Difference between revisions of "Shadow of the Six Samurai - Shien"
(Updating terminology at {{CardTable2}}.) |
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− | {{Unofficial name|Croatian|Portuguese | + | {{Unofficial name|Chinese|Croatian|Portuguese}} |
{{Unofficial lore|Chinese|Portuguese}} | {{Unofficial lore|Chinese|Portuguese}} | ||
{{CardTable2 | {{CardTable2 | ||
− | | | + | | zh_name = 六武众之影-紫炎 |
| hr_name = Sjena Šest Samuraja - Shien | | hr_name = Sjena Šest Samuraja - Shien | ||
+ | | fr_name = Shien, Ombre des Six Samouraïs | ||
| de_name = Schatten der Sechs Samurai - Shien | | de_name = Schatten der Sechs Samurai - Shien | ||
| it_name = Shien - Ombra dei Sei Samurai | | it_name = Shien - Ombra dei Sei Samurai | ||
+ | | ko_name = 여섯 무사의 그림자-시엔 | ||
| pt_name = Sombra dos Seis Samurais - Shien | | pt_name = Sombra dos Seis Samurais - Shien | ||
| es_name = Sombra de los Seis Samuráis - Shien | | es_name = Sombra de los Seis Samuráis - Shien | ||
| ja_name = {{Ruby|六|ろく}}{{Ruby|武|ぶ}}{{Ruby|衆|しゅう}}の{{Ruby|影|かげ}}-{{Ruby|紫|シ}}{{Ruby|炎|エン}} | | ja_name = {{Ruby|六|ろく}}{{Ruby|武|ぶ}}{{Ruby|衆|しゅう}}の{{Ruby|影|かげ}}-{{Ruby|紫|シ}}{{Ruby|炎|エン}} | ||
− | |||
| romaji_name = Roku Bushū no Kage - Shien | | romaji_name = Roku Bushū no Kage - Shien | ||
| trans_name = Shadow of the Six Warmen - Shien | | trans_name = Shadow of the Six Warmen - Shien | ||
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| effect_types = Quick | | effect_types = Quick | ||
| materials = 2 Level 4 "Six Samurai" monsters | | materials = 2 Level 4 "Six Samurai" monsters | ||
− | | lore = 2 [[Level]] 4 "[[Six Samurai]]" [[Monster Card|monster]]s<br />Once per | + | | lore = 2 [[Level]] 4 "[[Six Samurai]]" [[Monster Card|monster]]s<br />[[Once per turn]], during either player's [[turn]]: You can [[detach]] 1 [[Xyz Material]] from this card to [[target]] 1 [[face-up]] "Six Samurai" monster you [[control]] with less than 2000 [[ATK]]; its [[original ATK]] becomes 2000 until the [[End Phase]]. |
+ | | fr_lore = 2 monstres "Six Samouraïs" de Niveau 4<br />Une fois par tour, durant le tour de chaque joueur : vous pouvez détacher 1 Matériel Xyz de cette carte pour cibler 1 monstre "Six Samouraïs" face recto que vous contrôlez avec une ATK inférieure à 2000 ; jusqu'à la End Phase, son ATK d'origine devient 2000. | ||
+ | | de_lore = 2 „Sechs Samurai“-Monster der Stufe 4<br />Einmal pro Spielzug, während des Spielzugs eines beliebigen Spielers: Du kannst 1 Xyz-Material von dieser Karte abhängen, um 1 offenes „Sechs Samurai“-Monster mit weniger als 2000 ATK zu wählen, das du kontrollierst; seine Grund-ATK werden bis zur End Phase 2000. | ||
| it_lore = 2 [[Monster Card|mostri]] "[[Six Samurai|Sei Samurai]]" di [[Level|Livello]] 4<br />Una volta per [[turn]]o, durante il turno di qualsiasi giocatore: puoi [[Detach|staccare]] 1 [[Xyz Material|Materiale Xyz]] da questa carta per [[Target|scegliere come bersaglio]] 1 mostro "Sei Samurai" [[Face-up|scoperto]] che [[control]]li con [[ATK]] inferiore a 2000; il suo [[Original ATK|ATK originale]] diventa 2000 fino alla [[End Phase]]. | | it_lore = 2 [[Monster Card|mostri]] "[[Six Samurai|Sei Samurai]]" di [[Level|Livello]] 4<br />Una volta per [[turn]]o, durante il turno di qualsiasi giocatore: puoi [[Detach|staccare]] 1 [[Xyz Material|Materiale Xyz]] da questa carta per [[Target|scegliere come bersaglio]] 1 mostro "Sei Samurai" [[Face-up|scoperto]] che [[control]]li con [[ATK]] inferiore a 2000; il suo [[Original ATK|ATK originale]] diventa 2000 fino alla [[End Phase]]. | ||
| pt_lore = 2 monstros "[[Six Samurai]]" nível 4.<br />Uma vez por [[turn]]o, durante o turno de ambos os jogadores: Você pode retirar 1 [[Xyz Material]] desta carta para selecionar 1 monstro "Six Samurai" virado para cima que você controla com menos de 2000 pontos de [[ATK]]; seu ataque original se torna 2000 até o [[End Phase|Fim do Turno]]. | | pt_lore = 2 monstros "[[Six Samurai]]" nível 4.<br />Uma vez por [[turn]]o, durante o turno de ambos os jogadores: Você pode retirar 1 [[Xyz Material]] desta carta para selecionar 1 monstro "Six Samurai" virado para cima que você controla com menos de 2000 pontos de [[ATK]]; seu ataque original se torna 2000 até o [[End Phase|Fim do Turno]]. | ||
| es_lore = 2 monstruos "Seis Samuráis" de Nivel 4<br />Una vez por turno, durante el turno de cualquier jugador: puedes desacoplar de esta carta 1 Material Xyz para seleccionar 1 monstruo "Seis Samuráis" boca arriba con menos de 2000 ATK que controles; su ATK original se convierte en 2000 hasta la End Phase. | | es_lore = 2 monstruos "Seis Samuráis" de Nivel 4<br />Una vez por turno, durante el turno de cualquier jugador: puedes desacoplar de esta carta 1 Material Xyz para seleccionar 1 monstruo "Seis Samuráis" boca arriba con menos de 2000 ATK que controles; su ATK original se convierte en 2000 hasta la End Phase. | ||
− | |||
| ja_lore = 「六武衆」と名のついたレベル4モンスター×2<br />1ターンに1度、このカードのエクシーズ素材を1つ取り除き、自分フィールド上に表側表示で存在する攻撃力が2000ポイントよりも低い「六武衆」と名のついたモンスター1体を選択して発動できる。選択したモンスターの元々の攻撃力はエンドフェイズ時まで2000になる。この効果は相手ターンでも発動できる。 | | ja_lore = 「六武衆」と名のついたレベル4モンスター×2<br />1ターンに1度、このカードのエクシーズ素材を1つ取り除き、自分フィールド上に表側表示で存在する攻撃力が2000ポイントよりも低い「六武衆」と名のついたモンスター1体を選択して発動できる。選択したモンスターの元々の攻撃力はエンドフェイズ時まで2000になる。この効果は相手ターンでも発動できる。 | ||
+ | | zh_lore = 名字带有「[[Six Samurai|六武众]]」的4[[Level|星]][[Monster Card|怪兽]]×2。1[[turn|回合]]1次,在自己或对方回合:可以把这张卡1个[[Xyz Material|Xyz素材]][[detach|取除]]并指定1只自己[[Field|场上]]名字带有「六武众」且[[ATK|攻击力]]2000以下怪兽;那只怪兽[[original ATK and DEF|原本攻击力]]直到[[End Phase|结束阶段]]为止变成2000。 | ||
+ | | ko_lore = "여섯 무사"라는 이름이 붙은 레벨 4 몬스터 × 2<br />1턴에 1번, 이 카드의 엑시즈 소재를 1개 제거하고, 자신 필드 위의 공격력 2000 미만의 "여섯 무사"라는 이름이 붙은 몬스터 1장을 선택하고 발동할 수 있다. 선택한 몬스터의 원래 공격력은 엔드 페이즈시까지 2000 이 된다. 이 효과는 상대 턴에도 발동할 수 있다. | ||
| en_sets = | | en_sets = | ||
{{Card table set/header|en}} | {{Card table set/header|en}} | ||
Line 56: | Line 60: | ||
| kr_sets = | | kr_sets = | ||
{{Card table set/header|kr}} | {{Card table set/header|kr}} | ||
− | {{Card table set| | + | {{Card table set|EXP5-KR041|Extra Pack 2012|Ultra Rare}} |
{{Card table set/footer}} | {{Card table set/footer}} | ||
| stats1 = Changes ATK value | | stats1 = Changes ATK value |
Revision as of 19:10, 16 September 2016
Shadow of the Six Samurai - Shien
- Japanese
六 武 衆 の影 -紫 炎 - Base
- 六武衆の影-紫炎
- Kana
- ろくぶしゅうのかげ-シエン
- Rōmaji
- Roku Bushū no Kage - Shien
- Translated
- Shadow of the Six Warmen - Shien
Card type | Monster |
---|---|
Attribute | EARTH |
Level | 4 |
ATK / DEF | 2500 / 400 |
Effect types |
|
Status | |
2 Level 4 "Six Samurai" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the End Phase. |
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Other languages
Language | Name | Card text |
---|---|---|
French | Shien, Ombre des Six Samouraïs | 2 monstres "Six Samouraïs" de Niveau 4 Une fois par tour, durant le tour de chaque joueur : vous pouvez détacher 1 Matériel Xyz de cette carte pour cibler 1 monstre "Six Samouraïs" face recto que vous contrôlez avec une ATK inférieure à 2000 ; jusqu'à la End Phase, son ATK d'origine devient 2000. |
German | Schatten der Sechs Samurai - Shien | 2 „Sechs Samurai“-Monster der Stufe 4 Einmal pro Spielzug, während des Spielzugs eines beliebigen Spielers: Du kannst 1 Xyz-Material von dieser Karte abhängen, um 1 offenes „Sechs Samurai“-Monster mit weniger als 2000 ATK zu wählen, das du kontrollierst; seine Grund-ATK werden bis zur End Phase 2000. |
Italian | Shien - Ombra dei Sei Samurai | 2 mostri "Sei Samurai" di Livello 4 Una volta per turno, durante il turno di qualsiasi giocatore: puoi staccare 1 Materiale Xyz da questa carta per scegliere come bersaglio 1 mostro "Sei Samurai" scoperto che controlli con ATK inferiore a 2000; il suo ATK originale diventa 2000 fino alla End Phase. |
Portuguese | Sombra dos Seis Samurais - Shien | 2 monstros "Six Samurai" nível 4. Uma vez por turno, durante o turno de ambos os jogadores: Você pode retirar 1 Xyz Material desta carta para selecionar 1 monstro "Six Samurai" virado para cima que você controla com menos de 2000 pontos de ATK; seu ataque original se torna 2000 até o Fim do Turno. |
Spanish | Sombra de los Seis Samuráis - Shien | 2 monstruos "Seis Samuráis" de Nivel 4 Una vez por turno, durante el turno de cualquier jugador: puedes desacoplar de esta carta 1 Material Xyz para seleccionar 1 monstruo "Seis Samuráis" boca arriba con menos de 2000 ATK que controles; su ATK original se convierte en 2000 hasta la End Phase. |
Japanese | 「六武衆」と名のついたレベル4モンスター×2 1ターンに1度、このカードのエクシーズ素材を1つ取り除き、自分フィールド上に表側表示で存在する攻撃力が2000ポイントよりも低い「六武衆」と名のついたモンスター1体を選択して発動できる。選択したモンスターの元々の攻撃力はエンドフェイズ時まで2000になる。この効果は相手ターンでも発動できる。 |
|
Roku Bushū no Kage - Shien | ||
Shadow of the Six Warmen - Shien | ||
Korean | 여섯 무사의 그림자-시엔 | "여섯 무사"라는 이름이 붙은 레벨 4 몬스터 × 2 1턴에 1번, 이 카드의 엑시즈 소재를 1개 제거하고, 자신 필드 위의 공격력 2000 미만의 "여섯 무사"라는 이름이 붙은 몬스터 1장을 선택하고 발동할 수 있다. 선택한 몬스터의 원래 공격력은 엔드 페이즈시까지 2000 이 된다. 이 효과는 상대 턴에도 발동할 수 있다. |
Chinese | 六武众之影-紫炎 | 名字带有「六武众」的4星怪兽×2。1回合1次,在自己或对方回合:可以把这张卡1个Xyz素材取除并指定1只自己场上名字带有「六武众」且攻击力2000以下怪兽;那只怪兽原本攻击力直到结束阶段为止变成2000。 |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Shadow of the Six Samurai - Shien (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Shadow of the Six Samurai - Shien (Duel Links) | Yu-Gi-Oh! Duel Links |
Categories:
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing rarities
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- Cards with a Portuguese name but no listed Portuguese release
- Cards with a Portuguese lore but no listed Portuguese release
- Non-Xyz Monsters using (((rank)))
- ((CardTable2)) transclusions using unknown parameters