Difference between revisions of "Level"

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{{Infobox/Archetype/Start
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{{For|the mechanic in early video games|Level (stat boost)|the ranking system used for Toei monsters|Level (grade)}}
| image name          = Level.png
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[[File:Level.png|thumb|A Level Star]]
| image size          = 86
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A '''Level''' (formerly '''Level Star'''<ref group=Notes>In the card text of early [[Ritual Monster]]s and [[Ritual Spell Card]]s</ref>; Japanese: レベル or {{Ruby|星|レベル}}<ref group=Notes>Abbreviated form (with the kanji character meaning "star") only used in the [[card text]] of [[Trap Monster]]s and cards that [[Summon]] [[Monster Token|Token]]s.</ref> ''Reberu'') is a property of [[Monster Card|monsters]] that generally provides a rough indication of how powerful it is.
| image caption        =
 
}}
 
{{Infobox/Archetype/ExtendedName
 
| kanji                = レベル or {{Ruby|星|レベル}}
 
        | japanese            =
 
| furigana            = レベル
 
| romaji              = Reberu
 
| japanese translated  =
 
| english              = Level<br>Formerly sometimes: Level Star
 
| french              = Niveau
 
| german              = Stufe
 
| italian              = Livello
 
| korean              = 레벨 ''Rebel''
 
| portuguese          = Nível
 
| spanish              = Nivel
 
        | chinese              = 等級 ''Děngjí / Dang2 kap1''
 
}}
 
{{Infobox/Archetype/End}}
 
  
A '''Level''' (formerly '''Level Star''' in the card text of [[Ritual Monster]] Cards and [[Ritual Spell Card]]s; Japanese: レベル or {{Ruby|星|レベル}}<ref group=Notes>This abbreviated form (with the Kanji character meaning "star", literally) is only used in the [[card text]] of [[Trap Monster]] Cards and cards that [[Summon]] a [[Monster Token|Token]].</ref> ''Reberu'') is a property of [[Monster Card|monsters]].
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Levels play an important role in [[Normal Summon|Normal]], [[Ritual Summon|Ritual]], [[Synchro Summon|Synchro]], [[Xyz Summon|Xyz]], and [[Pendulum Summon]]ing. Many card [[effect]]s may also specifically interact with monsters of certain Levels.
  
The [[original Level]] of a Monster Card is represented by a number of stars [[File:CG Star.svg|18px|alt=a yellow star on an orange circle]] in the top-right (except for "[[Ultimaya Tzolkin]]", which has a [[Level condition]] that determines its [[original Level]] instead of their marked Level of 0).
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==Card layout==
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The [[original Level]] of a Monster Card is represented by a number of stars [[File:CG Star.svg|18px|alt=a yellow star on an orange circle]] printed in the top-right, unless they have a [[Level condition]] treating them as a different Level. In the ''[[TCG]]''/''[[OCG]]'', it can range from 1 to 12.
  
In the ''[[OCG]]''/''[[TCG]]'', monsters' original Ranks can range from 1 to 12. A monster's original Level is a rough indication of how powerful it is.
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==Mechanics==
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Not all monsters have Levels. [[Xyz Monster]]s have [[Rank]]s and [[Link Monster]]s have [[Link Rating]]s, instead. [[Spell Card|Spell]]/[[Trap Card]]s [[Special Summon]]ed as monsters by the effect of "[[Magical Hats]]", as well as [[Boss Duel]] monsters, do not have Levels.
  
In the ''[[OCG]]'' and ''[[TCG]]'', monsters cannot have a Level lower than 1, but [[card effect]]s can freely raise a monster's Level to arbitrarily large values in excess of 12. In the ''[[Yu-Gi-Oh! 5D's]]'' anime and [[Yu-Gi-Oh! 5D's (manga)|manga]], as well as in the ''[[Yu-Gi-Oh! Tag Force]]'' series of video games, [[Dark Synchro Monster]]s can be [[Level 0 Monster Cards|Level 0]] or have [[negative Level]]s.
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A monster can only have a single Level at a time.<ref>{{cite book |author=Konami |title=Yu-Gi-Oh! Official Card Game - Perfect Rulebook 2015 |url=https://ygorganization.com/perfectrulebook/ |page=48}}</ref> [[Card effect]]s can freely raise a monster's Level to arbitrarily large values in excess of 12, but cannot lower it below 1.
  
Not all monsters have Levels. [[Xyz Monster]]s have a [[Rank]] instead of a Level. [[Spell Card|Spell]]/[[Trap Card]]s [[Special Summon]]ed as monsters by the effect of "[[Magical Hats]]" and [[Boss Duel]] monsters do not have a Rank or a Level.
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===Normal Summoning===
 
 
==Normal Summoning==
 
 
Excluding monsters with [[Summoning condition]]s that specify otherwise,
 
Excluding monsters with [[Summoning condition]]s that specify otherwise,
* Level 1 to 4 monsters can be [[Normal Summon]]ed without [[Tribute]]s.
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* Level 1 to 4 monsters can be [[Normal Summon]]ed or [[Set]] without [[Tribute]]s
* Level 5 and 6 monsters requires 1 Tribute to be Normal Summoned (this is a [[Tribute Summon]])
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* Level 5 and 6 monsters require 1 Tribute to be Normal Summoned or Set (this is a [[Tribute Summon]] or [[Tribute Set]])
* Level 7 and higher monsters require 2 Tributes to be Normal Summoned (this is a Tribute Summon)
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* Level 7 and higher monsters require 2 Tributes to be Normal Summoned or Set (this is a Tribute Summon or Tribute Set)
  
 
If the Level of a monster in the hand is changed (such as due to the effect of "[[Level Conversion Lab]]" or "[[A Legendary Ocean]]"), the modified Level is considered when Normal Summoning the monster.
 
If the Level of a monster in the hand is changed (such as due to the effect of "[[Level Conversion Lab]]" or "[[A Legendary Ocean]]"), the modified Level is considered when Normal Summoning the monster.
  
Currently, no monster whose original Level is 11 or 12 can be Normal Summoned.
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===Role in Special Summons===
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A monster's Level is also important in nearly all cases of [[Ritual Summon|Ritual]], [[Synchro Summon|Synchro]], [[Xyz Summon|Xyz]], and [[Pendulum Summon]]ing.
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* [[Performs a Ritual Summon|Cards that perform Ritual Summons]] usually require monsters to be [[Tribute]]d (usually from their hand and/or field) whose total Levels are greater than or equal to the Level of the [[Ritual Monster]] to be Ritual Summoned, though some demand exact matching.
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* To Synchro Summon a Synchro Monster, the player must usually send [[Synchro Material]]s from their field to the Graveyard whose total Levels exactly equal the Synchro Monster's Level.
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* To Xyz Summon an Xyz Monster, the player must usually overlay 2 or more [[Xyz Material]]s they control whose Levels all equal the Xyz Monster's Rank.
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* Pendulum Summoning allows the player to Special Summon multiple monsters who each have a Level that is between the [[Pendulum Scale]]s of the cards in the [[Pendulum Zone]]s.
  
==Role in Special Summons==
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==Negative Levels==
A monster's Level is also important in [[Ritual Summon|Ritual]], [[Synchro Summon|Synchro]], [[Xyz Summon|Xyz]], and [[Pendulum Summon]]ing.
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{{main|Negative Level}}
*Most [[Ritual Spell Card]]s require monsters to be [[Tribute]]d who total Levels are greater than or equal to the Level of the [[Ritual Monster]] to be Ritual Summoned.
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In the ''[[Yu-Gi-Oh! 5D's]]'' anime and [[Yu-Gi-Oh! 5D's (manga)|manga]], as well as in the ''[[Yu-Gi-Oh! Tag Force]]'' series of video games, [[Dark Synchro Monster]]s have [[negative Level]]s. It is not possible for monsters to have negative Levels in the ''TCG''/''OCG''.
*To Synchro Summon a Synchro Monster, the player must use [[Synchro Material]]s whose total Levels exactly equal the Synchro Monster's Level.
 
*To Xyz Summon an Xyz Monster, the player must use 2 or more [[Xyz Material]]s whose Levels all equal the Xyz Monster's Rank.
 
*Pendulum Summoning allows the player to Special Summon multiple monsters whose Level is between the [[Pendulum Scale]]s of the cards in the [[Pendulum Zone]]s.
 
  
==Patterns==
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==Gallery==
A common guideline is that Level 3 monsters generally have no more than 1750 [[ATK]], Level 4 monsters have [[Level 4 ATK and DEF Rules|no more than 2000 ATK]], Level 6 monsters have no more than 2600 ATK, Level 8 monsters have [[Rule of 3000 ATK and DEF|no more than 3000 ATK]], Level 10 monsters have no more than 4000 ATK, and Level 12 monsters have no more than 5000 ATK. Monsters that break this rule generally have [[negative effect]]s or restrictive Summoning conditions that make them harder to use.
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{{Show card image gallery
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| Ultimaya Tzolkin            | A [[Level 0 Monster Cards|Level 0 monster]] for its exceptional Summoning requirement.
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| Pulao, Wind of the Yang Zing | A [[Level 1 Monster Cards|Level 1 monster]]
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| T.G. Recipro Dragonfly      | A [[Level 2 Monster Cards|Level 2 monster]]
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| Jerry Beans Man              | A [[Level 3 Monster Cards|Level 3 monster]]
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| Flash Knight                | A [[Level 4 Monster Cards|Level 4 monster]]
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| Stargazer Magician          | A [[Level 5 Monster Cards|Level 5 monster]]
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| Saffira, Queen of Dragons    | A [[Level 6 Monster Cards|Level 6 monster]]
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| Elemental HERO Neos          | A [[Level 7 Monster Cards|Level 7 monster]]
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| El Shaddoll Construct        | A [[Level 8 Monster Cards|Level 8 monster]]
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| First of the Dragons        | A [[Level 9 Monster Cards|Level 9 monster]]
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| Thor, Lord of the Aesir      | A [[Level 10 Monster Cards|Level 10 monster]]
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| Star Eater                  | A [[Level 11 Monster Cards|Level 11 monster]]
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| Meklord Astro Mekanikle      | A [[Level 12 Monster Cards|Level 12 monster]]
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}}
  
==Play style==
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==Trivia==
Due to the higher requirements involved in Summoning them, higher-Level monsters are typically not as numerous as lower-Level monsters in a player's Deck, assuming the Deck is properly balanced. While high-Level monsters are usually considered the most effective in combat, it is often the low-Level monsters that perform the most important roles, due to their ease of use and often versatile [[card effect]]s such as [[search]]ing other cards out of the player's Deck. In addition, many low-Level monsters possess effects that can change their ATK, which in a well-supported Deck can often give them far higher ATK than any high-Level monster. For example, "[[Copycat]]" and "[[Relinquished]]" base their ATK upon the opponent's monster, the "[[Meklord Emperor|Meklord Emperors]]" can take the ATK power of the opponent's Synchro Monsters, and "[[King of the Skull Servants]]" can have an enormous ATK in the right Deck.
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* There is an observed convention of an "upper limit" to the amount of ATK a monster at a certain Level can have; monsters who go beyond their "limit" will typically have negative effects to make them harder to use.
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** Level 3 monsters generally have no more than 1750 [[ATK]]
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** Level 4 monsters have [[Level 4 ATK and DEF Rules|no more than 2000 ATK]]
 +
** Level 6 monsters have no more than 2600 ATK
 +
** Level 8 monsters have [[Rule of 3000 ATK and DEF|no more than 3000 ATK]]
 +
** Level 10 monsters have no more than 4000 ATK
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** Level 12 monsters have no more than 5000 ATK
  
==Gallery==
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==In other languages==
<gallery heights="250px" position="center" captionalign="center">
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{{In other languages
UltimayaTzolkin-JUMP-EN-UR-LE.png        | A [[Level 0 Monster Cards|Level 0 monster]]
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| fr_name  = Niveau
PulaoWindoftheYangZing-DUEA-EN-SR-1E.png | A [[Level 1 Monster Cards|Level 1 monster]]
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| de_name  = Stufe
TGReciproDragonfly-LC5D-EN-C-1E.png      | A [[Level 2 Monster Cards|Level 2 monster]]
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| it_name  = Livello
JerryBeansMan-BP03-EN-C-1E.png          | A [[Level 3 Monster Cards|Level 3 monster]]
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| pt_name  = Nível
FlashKnight-DUEA-EN-R-1E.png            | A [[Level 4 Monster Cards|Level 4 monster]]
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| es_name  = Nivel
StargazerMagician-YS14-EN-SR-1E.png      | A [[Level 5 Monster Cards|Level 5 monster]]
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| ja_name  = レベル
SaffiraQueenofDragons-DUEA-EN-UR-1E.png  | A [[Level 6 Monster Cards|Level 6 monster]]
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| ja_romaji = Reberu
ElementalHERONeos-SDHS-EN-C-1E.png      | A [[Level 7 Monster Cards|Level 7 monster]]
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| ko_name  = 레벨
ElShaddollConstruct-DUEA-EN-UR-1E.png    | A [[Level 8 Monster Cards|Level 8 monster]]
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| ko_rr    = Rebel
FirstoftheDragons-NECH-EN-SR-LE.png      | A [[Level 9 Monster Cards|Level 9 monster]]
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| tc_name  = 等級
ThorLordoftheAesir-LC5D-EN-ScR-1E.png    | A [[Level 10 Monster Cards|Level 10 monster]]
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| tc_pinyin = Děngjí
StarEater-MP14-EN-ScR-1E.png            | A [[Level 11 Monster Cards|Level 11 monster]]
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| sc_name  = 等级
MeklordAstroMekanikle-LC5D-EN-ScR-1E.png | A [[Level 12 Monster Cards|Level 12 monster]]
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| sc_pinyin = Děngjí
</gallery>
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}}
  
 
==Notes==
 
==Notes==
 
<references group="Notes" />
 
<references group="Notes" />
  
{{Gameplay}}
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==References==
[[Category:Gameplay]]
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<references/>
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{{Monsters and Monster Cards}}
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{{Card layout}}
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[[Category:Card layout]]

Latest revision as of 11:18, 16 January 2024

A Level Star

A Level (formerly Level Star[Notes 1]; Japanese: レベル or レベル[Notes 2] Reberu) is a property of monsters that generally provides a rough indication of how powerful it is.

Levels play an important role in Normal, Ritual, Synchro, Xyz, and Pendulum Summoning. Many card effects may also specifically interact with monsters of certain Levels.

Card layout[edit]

The original Level of a Monster Card is represented by a number of stars a yellow star on an orange circle printed in the top-right, unless they have a Level condition treating them as a different Level. In the TCG/OCG, it can range from 1 to 12.

Mechanics[edit]

Not all monsters have Levels. Xyz Monsters have Ranks and Link Monsters have Link Ratings, instead. Spell/Trap Cards Special Summoned as monsters by the effect of "Magical Hats", as well as Boss Duel monsters, do not have Levels.

A monster can only have a single Level at a time.[1] Card effects can freely raise a monster's Level to arbitrarily large values in excess of 12, but cannot lower it below 1.

Normal Summoning[edit]

Excluding monsters with Summoning conditions that specify otherwise,

  • Level 1 to 4 monsters can be Normal Summoned or Set without Tributes
  • Level 5 and 6 monsters require 1 Tribute to be Normal Summoned or Set (this is a Tribute Summon or Tribute Set)
  • Level 7 and higher monsters require 2 Tributes to be Normal Summoned or Set (this is a Tribute Summon or Tribute Set)

If the Level of a monster in the hand is changed (such as due to the effect of "Level Conversion Lab" or "A Legendary Ocean"), the modified Level is considered when Normal Summoning the monster.

Role in Special Summons[edit]

A monster's Level is also important in nearly all cases of Ritual, Synchro, Xyz, and Pendulum Summoning.

  • Cards that perform Ritual Summons usually require monsters to be Tributed (usually from their hand and/or field) whose total Levels are greater than or equal to the Level of the Ritual Monster to be Ritual Summoned, though some demand exact matching.
  • To Synchro Summon a Synchro Monster, the player must usually send Synchro Materials from their field to the Graveyard whose total Levels exactly equal the Synchro Monster's Level.
  • To Xyz Summon an Xyz Monster, the player must usually overlay 2 or more Xyz Materials they control whose Levels all equal the Xyz Monster's Rank.
  • Pendulum Summoning allows the player to Special Summon multiple monsters who each have a Level that is between the Pendulum Scales of the cards in the Pendulum Zones.

Negative Levels[edit]

In the Yu-Gi-Oh! 5D's anime and manga, as well as in the Yu-Gi-Oh! Tag Force series of video games, Dark Synchro Monsters have negative Levels. It is not possible for monsters to have negative Levels in the TCG/OCG.

Gallery[edit]

Trivia[edit]

  • There is an observed convention of an "upper limit" to the amount of ATK a monster at a certain Level can have; monsters who go beyond their "limit" will typically have negative effects to make them harder to use.
    • Level 3 monsters generally have no more than 1750 ATK
    • Level 4 monsters have no more than 2000 ATK
    • Level 6 monsters have no more than 2600 ATK
    • Level 8 monsters have no more than 3000 ATK
    • Level 10 monsters have no more than 4000 ATK
    • Level 12 monsters have no more than 5000 ATK

In other languages[edit]

"Level" in languages other than English
Language NameRomanized
French Niveau
German Stufe
Italian Livello
Portuguese Nível
Spanish Nivel
Japanese レベルReberu
Korean 레벨Rebel
Chinese (Traditional) 等級Děngjí
Chinese (Simplified) 等级Děngjí

Notes[edit]

  1. In the card text of early Ritual Monsters and Ritual Spell Cards
  2. Abbreviated form (with the kanji character meaning "star") only used in the card text of Trap Monsters and cards that Summon Tokens.

References[edit]