Difference between revisions of "Sky Striker"
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{{Infobox archseries | {{Infobox archseries | ||
| cut_from_names = true | | cut_from_names = true | ||
− | | image = SkyStrikerMobilizeEngage- | + | | image = SkyStrikerMobilizeEngage-MADU-EN-VG-artwork.png |
| caption = "[[Sky Striker Ace - Raye]]" in the artwork of "[[Sky Striker Mobilize - Engage!]]" | | caption = "[[Sky Striker Ace - Raye]]" in the artwork of "[[Sky Striker Mobilize - Engage!]]" | ||
| ja_name = {{Ruby|閃|せん}}{{Ruby|刀|とう}} | | ja_name = {{Ruby|閃|せん}}{{Ruby|刀|とう}} | ||
Line 10: | Line 10: | ||
| it_name = Assaltatrice del Cielo | | it_name = Assaltatrice del Cielo | ||
| ko_name = 섬도 | | ko_name = 섬도 | ||
+ | | ko_hanja = 閃刀 | ||
+ | | ko_romanized = Seomdo | ||
| pt_name = Força Celeste | | pt_name = Força Celeste | ||
| pt_trans = Celestial Force | | pt_trans = Celestial Force | ||
| es_name = Caza del Cielo | | es_name = Caza del Cielo | ||
− | | sets = | + | | sets = |
* [[Cybernetic Horizon]] | * [[Cybernetic Horizon]] | ||
* [[Soul Fusion]] | * [[Soul Fusion]] | ||
* [[Savage Strike]] | * [[Savage Strike]] | ||
− | | tcg = | + | * [[Ignition Assault]] |
+ | | tcg = | ||
* [[Dark Saviors]] | * [[Dark Saviors]] | ||
* [[OTS Tournament Pack 8]] | * [[OTS Tournament Pack 8]] | ||
* [[OTS Tournament Pack 9]] | * [[OTS Tournament Pack 9]] | ||
* [[OTS Tournament Pack 10]] | * [[OTS Tournament Pack 10]] | ||
− | | ocg = | + | * [[Battles of Legend: Hero's Revenge]] |
+ | * [[OTS Tournament Pack 11]] | ||
+ | * [[Duel Overload]] | ||
+ | * [[2019 Gold Sarcophagus Tin Mega Pack]] | ||
+ | * [[2020 Tin of Lost Memories]] | ||
+ | * [[2021 Tin of Ancient Battles]] | ||
+ | * [[OTS Tournament Pack 20]] | ||
+ | * [[Magnificent Mavens]] | ||
+ | * [[Battles of Legend: Monstrous Revenge]] | ||
+ | | ocg = | ||
* [[Deck Build Pack: Dark Savers]] | * [[Deck Build Pack: Dark Savers]] | ||
* [[Tournament Pack 2018 Vol.2]] | * [[Tournament Pack 2018 Vol.2]] | ||
Line 28: | Line 40: | ||
* [["T.G./Shiranui" Deck Experience Event promotional cards]] | * [["T.G./Shiranui" Deck Experience Event promotional cards]] | ||
* [[20th Secret Rare Challenge Pack]] | * [[20th Secret Rare Challenge Pack]] | ||
− | | korea = [[Advanced Event Pack 2019 Vol.1]] | + | * [[LINK VRAINS Pack 3]] |
+ | * [[Rarity Collection Premium Gold Edition]] | ||
+ | * [[Token Pack (OCG)]] | ||
+ | * [[Prismatic Art Collection]] | ||
+ | * [[Secret Shiny Box]] | ||
+ | * [[V Jump June 2022 promotional card]] | ||
+ | * [[Selection 5]] | ||
+ | * [[Yu-Gi-Oh! OCG Stories Sky Striker Ace Arc Volume 1 promotional card]] | ||
+ | * [[Premium Pack 2023]] | ||
+ | * [[V Jump February 2023 promotional card]] | ||
+ | * [[Yu-Gi-Oh! OCG Stories Sky Striker Ace Arc Volume 2 promotional card]] | ||
+ | * [[V Jump January 2024 promotional card]] | ||
+ | * [[Premium Pack 2024]] | ||
+ | * [[Yu-Gi-Oh! OCG Stories Sky Striker Ace Arc Volume 3 promotional card]] | ||
+ | | korea = | ||
+ | * [[Advanced Event Pack 2019 Vol.1]] | ||
+ | * [[Special Pack Vol.1]] | ||
+ | * [[Special Pack Vol.3]] | ||
}} | }} | ||
− | + | {{Quote|The theme's tagline in promotional material.|Startup! Transform! Mow down!}} | |
− | "'''Sky Striker'''" ({{Ruby|閃|せん}}{{Ruby|刀|とう}} ''Sentō'', | + | "'''Sky Striker'''", known as "'''Flash Sword'''" ({{Ruby|閃|せん}}{{Ruby|刀|とう}} ''Sentō'') in the ''[[OCG]]'', is an [[archetype]] of [[Machine]] and [[Warrior]] monsters of various [[Attribute]]s that debuted in ''[[Deck Build Pack: Dark Savers]]'' (in the ''[[OCG]]'') and ''[[Dark Saviors]]'' (in the ''[[TCG]]''). It contains the "[[Sky Striker Ace]]" sub-archetype. |
− | + | "Sky Striker" is the first featured archetype of the ''[[Yu-Gi-Oh! OCG Stories]]'' manga. | |
− | + | ==Lore== | |
− | + | {{Main|Master Guide 6 card storylines#File No. 07: The Story of a Girl who Races Across the Battlefield Wishing for the Peace and Safety of her Homeland}} | |
− | |||
− | |||
<blockquote> | <blockquote> | ||
;''Sword Maneuvers, sally forth!! ERADICATE 'EM!!'' | ;''Sword Maneuvers, sally forth!! ERADICATE 'EM!!'' | ||
− | ''In order to fight against a powerful enemy nation, a new type of weapon, "Sky Striker Mecha", was developed using advanced military tech. The sword "Sky Striker", the ignition device for these weapons, was entrusted to the girl "[[Sky Striker Ace - Raye|Raye]]". To protect the people of her homeland, she flies solo into the heart of the enemy forces!!'' | + | ''In order to fight against a [[Spectra Union|powerful enemy nation]], a new type of weapon, "Sky Striker Mecha", was developed using advanced military tech. The sword "Sky Striker", the ignition device for these weapons, was entrusted to the girl "[[Sky Striker Ace - Raye|Raye]]". To protect the people of her [[Karma|homeland]], she flies solo into the heart of the enemy forces!!'' |
− | |||
;''"Raye", the girl trained to defeat a powerful nation!!'' | ;''"Raye", the girl trained to defeat a powerful nation!!'' | ||
''By activating the power of Sky Striker, she can open special gates, and from there launch an assault with the "Sky Striker Mecha".'' | ''By activating the power of Sky Striker, she can open special gates, and from there launch an assault with the "Sky Striker Mecha".'' | ||
− | |||
;''Meet any and all battle conditions! Sky Striker Mode Change!!'' | ;''Meet any and all battle conditions! Sky Striker Mode Change!!'' | ||
''"Raye" opens the gates with Sky Striker at maximum output, changing into a decisive battle mode to fit the situation. She mows down her enemies with overwhelming firepower!!'' | ''"Raye" opens the gates with Sky Striker at maximum output, changing into a decisive battle mode to fit the situation. She mows down her enemies with overwhelming firepower!!'' | ||
− | |||
;''Sword Defense Mode ([[Sky Striker Ace - Shizuku]])'' | ;''Sword Defense Mode ([[Sky Striker Ace - Shizuku]])'' | ||
''A defense-based mode. It can generate barriers to prevent all attacks.'' | ''A defense-based mode. It can generate barriers to prevent all attacks.'' | ||
− | |||
;''Flash Eradication Mode ([[Sky Striker Ace - Kagari]])'' | ;''Flash Eradication Mode ([[Sky Striker Ace - Kagari]])'' | ||
''An enemy force eradication mode. It is said that none who look upon her in this form return alive.'' | ''An enemy force eradication mode. It is said that none who look upon her in this form return alive.'' | ||
− | |||
;''Finishing Sky Striker Maneuver Activate!!'' | ;''Finishing Sky Striker Maneuver Activate!!'' | ||
''Each of her modes has an ultimate attack, a "Sky Striker Maneuver", unleashed without regard for her own safety.'' | ''Each of her modes has an ultimate attack, a "Sky Striker Maneuver", unleashed without regard for her own safety.'' | ||
<ref>https://ygorganization.com/hageshikuyuragukawaitadaichi/</ref> | <ref>https://ygorganization.com/hageshikuyuragukawaitadaichi/</ref> | ||
</blockquote> | </blockquote> | ||
+ | ==Etymology== | ||
+ | The Japanese name of the "Sky Striker" archetype, ''Sentō'' ({{Ruby|閃|せん}}{{Ruby|刀|とう}}), is a multilayered wordplay. The kanji ''sen'' ({{Ruby|閃|せん}} "flash") can also mean "brandish", which ties into the kanji ''tō'' ({{Ruby|刀|とう}} "sword"). Together, they form a homophone with ''sentō'' ({{Ruby|戦|せん}}{{Ruby|闘|とう}} "battle"), referencing the war theme of the archetype. | ||
− | + | The Japanese name of the "Sky Striker Ace" sub-archetype adds the kanji ''ki'' ({{Ruby|姫|き}} lit. "princess") to the end of ''Sentō'', forming the name ''Sentōki'' ({{Ruby|閃|せん}}{{Ruby|刀|とう}}{{Ruby|姫|き}} lit. "Flash Sword Princess"). This creates an additional homophone with ''Sentōki'' ({{Ruby|戦|せん}}{{Ruby|闘|とう}}{{Ruby|機|き}} "[[wikipedia:Fighter aircraft|fighter aircraft]]"). This likely references how the term for aircraft, ''kitai'' ({{Ruby|機|き}}{{Ruby|体|たい}} lit. "airframe"), is also used in fiction to refer to powered armor and piloted robots. | |
− | |||
− | {| class="wikitable | + | The Japanese name of the "Sky Striker Mecha" Spell Cards, ''Sentōki'' ({{Ruby|閃|せん}}{{Ruby|刀|とう}}{{Ruby|機|き}}, lit. "Flash Sword Machine"), also forms a homophone with the Japanese name of "Sky Striker Ace". The Japanese names of the other "Sky Striker" Spell Cards use kanji that include ''ki'' (き) in their readings for similar wordplays. |
− | + | ==Design== | |
+ | As suggested by its Japanese name, the "Sky Striker" archetype is based around fighter aircraft. | ||
+ | "[[Sky Striker Ace - Raye]]" is named after the [[wikipedia:Mitsubishi A6M Zero|Mitsubishi A6M ''Reisen'']] ({{Ruby|零|れい}}{{Ruby|戦|せん}}, "Zero Fighter"). The ''Reisen'' was considered to be one of the most capable fighter aircraft of early World War II. The ''Master Guide 6'' describes "[[Sky Striker Ace - Kagari]]" as a mode specialized for ''tokkō'' ({{Ruby|特|とっ}}{{Ruby|攻|こう}}, lit. "special attack"), which alludes to the [[wikipedia:Japanese Special Attack Units|Japanese Special Attack Units]] in the Pacific War. This references how the ''Reisen'' was later adapted for kamikaze operations toward the end of the war when newer Allied designs surpassed it. | ||
+ | |||
+ | The rapid deployment system of the "[[Sky Striker Mecha Modules - Multirole]]" is based on the concept of a [[wikipedia:Multirole combat aircraft|multirole combat aircraft]]. The versatile ability to access any "Sky Striker Ace" mode and "Sky Striker Mecha" equipment in response to the situation allows "Raye" to fulfill a wide range of combat roles. | ||
+ | |||
+ | "[[Sky Striker Ace - Roze]]", who serves the enemy [[Spectra Union]], is also named after a name for the Mitsubishi A6M. Instead of ''Reisen'', her namesake is "Zero", a name commonly used by Allied forces to refer to the A6M. It may also refer to ''Zerosen'', an alternative reading of ''Reisen''. "Roze" serving an enemy nation is possibly inspired by the [[wikipedia:Akutan Zero|Akutan Zero]], an intact A6M that was seized by the United States during the war. | ||
+ | |||
+ | In contrast to the Japanese-style names of the other "Sky Striker Ace" modes, "[[Sky Striker Ace - Zeke]]" is named after "Zeke", the official [[wikipedia:World War II Allied names for Japanese aircraft|Allied reporting name]] of the Mitsubishi A6M. "[[Surgical Striker - H.A.M.P.]]" (another weapon belonging to Spectra) is named after "Hamp", the Allied reporting name of the [[wikipedia:Mitsubishi A6M Zero#A6M3 Type 0 Model 32|Mitsubishi A6M3-32]]. This implies that the naming scheme of Spectra reflects the Allied powers of World War II, while the naming scheme of [[Karma]], the homeland of "Raye", reflects the Axis powers (specifically Japan). Ironically, the "Sky Striker Mecha" devices that support "Raye" are instead named after various American aircraft. | ||
+ | ===Members=== | ||
+ | The [[Level]] 4 [[Warrior]]s "[[Sky Striker Ace - Raye|Raye]]" and "[[Sky Striker Ace - Roze|Roze]]" are the heart of the Deck, as all other "Sky Striker Ace" monsters are [[Machine]] [[Link Monster]]s depicted as their armored combat modes. | ||
+ | The majority of "Sky Striker" cards are designated with codes visible in their artworks. The codes for the combat modes are divided between an X-series for "Raye" and a Z-series for "Roze". | ||
+ | {| class="wikitable" style="margin-left: auto; margin-right: auto; text-align: center" | ||
! Code | ! Code | ||
− | ! | + | ! Sky Striker |
+ | ! [[Attribute]] | ||
+ | ! Associated Spell | ||
+ | ! Combat role | ||
+ | ! Name origin | ||
+ | |- | ||
+ | | 000 | ||
+ | | [[Sky Striker Ace - Raye|Ace - Raye]] | ||
+ | | [[DARK]] [[File:DARK.svg|24px]] | ||
+ | | [[Sky Striker Mobilize - Engage!|Mobilize - Engage!]] | ||
+ | | Ace pilot | ||
+ | | [[wikipedia:Mitsubishi A6M Zero|Mitsubishi A6M ''Reisen'']] | ||
|- | |- | ||
− | |||
| 000 | | 000 | ||
− | | | + | | [[Sky Striker Ace - Roze|Ace - Roze]] |
+ | | [[LIGHT]] [[File:LIGHT.svg|24px]] | ||
+ | | [[Red Arrows]] | ||
+ | | Rival pilot | ||
+ | | [[wikipedia:Mitsubishi A6M Zero|Mitsubishi A6M "Zero"]] / [[wikipedia:Akutan Zero|Akutan Zero]] | ||
|- | |- | ||
− | |||
| X-002 | | X-002 | ||
− | | | + | | [[Sky Striker Ace - Shizuku|Ace - Shizuku]] |
+ | | [[WATER]] [[File:WATER.svg|24px]] | ||
+ | | [[Sky Striker Maneuver - Jamming Waves!|Manuever - Jamming Waves!]] | ||
+ | | Base defense mode | ||
+ | | ''Shizuku'' ({{Ruby|雫|しずく}}, "raindrop") | ||
|- | |- | ||
− | |||
| X-003 | | X-003 | ||
− | | | + | | [[Sky Striker Ace - Kagari|Ace - Kagari]] |
+ | | [[FIRE]] [[File:FIRE.svg|24px]] | ||
+ | | [[Sky Striker Maneuver - Afterburners!|Maneuver - Afterburners!]] | ||
+ | | Special operations mode | ||
+ | | ''Kagari'' ({{Ruby|篝|かがり}}, "bonfire") | ||
|- | |- | ||
− | |||
| X-004 | | X-004 | ||
− | | | + | | [[Sky Striker Ace - Hayate|Ace - Hayate]] |
+ | | [[WIND]] [[File:WIND.svg|24px]] | ||
+ | | [[Sky Striker Maneuver - Vector Blast|Maneuver - Vector Blast]] | ||
+ | | Long-range interception mode | ||
+ | | ''Hayate'' ({{Ruby|疾|はや}}{{Ruby|風|て}}, "gale") / [[wikipedia:Nakajima Ki-84|Nakajima Ki-84 ''Hayate'']] | ||
|- | |- | ||
− | |||
| X-005 | | X-005 | ||
− | | | + | | [[Sky Striker Ace - Kaina|Ace - Kaina]] |
+ | | [[EARTH]] [[File:EARTH.svg|24px]] | ||
+ | | [[Sky Striker Maneuver - Scissors Cross|Maneuver - Scissors Cross]] | ||
+ | | Close-quarters combat mode | ||
+ | | ''Kaina'' ({{Ruby|腕|かいな}}, "arm") | ||
+ | |- | ||
+ | | Z-000 | ||
+ | | [[Sky Striker Ace - Zeke|Ace - Zeke]] | ||
+ | | [[DARK]] [[File:DARK.svg|24px]] | ||
+ | | - | ||
+ | | Armoured mode | ||
+ | | "Zeke", the [[wikipedia:World War II Allied names for Japanese aircraft|Allied reporting name]] of the [[wikipedia:Mitsubishi A6M Zero|Mitsubishi A6M]] | ||
+ | |- | ||
+ | | - | ||
+ | | [[Surgical Striker - H.A.M.P.]] | ||
+ | | [[DARK]] [[File:DARK.svg|24px]] | ||
+ | | - | ||
+ | | ''TBD'' | ||
+ | | "Hamp", the [[wikipedia:World War II Allied names for Japanese aircraft|Allied reporting name]] of the [[wikipedia:Mitsubishi A6M Zero#A6M3 Type 0 Model 32|Mitsubishi A6M3-32]] | ||
+ | |- | ||
+ | | - | ||
+ | | [[Sky Striker Ace - Azalea|Ace - Azalea]] | ||
+ | | [[DARK]] [[File:DARK.svg|24px]] | ||
+ | | - | ||
+ | | ''TBD'' | ||
+ | | [[wikipedia:Azalea|Azalea]] | ||
+ | |- | ||
+ | | - | ||
+ | | [[Sky Striker Ace - Camellia|Ace - Camellia]] | ||
+ | | [[DARK]] [[File:DARK.svg|24px]] | ||
+ | | - | ||
+ | | ''TBD'' | ||
+ | | [[wikipedia:Camellia|Camellia]] | ||
+ | |} | ||
+ | The "Sky Striker Maneuver" [[Spell Card|Spell]]s are various special attacks performed by "Raye" with her different combat modes, while the "Sky Striker Mecha" Spells depict various armaments and support equipment that assist "Raye" on the battlefield while she uses her basic suit. | ||
+ | {| class="wikitable" style="margin-left: auto; margin-right: auto; text-align: center" | ||
+ | ! Code | ||
+ | ! Sky Striker | ||
+ | ! Combat role | ||
+ | ! Name origin | ||
|- | |- | ||
− | |||
| S-015 | | S-015 | ||
− | | | + | | [[Sky Striker Mecha - Eagle Booster|Mecha - Eagle Booster]] |
+ | | Support boosters | ||
+ | | [[wikipedia:McDonnell Douglas F-15 Eagle|McDonnell Douglas F-15 Eagle]] | ||
|- | |- | ||
− | |||
| S-018 | | S-018 | ||
− | | | + | | [[Sky Striker Mecha - Hornet Drones|Mecha - Hornet Drones]] |
+ | | Support drones | ||
+ | | [[wikipedia:McDonnell Douglas F/A-18 Hornet|McDonnell Douglas F/A-18 Hornet]] | ||
|- | |- | ||
− | | [[Sky Striker Mecha - Shark Cannon|Shark Cannon]] | + | | S-020 |
− | | | + | | [[Sky Striker Mecha - Shark Cannon|Mecha - Shark Cannon]] |
− | | | + | | Support weapon |
+ | | [[wikipedia:Northrop F-20 Tigershark|Northrop F-20 Tigershark]] | ||
|- | |- | ||
− | |||
| S-061 | | S-061 | ||
− | | | + | | [[Sky Striker Mecha - Widow Anchor|Mecha - Widow Anchor]] |
+ | | Support ECM device | ||
+ | | [[wikipedia:Northrop P-61 Black Widow|Northrop P-61 Black Widow]] | ||
|- | |- | ||
− | |||
| S-130 | | S-130 | ||
− | | | + | | [[Sky Striker Mecharmory - Hercules Base|Mecharmory - Hercules Base]] |
+ | | Mobile command center | ||
+ | | [[wikipedia:Lockheed C-130 Hercules|Lockheed C-130 Hercules]] | ||
+ | |- | ||
+ | | - | ||
+ | | [[Sky Striker Mecha Modules - Multirole|Mecha Modules - Multirole]] | ||
+ | | Weapons deployment system | ||
+ | | [[wikipedia:Multirole combat aircraft|Multirole combat aircraft]] | ||
+ | |- | ||
+ | | AREA-0 | ||
+ | | [[Sky Striker Airspace - Area Zero|Airspace - Area Zero]] | ||
+ | | Area of operations | ||
+ | | - | ||
+ | |} | ||
+ | ==Playing style== | ||
+ | The "Sky Striker" strategy is an exclusively control focused playstyle where the goal is to generate more card advantage than the opponent and prevent them from making plays through disruption. The general playstyle of "Sky Striker" involves using "Sky Striker" [[Spell Card]]s to generate card advantage and disrupt the opponent, using "[[Sky Striker Ace]]" [[Link Monster]]s to gain access to "Sky Striker" Spell Cards, and winning the game by out-grinding the opponent's resources. | ||
+ | The "Sky Striker" Spell Cards all share the [[activation requirement]] that there must be no monsters in the [[Main Monster Zone]] to [[activate]] them, except "[[Sky Striker Mecha Modules - Multirole]]" and "[[Sky Striker Airspace - Area Zero]]". In addition, each "Sky Striker" Spell Card has an extra advantageous effect when there are 3 or more Spell Cards in the [[GY]] (except for "Linkage!", which instead requires the player to have both LIGHT and DARK "Sky Striker Aces" on the field and/or in the GY). As such, a "Sky Striker" player must find a way to put 3 Spell Cards in the GY as quickly as possible, in order to maximize their card advantage. | ||
+ | {| class="wikitable" style="margin-left: auto; margin-right: auto; text-align: center" | ||
+ | ! Spell | ||
+ | ! Type | ||
+ | ! Effect | ||
+ | ! Extra Effect | ||
+ | |- | ||
+ | | [[Sky Striker Maneuver - Afterburners!|Maneuver - Afterburners]] | ||
+ | | rowspan = 4 | [[Normal Spell|Normal]] | ||
+ | | Destroys 1 face-up monster | ||
+ | | Destroys 1 Spell/Trap | ||
+ | |- | ||
+ | | [[Sky Striker Maneuver - Jamming Waves!|Maneuver - Jamming Waves]] | ||
+ | | Destroys 1 Set Spell/Trap | ||
+ | | Destroys 1 monster | ||
+ | |- | ||
+ | | [[Sky Striker Maneuver - Scissors Cross|Maneuver - Scissors Cross]] | ||
+ | | Adds 1 Level 4 "Sky Striker Ace" from GY to hand | ||
+ | | Special Summons that monster | ||
+ | |- | ||
+ | | [[Sky Striker Maneuver - Vector Blast|Maneuver - Vector Blast]] | ||
+ | | Sends the top 2 cards of both Decks to GY | ||
+ | | Shuffles into Deck all opponent's monsters in the Extra Monster Zone | ||
+ | |- | ||
+ | | [[Sky Striker Mecha - Eagle Booster|Mecha - Eagle Booster]] | ||
+ | | rowspan = 4 | [[Quick-Play Spell|Quick-Play]] | ||
+ | | Makes 1 face-up monster unaffected by other cards' effects for the turn | ||
+ | | That monster cannot be destroyed by battle for the turn | ||
|- | |- | ||
− | | [[Sky Striker | + | | [[Sky Striker Mecha - Hornet Drones|Mecha - Hornet Drones]] |
− | | | + | | Special Summons 1 [[Sky Striker Ace Token|Token]] |
− | | | + | | The Token's ATK/DEF become 1500 |
|- | |- | ||
− | | [[Sky Striker | + | | [[Sky Striker Mecha - Shark Cannon|Mecha - Shark Cannon]] |
− | | | + | | Banishes 1 monster from opponent's GY |
− | | | + | | Special Summons that monster to the player's field |
|- | |- | ||
− | | [[Sky Striker | + | | [[Sky Striker Mecha - Widow Anchor|Mecha - Widow Anchor]] |
− | | - | + | | Negates 1 face-up Effect Monster's effects for the turn |
− | | | + | | Takes control of that monster for the turn |
|- | |- | ||
− | | [[Sky Striker | + | | [[Sky Striker Mobilize - Engage!|Mobilize - Engage]] |
− | | | + | | [[Normal Spell|Normal]] |
− | | | + | | Adds 1 "Sky Striker" card from Deck to hand |
+ | | Draws 1 card | ||
|- | |- | ||
− | | [[Sky Striker | + | | [[Sky Striker Mobilize - Linkage!|Mobilize - Linkage]] |
− | | -- | + | | [[Quick-Play Spell|Quick-Play]] |
− | | | + | | Sends 1 other card the player controls to GY to Special Summon 1 "Sky Striker Ace" from Extra Deck to Extra Monster Zone |
+ | | That monster gains 1000 ATK | ||
|} | |} | ||
+ | The two key "Sky Striker" Spell Cards that enable their grind strategy are "[[Sky Striker Mobilize - Engage!]]" and "[[Sky Striker Mecha Modules - Multirole]]". "Engage!" can search out a "Sky Striker" card when activated, and provide an additional card draw afterwards if there are 3 or more Spell Cards in the GY, giving an immediate +1 in card advantage when activated. "Multirole" meanwhile can re-[[Set]] used "Sky Striker" Spell Cards in the GY during the [[End Phase]], providing a massive boost in card advantage for disruptions. | ||
− | + | Three "Sky Striker Ace" Link Monsters, "[[Sky Striker Ace - Kagari|Kagari]]", "[[Sky Striker Ace - Shizuku|Shizuku]]", and "[[Sky Striker Ace - Hayate|Hayate]]", are the primary ways in which a "Sky Striker" player gains access to their Spell Cards: "Kagari" can [[add]] one from the GY to the hand when [[Summon]]ed, "Shizuku" can add one from the Deck to the hand during the End Phase of the turn it was Summoned, and "Hayate" can [[send]] one from the [[Deck]] to the GY after it battles. "Kagari", "Shizuku", and "Hayate" (along with "Kaina") are all Link 1 Monsters that require a different "Sky Striker Ace" monster as [[Link Material]], meaning that 1 "Sky Striker Ace" monster can provide access to all of them and cycle through them to use all of their effects. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | To push for an [[OTK]], the archetype typically uses one of the "[[Charmer]]" Link-2 monsters (usually "[[Dharc the Dark Charmer, Gloomy]]" as "Raye" and the Token Summoned by "Hornet Drones" are [[DARK]]) to enable the Link Summon of "[[Selene, Queen of the Master Magicians]]", which can revive a Spellcaster monster (usually "[[Effect Veiler]]) to Link Summon "[[Accesscode Talker]]" with 5300 ATK, who can destroy multiple cards thanks to the multi-Attribute Link Monsters provided by the archetype. | ||
===Recommended cards=== | ===Recommended cards=== | ||
{{Decklist|Recommended cards | {{Decklist|Recommended cards | ||
<!--This is not an exact Decklist. Please do not add multiples or staples.--> | <!--This is not an exact Decklist. Please do not add multiples or staples.--> | ||
− | |||
|effect monsters = | |effect monsters = | ||
* [[Sky Striker Ace - Raye]] | * [[Sky Striker Ace - Raye]] | ||
+ | * [[Sky Striker Ace - Roze]] | ||
+ | * [[Aileron]] | ||
+ | * [[Sage of Benevolence - Ciela]] | ||
+ | * [[Sage of Strength - Akash]] | ||
+ | * [[Sage of Wisdom - Himmel]] | ||
+ | * [[Surgical Striker - H.A.M.P.]] | ||
+ | * [[Pillar of the Future - Cyanos]] | ||
* [[Armageddon Knight]] | * [[Armageddon Knight]] | ||
* [[Darkest Diabolos, Lord of the Lair]] | * [[Darkest Diabolos, Lord of the Lair]] | ||
* [[Summoner Monk]] | * [[Summoner Monk]] | ||
+ | * "[[Kaiju]]" monsters | ||
+ | * [[Therion "King" Regulus]] | ||
+ | * [[Singularity Fiend]] | ||
+ | |||
+ | |toon monsters = | ||
* [[Toon Cyber Dragon]] | * [[Toon Cyber Dragon]] | ||
+ | |||
+ | |fusion monsters = | ||
+ | * [[Chimeratech Megafleet Dragon]] ''(with "Toon Cyber Dragon")'' | ||
+ | |||
+ | |xyz monsters = | ||
+ | * [[Number 39: Utopia Double]] | ||
+ | ** [[Number 39: Utopia]] | ||
+ | * [[Cyber Dragon Nova]] | ||
+ | ** [[Cyber Dragon Infinity]] | ||
+ | * [[Chronomaly Vimana]] | ||
|link monsters = | |link monsters = | ||
+ | * [[Sky Striker Ace - Kagari]] | ||
+ | * [[Sky Striker Ace - Shizuku]] | ||
* [[Sky Striker Ace - Hayate]] | * [[Sky Striker Ace - Hayate]] | ||
− | |||
* [[Sky Striker Ace - Kaina]] | * [[Sky Striker Ace - Kaina]] | ||
− | * [[Sky Striker Ace - | + | * [[Sky Striker Ace - Zeke]] |
+ | * [[Sky Striker Ace - Azalea]] | ||
+ | * [[Sky Striker Ace - Camellia]] | ||
+ | * [[Sky Striker Ace - Azalea Temperance]] | ||
+ | * [[Surgical Striker - S.P.E.C.T.R.A.]] | ||
+ | * [[Combination Maneuver - Engage Zero]] | ||
+ | * [[Accesscode Talker]] | ||
+ | * [[Dharc the Dark Charmer, Gloomy]] | ||
+ | * [[Selene, Queen of the Master Magicians]] | ||
− | |spells = | + | |normal spells = |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
* [[Sky Striker Maneuver - Afterburners!]] | * [[Sky Striker Maneuver - Afterburners!]] | ||
* [[Sky Striker Maneuver - Jamming Waves!]] | * [[Sky Striker Maneuver - Jamming Waves!]] | ||
+ | * [[Sky Striker Maneuver - Scissors Cross]] | ||
+ | * [[Sky Striker Maneuver - Vector Blast]] | ||
* [[Sky Striker Mobilize - Engage!]] | * [[Sky Striker Mobilize - Engage!]] | ||
* [[Card of Demise]] | * [[Card of Demise]] | ||
− | * [[ | + | * [[Foolish Burial]] |
− | * [[ | + | * [[Foolish Burial Goods]] |
+ | * [[Golden Bamboo Sword]] ''(with "Bamboo Sword" Equip Spells) | ||
+ | * [[Heroic Call]] | ||
* [[Hidden Armory]] | * [[Hidden Armory]] | ||
− | * [[Monster Gate]] | + | * [[Link into the VRAINS!]] |
− | * [[ | + | * [[Monster Gate]] |
+ | * [[One for One]] | ||
+ | * [[One-Kuri-Way]] | ||
+ | * [[Reasoning]] | ||
* [[Reinforcement of the Army]] | * [[Reinforcement of the Army]] | ||
* [[Terraforming]] | * [[Terraforming]] | ||
* [[Toon Table of Contents]] | * [[Toon Table of Contents]] | ||
+ | ** [[Toon Bookmark]] | ||
* [[Upstart Goblin]] | * [[Upstart Goblin]] | ||
+ | * [[Vaalmonica Intonare]] | ||
+ | * [[Vaalmonica Scelta]] | ||
+ | |||
+ | |equip spells = | ||
+ | * [[Sky Striker Mecharmory - Hercules Base]] | ||
+ | * [[Cursed Bamboo Sword]] | ||
+ | * [[Original Bamboo Sword]] | ||
+ | |||
+ | |field spells = | ||
+ | * [[Sky Striker Airspace - Area Zero]] | ||
+ | |||
+ | |continuous spells = | ||
+ | * [[Sky Striker Mecha Modules - Multirole]] | ||
+ | |||
+ | |quick-play spells = | ||
+ | * [[Sky Striker Mecha - Eagle Booster]] | ||
+ | * [[Sky Striker Mecha - Hornet Drones]] | ||
+ | * [[Sky Striker Mecha - Shark Cannon]] | ||
+ | * [[Sky Striker Mecha - Widow Anchor]] | ||
+ | * [[Sky Striker Mobilize - Linkage!]] | ||
+ | * [[Blink Out]] | ||
+ | * [[Double or Nothing!]] ''(with "Number 39: Utopia Double")'' | ||
+ | * [[Limiter Removal]] | ||
+ | * [[Magnet Reverse]] | ||
− | |traps = | + | |normal traps = |
− | |||
* [[Magical Explosion]] | * [[Magical Explosion]] | ||
+ | * [[Magnet Force]] | ||
+ | |||
+ | |continuous traps = | ||
+ | * [[Imperial Iron Wall]] ''(with "Sky Striker Mecha Modules - Multirole")'' | ||
}} | }} | ||
===Weakness=== | ===Weakness=== | ||
− | * "Sky Striker" | + | * "Sky Striker" [[Deck]]s focus heavily on [[Spell Card]]s, allowing cards like "[[Imperial Order]]", "[[Secret Village of the Spellcasters]]" and "[[Anti-Spell Fragrance]]" to slow down the Deck. "[[Cursed Seal of the Forbidden Spell]]" and "[[Spell Vanishing]]" can be particularly effective if used against "[[Sky Striker Mobilize - Engage!]]" or "[[Sky Striker Mecha - Hornet Drones]]". |
− | * Due to their fairly low ATK, the individual "Sky Striker Ace" monsters are easily defeated if their Spell support can be countered. | + | * Due to their fairly low [[ATK]], the individual "[[Sky Striker Ace]]" monsters are easily defeated if their Spell [[support]] can be countered. |
− | * Anti- | + | * Due to their reliance on Spell Cards to defeat stronger monsters, certain monsters with card effect immunity or targeting protection, such as "[[Super Quantal Mech King Great Magnus]]" or "[[Mekk-Knight Crusadia Avramax]]" can prove troublesome for a "Sky Striker" monsters to beat over by battle. |
− | + | * Anti-[[search]]ing effects can be potent, though the effects of "[[Sky Striker Ace - Kagari]]" and "[[Sky Striker Ace - Hayate|Hayate]]" can get around this. | |
+ | * Summoning Tribute-monsters such as "[[Santa Claws]]" or "[[Kaiju]]" monsters to a "Sky Striker" player's field can also be considered for two reasons. First, this prevents the "Sky Striker" Spell Cards that can disrupt the opponent during their turn from being activated since they are required to control no monsters in the Main Monster Zones (since "Santa Claws" or "Kaiju" monsters can only be Summoned to said Zones) until that Tribute monster is gone. Second, if the "Sky Striker Ace" Link Monsters are Tributed for Summoning those Tribute-monsters, it bypasses the effect of "Sky Striker Ace - Raye" that Special Summons itself from the GY, since the Link Monsters are not considered to have left the field by an opponent's card effect this way. | ||
==References== | ==References== | ||
<references/> | <references/> | ||
− | |||
{{Sky Striker}} | {{Sky Striker}} | ||
− | |||
[[Category:TCG and OCG archetypes]] | [[Category:TCG and OCG archetypes]] |
Latest revision as of 05:55, 12 April 2024
Startup! Transform! Mow down!
— The theme's tagline in promotional material.
"Sky Striker", known as "Flash Sword" (
Contents
Lore[edit]
- Sword Maneuvers, sally forth!! ERADICATE 'EM!!
In order to fight against a powerful enemy nation, a new type of weapon, "Sky Striker Mecha", was developed using advanced military tech. The sword "Sky Striker", the ignition device for these weapons, was entrusted to the girl "Raye". To protect the people of her homeland, she flies solo into the heart of the enemy forces!!
- "Raye", the girl trained to defeat a powerful nation!!
By activating the power of Sky Striker, she can open special gates, and from there launch an assault with the "Sky Striker Mecha".
- Meet any and all battle conditions! Sky Striker Mode Change!!
"Raye" opens the gates with Sky Striker at maximum output, changing into a decisive battle mode to fit the situation. She mows down her enemies with overwhelming firepower!!
- Sword Defense Mode (Sky Striker Ace - Shizuku)
A defense-based mode. It can generate barriers to prevent all attacks.
- Flash Eradication Mode (Sky Striker Ace - Kagari)
An enemy force eradication mode. It is said that none who look upon her in this form return alive.
- Finishing Sky Striker Maneuver Activate!!
Each of her modes has an ultimate attack, a "Sky Striker Maneuver", unleashed without regard for her own safety. [1]
Etymology[edit]
The Japanese name of the "Sky Striker" archetype, Sentō (
The Japanese name of the "Sky Striker Ace" sub-archetype adds the kanji ki (
The Japanese name of the "Sky Striker Mecha" Spell Cards, Sentōki (
Design[edit]
As suggested by its Japanese name, the "Sky Striker" archetype is based around fighter aircraft.
"Sky Striker Ace - Raye" is named after the Mitsubishi A6M Reisen (
The rapid deployment system of the "Sky Striker Mecha Modules - Multirole" is based on the concept of a multirole combat aircraft. The versatile ability to access any "Sky Striker Ace" mode and "Sky Striker Mecha" equipment in response to the situation allows "Raye" to fulfill a wide range of combat roles.
"Sky Striker Ace - Roze", who serves the enemy Spectra Union, is also named after a name for the Mitsubishi A6M. Instead of Reisen, her namesake is "Zero", a name commonly used by Allied forces to refer to the A6M. It may also refer to Zerosen, an alternative reading of Reisen. "Roze" serving an enemy nation is possibly inspired by the Akutan Zero, an intact A6M that was seized by the United States during the war.
In contrast to the Japanese-style names of the other "Sky Striker Ace" modes, "Sky Striker Ace - Zeke" is named after "Zeke", the official Allied reporting name of the Mitsubishi A6M. "Surgical Striker - H.A.M.P." (another weapon belonging to Spectra) is named after "Hamp", the Allied reporting name of the Mitsubishi A6M3-32. This implies that the naming scheme of Spectra reflects the Allied powers of World War II, while the naming scheme of Karma, the homeland of "Raye", reflects the Axis powers (specifically Japan). Ironically, the "Sky Striker Mecha" devices that support "Raye" are instead named after various American aircraft.
Members[edit]
The Level 4 Warriors "Raye" and "Roze" are the heart of the Deck, as all other "Sky Striker Ace" monsters are Machine Link Monsters depicted as their armored combat modes. The majority of "Sky Striker" cards are designated with codes visible in their artworks. The codes for the combat modes are divided between an X-series for "Raye" and a Z-series for "Roze".
Code | Sky Striker | Attribute | Associated Spell | Combat role | Name origin |
---|---|---|---|---|---|
000 | Ace - Raye | DARK | Mobilize - Engage! | Ace pilot | Mitsubishi A6M Reisen |
000 | Ace - Roze | LIGHT | Red Arrows | Rival pilot | Mitsubishi A6M "Zero" / Akutan Zero |
X-002 | Ace - Shizuku | WATER | Manuever - Jamming Waves! | Base defense mode | Shizuku ( |
X-003 | Ace - Kagari | FIRE | Maneuver - Afterburners! | Special operations mode | Kagari ( |
X-004 | Ace - Hayate | WIND | Maneuver - Vector Blast | Long-range interception mode | Hayate ( |
X-005 | Ace - Kaina | EARTH | Maneuver - Scissors Cross | Close-quarters combat mode | Kaina ( |
Z-000 | Ace - Zeke | DARK | - | Armoured mode | "Zeke", the Allied reporting name of the Mitsubishi A6M |
- | Surgical Striker - H.A.M.P. | DARK | - | TBD | "Hamp", the Allied reporting name of the Mitsubishi A6M3-32 |
- | Ace - Azalea | DARK | - | TBD | Azalea |
- | Ace - Camellia | DARK | - | TBD | Camellia |
The "Sky Striker Maneuver" Spells are various special attacks performed by "Raye" with her different combat modes, while the "Sky Striker Mecha" Spells depict various armaments and support equipment that assist "Raye" on the battlefield while she uses her basic suit.
Code | Sky Striker | Combat role | Name origin |
---|---|---|---|
S-015 | Mecha - Eagle Booster | Support boosters | McDonnell Douglas F-15 Eagle |
S-018 | Mecha - Hornet Drones | Support drones | McDonnell Douglas F/A-18 Hornet |
S-020 | Mecha - Shark Cannon | Support weapon | Northrop F-20 Tigershark |
S-061 | Mecha - Widow Anchor | Support ECM device | Northrop P-61 Black Widow |
S-130 | Mecharmory - Hercules Base | Mobile command center | Lockheed C-130 Hercules |
- | Mecha Modules - Multirole | Weapons deployment system | Multirole combat aircraft |
AREA-0 | Airspace - Area Zero | Area of operations | - |
Playing style[edit]
The "Sky Striker" strategy is an exclusively control focused playstyle where the goal is to generate more card advantage than the opponent and prevent them from making plays through disruption. The general playstyle of "Sky Striker" involves using "Sky Striker" Spell Cards to generate card advantage and disrupt the opponent, using "Sky Striker Ace" Link Monsters to gain access to "Sky Striker" Spell Cards, and winning the game by out-grinding the opponent's resources. The "Sky Striker" Spell Cards all share the activation requirement that there must be no monsters in the Main Monster Zone to activate them, except "Sky Striker Mecha Modules - Multirole" and "Sky Striker Airspace - Area Zero". In addition, each "Sky Striker" Spell Card has an extra advantageous effect when there are 3 or more Spell Cards in the GY (except for "Linkage!", which instead requires the player to have both LIGHT and DARK "Sky Striker Aces" on the field and/or in the GY). As such, a "Sky Striker" player must find a way to put 3 Spell Cards in the GY as quickly as possible, in order to maximize their card advantage.
Spell | Type | Effect | Extra Effect |
---|---|---|---|
Maneuver - Afterburners | Normal | Destroys 1 face-up monster | Destroys 1 Spell/Trap |
Maneuver - Jamming Waves | Destroys 1 Set Spell/Trap | Destroys 1 monster | |
Maneuver - Scissors Cross | Adds 1 Level 4 "Sky Striker Ace" from GY to hand | Special Summons that monster | |
Maneuver - Vector Blast | Sends the top 2 cards of both Decks to GY | Shuffles into Deck all opponent's monsters in the Extra Monster Zone | |
Mecha - Eagle Booster | Quick-Play | Makes 1 face-up monster unaffected by other cards' effects for the turn | That monster cannot be destroyed by battle for the turn |
Mecha - Hornet Drones | Special Summons 1 Token | The Token's ATK/DEF become 1500 | |
Mecha - Shark Cannon | Banishes 1 monster from opponent's GY | Special Summons that monster to the player's field | |
Mecha - Widow Anchor | Negates 1 face-up Effect Monster's effects for the turn | Takes control of that monster for the turn | |
Mobilize - Engage | Normal | Adds 1 "Sky Striker" card from Deck to hand | Draws 1 card |
Mobilize - Linkage | Quick-Play | Sends 1 other card the player controls to GY to Special Summon 1 "Sky Striker Ace" from Extra Deck to Extra Monster Zone | That monster gains 1000 ATK |
The two key "Sky Striker" Spell Cards that enable their grind strategy are "Sky Striker Mobilize - Engage!" and "Sky Striker Mecha Modules - Multirole". "Engage!" can search out a "Sky Striker" card when activated, and provide an additional card draw afterwards if there are 3 or more Spell Cards in the GY, giving an immediate +1 in card advantage when activated. "Multirole" meanwhile can re-Set used "Sky Striker" Spell Cards in the GY during the End Phase, providing a massive boost in card advantage for disruptions.
Three "Sky Striker Ace" Link Monsters, "Kagari", "Shizuku", and "Hayate", are the primary ways in which a "Sky Striker" player gains access to their Spell Cards: "Kagari" can add one from the GY to the hand when Summoned, "Shizuku" can add one from the Deck to the hand during the End Phase of the turn it was Summoned, and "Hayate" can send one from the Deck to the GY after it battles. "Kagari", "Shizuku", and "Hayate" (along with "Kaina") are all Link 1 Monsters that require a different "Sky Striker Ace" monster as Link Material, meaning that 1 "Sky Striker Ace" monster can provide access to all of them and cycle through them to use all of their effects.
To push for an OTK, the archetype typically uses one of the "Charmer" Link-2 monsters (usually "Dharc the Dark Charmer, Gloomy" as "Raye" and the Token Summoned by "Hornet Drones" are DARK) to enable the Link Summon of "Selene, Queen of the Master Magicians", which can revive a Spellcaster monster (usually "Effect Veiler) to Link Summon "Accesscode Talker" with 5300 ATK, who can destroy multiple cards thanks to the multi-Attribute Link Monsters provided by the archetype.
Recommended cards[edit]
Recommended cards
| ||||
---|---|---|---|---|
|
Weakness[edit]
- "Sky Striker" Decks focus heavily on Spell Cards, allowing cards like "Imperial Order", "Secret Village of the Spellcasters" and "Anti-Spell Fragrance" to slow down the Deck. "Cursed Seal of the Forbidden Spell" and "Spell Vanishing" can be particularly effective if used against "Sky Striker Mobilize - Engage!" or "Sky Striker Mecha - Hornet Drones".
- Due to their fairly low ATK, the individual "Sky Striker Ace" monsters are easily defeated if their Spell support can be countered.
- Due to their reliance on Spell Cards to defeat stronger monsters, certain monsters with card effect immunity or targeting protection, such as "Super Quantal Mech King Great Magnus" or "Mekk-Knight Crusadia Avramax" can prove troublesome for a "Sky Striker" monsters to beat over by battle.
- Anti-searching effects can be potent, though the effects of "Sky Striker Ace - Kagari" and "Hayate" can get around this.
- Summoning Tribute-monsters such as "Santa Claws" or "Kaiju" monsters to a "Sky Striker" player's field can also be considered for two reasons. First, this prevents the "Sky Striker" Spell Cards that can disrupt the opponent during their turn from being activated since they are required to control no monsters in the Main Monster Zones (since "Santa Claws" or "Kaiju" monsters can only be Summoned to said Zones) until that Tribute monster is gone. Second, if the "Sky Striker Ace" Link Monsters are Tributed for Summoning those Tribute-monsters, it bypasses the effect of "Sky Striker Ace - Raye" that Special Summons itself from the GY, since the Link Monsters are not considered to have left the field by an opponent's card effect this way.