Difference between revisions of "Mecha Phantom Beast"

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{{Infobox archetype
+
{{Infobox archseries
| image   = XyzOverride-DAR-EN-VG-Field.png
+
| cut_from_names = true
| caption = "[[Mecha Phantom Beast Blackfalcon|Blackfalcon]]", "[[Mecha Phantom Beast Coltwing|Coltwing]]", "[[Mecha Phantom Beast Hamstrat|Hamstrat]]", "[[Mecha Phantom Beast Dracossack|Dracossack]]", "[[Mecha Phantom Beast Stealthray|Stealthray]]" and "[[Mecha Phantom Beast Warbluran|Warbluran]]" in the artwork of "[[Xyz Override]]"
+
| image         = XyzOverride-MADU-EN-VG-artwork.png
| ja_name = {{Ruby|幻|げん}}{{Ruby|獣|じゅう}}{{Ruby|機|き}}
+
| caption       = "[[Mecha Phantom Beast Blackfalcon|Blackfalcon]]", "[[Mecha Phantom Beast Coltwing|Coltwing]]", "[[Mecha Phantom Beast Hamstrat|Hamstrat]]", "[[Mecha Phantom Beast Dracossack|Dracossack]]", "[[Mecha Phantom Beast Stealthray|Stealthray]]" and "[[Mecha Phantom Beast Warbluran|Warbluran]]" in the artwork of "[[Xyz Override]]"
| fr_name = Bête Fantôme Méca
+
| ja_name       = {{Ruby|幻|げん}}{{Ruby|獣|じゅう}}{{Ruby|機|き}}
| de_name = Mecha-Phantomungeheuer
+
| romaji        = Genjūki
| it_name = Bestia Fantasma Meccanica
+
| fr_name       = Bête Fantôme Méca
| it_trans= Mechanic Phantasm Beast
+
| de_name       = Mecha-Phantomungeheuer
| pt_name = Besta Fantasma Mecha
+
| it_name       = Bestia Fantasma Meccanica
| pt_trans= Mecha Phantasm Beast
+
| it_trans       = Mechanic Phantasm Beast
| es_name = Mecha Bestia Fantasma
+
| ko_name        = 환상수기
| romaji  = Genjūki
+
| ko_hanja      = 幻想戰機
| ko_name = 환상수기
+
| ko_romanized  = Hwansangsugi
| ko_hanja= 幻想戰機
+
| sc_name        = 幻兽机
| ko_romanized=Hwansangsugi
+
| sc_pinyin      = Huànshòujī
| trans  = Phantom Beast Aircraft
+
| pt_name        = Besta Fantasma Mecha
| ko_trans= Phantom Beast Aircraft
+
| pt_trans      = Mecha Phantasm Beast
| sets   =
+
| es_name        = Mecha Bestia Fantasma
 +
| sets           =
 
* [[Lord of the Tachyon Galaxy]]
 
* [[Lord of the Tachyon Galaxy]]
 
* [[Judgment of the Light]]
 
* [[Judgment of the Light]]
 
* [[Shadow Specters]]
 
* [[Shadow Specters]]
* [[Extra Pack: Sword of Knights]]
+
* [[Primal Origin]]
 +
* [[Circuit Break]]
 +
* [[Structure Deck: Powercode Link]]
 +
| tcg            =
 +
* [[Lord of the Tachyon Galaxy Sneak Peek Participation Card]]
 
* [[Battle Pack 2: War of the Giants]]
 
* [[Battle Pack 2: War of the Giants]]
* [[Primal Origin]]
+
* [[War of the Giants: Round 2]]
 +
* [[War of the Giants Reinforcements]]
 
* [[2014 Mega-Tin Mega Pack]]
 
* [[2014 Mega-Tin Mega Pack]]
* [[The New Challengers]] (OCG Only)
 
 
* [[World Superstars]]
 
* [[World Superstars]]
| anime  =  
+
* [[2018 Mega-Tin Mega Pack]]
* [[Yu-Gi-Oh! ARC-V]]
+
* [[OTS Tournament Pack 9]]
| manga   =  
+
* [[The Infinity Chasers]]
* [[Yu-Gi-Oh! D Team ZEXAL]]
+
* [[Battles of Legend: Armageddon]]
 +
| ocg            =
 +
* [[Advanced Tournament Pack 2013 Vol.1]]
 +
* [[V Jump April 2013 Tokens]]
 +
* [[Advanced Tournament Pack 2013 Vol.2]]
 +
* [[Extra Pack: Sword of Knights]]
 +
* [[The New Challengers]]
 +
* [[Extra Pack: Knights of Order]]
 +
* [[Advanced Tournament Pack 2014 Vol.4]]
 +
* [[Tournament Pack 2017 Vol.3]]
 +
* [[LINK VRAINS Pack 3]]
 +
| korea          =
 +
* [[Advanced Event Pack 2013 Vol.1]]
 +
* [[Advanced Event Pack 2014 Vol.2]]
 +
* [[Extra Pack 2015]]
 +
* [[Advanced Event Pack 2018 Vol.1]]
 +
| sc_sets        =
 +
* [[Theme Pack: War of Infinite Machine]]
 +
| anime          = [[Yu-Gi-Oh! ARC-V]]
 +
| manga         = [[Yu-Gi-Oh! D Team ZEXAL]]
 
}}
 
}}
  
"'''Mecha Phantom Beast'''" ({{Ruby|幻|げん}}{{Ruby|獣|じゅう}}{{Ruby|機|き}} ''Genjūki'' "Phantom Beast Aircraft") is an [[archetype]] composed of [[WIND]]-[[Attribute]], [[Machine]]-[[Type]] [[Monster Card|monsters]], as well as a sub-archetype of "[[Phantom Beast]]s". Their effects revolve around generating and manipulating "[[Mecha Phantom Beast Token]]s". They first debuted in ''[[Lord of the Tachyon Galaxy]]'' booster pack.
+
"'''Mecha Phantom Beast'''" ({{Ruby|幻|げん}}{{Ruby|獣|じゅう}}{{Ruby|機|き}} ''Genjūki'') is an [[archetype]] composed of [[WIND]] [[Machine]] [[Monster Card|monsters]], as well as a sub-archetype of "[[Phantom Beast]]s". They are played by [[Alpha]] in the [[Yu-Gi-Oh! D Team ZEXAL]] manga. Their [[Monster effect|effects]] revolve around generating and manipulating "[[Mecha Phantom Beast Token]]s". They first debuted in ''[[Lord of the Tachyon Galaxy]]'' booster pack.
  
== Design ==
+
==Design==
 
The archetype's cards are based on various aircraft and various slang and terms used by pilots. The names of the Level 4 and lower monsters are based on real animals, while the names of the Level/Rank 7 (or higher) monsters are based on mythical creatures.
 
The archetype's cards are based on various aircraft and various slang and terms used by pilots. The names of the Level 4 and lower monsters are based on real animals, while the names of the Level/Rank 7 (or higher) monsters are based on mythical creatures.
  
{| class="wikitable"
+
===[[Main Deck]] members===
|+ Members
+
{| class="wikitable sortable"
 +
! rowspan="2" | [[Card type]]
 +
! rowspan="2" | Mecha Phantom Beast
 +
! colspan="2" | Origin
 +
|-
 +
! Aircraft
 +
! Animal
 +
|-
 +
| rowspan=12 | [[Effect Monster|Effect]] || [[Mecha Phantom Beast Aerosguin|Aerosguin]] || [[Wikipedia:Dragon Dream|Aeroscraft Dragon Dream]] || [[Wikipedia:Penguin|Penguin]]
 
|-
 
|-
! Card !! Aircraft !! Animal
+
| [[Mecha Phantom Beast Blackfalcon|Blackfalcon]] || [[wikipedia:Lockheed SR-71 Blackbird|SR-71 Blackbird]] || [[wikipedia:Falcon|Falcon]]
 
|-
 
|-
|[[Mecha Phantom Beast Aerosguin|Aerosguin]] || [[Wikipedia:Aeroscraft|Aeroscraft]] || [[Wikipedia:Penguin|Penguin]]
+
| [[Mecha Phantom Beast Coltwing|Coltwing]] || [[wikipedia:Bell Boeing V-22 Osprey|V-22 Osprey]] || [[wikipedia:Colt (horse)|Colt]]
 
|-
 
|-
|[[Mecha Phantom Beast Blackfalcon|Blackfalcon]] || [[wikipedia:Lockheed SR-71 Blackbird|Blackbird]] || [[wikipedia:Falcon|Falcon]]
+
| [[Mecha Phantom Beast Hamstrat|Hamstrat]] || [[wikipedia:Boeing KC-135 Stratotanker|KC-135 Stratotanker]] || [[wikipedia:Hamster|Hamster]]
 
|-
 
|-
|[[Mecha Phantom Beast Blue Impala|Blue Impala]] || [[wikipedia:Blue Impulse|Blue Impulse]] || [[wikipedia:Impala|Impala]]
+
| [[Mecha Phantom Beast Harrliard|Harrliard]] || [[wikipedia:Harrier Jump Jet|Hawker Harrier]] || [[wikipedia:Sunda clouded leopard|Leopard]]
 
|-
 
|-
|[[Mecha Phantom Beast Coltwing|Coltwing]] || [[wikipedia:Bell Boeing V-22 Osprey|Osprey]] || [[wikipedia:Colt (horse)|Colt]]
+
| [[Mecha Phantom Beast Kalgriffin|Kalgriffin]] || [[wikipedia:Kalinin K-7|Kalinin K-7]] || [[wikipedia:Griffin|Griffin]]
 
|-
 
|-
|[[Mecha Phantom Beast Concoruda|Concoruda]] || [[wikipedia:Concorde|Concorde]] || [[wikipedia:Garuda|Garuda]]
+
| [[Mecha Phantom Beast Megaraptor|Megaraptor]] || [[wikipedia:Lockheed Martin F-22 Raptor|F-22 Raptor]] || [[wikipedia:Megaraptor|Megaraptor]]
 
|-
 
|-
|[[Mecha Phantom Beast Dracossack|Dracossack]] || [[wikipedia:Antonov An-225 Mriya|Cossack]] || [[wikipedia:Dragon|Dragon]]
+
| [[Mecha Phantom Beast Raiten|Raiten]] || [[wikipedia:Mitsubishi J2M|J2M Raiden]] || [[wikipedia:Japanese marten|Marten]]
 
|-
 
|-
|[[Mecha Phantom Beast Hamstrat|Hamstrat]] || [[wikipedia:Boeing KC-135 Stratotanker|Stratotanker]] || [[wikipedia:Hamster|Hamster]]
+
| [[Mecha Phantom Beast Sabre Hawk|Sabre Hawk]] || [[wikipedia:Northrop Grumman RQ-4 Global Hawk|RQ-4 Global Hawk]] || [[wikipedia:Saber-toothed cat|Saber-toothed cat]]
 
|-
 
|-
|[[Mecha Phantom Beast Harrliard|Harrliard]] || [[wikipedia:Harrier Jump Jet|Harrier]] || [[wikipedia:Lion|Lion]]
+
| [[Mecha Phantom Beast Stealthray|Stealthray]] || [[wikipedia:Northrop Grumman B-2 Spirit|B-2 Spirit]] || [[wikipedia:Stingray|Stingray]]
 
|-
 
|-
|[[Mecha Phantom Beast Jaculuslan|Jaculuslan]]|| [[wikipedia:Antonov An-124 Ruslan|Ruslan]] || [[wikipedia:Jaculus|Jaculus]]
+
| [[Mecha Phantom Beast Tetherwolf|Tetherwolf]] || [[wikipedia:Boeing AH-64 Apache|AH-64 Apache]] || [[wikipedia:Wolf|Wolf]]
 
|-
 
|-
|[[Mecha Phantom Beast Kalgriffin|Kalgriffin]] || [[wikipedia:Kalinin K-7|Kalinin]] || [[wikipedia:Griffin|Griffin]]
+
| [[Mecha Phantom Beast Turtletracer|Turtletracer]] || [[wikipedia:Grumman E-1 Tracer|E-1 Tracer]] || [[wikipedia:Turtle|Turtle]]
 
|-
 
|-
|[[Mecha Phantom Beast Megaraptor|Megaraptor]] || [[wikipedia:Lockheed Martin F-22 Raptor|Raptor]] || [[wikipedia:Megaraptor|Megaraptor]]
+
| rowspan=3 | [[Tuner monster|Tuner]] || [[Mecha Phantom Beast Blue Impala|Blue Impala]] || [[wikipedia:Blue Impulse|Blue Impulse]]/[[wikipedia:Kawasaki T-4|Kawasaki T-4]]|| [[wikipedia:Impala|Impala]]
 
|-
 
|-
|[[Mecha Phantom Beast O-Lion|O-Lion]] || [[wikipedia:Orion (spacecraft)|Orion]] || [[wikipedia:Lion|Lion]]
+
| [[Mecha Phantom Beast O-Lion|O-Lion]] || [[wikipedia:Orion (spacecraft)|Orion space shuttle]] || [[wikipedia:Lion|Lion]]
 
|-
 
|-
|[[Mecha Phantom Beast Sabre Hawk|Sabre Hawk]] || [[wikipedia:Northrop Grumman RQ-4 Global Hawk|Global Hawk]] || [[wikipedia:Saber-toothed cat|Saber-toothed cat]]
+
| [[Mecha Phantom Beast Warbluran|Warbluran]] || [[wikipedia:Buran (spacecraft)|Buran space shuttle]] || [[wikipedia:Warbler|Warbler]]
 +
|}
 +
 
 +
===[[Extra Deck]] members===
 +
{| class="wikitable sortable"
 +
! rowspan="2" | [[Card type]]
 +
! rowspan="2" | Mecha Phantom Beast
 +
! colspan="2" | Origin
 
|-
 
|-
|[[Mecha Phantom Beast Stealthray|Stealthray]] || [[wikipedia:Northrop Grumman B-2 Spirit|Stealth Bomber]] || [[wikipedia:Stingray|Stingray]]
+
! Aircraft
 +
! Animal
 
|-
 
|-
|[[Mecha Phantom Beast Tetherwolf|Tetherwolf]] || [[wikipedia:Boeing AH-64 Apache|Apache]] || [[wikipedia:Wolf|Wolf]]
+
| rowspan=2 | [[Synchro Monster|Synchro]] || [[Mecha Phantom Beast Concoruda|Concoruda]] || [[wikipedia:Concorde|Concorde]] || [[wikipedia:Garuda|Garuda]]
 
|-
 
|-
|[[Mecha Phantom Beast Turtletracer|Turtletracer]] || [[wikipedia:Grumman E-1 Tracer|Tracer]] || [[wikipedia:Turtle|Turtle]]
+
| [[Mecha Phantom Beast Jaculuslan|Jaculuslan]] || [[wikipedia:Antonov An-124 Ruslan|An-124 Ruslan]] || [[wikipedia:Jaculus|Jaculus]]
 
|-
 
|-
|[[Mecha Phantom Beast Warbluran|Warbluran]] || [[wikipedia:Buran (spacecraft)|Buran]] || [[wikipedia:Warbler|Warbler]]
+
| [[Xyz Monster|Xyz]] || [[Mecha Phantom Beast Dracossack|Dracossack]] || [[wikipedia:Antonov An-225 Mriya|An-225 Mriya (aka "Cossack")]] || [[wikipedia:Dragon|Dragon]]
 
|-
 
|-
 +
| [[Link Monster|Link]] || [[Mecha Phantom Beast Auroradon|Auroradon]] || [[wikipedia:Aurora (aircraft)|Project Aurora]] || [[wikipedia:Pteranodon|Pteranodon]]
 
|}
 
|}
  
{| class="wikitable"
+
===Support===
|+ Support and related cards
+
{| class="wikitable sortable"
 +
! [[Property]] !! Card !! Origin
 +
|-
 +
| [[Continuous Trap Card|Continuous Trap]] || [[Aerial Recharge]] || [[wikipedia:Aerial refueling|Aerial refueling]]
 +
|-
 +
| [[Counter Trap Card|Counter Trap]] || [[Do a Barrel Roll]] || [[wikipedia:Barrel roll|Barrel roll]]
 
|-
 
|-
! Card !! Origin
+
| [[Normal Trap Card|Normal Trap]] || [[Sonic Boom]] || [[wikipedia:Sonic boom|Sonic boom]]
 
|-
 
|-
| [[Aerial Recharge]] || [[wikipedia:Aerial refueling|Aerial refueling]]
+
| rowspan=2 | [[Quick-Play Spell Card|Quick-Play Spell]] || [[Scramble!! Scramble!!]] || [[wikipedia:Scrambling (military)|Scrambling]]
 
|-
 
|-
| [[Scramble!! Scramble!!]] || [[wikipedia:Scrambling (military)|Scrambling]]
+
| [[Vertical Landing]] || [[wikipedia:VTOL|VTOL]]
 +
|}
 +
 
 +
===Related===
 +
{| class="wikitable sortable"
 +
! rowspan="2" | [[Card type]]
 +
! rowspan="2" | Monster
 +
! colspan="2" | Origin
 
|-
 
|-
| [[Sonic Boom]] || [[wikipedia:Sonic boom|Sonic boom]]
+
! Aircraft
 +
! Animal
 
|-
 
|-
| [[Do a Barrel Roll]] || [[wikipedia:Barrel roll|Barrel roll]]
+
| [[Effect Monster|Effect]] || [[Duck Fighter]] || [[wikipedia:Fighter aircraft|Jet Fighter]] || [[wikipedia:Duck|Duck]]
 
|-
 
|-
| [[Vertical Landing]] || [[wikipedia:VTOL|V-T-O-L]]
+
| [[Link Monster|Link]] || [[Bellcat Fighter]] || [[wikipedia:Grumman F6F Hellcat|F6F Hellcat]] || [[wikipedia:Cat|Cat]]
 
|-
 
|-
 +
| [[Xyz Monster|Xyz]] || [[Phantom Fortress Enterblathnir]] || [[wikipedia:USS Enterprise|USS Enterprise]] /<br/>[[wikipedia:Skíðblaðnir|Skithblathnir]] ||
 
|}
 
|}
  
 
== Playing style ==
 
== Playing style ==
Most Mecha Phantom Beast decks are usually geared towards a control approach, using their built-in protection and Level-modulation effect to swarm the field and keep their position on the field for as long as possible. This is possible through their effects that the majority of their members have, which can be enabled through Token presence (in the latter's case, it only works with "Mecha Phantom Beast Tokens"). Due to their Level modulation effect, they can access a wide range of Xyz Monsters (Rank 3, 4, 6, 7, 9, 10 is the most common).
+
Most Mecha Phantom Beast decks are usually geared towards a control approach, using their built-in protection and Level-modulation effect to swarm the field and secure their position on the field for as long as possible. This is possible through their effects that the majority of their members have, which can be enabled through Token presence (in the latter's case, it only works with "Mecha Phantom Beast Tokens"). Due to their Level modulation effect, they can access a wide range of Xyz Monsters (Rank 4, 7, 10 is the most common, sometimes also Rank 3, 6, and 9).
 +
 
 +
Because they also have Tuners to work with, they are also capable of Synchro Summoning, with "[[Mecha Phantom Beast O-Lion]]" as their most commonly used Tuner due to its extra Normal Summon and easy Token-generating effect. Their Level-modulation effect can also be utilized this way to Summon a wide array of Synchro Monsters (Level 5, 6, 8, 9 is the most common).
  
Because they also have Tuners to work with, they also capable of Synchro Summoning strategy, with "[[Mecha Phantom Beast O-Lion]]" as their most commonly used Tuner due to its extra Normal Summon and easy Token-generating effect. Their Level-modulation effect can also be utilize this way to create a wide array of Synchro Monsters (Level 5 to 9 is the most common).
+
This deck also fully-capable of utilizing [[Link Monster]]s. To access Link Monsters that either requires Effect Monsters or non-Token materials, "[[Link Spider]]" and "[[Proxy Dragon]]" can be used to fulfill those requirements. Different Token generator cards (and engines) can also be used to access Link Monsters that are unavailable otherwise, such as "[[Ib the World Chalice Priestess]]" and "[[Encode Talker]]". Furthermore, unlike Xyz and Synchro Summoning, Link Summoning allows much more flexibility in regards to their Materials, and also expands the zones usable to Summon more Extra Deck monsters, drastically increases their power output and options available.
  
Despite them being an Xyz-oriented archetype, their Main Deck monsters can also survive on their own due to their wide range of effects. "[[Mecha Phantom Beast Tetherwolf]]" and "[[Mecha Phantom Beast Blackfalcon]]" dominating battles, while "[[Mecha Phantom Beast Stealthray]]" and "[[Mecha Phantom Beast Coltwing]]" can destroy troublesome cards, all of which are easily accessible thanks to "[[Mecha Phantom Beast Megaraptor]]". As the result, the deck isn't entirely dependent on its Extra Deck arsenals, depending on how players may choose to build them.
+
Despite them being (originally) an Xyz-oriented archetype, their Main Deck monsters can also survive on their own due to their wide range of effects. "[[Mecha Phantom Beast Tetherwolf]]" and "[[Mecha Phantom Beast Blackfalcon]]" dominating battles, while "[[Mecha Phantom Beast Stealthray]]" and "[[Mecha Phantom Beast Coltwing]]" can destroy troublesome cards, all of which are easily accessible thanks to "[[Mecha Phantom Beast Megaraptor]]". As the result, the deck isn't entirely dependent on its Extra Deck arsenals, depending on how players may choose to build them.
  
 
== Deck variants ==
 
== Deck variants ==
  
 
=== Standard ===
 
=== Standard ===
This type is considered the most balanced among the Mecha Phantom Beast builds, it works by constantly generating Mecha Phantom Beast Tokens and utilizing them through various Mecha Phantom Beast monsters. "[[Scramble!! Scramble!!]]" is sometimes included, mostly used in conjunction with "[[Mecha Phantom Beast Coltwing]]" to generate more field presence, increasing the deck's speed significantly and quickly turn the tides. This deck can also utilize various Synchro Monsters thanks to "Mecha Phantom Beast Warbluran" and "Mecha Phantom Beast O-Lion". O-Lion's extra Normal Summon ability also allows this deck to take faster approach with interaction of cards like "Mecha Phantom Beast Megaraptor" and "Mecha Phantom Beast Tetherwolf".
+
This type is considered the most balanced among the Mecha Phantom Beast builds, it works by constantly generating Mecha Phantom Beast Tokens and utilizing them through various Mecha Phantom Beast monsters. Some variants also include "[[Scramble!! Scramble!!]]", mostly used in conjunction with "[[Mecha Phantom Beast Coltwing]]" to generate more power, speed, and field presence, but less consistent. This deck can also utilize various Synchro Monsters thanks to (mainly) "Mecha Phantom Beast O-Lion". O-Lion's extra Normal Summon ability also allows this deck to take faster approach with interaction of cards like "Mecha Phantom Beast Megaraptor" and "Mecha Phantom Beast Tetherwolf", while also generate more Tokens for various purposes.
 +
 
 +
With the release of "[[Mecha Phantom Beast Raiten]]", "Scramble!! Scramble!!" becomes even more powerful and easier to activate. It also provides more permanent and reliable generator of Mecha Phantom Beast Tokens for various tasks. Due to its requirement of discarding cards, the deck can also utilize cards like "[[Volcanic Shell]]" or "[[Metalfoes Fusion]]" to fuel its effect without sacrificing so many cards from your hand.
 +
 
 +
=== Symphonic Mecha Phantom Beasts ===
 +
Almost similar to Standard variant, this variant includes cards of "[[Symphonic Warrior]]" archetype, mostly "[[Symphonic Warrior Guitaar|Guitaar]]" and "[[Symphonic Warrior Miccs|Miccs]]", to help swarms the field with more monsters (either through [[Pendulum Summon]] or "Miccs" extra Normal Summon effect). This variant allows more Extra Deck options available while having more speed, and another discard outlet for "O-Lion". With "[[Instant Fusion]]" (and "[[Panzer Dragon]]"), it can even access "[[Cyber Dragon Infinity]]".
 +
 
 +
Because "[[Symphonic Warrior Guitaar]]" have Pendulum Scale of 7, it can be combined with the [[Supreme King]] Pendulum engine to fill the missing scale (with "[[Supreme King Gate Zero]]"), allowing the deck to Pendulum Summon more reliably. Moreover, "[[Supreme King Dragon Darkwurm]]" can be Special Summoned from [[Graveyard|GY]] by itself to provide more monsters for Link Summon (thus can be set up with "[[Dragon Ravine]]" or "[[Dragon Shrine]]"), and either of [[Supreme King Gate]] monsters can be combined with "[[Odd-Eyes Meteorburst Dragon]]" (easily Summonable through "[[Destrudo the Lost Dragon's Frisson]]") to Xyz Summon "[[Number 42: Galaxy Tomahawk]]", instantly starts many Link Summoning combos.
  
 
=== Mecha Phantom HEROes ===
 
=== Mecha Phantom HEROes ===
Line 111: Line 175:
  
 
=== Hi-Speed Mecha Phantom Beast ===
 
=== Hi-Speed Mecha Phantom Beast ===
Made possible with ''[[High-Speed Riders]]'', this variant combines Mecha Phantom Beast with the components of "[[Speedroid]]" archetype. Unlike normal builds, this variant places more emphasis towards Synchro Summoning, utilizing the deck's Token generating ability along with "[[Speedroid Terrortop]]", "[[Speedroid Taketomborg]]", "[[Speedroid Double Yoyo]]", and "[[Speed Recovery]]", and "[[Iron Call]]" in order to swarm the field easily, while also generate as much damage as possible in a short amount of time.
+
Made possible with ''[[High-Speed Riders]]'', this variant combines Mecha Phantom Beast with the components of "[[Speedroid]]" archetype. Unlike normal builds, this variant places more emphasis towards Synchro Summoning, utilizing the deck's Token generating ability along with "[[Speedroid Terrortop]]", "[[Speedroid Taketomborg]]", "[[Speedroid Double Yoyo]]", "[[Speedroid Horse Stilts]]" and "[[Speed Recovery]]", and "[[Iron Call]]" in order to swarm the field easily, while also generate as much damage as possible in a short amount of time.
  
"[[Transmodify]]" is best utilized here, and can be used to access both "Terrortop" (with O-Lion) and "Megaraptor" (with any of the Level 3 Speedroids), increasing the deck's consistency. Furthermore, the deck also able to access more powerful Synchro and Xyz Monsters that's difficult to Summon otherwise, such as "[[Clear Wing Synchro Dragon]]", "[[Mist Wurm]]", "[[Trishula, Dragon of the Ice Barrier]]" or even "[[Phantom Fortress Enterblathnir]]".
+
"[[Transmodify]]" and "[[Downbeat]]" is best utilized here, and allows more easy access to both "Terrortop" and "Megaraptor", increasing the deck's consistency. Furthermore, the deck also able to access more powerful Synchro and Xyz Monsters that's difficult to Summon otherwise, such as "[[Clear Wing Synchro Dragon]]", "[[Clear Wing Fast Dragon]]", "[[Mist Wurm]]", "[[Trishula, Dragon of the Ice Barrier]]" or even "[[Phantom Fortress Enterblathnir]]".
  
== Recommended cards ==
+
However, after the introduction of Master Rule 4, in addition to "Speedroid Terrortop" being currently [[Limited]], this deck has lost most of its power plays and capabilities.
 +
 
 +
=== Recommended cards ===
 
{{Decklist|Mecha Phantom Beasts
 
{{Decklist|Mecha Phantom Beasts
 +
 
|effect monsters =  
 
|effect monsters =  
 
* [[Mecha Phantom Beast Megaraptor]]
 
* [[Mecha Phantom Beast Megaraptor]]
Line 124: Line 191:
 
* [[Mecha Phantom Beast Coltwing]]
 
* [[Mecha Phantom Beast Coltwing]]
 
* [[Mecha Phantom Beast Blackfalcon]]
 
* [[Mecha Phantom Beast Blackfalcon]]
* [[Mecha Phantom Beast Stealthray]]
+
* [[Mecha Phantom Beast Raiten]]
* [[Mecha Phantom Beast Kalgriffin]]
+
* [[Cyberse Gadget]]
* [[Machina Fortress]]
 
 
* [[Mathematician]]
 
* [[Mathematician]]
 
* [[Scrap Recycler]]
 
* [[Scrap Recycler]]
* [[Kujakujaku]]
 
 
* [[Speedroid Terrortop]]
 
* [[Speedroid Terrortop]]
 
* [[Speedroid Taketomborg]]
 
* [[Speedroid Taketomborg]]
 
* [[Speedroid Menko]]
 
* [[Speedroid Menko]]
 +
* [[Speedroid Horse Stilts]]
 +
* [[Seed-Spitting Saplings]]
 +
* [[Therion "King" Regulus]]
 +
* [[Division]]
 +
* [[Psychic Processor]]
 +
 
|tuner monsters =
 
|tuner monsters =
 
* [[Mecha Phantom Beast O-Lion]]
 
* [[Mecha Phantom Beast O-Lion]]
* [[Mecha Phantom Beast Warbluran]]
+
* [[Speedroid Three-Eyed Dice]]
* [[Jet Synchron]]
+
 
* [[Genex Ally Birdman]]
+
|pendulum monsters =
* [[Speedroid]] Tuners
+
*[[Symphonic Warrior Guitaar]]
 +
*[[Symphonic Warrior Miccs]]
 +
*[[Speedroid Dominobutterfly]]
 +
*[[Speedroid Passinglider]]
 +
 
 
|fusion monsters =
 
|fusion monsters =
 
* [[First of the Dragons]]
 
* [[First of the Dragons]]
 
* [[Masked HERO Divine Wind]]
 
* [[Masked HERO Divine Wind]]
* [[Pair Cycroid]]
+
* [[Panzer Dragon]]
 +
* [[Metal Dragon]]
 +
* [[Sea Monster of Theseus]]
 +
 
 
|synchro monsters =  
 
|synchro monsters =  
 
* [[Mecha Phantom Beast Concoruda]]
 
* [[Mecha Phantom Beast Concoruda]]
 
* [[Mecha Phantom Beast Jaculuslan]]
 
* [[Mecha Phantom Beast Jaculuslan]]
* [[Armades, Keeper of Boundaries]]
+
* [[Accel Synchron]]
* [[Armory Arm]]
+
* [[Superheavy Samurai Swordmaster Musashi]]
* [[Old Entity Hastorr]]
 
* [[Cloudcastle]]
 
 
* [[Hi-Speedroid Chanbara]]
 
* [[Hi-Speedroid Chanbara]]
* [[Hi-Speedroid Kendama]]
 
 
* [[Stardust Charge Warrior]]
 
* [[Stardust Charge Warrior]]
* [[Mist Wurm]]
+
* [[Coral Dragon]]
* [[Scrap Dragon]]
+
* [[Odd-Eyes Meteorburst Dragon]]
* [[PSY-Framelord Omega]]
+
* [[F.A. Dawn Dragster]]
* [[Trishula, Dragon of the Ice Barrier]]
+
* [[Martial Metal Marcher]]
* [[Vulcan the Divine]]
+
* [[Vermillion Dragon Mech]]
* [[Red Wyvern]]
+
 
* [[Leo, the Keeper of the Sacred Tree]]
 
* [[Accel Synchron]]
 
* [[Stardust Warrior]]
 
 
|xyz monsters =  
 
|xyz monsters =  
 
* [[Mecha Phantom Beast Dracossack]]
 
* [[Mecha Phantom Beast Dracossack]]
* [[Constellar Ptolemy M7]]
 
* [[Dark Rebellion Xyz Dragon]]
 
* [[Gagaga Cowboy]]
 
* [[Gagaga Samurai]]
 
* [[Abyss Dweller]]
 
* [[Gauntlet Launcher]]
 
 
* [[Gear Gigant X]]
 
* [[Gear Gigant X]]
 
* [[Lightning Chidori]]
 
* [[Lightning Chidori]]
 
* [[Number 11: Big Eye]]
 
* [[Number 11: Big Eye]]
* [[Number 39: Utopia Beyond]]
 
 
* [[Number 42: Galaxy Tomahawk]]
 
* [[Number 42: Galaxy Tomahawk]]
* [[Number 81: Superdreadnought Rail Cannon Super Dora]]
 
* [[Number 82: Heartlandraco]]
 
* [[Phantom Fortress Enterblathnir]]
 
 
* [[Red-Eyes Flare Metal Dragon]]
 
* [[Red-Eyes Flare Metal Dragon]]
* [[Skypalace Gangaridai]]
+
* [[Odd-Eyes Absolute Dragon]]
 
* [[Superdreadnought Rail Cannon Gustav Max]]
 
* [[Superdreadnought Rail Cannon Gustav Max]]
* [[Beatrice, Lady of the Eternal]]
+
* [[Number 81: Superdreadnought Rail Cannon Super Dora]]
* [[Totem Bird]]
+
* [[Superdreadnought Rail Cannon Juggernaut Liebe]]
|spells =  
+
* Xyz monsters that can be summoned using "Sacrifice Level-Up"
 +
** [[Cyber Dragon Nova]]
 +
*** [[Cyber Dragon Infinity]]
 +
** [[Number 38: Hope Harbinger Dragon Titanic Galaxy]]
 +
 
 +
|link monsters =
 +
* [[Mecha Phantom Beast Auroradon]] (OCG and Traditional format)
 +
* [[Crystron Halqifibrax]]
 +
* [[Bellcat Fighter]]
 +
* [[Akashic Magician]]
 +
* [[Greatfly]]
 +
* [[Link Spider]]
 +
* [[Wynn the Wind Charmer, Verdant]]
 +
 
 +
|normal spells =
 +
* [[Fiend's Sanctuary]]
 +
* [[One-Time Passcode]]
 +
* [[Ties of the Brethren]]
 +
* [[Transmodify]]
 +
* [[Downbeat]]
 +
* [[Instant Fusion]]/[[Ready Fusion]]
 +
* [[Sacrifice Level-Up]]
 +
 
 +
|field spells =
 +
* [[Void Expansion]]
 +
 
 +
|continuous spells =
 +
* [[Supply Squad]]
 +
* [[Dragonoid Generator]]
 +
 
 +
|quick-play spells =
 
* [[Scramble!! Scramble!!]]
 
* [[Scramble!! Scramble!!]]
 
* [[Vertical Landing]]
 
* [[Vertical Landing]]
* [[Fiend's Sanctuary]]
+
* [[Draw Muscle]]
 
* [[Fires of Doomsday]]
 
* [[Fires of Doomsday]]
* [[Fusion Substitute]]
 
 
* [[Limiter Removal]]
 
* [[Limiter Removal]]
 
* [[Mask Change II]]
 
* [[Mask Change II]]
 
* [[Scapegoat]]
 
* [[Scapegoat]]
 
* [[Strike of the Monarchs]]
 
* [[Strike of the Monarchs]]
* [[Supply Squad]]
+
 
* [[Ties of the Brethren]]
+
|normal traps =
* [[Transmodify]]
+
* [[Magnet Force]]
* [[Tuner's High]]
+
* [[Back to the Front]]
* [[Void Expansion]]
+
 
|traps =  
+
|counter traps =
 +
* [[Do a Barrel Roll]]
 +
 
 +
|continuous traps =
 
* [[Aerial Recharge]]
 
* [[Aerial Recharge]]
* [[Do a Barrel Roll]]
+
* [[Escapegoat]]
* [[Horn of Heaven]]
+
* [[Token Stampede]]
* [[Skill Prisoner]]
+
* [[Call of the Haunted]]
* [[Spiritual Wind Art - Miyabi]]
 
 
}}
 
}}
  
== Weaknesses ==
+
=== Weaknesses ===
All "Mecha Phantom Beast" monsters are Machine-Type, so they share the weaknesses of "[[Acid Rain]]", "[[System Down]]", "[[Chimeratech Fortress Dragon]]", "[[Electric Virus]]", etc. "[[Chimeratech Fortress Dragon]]" can be used to easily eliminate your monsters, but fortunately can't send Tokens for its Summon. "System Down" is the most dangerous, since it can completely bypasses the anti-destruction effects of "Mecha Phantom Beast" monsters.
+
All "Mecha Phantom Beast" monsters are Machine, so they share the weaknesses of "[[Acid Rain]]", "[[System Down]]", "[[Chimeratech Fortress Dragon]]", "[[Electric Virus]]", etc. "[[Chimeratech Fortress Dragon]]" can be used to easily eliminate your monsters, but fortunately can't send Tokens for its Summon. "System Down" is the most dangerous, since it can completely bypasses the anti-destruction effects of "Mecha Phantom Beast" monsters.
  
 
Also, since their built-in protection effect only covers destruction, cards that either banish, shuffle to the Deck, or negate their effects such as "[[Caius the Shadow Monarch]]", "[[Castel, the Skyblaster Musketeer]]", "[[Virgil, Rock Star of the Burning Abyss]]", "[[Nekroz of Unicore]]", "[[Breakthrough Skill]]", etc., can be a major threat.
 
Also, since their built-in protection effect only covers destruction, cards that either banish, shuffle to the Deck, or negate their effects such as "[[Caius the Shadow Monarch]]", "[[Castel, the Skyblaster Musketeer]]", "[[Virgil, Rock Star of the Burning Abyss]]", "[[Nekroz of Unicore]]", "[[Breakthrough Skill]]", etc., can be a major threat.
Line 213: Line 306:
 
In order to function properly, this Deck needs to constantly generate tokens. Because of this, cards such as "[[Poisonous Winds]]", "[[Power Filter]]", "Summon Limit", "[[El Shaddoll Winda]]", etc. can stall this Deck. Spell/Trap Card removal cards are essential for combating these kinds of threats.
 
In order to function properly, this Deck needs to constantly generate tokens. Because of this, cards such as "[[Poisonous Winds]]", "[[Power Filter]]", "Summon Limit", "[[El Shaddoll Winda]]", etc. can stall this Deck. Spell/Trap Card removal cards are essential for combating these kinds of threats.
  
Over-reliance on "Megaraptor" can sometimes be this deck's greatest weakness; without it, the deck struggles to both accumulate speed and resources (similar on [[Speedroid]]'s dependency on "[[Speedroid Terrortop]]"). Since "Megaraptor" in unsearchable through mainstream way, it can slow down the deck significantly if not mitigated somehow.
+
Over-reliance on "Megaraptor" can sometimes be this deck's greatest weakness; without it, the deck struggles to both accumulate speed, resource, and its consistency and flexibility. Since "Megaraptor" in unsearchable through mainstream way, it can slow down the deck significantly if not somehow mitigated.
  
 +
Being a token-reliant deck, "[[Token Collector]]" will cause a significant problem, as it will remove all of the tokens and preventing any tokens from being summoned.
 
== Trivia ==
 
== Trivia ==
 
* All "Mecha Phantom Beast" monsters that can Special Summon [[Mecha Phantom Beast Token]]s (except "[[Mecha Phantom Beast Aerosguin]]") have Tokens appear in their artworks equal to the number of Tokens they can Special Summon through their respective effects.
 
* All "Mecha Phantom Beast" monsters that can Special Summon [[Mecha Phantom Beast Token]]s (except "[[Mecha Phantom Beast Aerosguin]]") have Tokens appear in their artworks equal to the number of Tokens they can Special Summon through their respective effects.
Line 220: Line 314:
  
 
* Most "Mecha Phantom Beast" monsters generate Tokens in form of multi-colored holograms. "[[Mecha Phantom Beast Stealthray]]" and "Mecha Phantom Beast Blackfalcon" are the only exceptions, in this case their holograms being solid-green colored instead.
 
* Most "Mecha Phantom Beast" monsters generate Tokens in form of multi-colored holograms. "[[Mecha Phantom Beast Stealthray]]" and "Mecha Phantom Beast Blackfalcon" are the only exceptions, in this case their holograms being solid-green colored instead.
** Their Token-generating devices have simpler designs than the others (as if they were prototypes) and are primarily green-colored instead of black-colored. This may be a reference to their limited Token-generating ability, as their generating effect can only be activated during the Battle Phase in certain scenarios.
+
** Their Token-generating devices have simpler designs than the others and are primarily green-colored instead of black-colored. This may be a reference to their limited Token-generating ability, as their generating effect can only be activated during the Battle Phase in certain scenarios.
 
** Both "Blackfalcon" and "Stealthray", along with their respective Tokens are also depicted in the artwork of "Do a Barrel Roll".
 
** Both "Blackfalcon" and "Stealthray", along with their respective Tokens are also depicted in the artwork of "Do a Barrel Roll".
 
** The same multi-colored light spectrum that these holograms have are also featured in the artworks of "Mecha Phantom Beast Concoruda", "Mecha Phantom Beast Jaculuslan" and "Phantom Fortress Enterblathnir", despite those monsters lacking effects that generate Tokens.
 
** The same multi-colored light spectrum that these holograms have are also featured in the artworks of "Mecha Phantom Beast Concoruda", "Mecha Phantom Beast Jaculuslan" and "Phantom Fortress Enterblathnir", despite those monsters lacking effects that generate Tokens.
** According to Master Guide 4 lore, the holograms are made of quantum energy.
+
** According to Master Guide 4 lore, the holograms are made of "quantum energy".
  
 
{{Phantom Beast}}
 
{{Phantom Beast}}
  
 
[[Category:TCG and OCG archetypes]]
 
[[Category:TCG and OCG archetypes]]

Latest revision as of 15:34, 11 April 2024

Mecha Phantom Beast
"Blackfalcon", "Coltwing", "Hamstrat", "Dracossack", "Stealthray" and "Warbluran" in the artwork of "Xyz Override"
"Blackfalcon", "Coltwing", "Hamstrat", "Dracossack", "Stealthray" and "Warbluran" in the artwork of "Xyz Override"
Japanese
  • げんじゅう
  • 幻獣機 (base)
  • げんじゅうき (ruby)
  • Genjūki (romanized)
Simplified Chinese
  • 幻兽机
  • Huànshòujī (pinyin)
French
  • Bête Fantôme Méca
German
  • Mecha-Phantomungeheuer
Italian
  • Bestia Fantasma Meccanica
  • Mechanic Phantasm Beast (translated)
Korean
  • 환상수기
  • 幻想戰機 (Hanja)
  • Hwansangsugi (romanized)
Portuguese
  • Besta Fantasma Mecha
  • Mecha Phantasm Beast (translated)
Spanish
  • Mecha Bestia Fantasma
Sets
TCG
OCG
Korean
Simplified Chinese
Anime appearances
Manga appearances
Lists

"Mecha Phantom Beast" (げんじゅう Genjūki) is an archetype composed of WIND Machine monsters, as well as a sub-archetype of "Phantom Beasts". They are played by Alpha in the Yu-Gi-Oh! D Team ZEXAL manga. Their effects revolve around generating and manipulating "Mecha Phantom Beast Tokens". They first debuted in Lord of the Tachyon Galaxy booster pack.

Design[edit]

The archetype's cards are based on various aircraft and various slang and terms used by pilots. The names of the Level 4 and lower monsters are based on real animals, while the names of the Level/Rank 7 (or higher) monsters are based on mythical creatures.

Main Deck members[edit]

Card type Mecha Phantom Beast Origin
Aircraft Animal
Effect Aerosguin Aeroscraft Dragon Dream Penguin
Blackfalcon SR-71 Blackbird Falcon
Coltwing V-22 Osprey Colt
Hamstrat KC-135 Stratotanker Hamster
Harrliard Hawker Harrier Leopard
Kalgriffin Kalinin K-7 Griffin
Megaraptor F-22 Raptor Megaraptor
Raiten J2M Raiden Marten
Sabre Hawk RQ-4 Global Hawk Saber-toothed cat
Stealthray B-2 Spirit Stingray
Tetherwolf AH-64 Apache Wolf
Turtletracer E-1 Tracer Turtle
Tuner Blue Impala Blue Impulse/Kawasaki T-4 Impala
O-Lion Orion space shuttle Lion
Warbluran Buran space shuttle Warbler

Extra Deck members[edit]

Card type Mecha Phantom Beast Origin
Aircraft Animal
Synchro Concoruda Concorde Garuda
Jaculuslan An-124 Ruslan Jaculus
Xyz Dracossack An-225 Mriya (aka "Cossack") Dragon
Link Auroradon Project Aurora Pteranodon

Support[edit]

Property Card Origin
Continuous Trap Aerial Recharge Aerial refueling
Counter Trap Do a Barrel Roll Barrel roll
Normal Trap Sonic Boom Sonic boom
Quick-Play Spell Scramble!! Scramble!! Scrambling
Vertical Landing VTOL

Related[edit]

Card type Monster Origin
Aircraft Animal
Effect Duck Fighter Jet Fighter Duck
Link Bellcat Fighter F6F Hellcat Cat
Xyz Phantom Fortress Enterblathnir USS Enterprise /
Skithblathnir

Playing style[edit]

Most Mecha Phantom Beast decks are usually geared towards a control approach, using their built-in protection and Level-modulation effect to swarm the field and secure their position on the field for as long as possible. This is possible through their effects that the majority of their members have, which can be enabled through Token presence (in the latter's case, it only works with "Mecha Phantom Beast Tokens"). Due to their Level modulation effect, they can access a wide range of Xyz Monsters (Rank 4, 7, 10 is the most common, sometimes also Rank 3, 6, and 9).

Because they also have Tuners to work with, they are also capable of Synchro Summoning, with "Mecha Phantom Beast O-Lion" as their most commonly used Tuner due to its extra Normal Summon and easy Token-generating effect. Their Level-modulation effect can also be utilized this way to Summon a wide array of Synchro Monsters (Level 5, 6, 8, 9 is the most common).

This deck also fully-capable of utilizing Link Monsters. To access Link Monsters that either requires Effect Monsters or non-Token materials, "Link Spider" and "Proxy Dragon" can be used to fulfill those requirements. Different Token generator cards (and engines) can also be used to access Link Monsters that are unavailable otherwise, such as "Ib the World Chalice Priestess" and "Encode Talker". Furthermore, unlike Xyz and Synchro Summoning, Link Summoning allows much more flexibility in regards to their Materials, and also expands the zones usable to Summon more Extra Deck monsters, drastically increases their power output and options available.

Despite them being (originally) an Xyz-oriented archetype, their Main Deck monsters can also survive on their own due to their wide range of effects. "Mecha Phantom Beast Tetherwolf" and "Mecha Phantom Beast Blackfalcon" dominating battles, while "Mecha Phantom Beast Stealthray" and "Mecha Phantom Beast Coltwing" can destroy troublesome cards, all of which are easily accessible thanks to "Mecha Phantom Beast Megaraptor". As the result, the deck isn't entirely dependent on its Extra Deck arsenals, depending on how players may choose to build them.

Deck variants[edit]

Standard[edit]

This type is considered the most balanced among the Mecha Phantom Beast builds, it works by constantly generating Mecha Phantom Beast Tokens and utilizing them through various Mecha Phantom Beast monsters. Some variants also include "Scramble!! Scramble!!", mostly used in conjunction with "Mecha Phantom Beast Coltwing" to generate more power, speed, and field presence, but less consistent. This deck can also utilize various Synchro Monsters thanks to (mainly) "Mecha Phantom Beast O-Lion". O-Lion's extra Normal Summon ability also allows this deck to take faster approach with interaction of cards like "Mecha Phantom Beast Megaraptor" and "Mecha Phantom Beast Tetherwolf", while also generate more Tokens for various purposes.

With the release of "Mecha Phantom Beast Raiten", "Scramble!! Scramble!!" becomes even more powerful and easier to activate. It also provides more permanent and reliable generator of Mecha Phantom Beast Tokens for various tasks. Due to its requirement of discarding cards, the deck can also utilize cards like "Volcanic Shell" or "Metalfoes Fusion" to fuel its effect without sacrificing so many cards from your hand.

Symphonic Mecha Phantom Beasts[edit]

Almost similar to Standard variant, this variant includes cards of "Symphonic Warrior" archetype, mostly "Guitaar" and "Miccs", to help swarms the field with more monsters (either through Pendulum Summon or "Miccs" extra Normal Summon effect). This variant allows more Extra Deck options available while having more speed, and another discard outlet for "O-Lion". With "Instant Fusion" (and "Panzer Dragon"), it can even access "Cyber Dragon Infinity".

Because "Symphonic Warrior Guitaar" have Pendulum Scale of 7, it can be combined with the Supreme King Pendulum engine to fill the missing scale (with "Supreme King Gate Zero"), allowing the deck to Pendulum Summon more reliably. Moreover, "Supreme King Dragon Darkwurm" can be Special Summoned from GY by itself to provide more monsters for Link Summon (thus can be set up with "Dragon Ravine" or "Dragon Shrine"), and either of Supreme King Gate monsters can be combined with "Odd-Eyes Meteorburst Dragon" (easily Summonable through "Destrudo the Lost Dragon's Frisson") to Xyz Summon "Number 42: Galaxy Tomahawk", instantly starts many Link Summoning combos.

Mecha Phantom HEROes[edit]

This variant utilizes the synergy between "Mecha Phantom Beast" monsters along with "Masked HERO Divine Wind", which can be easily accessed thanks to "Mask Change II". Despite the heavy cost associated with the card, its aggressive-oriented property (being a Quick-Play Spell) combined with effects of "Divine Wind" and the fact that you can use Token as targets proves valuable for the theme as a whole, increasing the deck's speed and offensive power. "Mecha Phantom Beast O-Lion", in particular, is very effective to use as discard fodder for "Mask Change II" since it is searchable by "Mecha Phantom Beast Megaraptor", and also enables its extra Normal Summon and Token-generating effect to compensate. To increase the effectiveness of "Mask Change II", "Strike of the Monarchs" can also be included as universal negation power, while also wields Attribute-modulation effect, allowing access to other "Masked HERO" monsters, such as "Masked HERO Dark Law", "Masked HERO Anki", or "Masked HERO Acid".

Hi-Speed Mecha Phantom Beast[edit]

Made possible with High-Speed Riders, this variant combines Mecha Phantom Beast with the components of "Speedroid" archetype. Unlike normal builds, this variant places more emphasis towards Synchro Summoning, utilizing the deck's Token generating ability along with "Speedroid Terrortop", "Speedroid Taketomborg", "Speedroid Double Yoyo", "Speedroid Horse Stilts" and "Speed Recovery", and "Iron Call" in order to swarm the field easily, while also generate as much damage as possible in a short amount of time.

"Transmodify" and "Downbeat" is best utilized here, and allows more easy access to both "Terrortop" and "Megaraptor", increasing the deck's consistency. Furthermore, the deck also able to access more powerful Synchro and Xyz Monsters that's difficult to Summon otherwise, such as "Clear Wing Synchro Dragon", "Clear Wing Fast Dragon", "Mist Wurm", "Trishula, Dragon of the Ice Barrier" or even "Phantom Fortress Enterblathnir".

However, after the introduction of Master Rule 4, in addition to "Speedroid Terrortop" being currently Limited, this deck has lost most of its power plays and capabilities.

Recommended cards[edit]

Mecha Phantom Beasts

Weaknesses[edit]

All "Mecha Phantom Beast" monsters are Machine, so they share the weaknesses of "Acid Rain", "System Down", "Chimeratech Fortress Dragon", "Electric Virus", etc. "Chimeratech Fortress Dragon" can be used to easily eliminate your monsters, but fortunately can't send Tokens for its Summon. "System Down" is the most dangerous, since it can completely bypasses the anti-destruction effects of "Mecha Phantom Beast" monsters.

Also, since their built-in protection effect only covers destruction, cards that either banish, shuffle to the Deck, or negate their effects such as "Caius the Shadow Monarch", "Castel, the Skyblaster Musketeer", "Virgil, Rock Star of the Burning Abyss", "Nekroz of Unicore", "Breakthrough Skill", etc., can be a major threat.

In order to function properly, this Deck needs to constantly generate tokens. Because of this, cards such as "Poisonous Winds", "Power Filter", "Summon Limit", "El Shaddoll Winda", etc. can stall this Deck. Spell/Trap Card removal cards are essential for combating these kinds of threats.

Over-reliance on "Megaraptor" can sometimes be this deck's greatest weakness; without it, the deck struggles to both accumulate speed, resource, and its consistency and flexibility. Since "Megaraptor" in unsearchable through mainstream way, it can slow down the deck significantly if not somehow mitigated.

Being a token-reliant deck, "Token Collector" will cause a significant problem, as it will remove all of the tokens and preventing any tokens from being summoned.

Trivia[edit]

  • All "Mecha Phantom Beast" monsters that can Special Summon Mecha Phantom Beast Tokens (except "Mecha Phantom Beast Aerosguin") have Tokens appear in their artworks equal to the number of Tokens they can Special Summon through their respective effects.
  • All "Mecha Phantom Beast" Tuner monsters are based on spacecrafts, except "Mecha Phantom Beast Blue Impala".
  • Most "Mecha Phantom Beast" monsters generate Tokens in form of multi-colored holograms. "Mecha Phantom Beast Stealthray" and "Mecha Phantom Beast Blackfalcon" are the only exceptions, in this case their holograms being solid-green colored instead.
    • Their Token-generating devices have simpler designs than the others and are primarily green-colored instead of black-colored. This may be a reference to their limited Token-generating ability, as their generating effect can only be activated during the Battle Phase in certain scenarios.
    • Both "Blackfalcon" and "Stealthray", along with their respective Tokens are also depicted in the artwork of "Do a Barrel Roll".
    • The same multi-colored light spectrum that these holograms have are also featured in the artworks of "Mecha Phantom Beast Concoruda", "Mecha Phantom Beast Jaculuslan" and "Phantom Fortress Enterblathnir", despite those monsters lacking effects that generate Tokens.
    • According to Master Guide 4 lore, the holograms are made of "quantum energy".