Difference between revisions of "Invoked"

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{{Infobox archseries
 
{{Infobox archseries
| image   = Invocation.png
+
| cut_from_names = true
| caption = "[[Aleister the Invoker]]" summoning "[[Invoked Cocytus]]" in the artwork of "[[Invocation]]"
+
| image         = Invocation-MADU-EN-VG-artwork.png
| ja_name = {{Ruby|召|しょう}}{{Ruby|喚|かん}}{{Ruby|獣|じゅう}}
+
| caption       = "[[Aleister the Invoker]]" summoning "[[Invoked Cocytus]]" in the artwork of "[[Invocation]]"
| romaji = Shōkanjū
+
| ja_name       = {{Ruby|召|しょう}}{{Ruby|喚|かん}}{{Ruby|獣|じゅう}}
| trans   = Invoked Beast
+
| romaji         = Shōkanjū
| fr_name = Invokhé
+
| trans         = Invoked Beast
| de_name = Beschworen
+
| fr_name       = Invokhé
| it_name = Invokato
+
| de_name       = Beschworen
| ko_name = 소환수
+
| it_name       = Invokato
| ko_romanized = Sohwansu
+
| ko_name       = 소환수
| pt_name = Invokado(a)
+
| ko_romanized   = Sohwansu
| es_name = Invokado/a
+
| pt_name       = Invokado(a)
| ocg     =  
+
| es_name       = Invokado/a
 +
| sets          = [[Eternity Code]]
 +
| tcg            =
 +
* [[Fusion Enforcers]]
 +
* [[OTS Tournament Pack 6]]
 +
* [[Shadows in Valhalla]]
 +
* [[Battles of Legend: Armageddon]]
 +
* [[2021 Tin of Ancient Battles]]
 +
| ocg           =
 
* [[Booster SP: Fusion Enforcers]]
 
* [[Booster SP: Fusion Enforcers]]
 
* [[LINK VRAINS Pack]]
 
* [[LINK VRAINS Pack]]
| tcg    =
+
* [[20th Secret Rare Challenge Pack]]
* [[Fusion Enforcers]]
+
* [[Selection 5]]
* [[Shadows in Valhalla]]
 
 
}}
 
}}
 
 
"'''Invoked'''", known as "'''Invoked Beast'''" ({{Ruby|召|しょう}}{{Ruby|喚|かん}}{{Ruby|獣|じゅう}} ''Shōkanjū'') in the [[OCG]], is an [[archetype]] of [[Fusion Monster]]s debuting in ''[[Booster SP: Fusion Enforcers]]''.
 
"'''Invoked'''", known as "'''Invoked Beast'''" ({{Ruby|召|しょう}}{{Ruby|喚|かん}}{{Ruby|獣|じゅう}} ''Shōkanjū'') in the [[OCG]], is an [[archetype]] of [[Fusion Monster]]s debuting in ''[[Booster SP: Fusion Enforcers]]''.
 
+
==Lore==
 +
{{Main|Master Guide 6 card storylines#The Threat of "La Maison" Opposing "Endymion"}}
 
==Design==
 
==Design==
 
Design-wise, the archetype consists of "Invoked" [[Fusion Monster]]s who are seemingly Summoned through [[Invocation|magic powers]] by [[Aleister the Invoker|sorcerers]].
 
Design-wise, the archetype consists of "Invoked" [[Fusion Monster]]s who are seemingly Summoned through [[Invocation|magic powers]] by [[Aleister the Invoker|sorcerers]].
  
Individually, each "Invoked" represents a different [[Attribute]], with their [[Fusion Material]]s being "[[Aleister the Invoker]]" plus one monster of their specific Attribute, and are named after historical or mythological elements related to said Attribute. They also contain the staff of "Aleister" somewhere in their artworks, but much brighter than the original.
+
Individually, each "Invoked" (aside from "Augoeides" and "Elysium") represents a different [[Attribute]], with their [[Fusion Material]]s being "[[Aleister the Invoker]]" plus one monster of their specific Attribute, and are named after historical or mythological elements related to said Attribute. They also contain the staff of "Aleister" somewhere in their artworks, but much brighter than the original.
 
 
 
{| class="wikitable sortable" style="text-align: center"
 
{| class="wikitable sortable" style="text-align: center"
 
|-
 
|-
Line 32: Line 38:
 
! scope="col" | Origin
 
! scope="col" | Origin
 
|-
 
|-
| [[Aleister the Invoker]] / <br>[[Aleister the Invoker of Madness]]
+
| [[Aleister the Invoker]] / <br/>[[Aleister the Invoker of Madness]]
 
| [[wikipedia:Aleister Crowley|Aleister Crowley]]
 
| [[wikipedia:Aleister Crowley|Aleister Crowley]]
 
|-
 
|-
Line 51: Line 57:
 
! Level
 
! Level
 
! Attribute
 
! Attribute
! Type
 
 
! Invoked
 
! Invoked
 
! Origin
 
! Origin
 +
! Staff location
 
|-
 
|-
 
| 4
 
| 4
 
| [[DARK]]
 
| [[DARK]]
| [[Beast]]
 
 
| [[Invoked Caliga|Caliga]]
 
| [[Invoked Caliga|Caliga]]
 
| [[wikipedia:Caligula|Caligula]]
 
| [[wikipedia:Caligula|Caligula]]
 +
| Back
 
|-
 
|-
 
| 5
 
| 5
 
| [[WIND]]
 
| [[WIND]]
| [[Warrior]]
 
 
| [[Invoked Raidjin|Raidjin]]
 
| [[Invoked Raidjin|Raidjin]]
 
| [[wikipedia:Raijin|Raijin]]
 
| [[wikipedia:Raijin|Raijin]]
 +
| Right shoulder
 
|-
 
|-
 
| 6
 
| 6
 
| [[WATER]]
 
| [[WATER]]
| [[Dragon]]
 
 
| [[Invoked Cocytus|Cocytus]]
 
| [[Invoked Cocytus|Cocytus]]
 
| [[wikipedia:Cocytus|Cocytus]]
 
| [[wikipedia:Cocytus|Cocytus]]
 +
| Chest
 
|-
 
|-
 
| 7
 
| 7
 
| [[FIRE]]
 
| [[FIRE]]
| [[Fiend]]
 
 
| [[Invoked Purgatrio|Purgatrio]]
 
| [[Invoked Purgatrio|Purgatrio]]
 
| [[wikipedia:Purgatory|Purgatory]]
 
| [[wikipedia:Purgatory|Purgatory]]
 +
| Head (short being), chest (skinny being), right shoulder (fat being)
 
|-
 
|-
 
| 8
 
| 8
 
| [[EARTH]]
 
| [[EARTH]]
| [[Rock]]
 
 
| [[Invoked Magellanica|Magellanica]]
 
| [[Invoked Magellanica|Magellanica]]
 
| [[wikipedia:Terra Australis|Terra Australis]]
 
| [[wikipedia:Terra Australis|Terra Australis]]
 +
| Left arm
 +
|-
 +
| 8
 +
| [[LIGHT]]
 +
| [[Invoked Augoeides|Augoeides]]
 +
| [[wikipedia:Augoeides|Augoeides]]
 +
| Chest
 
|-
 
|-
 
| 9
 
| 9
 
| [[LIGHT]]
 
| [[LIGHT]]
| [[Machine]]
 
 
| [[Invoked Mechaba|Mechaba]]
 
| [[Invoked Mechaba|Mechaba]]
 
| [[wikipedia:Merkabah mysticism|Merkabah]]
 
| [[wikipedia:Merkabah mysticism|Merkabah]]
 +
| Forehead of mount
 
|-
 
|-
 
| 10
 
| 10
 
| All
 
| All
| [[Fairy]]
 
 
| [[Invoked Elysium|Elysium]]
 
| [[Invoked Elysium|Elysium]]
 
| [[wikipedia:Elysium|Elysium]]
 
| [[wikipedia:Elysium|Elysium]]
 +
| End of "tail"
 
|}
 
|}
  
==Playing Style==
+
==Playing style==
 +
The archetype's main goal is to perform Fusion Summons of the "Invoked" Fusion monsters, relying on a consistent loop of "[[Aleister the Invoker]]" and "[[Invocation]]" to guarantee a Fusion Summon of at least one "Invoked" Fusion Monster every turn. "Aleister" searches "Invocation" on Normal Summon, "Invocation" banishes "Aleister" when using it as a Fusion Material for summoning an "Invoked" monster, and "Invocation" in the GY can recover a banished "Aleister" to the hand and shuffle itself back into the Deck, setting up the same loop of Fusion Summoning an "Invoked" Fusion Monster for the next turn. Searching out "Aleister" therefore turns on the entire looping cycle of Fusion Summoning "Invoked" monsters, which can be done with the Field Spell "[[Magical Meltdown]]".
  
The archetype's main goal is to perform Fusion Summons of the "Invoked" Fusion monsters, relying on "Aleister the Invoker" and the versatility of "[[Invocation]]" to do so. With the proper set-up, it is possible to build a very consistent and recursive strategy, in which "[[Magical Meltdown]]" searches "Aleister", which in turn searches "Invocation". Then, the Fusion Summons can be performed and once "Aleister" is banished by "Invocation", it can be later recycled, creating a loop in which the player is granted to have access to the resources needed to keep on Fusion Summoning turn after turn. Also, "Invocation" can be used to banish troublesome monsters from the opponent's Graveyard in the process.
+
For most "Invoked" Fusion Monsters, their required Fusion Materials are "Aleister" plus one monster with their Attribute. "Invocation" allows banishing the opponent's monsters in the GY as Fusion Materials for the Fusion Summon of "Invoked" Fusion Monsters, allowing an effectively costless Fusion Summon (since "Invocation" recovers "Aleister" as a part of the loop), which can at times banish troublesome monsters from the opponent's Graveyard.
  
The said Fusion monsters are also very versatile, having effects that range from [[Invoked Caliga|limiting]] the number of times a player can activate monsters' effects and attack, [[Invoked Raidjin|flipping]] monsters face-down, [[Invoked Mechaba|negating]] cards' effects and [[Invoked Purgatrio|attacking]] multiple times. The variety of Attributes and the ability of "Invocation" of banishing monsters from the Graveyards also enables the Deck to use powerful engines, like the "[[Windwitch]]", that is used to Synchro Summon "[[Crystal Wing Synchro Dragon]]". Also, hand traps like "[[Ash Blossom & Joyous Spring]]", "[[Effect Veiler]]", "[[Maxx "C"]]" can be given a last utility, by being used as Fusion Materials.
+
If the opponent doesn't have any monsters in their GY, the required materials are still easy to fulfill given their generic Attribute requirements. Common [[hand trap]]s like "[[Effect Veiler]]", "[[Maxx "C"]]", and the [[Yo-kai Girl]]s can be banished for "Invocation" after being used and sent to the GY. A Normal Summoned "Aleister" can be used to make Link 1 monsters with different Attributes to be used as Fusion Materials, the most commonly used ones being "Aleister" "[[Salamangreat Almiraj]]" (FIRE) → "[[Secure Gardna]]" (LIGHT) and "Aleister" "[[Artemis, the Magistus Moon Maiden]]" (LIGHT).
  
{{Decklist|Recommended Cards
+
Individual "Invoked" Fusion Monsters have varied but useful effects, ranging from monster floodgating for "[[Invoked Caliga|Caliga]]", a [[Quick Effect]] to flip monsters face down for "[[Invoked Raidjin|Raidjin]]", an omni-negate that banishes upon negation for "[[Invoked Mechaba|Mechaba]]", and a multiple attacker for "[[Invoked Purgatrio|Purgatrio]]". "Aleister" has a Quick Effect to discard itself to boost the stats of a Fusion monster by 1000, which can be useful to prevent the "Invoked" monsters from being destroyed by battle; this does however halt the "Invoked" loop, since "Aleister" is no longer available to be Normal Summoned.
  
 +
The two 'special' "Invoked" monsters that require non-generic-Attribute monsters as materials, "[[Invoked Augoeides|Augoeides]]" and "[[Invoked Elysium|Elysium]]", require more setup to create. "Augoeides", which requires "Aleister" + 1 Fusion Monster, can be made in later turns when there are "Invoked" monsters in the GY, or with spare Fusion Monsters if the archetype is splashed into a Fusion deck. "Elysium", which requires 1 "Invoked" monster + 1 monster Special Summoned from the Extra Deck, can be most easily made with an "Invoked" monster in the GY plus a Link 1 monster on the field (an easy target would be "[[Gravity Controller]]", made with an "Invoked" monster in the [[Extra Monster Zone]]).
 +
 +
The compactness, reliability, and resource efficiency of the "Invoked" loop means that the archetype is quite often splashed into other Decks to provide extra "Invoked" monsters as boss monsters. Decks that have good synergy with the "Invoked" engine typically have little need for Normal Summoning (which can be saved for "Aleister"), have good Attributes that can be used to make good "Invoked" monsters, or support the Fusion Summoning playstyle. Examples of archetypes that commonly feature "Invoked" monsters within their decks include "[[Windwitch]]", "[[Shaddoll]]", "[[Dogmatika]]", and "[[Mekk-Knight]]".
 +
 +
===Recommended cards===
 +
{{Decklist|Recommended cards
 
|effect monsters =
 
|effect monsters =
 
* [[Aleister the Invoker]]
 
* [[Aleister the Invoker]]
 +
* [[Armageddon Knight]]
 
* [[Elemental HERO Prisma]]
 
* [[Elemental HERO Prisma]]
* [[Genex Ally Changer]]
+
* [[Fusion Parasite]]
* [[Homunculus the Alchemic Being]]
+
* [[Inari Fire]]
 +
* [[Jigabyte]]
 
* [[King of the Swamp]]
 
* [[King of the Swamp]]
* [[Fusion Parasite]]
+
* [[Nefarious Archfiend Eater of Nefariousness]]
 +
* [[Ranryu]]
 
* [[Shaddoll Beast]]
 
* [[Shaddoll Beast]]
 
* [[Shaddoll Hedgehog]]
 
* [[Shaddoll Hedgehog]]
 
* [[Shaddoll Squamata]]
 
* [[Shaddoll Squamata]]
* [[Summoner Monk]]
+
* [[Spellbook Magician of Prophecy]]
 
+
* [[Homunculus the Alchemic Being]]
 
|tuner monsters =
 
|tuner monsters =
 
* [[Shaddoll Falco]]
 
* [[Shaddoll Falco]]
 
 
|fusion monsters =
 
|fusion monsters =
 +
* [[Invoked Augoeides]]
 
* [[Invoked Caliga]]
 
* [[Invoked Caliga]]
 
* [[Invoked Cocytus]]
 
* [[Invoked Cocytus]]
Line 129: Line 151:
 
* [[Invoked Purgatrio]]
 
* [[Invoked Purgatrio]]
 
* [[Invoked Raidjin]]
 
* [[Invoked Raidjin]]
* [[Elder Entity Norden]]
+
* [[Mysterion the Dragon Crown]] (if running "Ranryu")
 
* [[El Shaddoll Wendigo]]
 
* [[El Shaddoll Wendigo]]
 
* [[El Shaddoll Winda]]
 
* [[El Shaddoll Winda]]
 
+
* [[Mudragon of the Swamp]]
|spells =
+
|link monsters =
 +
* [[Aleister the Invoker of Madness]]
 +
* [[Day-Breaker the Shining Magical Warrior]]
 +
* [[LANphorhynchus]]
 +
* [[Salamangreat Almiraj]]
 +
* [[Secure Gardna]] (if running "Almiraj")
 +
* [[Artemis, the Magistus Moon Maiden]]
 +
|normal spells =
 
* [[Invocation]]
 
* [[Invocation]]
* [[Magical Meltdown]]
 
* [[The Book of the Law]]
 
* [[Spellbook of Knowledge]]
 
 
* [[Allure of Darkness]]
 
* [[Allure of Darkness]]
* [[Fusion Conscription]]
 
 
* [[Fusion Substitute]] / [[Polymerization]]
 
* [[Fusion Substitute]] / [[Polymerization]]
 
* [[Instant Fusion]]
 
* [[Instant Fusion]]
* [[Pot of Acquisitiveness]]
+
* [[Reinforcement of the Army]]
 
* [[Shaddoll Fusion]]
 
* [[Shaddoll Fusion]]
* [[Super Polymerization]] (''OCG'' only)
+
* [[Spellbook of Knowledge]]
 +
* [[Spellbook of Secrets]]
 
* [[Terraforming]]
 
* [[Terraforming]]
 
+
|field spells =
|traps =
+
* [[Magical Meltdown]]
 +
|quick-play spells =
 +
* [[The Book of the Law]]
 +
* [[Super Polymerization]]
 +
|normal traps =
 
* [[Omega Summon]]
 
* [[Omega Summon]]
* [[Call of the Haunted]]
 
 
* [[Dark Renewal]]
 
* [[Dark Renewal]]
* [[Escape from the Dark Dimension]]
+
* [[Metaverse]]
* [[Fuh-Rin-Ka-Zan]]
+
* [[Trap Trick]]
* [[Fusion Reserve]]
+
* [[Necro Fusion]]
 
+
}}
|link monsters =
 
* [[Aleister the Invoker of Madness]]
 
* [[Decode Talker]]
 
* [[Proxy Dragon]]
 
* [[Firewall Dragon]]/[[Borreload Dragon]]}}
 
 
 
== Weaknesses ==
 
  
 +
===Weaknesses===
 
* Cards like "[[Non-Fusion Area]]", "[[Fossil Dyna Pachycephalo]]" and "[[Dimensional Barrier]]" can be used to prevent Fusion Summons or slow down the "Invoked" strategy.
 
* Cards like "[[Non-Fusion Area]]", "[[Fossil Dyna Pachycephalo]]" and "[[Dimensional Barrier]]" can be used to prevent Fusion Summons or slow down the "Invoked" strategy.
 
 
* "[[Chain Disappearance]]" can be used to banish all copies of "Aleister" at the time it is Normal Summoned. Bear in mind, though, that if "Invocation" is sent to the Graveyard, by a card like "[[Twin Twisters]]", "[[Foolish Burial Goods]]", etc, those copies can be easily retrieved.
 
* "[[Chain Disappearance]]" can be used to banish all copies of "Aleister" at the time it is Normal Summoned. Bear in mind, though, that if "Invocation" is sent to the Graveyard, by a card like "[[Twin Twisters]]", "[[Foolish Burial Goods]]", etc, those copies can be easily retrieved.
 
+
* "[[Mistake]]" or "[[Thunder King Rai-Oh]]" can shut down the key searching cards like "[[Terraforming]]", "Magical Meltdown" and, most importantly, "Aleister" itself.
* "[[Mistake]]" or "[[Thunder King Rai-Oh]]" can shut down key cards like "[[Terraforming]]", "Magical Meltdown" and, most importantly, "Aleister" itself.
+
* "[[Imperial Iron Wall]]" and "[[Artifact Lancea]]" can be used to interfere with "Invocation"; they prevent the "Invoked" player from banishing monsters from their opponent's Graveyard, nor can they banish "Aleister" or one of the their own monsters from the field/GY, potentially halting the resource loop of "Aleister" and "Invocation" altogether. If these effects were activated in response to "Invocation", the "Invoked" player will also likely to be forced to Fusion Summon a useless monster, if they can even Summon one at the moment of resolution. These cards can also prevent the powerful effect of "Invoked Mechaba" from being activated, since it will not be able to banish the card it would have negated.
 
+
* "[[Bystial]]" monsters, "[[Agido the Ancient Sentinel]]", "[[Mudora the Sword Oracle]]" and "[[D.D. Crow]]" can remove "Aleister" from the GY as Quick Effects, potentially preventing the "Invoked" player from Summoning an "Invoked" Fusion Monster with "Invocation". The latter three can also remove "Invocation" from the GY, potentially halting the resource loop of "Aleister" and "Invocation" altogether.
* "[[Imperial Iron Wall]]" can be used to prevent the "Invoked" player from banishing monsters from their opponent's Graveyard, and can also disable the powerful effect of "Invoked Mechaba", since it will not be able to banish the card it would have negated.
+
** An opposing "[[Branded Regained]]" can shuffle away the banished "Aleister", thus leaving "Invocation" in the GY with no banished "Aleister" to use its GY effect with.
 
+
* The archetype is susceptible to having its field fused away by "[[Super Polymerization]]", with common valid targets including "[[Predaplant Dragostapelia]]" or even an "[[Invoked Elysium]]".
 +
* The various different monster [[Attribute]]s and [[Type]]s of "Invoked" monsters in addition to "Aleister" makes it susceptible to "[[Gozen Match]] and "[[Rivalry of Warlords]]", preventing any of the "Invoked" monsters from being Summoned until "Aleister" is removed from the field, or controlling at least more than one "Invoked" monster.
 
{{Archseries navbox}}
 
{{Archseries navbox}}
 +
{{Archseries navbox (Duel Links)}}
 
[[Category:TCG and OCG archetypes]]
 
[[Category:TCG and OCG archetypes]]

Latest revision as of 23:49, 19 January 2024

Invoked
"Aleister the Invoker" summoning "Invoked Cocytus" in the artwork of "Invocation"
"Aleister the Invoker" summoning "Invoked Cocytus" in the artwork of "Invocation"
Japanese
  • しょうかんじゅう
  • 召喚獣 (base)
  • しょうかんじゅう (ruby)
  • Shōkanjū (romanized)
  • Invoked Beast (translated)
French
  • Invokhé
German
  • Beschworen
Italian
  • Invokato
Korean
  • 소환수
  • Sohwansu (romanized)
Portuguese
  • Invokado(a)
Spanish
  • Invokado/a
Sets
TCG
OCG
Lists

"Invoked", known as "Invoked Beast" (しょうかんじゅう Shōkanjū) in the OCG, is an archetype of Fusion Monsters debuting in Booster SP: Fusion Enforcers.

Lore[edit]

Design[edit]

Design-wise, the archetype consists of "Invoked" Fusion Monsters who are seemingly Summoned through magic powers by sorcerers.

Individually, each "Invoked" (aside from "Augoeides" and "Elysium") represents a different Attribute, with their Fusion Materials being "Aleister the Invoker" plus one monster of their specific Attribute, and are named after historical or mythological elements related to said Attribute. They also contain the staff of "Aleister" somewhere in their artworks, but much brighter than the original.

Invoked Support Origin
Aleister the Invoker /
Aleister the Invoker of Madness
Aleister Crowley
Invocation Invocation
Magical Meltdown Unicursal hexagram
The Book of the Law The Book of the Law
Omega Summon To Mega Therion
Level Attribute Invoked Origin Staff location
4 DARK Caliga Caligula Back
5 WIND Raidjin Raijin Right shoulder
6 WATER Cocytus Cocytus Chest
7 FIRE Purgatrio Purgatory Head (short being), chest (skinny being), right shoulder (fat being)
8 EARTH Magellanica Terra Australis Left arm
8 LIGHT Augoeides Augoeides Chest
9 LIGHT Mechaba Merkabah Forehead of mount
10 All Elysium Elysium End of "tail"

Playing style[edit]

The archetype's main goal is to perform Fusion Summons of the "Invoked" Fusion monsters, relying on a consistent loop of "Aleister the Invoker" and "Invocation" to guarantee a Fusion Summon of at least one "Invoked" Fusion Monster every turn. "Aleister" searches "Invocation" on Normal Summon, "Invocation" banishes "Aleister" when using it as a Fusion Material for summoning an "Invoked" monster, and "Invocation" in the GY can recover a banished "Aleister" to the hand and shuffle itself back into the Deck, setting up the same loop of Fusion Summoning an "Invoked" Fusion Monster for the next turn. Searching out "Aleister" therefore turns on the entire looping cycle of Fusion Summoning "Invoked" monsters, which can be done with the Field Spell "Magical Meltdown".

For most "Invoked" Fusion Monsters, their required Fusion Materials are "Aleister" plus one monster with their Attribute. "Invocation" allows banishing the opponent's monsters in the GY as Fusion Materials for the Fusion Summon of "Invoked" Fusion Monsters, allowing an effectively costless Fusion Summon (since "Invocation" recovers "Aleister" as a part of the loop), which can at times banish troublesome monsters from the opponent's Graveyard.

If the opponent doesn't have any monsters in their GY, the required materials are still easy to fulfill given their generic Attribute requirements. Common hand traps like "Effect Veiler", "Maxx "C"", and the Yo-kai Girls can be banished for "Invocation" after being used and sent to the GY. A Normal Summoned "Aleister" can be used to make Link 1 monsters with different Attributes to be used as Fusion Materials, the most commonly used ones being "Aleister" → "Salamangreat Almiraj" (FIRE) → "Secure Gardna" (LIGHT) and "Aleister" → "Artemis, the Magistus Moon Maiden" (LIGHT).

Individual "Invoked" Fusion Monsters have varied but useful effects, ranging from monster floodgating for "Caliga", a Quick Effect to flip monsters face down for "Raidjin", an omni-negate that banishes upon negation for "Mechaba", and a multiple attacker for "Purgatrio". "Aleister" has a Quick Effect to discard itself to boost the stats of a Fusion monster by 1000, which can be useful to prevent the "Invoked" monsters from being destroyed by battle; this does however halt the "Invoked" loop, since "Aleister" is no longer available to be Normal Summoned.

The two 'special' "Invoked" monsters that require non-generic-Attribute monsters as materials, "Augoeides" and "Elysium", require more setup to create. "Augoeides", which requires "Aleister" + 1 Fusion Monster, can be made in later turns when there are "Invoked" monsters in the GY, or with spare Fusion Monsters if the archetype is splashed into a Fusion deck. "Elysium", which requires 1 "Invoked" monster + 1 monster Special Summoned from the Extra Deck, can be most easily made with an "Invoked" monster in the GY plus a Link 1 monster on the field (an easy target would be "Gravity Controller", made with an "Invoked" monster in the Extra Monster Zone).

The compactness, reliability, and resource efficiency of the "Invoked" loop means that the archetype is quite often splashed into other Decks to provide extra "Invoked" monsters as boss monsters. Decks that have good synergy with the "Invoked" engine typically have little need for Normal Summoning (which can be saved for "Aleister"), have good Attributes that can be used to make good "Invoked" monsters, or support the Fusion Summoning playstyle. Examples of archetypes that commonly feature "Invoked" monsters within their decks include "Windwitch", "Shaddoll", "Dogmatika", and "Mekk-Knight".

Recommended cards[edit]

Weaknesses[edit]

  • Cards like "Non-Fusion Area", "Fossil Dyna Pachycephalo" and "Dimensional Barrier" can be used to prevent Fusion Summons or slow down the "Invoked" strategy.
  • "Chain Disappearance" can be used to banish all copies of "Aleister" at the time it is Normal Summoned. Bear in mind, though, that if "Invocation" is sent to the Graveyard, by a card like "Twin Twisters", "Foolish Burial Goods", etc, those copies can be easily retrieved.
  • "Mistake" or "Thunder King Rai-Oh" can shut down the key searching cards like "Terraforming", "Magical Meltdown" and, most importantly, "Aleister" itself.
  • "Imperial Iron Wall" and "Artifact Lancea" can be used to interfere with "Invocation"; they prevent the "Invoked" player from banishing monsters from their opponent's Graveyard, nor can they banish "Aleister" or one of the their own monsters from the field/GY, potentially halting the resource loop of "Aleister" and "Invocation" altogether. If these effects were activated in response to "Invocation", the "Invoked" player will also likely to be forced to Fusion Summon a useless monster, if they can even Summon one at the moment of resolution. These cards can also prevent the powerful effect of "Invoked Mechaba" from being activated, since it will not be able to banish the card it would have negated.
  • "Bystial" monsters, "Agido the Ancient Sentinel", "Mudora the Sword Oracle" and "D.D. Crow" can remove "Aleister" from the GY as Quick Effects, potentially preventing the "Invoked" player from Summoning an "Invoked" Fusion Monster with "Invocation". The latter three can also remove "Invocation" from the GY, potentially halting the resource loop of "Aleister" and "Invocation" altogether.
    • An opposing "Branded Regained" can shuffle away the banished "Aleister", thus leaving "Invocation" in the GY with no banished "Aleister" to use its GY effect with.
  • The archetype is susceptible to having its field fused away by "Super Polymerization", with common valid targets including "Predaplant Dragostapelia" or even an "Invoked Elysium".
  • The various different monster Attributes and Types of "Invoked" monsters in addition to "Aleister" makes it susceptible to "Gozen Match and "Rivalry of Warlords", preventing any of the "Invoked" monsters from being Summoned until "Aleister" is removed from the field, or controlling at least more than one "Invoked" monster.