humanoids in bird outfits with mechanical-like wings, while the Tuner monsters are composed of small, armored dragons (whereas the "Blackwing" Tuner monsters are all small birds).
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* Their "rider and mount" style, as depicted in their "Dragunity Knight" forms, are also adopted by later archetypes, such as "[[Gusto]]" and "[[Ritual Beast]]" (albeit with different types and mechanics).
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{{Archseries navbox}}
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{{Archseries navbox (anime)}}
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{{Archseries navbox (Duel Links)}}
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{{Duel Terminal}}
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[[Category:TCG and OCG archetypes]]

Latest revision as of 12:13, 30 April 2024

Dragunity
"Dragunity Knight - Gae Bulg", "Gae Dearg", "Vajrayana", and "Luin", in the artwork of "Dragunity Legion".
Japanese
  • ドラグニティ
  • Doraguniti (romanized)
  • Dragunity (translated)
Simplified Chinese
  • 龙骑兵团
French
  • Dragunité
German
  • Dracheneinheit
Italian
  • Dragunità
Korean
  • 드래그니티
  • Deuraegeuniti (romanized)
Portuguese
  • Dragunidade
Spanish
  • Dracounidad
Sets
TCG
OCG
Simplified Chinese
Anime appearances
Lists

A freezing world, the end looming over it.
Now once again, the dragon knights of gales take flight!!

— The tagline of Structure Deck R: Dragunity Drive in promotional material

"Dragunity" (ドラグニティ Doraguniti) is an archetype of WIND Dragon and Winged Beast monsters released in the Duel Terminal revolving around equipping Level 3 or lower Dragon Tuner monsters and Synchro Summoning powerful monsters.

Lore[edit]

Design[edit]

Appearance[edit]

The Dragon "Dragunity" all have armor which either covers most of their body ("Dragunity Phalanx"), or have a piece of armor that resembles, and is named after, a weapon (i.e. "Dragunity Darkspear"), or wielding the weapons themselves (i.e. "Dragunity Arma Leyvaten").

Etymology[edit]

"Dragunity" is a portmanteau of "dragon" and "unity", referring to the underlying concept of uniting the humanoid warriors to the dragonic weapons to form powerful knights. The artworks of the "Dragunity Knight" monsters generally showcase a "Dragunity" Winged Beast monster riding a mature/transformed version of a Dragon Tuner monster, which is implied by their Levels, that are a sum of the Levels of the corresponding pair of "Dragunities". Most of the Dragon Main Deck "Dragunity" Monsters are named after general types of pole weapons, except "Dragunity Arma Gram", or in case of "Dragunity Phalanx" a formation performed with spears. Whereas the Synchro Monsters except for "Dragunity Knight - Gormfaobhar" are named after specific spears in European and Indian mythology. By contrast, the Winged Beast "Dragunity" monsters are all named after military or diplomatic ranks/titles or general terms of administration all used by the roman empire. In consequence, monsters with higher Levels and stats have a corresponding higher rank or title in their names (eg. "Dragunity Primus Pilus" and "Dragunity Tribus"). The theme's first Link Monster, "Dragunity Knight - Romulus", is named after the founder and first king of Rome, whose twin brother inspired "Dragunity Remus".

Main Deck Dragon "Dragunity" Origin
Aklys Aklys
Brandistock Brandistock
Corsesca Corseque
Couse Couse
Darkspear Spear
Guisarme Guisarme
Javelin Javelin
Partisan Partisan
Phalanx Phalanx formation
Pilum Pilum
Remus Remus
Arma Mystletainn Mistilteinn
Arma Leyvaten Lævateinn
Arma Gram Gram
Winged Beast "Dragunity" Origin
Angusticlavii Tribunus Angusticlavia
Dux Dux
Legatus Legatus
Legionnaire Legionary
Militum Militum
Primus Pilus Primus pilus
Senatus Senatus
Tribus Tribus
"Dragunity Knight" Origin Combination
Ascalon Ascalon Dux + Divine Lance
Areadbhair Ar-éadbair/Areadbhair Legatus + ?
Barcha Barcha Angusticlavii + Pilum
Gae Bulg Gáe Bulg Dux + Phalanx
Gae Dearg Gáe Derg Legionnaire + Darkspear
Luin Lúin of Celtchar Senatus + Couse
Romulus Romulus ? + Remus
Trident Trident Primus Pilus + Javelin
Vajrayana Vajra Militum + Aklys
Gormfaobhar Gorm the Old ? + Guisarme

Playing style[edit]

The main purpose of "Dragunity" Decks is to set up the Synchro Summons of their boss monsters, essentially 'Synchro Climbing' into them. "Dragunity Phalanx" and "Dragunity Couse" are key cards to enable this strategy, thanks to their inherent ability to Special Summon themselves from the Spell & Trap Zones after being equipped through the effect of a Winged Beast "Dragunity" monster. The most basic combo consists of equipping them to "Dragunity Dux" or "Dragunity Senatus" in order to rapidly climb to the high-level Synchro Monster. "Dragunity Knight - Barcha" is used the most, being able to equip as many "Dragunity" monsters from the Graveyard as possible to enable multiple Synchro Summons and even Link Summons with multiple copies of Phalanx or Couse. If going second, a player can use "Dragunity Whirlwind", instantly granting a Synchro Summon without having to use a normal summon for "Dux" or "Senatus", while also setting up the Graveyard for later interactions with the tuner summoned by "Whirlwind".

Contrary to their current state, the deck historically had a lack of boss monsters, relying on generic options like "Stardust Dragon", "Red Dragon Archfiend" or "Crystal Wing Synchro Dragon" to grant field presence. A classic way to combine "Dragunity" monsters with some generic options is to Synchro Summon "Dragunity Knight - Gae Dearg", to use its effect to search and then discard "Mist Valley Baby Roc", which special summon itself directly after being discarded, enabling the Synchro Summon of a relatively generic level 8 monster like the aforementioned ones. However, with the release of "Dragunity Knight - Ascalon" and "Dragunity Knight - Areadbhair", the deck gained their own boss cards with abilities that banish opponents' monsters, effective monster negation, and also residual effects when they're destroyed.

"Dragunity Knight - Romulus" and "Dragunity Remus" act as the searchers for the archetype's spell and traps, most importantly "Dragon Ravine", the main consistency engine of the deck. Besides searching for resources, each one also has a second effect that provides ways for more Synchro Summons. The "Dragunity" Tuners also emphasize the use of "Cards of Consonance" as an essential part of the deck, providing draw power while simultaneously setting up the Graveyard for combo plays. Lastly, "Tempest, Dragon Ruler of Storms" is highly recommended to be teched into the deck to search a Dragon and dump a WIND monster, preferably one of the deck's combo tuners. With the plentiful search and draw engines, the "Dragunity" archetype has a very reliable and stable game plan.

Due to the synergy with Dragon, Winged Beast, and WIND monsters in general, the Deck can also be combined with splashable cards like "Blackwing - Zephyros the Elite", "Garuda the Wind Spirit", "Red-Eyes Darkness Metal Dragon" and "Hieratic Seal of the Heavenly Spheres". They are also one of the few archetypes that can benefit from "Windwitch" support, as they are unaffected by the latter's WIND monster restriction. (All "Dragunity" monsters are already WIND monsters). These series of cards are highly complementary to the deck as “Windwitch - Ice Bell” acts as essentially a one-card gateway to "Crystal Wing Synchro Dragon", a powerful monster the "Dragunity" archetype already utilizes.

The high-level "Dragunity" monsters function very differently from the other main deck monsters. "Dragunity Arma Mystletainn" is a combo extender, providing material that facilitates further Synchro Summons and even Xyz Summons, and with "Dragunity Knight - Luin", also unlocks the use of "Ultimaya Tzolkin". If "Romulus" or another Link monster is in the GY, "Mystletainn" can easily facilitate the summon and omni-negate effect of "Borreload Savage Dragon", by using itself with most likely "Phalanx". "Dragunity Arma Gram" is an extra weapon that is typically easy to summon after your initial combo plays, and can also aid link plays. Both Armas have synergy with "Dragunity Glow", (whose graveyard effect allows you to special summon a monster in the S/T zone equipped to a "Dragunity").

Recommended cards[edit]

Dragunity

Weaknesses[edit]

Due to the reliance on "Dux", "Senatus", and the Tuner monsters to be in the Graveyard, hand traps like "Effect Veiler", "Ghost Ogre & Snow Rabbit", "Called by the Grave", "D.D. Crow", as well as removal effects that trigger upon its Summon, such as cards like "Bottomless Trap Hole", can be effective ways to disrupt the strategy. The first weakness was addressed with the release of "Senatus" and "Divine Lance", that can equip "Dragunity" Tuners directly from the Deck.

Also, as with any Graveyard-reliant Deck, the strategy is vulnerable to effects like that of "Dimension Shifter", "Different Dimension Ground" or "Macro Cosmos", all of which can easily paralyze the Deck.

The sequence of Summons also makes them vulnerable to "Nibiru, the Primal Being". However, if the goal of the turn is to Summon "Areadbhair" starting with "Vajrayana/Barcha", or "Crystal Wing Synchro Dragon" with the "Windwitch" engine, its Synchro Summon will be the fifth Summon of the turn, which makes it a good way to protect the Deck against this specific threat.

Trivia[edit]

  • Their archetype symbol is the green emerald for the Dragon monsters, and for the Winged Beast monsters is the green emerald surrounded by a gold outline of wings.
  • As with the "Blackwing" archetype, there is a heavy distinction between the Tuner monsters and the non-Tuner monsters in terms of appearance. Similar to "Blackwings", the non-Tuner monsters are all humanoids in bird outfits with mechanical-like wings, while the Tuner monsters are composed of small, armored dragons (whereas the "Blackwing" Tuner monsters are all small birds).
  • Their "rider and mount" style, as depicted in their "Dragunity Knight" forms, are also adopted by later archetypes, such as "Gusto" and "Ritual Beast" (albeit with different types and mechanics).