Difference between revisions of "Needle Wall"

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(Updating parameters at {{CardTable2}}, replaced: | typest = → | property =, | number = → | passcode =, | attribute = Trap → | card_type =...)
(Tag: New user edit)
 
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{{Unofficial name|Arabic|Chinese|Croatian|Greek|Portuguese}}
+
{{Unprinted erratum|the {{database link|5445|Yu-Gi-Oh! Trading Card Game - Card Database}}}}
{{Unofficial lore|Chinese|Portuguese}}
 
 
 
 
{{CardTable2
 
{{CardTable2
| ar_name              = جدار الإبر
 
| zh_name              = 刺墻
 
 
| fr_name              = Mur de Piques
 
| fr_name              = Mur de Piques
 
| de_name              = Nagelwände
 
| de_name              = Nagelwände
 
| it_name              = Muro Acuminato
 
| it_name              = Muro Acuminato
| hr_name               = Zid Šiljaka
+
| ko_name               = 바늘 벽
| pt_name              = Parede de Espinhos
+
| pt_name              = Parede de Agulhas
 
| es_name              = Muro de Agujas
 
| es_name              = Muro de Agujas
| el_name              = Τοίχος με Καρφιά
 
 
| ja_name              = ニードル・ウォール
 
| ja_name              = ニードル・ウォール
 
| romaji_name          = Nīdoru Wōru
 
| romaji_name          = Nīdoru Wōru
Line 17: Line 12:
 
| card_type            = Trap
 
| card_type            = Trap
 
| property              = Continuous
 
| property              = Continuous
| passcode             = 38299233
+
| password             = 38299233
| effect_types          = Trigger-like
+
| effect_types          = Quick-like
| lore                  = Once per turn, during your [[Standby Phase]]: Roll a six-sided die. Treat your opponent's [[Monster Card Zone]]s as numbers 1-5, counting from your right, and [[destroy]] the [[Monster Card|monster]] that is in the same Monster Card Zone as the result. If the result is 6, roll again.
+
| lore                  = [[Once per turn]], during your [[Standby Phase]]: Roll a six-sided [[Dice|die]]. Treat your opponent's [[Main Monster Zone]]s as numbers 1-5, counting from your right, and [[destroy]] the [[monster]] that is in the same Main Monster Zone as the result. If the result is 6, roll again.
 
| fr_lore              = Une fois par tour, durant votre Standby Phase : lancez un dé à six faces. Numérotez les Zones Carte Monstre de votre adversaire de 1 à 5 en partant de votre droite, et détruisez le monstre qui est dans la même Zone Carte Monstre que le résultat. Si le résultat est 6, relancez le dé.
 
| fr_lore              = Une fois par tour, durant votre Standby Phase : lancez un dé à six faces. Numérotez les Zones Carte Monstre de votre adversaire de 1 à 5 en partant de votre droite, et détruisez le monstre qui est dans la même Zone Carte Monstre que le résultat. Si le résultat est 6, relancez le dé.
 
| de_lore              = Einmal pro Spielzug, während deiner Standby Phase: Wirf einen sechsseitigen Würfel. Behandle die Monsterkartenzonen deines Gegners als die Zahlen 1-5, beginnend rechts von dir, und zerstöre das Monster, das sich in der dem Ergebnis entsprechenden Monsterkartenzone befindet. Falls das Ergebnis 6 ist, würfle noch einmal.
 
| de_lore              = Einmal pro Spielzug, während deiner Standby Phase: Wirf einen sechsseitigen Würfel. Behandle die Monsterkartenzonen deines Gegners als die Zahlen 1-5, beginnend rechts von dir, und zerstöre das Monster, das sich in der dem Ergebnis entsprechenden Monsterkartenzone befindet. Falls das Ergebnis 6 ist, würfle noch einmal.
| it_lore              = Una volta per turno, durante la tua [[Standby Phase]]: tira un dado a sei facce. Considera le [[Monster Zone|Zone Carte Mostro]] del tuo avversario come numerate da 1 a 5, contando dalla tua destra, e [[Destroy|distruggi]] il [[Monster Card|mostro]] che è nella stessa Zona Carte Mostro del risultato. Se il risultato è 6, tira di nuovo.
+
| it_lore              = Una volta per turno, durante la tua Standby Phase: tira un dado a sei facce. Considera le Zone Carte Mostro del tuo avversario come numerate da 1 a 5, contando dalla tua destra, e distruggi il mostro che è nella stessa Zona Carte Mostro del risultato. Se il risultato è 6, tira di nuovo.
| pt_lore              = A zona de monstros do seu oponente são numerados de 1 a 5, a partir da sua direita. Durante cada uma das suas fases de espera, role um dado de seis lados. Destrua o monstro que está na mesma zona de mostro que o resultado do dado. Se o resultado é 6, role o dado novamente.
+
| pt_lore              = Uma vez por turno, durante sua Fase de Apoio: lance um dado de 6 faces. Numere as Zonas dos Cards de Monstro do seu oponente de 1 a 5, a partir da sua direita, e destrua o monstro na Zona dos Cards de Monstro de número igual ao resultado. Se o resultado for 6, lance-o novamente.
 
| es_lore              = Una vez por turno, durante tu Standby Phase: lanza un dado de seis caras. Trata la Zona de Cartas de Monstruo de tu adversario como los números 1-5, contando desde tu derecha, y destruye el monstruo en la misma Zona de Cartas de Monstruo que el resultado del dado. Si el resultado es 6, vuelve a lanzar.
 
| es_lore              = Una vez por turno, durante tu Standby Phase: lanza un dado de seis caras. Trata la Zona de Cartas de Monstruo de tu adversario como los números 1-5, contando desde tu derecha, y destruye el monstruo en la misma Zona de Cartas de Monstruo que el resultado del dado. Si el resultado es 6, vuelve a lanzar.
 
| ja_lore              = 自分のスタンバイフェイズ時に1度だけ、サイコロを1回振る。相手のモンスターカードゾーンを、このカードのコントローラーから見て右から1~5とし、出た目のモンスターカードゾーンに存在するモンスターを破壊する。6の目が出た場合はサイコロを振り直す。
 
| ja_lore              = 自分のスタンバイフェイズ時に1度だけ、サイコロを1回振る。相手のモンスターカードゾーンを、このカードのコントローラーから見て右から1~5とし、出た目のモンスターカードゾーンに存在するモンスターを破壊する。6の目が出た場合はサイコロを振り直す。
| zh_lore               = 自己的準備階段時投擲1個骰子。對方的怪獸卡區域,這張卡的控制者從右面看起對應的怪獸區的怪獸算1至5,投擲出的數目對應的怪獸破壞。投擲出6的場合再投擲1次。
+
| ko_lore               = 자신의 스텐바이 페이즈시에 주사위를 1회 던진다. 상대의 몬스터 카드 존을 이 카드의 컨트롤러로부터 봐서 오른쪽에서부터 1~5로 하여, 나온 눈에 있는 몬스터를 파괴한다. 6의 눈이 나왔을 경우는 1번 더 주사위를 던진다.
 
| en_sets              =  
 
| en_sets              =  
{{Card table set/header|en}}
+
DB2-EN245; Dark Beginning 2; Common
{{Card table set|DB2-EN245|Dark Beginning 2|Common}}
+
LCJW-EN270; Legendary Collection 4: Joey's World Mega Pack; Common
{{Card table set|LCJW-EN270|Legendary Collection 4: Joey's World Mega Pack|Common}}
 
{{Card table set/footer}}
 
 
| na_sets              =  
 
| na_sets              =  
{{Card table set/header|na}}
+
PGD-048; Pharaonic Guardian; Common
{{Card table set|PGD-048|Pharaonic Guardian|Common}}
 
{{Card table set/footer}}
 
 
| fr_sets              =  
 
| fr_sets              =  
{{Card table set/header|fr}}
+
DB2-FR245; Dark Beginning 2; Common
{{Card table set|DB2-FR245|Dark Beginning 2|Common}}
+
LCJW-FR270; Legendary Collection 4: Joey's World Mega Pack; Common
{{Card table set|LCJW-FR270|Legendary Collection 4: Joey's World Mega Pack|Common}}
 
{{Card table set/footer}}
 
 
| de_sets              =  
 
| de_sets              =  
{{Card table set/header|de}}
+
DB2-DE245; Dark Beginning 2; Common
{{Card table set|DB2-DE245|Dark Beginning 2|Common}}
+
LCJW-DE270; Legendary Collection 4: Joey's World Mega Pack; Common
{{Card table set|LCJW-DE270|Legendary Collection 4: Joey's World Mega Pack|Common}}
 
{{Card table set/footer}}
 
 
| it_sets              =  
 
| it_sets              =  
{{Card table set/header|it}}
+
DB2-IT245; Dark Beginning 2; Common
{{Card table set|DB2-IT245|Dark Beginning 2|Common}}
+
LCJW-IT270; Legendary Collection 4: Joey's World Mega Pack; Common
{{Card table set|LCJW-IT270|Legendary Collection 4: Joey's World Mega Pack|Common}}
 
{{Card table set/footer}}
 
 
| pt_sets              =  
 
| pt_sets              =  
{{Card table set/header|pt}}
+
LCJW-PT270; Legendary Collection 4: Joey's World Mega Pack; Common
{{Card table set|LCJW-PT270|Legendary Collection 4: Joey's World Mega Pack|Common}}
 
{{Card table set/footer}}
 
 
| sp_sets              =  
 
| sp_sets              =  
{{Card table set/header|sp}}
+
DB2-SP245; Dark Beginning 2; Common
{{Card table set|DB2-SP245|Dark Beginning 2|Common}}
+
LCJW-SP270; Legendary Collection 4: Joey's World Mega Pack; Common
{{Card table set|LCJW-SP270|Legendary Collection 4: Joey's World Mega Pack|Common}}
 
{{Card table set/footer}}
 
 
| jp_sets              =  
 
| jp_sets              =  
{{Card table set/header|jp}}
+
PH-47; Pharaonic Guardian (Japanese); Common
{{Card table set|PH-47|Pharaonic Guardian (Japanese)|Common}}
+
SJ2-052; Structure Deck: Joey Volume 2; Common
{{Card table set|SJ2-052|Structure Deck: Joey Volume 2|Common}}
+
DL5-132; Duelist Legacy Volume.5; Common
{{Card table set|DL5-132|Duelist Legacy Volume.5|Common}}
+
BE2-JP245; Beginner's Edition 2; Common
{{Card table set|BE2-JP245|Beginner's Edition 2|Common}}
+
BE02-JP200; Beginner's Edition 2 (2011); Common
{{Card table set|BE02-JP200|Beginner's Edition 2 (2011)|Common}}
 
{{Card table set/footer}}
 
 
| ae_sets              =  
 
| ae_sets              =  
{{Card table set/header|ae}}
+
PGD-048; Pharaonic Guardian; Common
{{Card table set|PGD-048|Pharaonic Guardian|Common}}
 
{{Card table set/footer}}
 
 
| kr_sets              =  
 
| kr_sets              =  
{{Card table set/header|kr}}
+
PGD-KR048; Pharaonic Guardian; Common
{{Card table set|PGD-KR048|Pharaonic Guardian|Common}}
+
BP2-KR245; Beginner's Edition 2; Common
{{Card table set|BP2-KR245|Beginner's Edition 2|Common}}
 
{{Card table set/footer}}
 
 
| ntr_sets              =  
 
| ntr_sets              =  
 
'''[[Yu-Gi-Oh! Nightmare Troubadour: Royal Relics|Royal Relics]]''' ([[Common]])
 
'''[[Yu-Gi-Oh! Nightmare Troubadour: Royal Relics|Royal Relics]]''' ([[Common]])
| gx02_sets            =
 
'''[[Life Breaker (GX02-BP)|Life Breaker]]''' ([[Super Rare]])
 
| wc6_sets              =
 
'''[[Yu-Gi-Oh! World Championship 2006: Pharaonic Guardian|Pharaonic Guardian]]''' ([[Rare]])
 
 
'''[[Yu-Gi-Oh! World Championship 2006: Continuous Spell/Trap A|Continuous Spell/Trap A]]''' ([[Super Rare]])
 
 
'''[[Yu-Gi-Oh! World Championship 2006: Monster Destroy Collection|Monster Destroy Collection]]''' ([[Common]])
 
 
'''[[Yu-Gi-Oh! World Championship 2006: All Traps|All Traps]]''' ([[Common]])
 
 
'''[[Yu-Gi-Oh! World Championship 2006: All at Random|All at Random]]''' ([[Common]])
 
 
| ygo_sets              =  
 
| ygo_sets              =  
 
'''[[Pack 23 (YGOO-BP)|Pack 23]]'''
 
'''[[Pack 23 (YGOO-BP)|Pack 23]]'''
 
| m/s/t                = Destroys your opponent's Monster Cards
 
| m/s/t                = Destroys your opponent's Monster Cards
| misc                  = Die Roll
+
| misc                  =  
 +
* Limited activations
 +
* Die roll
 +
* Standby Phase Activation
 
| database_id          = 5445
 
| database_id          = 5445
 
}}
 
}}

Latest revision as of 01:56, 27 July 2023

Needle Wall
Japanese
ニードル・ウォール
Rōmaji
Nīdoru Wōru
NeedleWall-LCJW-EN-C-1E.png
Card type Trap
Property Continuous
Password 38299233
Effect types

Status
Once per turn, during your Standby Phase: Roll a six-sided die. Treat your opponent's Main Monster Zones as numbers 1-5, counting from your right, and destroy the monster that is in the same Main Monster Zone as the result. If the result is 6, roll again.

English sets

Worldwide

ReleaseNumberSetRarity
2005-07-27DB2-EN245Dark Beginning 2Common
2013-10-11LCJW-EN270Legendary Collection 4: Joey's World Mega PackCommon

North America

ReleaseNumberSetRarity
2003-07-18PGD-048Pharaonic GuardianCommon

Search categories

Other languages

Language NameCard text
French Mur de PiquesUne fois par tour, durant votre Standby Phase : lancez un dé à six faces. Numérotez les Zones Carte Monstre de votre adversaire de 1 à 5 en partant de votre droite, et détruisez le monstre qui est dans la même Zone Carte Monstre que le résultat. Si le résultat est 6, relancez le dé.
German NagelwändeEinmal pro Spielzug, während deiner Standby Phase: Wirf einen sechsseitigen Würfel. Behandle die Monsterkartenzonen deines Gegners als die Zahlen 1-5, beginnend rechts von dir, und zerstöre das Monster, das sich in der dem Ergebnis entsprechenden Monsterkartenzone befindet. Falls das Ergebnis 6 ist, würfle noch einmal.
Italian Muro AcuminatoUna volta per turno, durante la tua Standby Phase: tira un dado a sei facce. Considera le Zone Carte Mostro del tuo avversario come numerate da 1 a 5, contando dalla tua destra, e distruggi il mostro che è nella stessa Zona Carte Mostro del risultato. Se il risultato è 6, tira di nuovo.
Portuguese Parede de AgulhasUma vez por turno, durante sua Fase de Apoio: lance um dado de 6 faces. Numere as Zonas dos Cards de Monstro do seu oponente de 1 a 5, a partir da sua direita, e destrua o monstro na Zona dos Cards de Monstro de número igual ao resultado. Se o resultado for 6, lance-o novamente.
Spanish Muro de AgujasUna vez por turno, durante tu Standby Phase: lanza un dado de seis caras. Trata la Zona de Cartas de Monstruo de tu adversario como los números 1-5, contando desde tu derecha, y destruye el monstruo en la misma Zona de Cartas de Monstruo que el resultado del dado. Si el resultado es 6, vuelve a lanzar.
Japanese ニードル・ウォール自分のスタンバイフェイズ時に1度だけ、サイコロを1回振る。相手のモンスターカードゾーンを、このカードのコントローラーから見て右から1~5とし、出た目のモンスターカードゾーンに存在するモンスターを破壊する。6の目が出た場合はサイコロを振り直す。
Nīdoru Wōru
Korean 바늘 벽자신의 스텐바이 페이즈시에 주사위를 1회 던진다. 상대의 몬스터 카드 존을 이 카드의 컨트롤러로부터 봐서 오른쪽에서부터 1~5로 하여, 나온 눈에 있는 몬스터를 파괴한다. 6의 눈이 나왔을 경우는 1번 더 주사위를 던진다.

Sets in other languages

French

ReleaseNumberSetFrench nameRarity
2005-07-22DB2-FR245Dark Beginning 2Genèse Ténébreuse 2Common
2013-10-10LCJW-FR270Legendary Collection 4: Joey's World Mega PackCollection Légendaire 4: Le Monde de Joey Méga PackCommon

German

ReleaseNumberSetGerman nameRarity
2005-07-27DB2-DE245Dark Beginning 2Dark Beginning 2Common
2013-10-10LCJW-DE270Legendary Collection 4: Joey's World Mega PackLegendary Collection 4 Mega PackCommon

Italian

ReleaseNumberSetItalian nameRarity
2005-07-22DB2-IT245Dark Beginning 2Inizio Oscuro 2Common
2013-10-10LCJW-IT270Legendary Collection 4: Joey's World Mega PackCollezione Leggendaria 4 Mega-PackCommon

Portuguese

ReleaseNumberSetPortuguese nameRarity
2013-10-11LCJW-PT270Legendary Collection 4: Joey's World Mega PackMega-Pacote da Coleção Lendária 4: O Mundo de JoeyCommon

Spanish

ReleaseNumberSetSpanish nameRarity
2005-07-22DB2-SP245Dark Beginning 2Principio Oscuro 2Common
2013-10-10LCJW-SP270Legendary Collection 4: Joey's World Mega PackColección Legendaria 4: El Mundo de Joey Mega PackCommon

Japanese

ReleaseNumberSetJapanese nameRarity
2002-03-21PH-47Pharaonic GuardianPharaonicファラオニック GuardianガーディアンおうしゅしゃCommon
2003-08-07SJ2-052Structure Deck: Joey Volume 2ストラクチャーデッキ -じょううちへんVolumeボリュームCommon
2003-04-24DL5-132Duelist Legacy Volume.5DUELISTデュエリスト LEGACYレガシー VolumeボリュームCommon
2004-12-09BE2-JP245Beginner's Edition 2BEGINNER'Sビギナーズ EDITIONエディションCommon
2011-08-13BE02-JP200Beginner's Edition 2BEGINNER'Sビギナーズ EDITIONエディション 2 [2011]Common

Asian-English

ReleaseNumberSetRarity
2003-10-23PGD-048Pharaonic GuardianCommon

Korean

ReleaseNumberSetKorean nameRarity
2004-12-14PGD-KR048Pharaonic Guardian왕가의 수호자Common
2006-09-28BP2-KR245Beginner's Edition 2비기너즈팩2Common

In other media

Page Medium Debut date
Needle Wall (World Championship 2004) Yu-Gi-Oh! World Championship Tournament 2004 2004-02-05
Needle Wall (World Championship 2005) Yu-Gi-Oh! 7 Trials to Glory: World Championship Tournament 2005 2004-12-30
Needle Wall (GX1) Yu-Gi-Oh! GX Duel Academy 2005-10-13
Needle Wall (World Championship 2006) Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006 2006-02-23
Needle Wall (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19

Video games

Video gameDate#NameCostStatus
Nightmare Troubadour2005-07-21Present
Online2005-11-04Present

Lores and sets

Video gameLoreSets
Nightmare TroubadourRoyal Relics (Common)
OnlinePack 23