Difference between revisions of "The Agent"

From Yugipedia
Jump to: navigation, search
(update hatnote)
 
(29 intermediate revisions by 19 users not shown)
Line 1: Line 1:
{{Infobox archetype
+
{{About|the archetype|the Tip Cards|""The Agents, part 1""|and|""The Agents, part 2""}}
| image             = TheAgentofCreationVenusVG-TF04-JP.png
+
{{Infobox archseries
| caption           = "[[The Agent of Creation - Venus]]" surrounded by three "[[Mystical Shine Ball]]s", in the artwork of "The Agent of Creation - Venus".
+
| cut_from_names = true
| ja_name           = 代行者
+
| image         = TheAgentofCreationVenus-MADU-EN-VG-artwork.png
| romaji           = Daikōsha
+
| caption       = "[[The Agent of Creation - Venus]]" surrounded by three "[[Mystical Shine Ball]]s", in the artwork of the former card.
| de_name           = Sendbote/-in
+
| ja_name       = {{Ruby|代|だい}}{{Ruby|行|こう}}{{Ruby|者|しゃ}}
| ar_name          = وكيل
+
| romaji         = Daikōsha
| ar_name2          = وكيلة   
+
| fr_name        = Agent
| sets              =  
+
| de_name       = Sendbot
* [[The Sanctuary in the Sky (set)|The Sanctuary in the Sky]]
+
| de_name2      = Sendbote/-in (formerly)
 +
| it_name        = L'Agente
 +
| ko_name        = 대행자
 +
| ko_hanja      = 代行者
 +
| ko_romanized  = Daehaengja
 +
| pt_name        = O Representante
 +
| es_name        = El Agente
 +
| sets          =
 
* [[Ancient Sanctuary]]
 
* [[Ancient Sanctuary]]
 +
* [[Duelist Alliance]]
 +
* [[Battle of Chaos]]
 +
| tcg            =
 +
* [[Dark Revelation Volume 2]]
 +
* [[Champion Pack: Game Three]]
 +
* [[Lost Sanctuary Structure Deck]]
 +
* [[Legendary Collection 3: Yugi's World Mega Pack]]
 +
* [[Gold Series: Haunted Mine]]
 +
* [[Primal Origin: Deluxe Edition]]
 +
* [[Premium Gold: Return of the Bling]]
 +
* [[OTS Tournament Pack 5]]
 +
| ocg            =
 +
* [[The Sanctuary in the Sky (set)]]
 
* [[Expert Edition Volume.2]]
 
* [[Expert Edition Volume.2]]
* [[Dark Revelation Volume 2]]
+
* [[Structure Deck: Surge of Radiance]]
 
* [[Structure Deck: Lost Sanctuary]]
 
* [[Structure Deck: Lost Sanctuary]]
* [[Duelist Alliance]]
+
* [[Tournament Pack 2017 Vol.2]]
 +
* [[Structure Deck R: Lost Sanctuary]]
 +
* [[Structure Deck R: Lost Sanctuary Arrival of the Sun God Pack]]
 +
| korea          =
 +
* [[Expansion Pack Vol.3]]
 +
* [[Advanced Event Pack 2017 Vol.2]]
 +
| anime          = [[Yu-Gi-Oh! GX]]
 
}}
 
}}
 
+
"'''The Agent'''" ({{Ruby|代|だい}}{{Ruby|行|こう}}{{Ruby|者|しゃ}} ''Daikōsha'') is an [[archetype]] of [[LIGHT]] and [[DARK]] [[Fairy]] [[Monster Card|monsters]]. The archetype was introduced in ''[[Ancient Sanctuary]]'', and was slowly expanded over the course of more than a decade. Two [[Structure Deck]]s in particular are dedicated to the archetype, ''[[Lost Sanctuary Structure Deck]]'' (''[[TCG]]'')/''[[Structure Deck: Lost Sanctuary]]'' (''[[OCG]]''), and the [[Structure Deck R]] ''[[Structure Deck R: Lost Sanctuary]]''.
"'''The Agent'''" (代行者 ''Daikōsha'') is an [[archetype]] consisting of [[LIGHT]] and [[DARK]] [[Fairy]]-[[Type]] [[Monster Card|monsters]]. They were introduced in ''[[Ancient Sanctuary]]'', and were reprinted in ''[[Dark Revelation Volume 2]]''. They made a return in the ''[[Structure Deck 20: Lost Sanctuary|Lost Sanctuary]]'' Structure Deck.  After many years of inactivity, ''[[Duelist Alliance]]'' revitalized the archetype once again with the introduction of the only [[DARK]] Agent. The archetype is related to the [[Field Spell Card]] "[[The Sanctuary in the Sky]]". They are all named "The Agent of <property> - <planet>".
+
The archetype is related to the [[Field Spell Card]] "[[The Sanctuary in the Sky]]", and is also related to the "[[Hyperion]]" archetype of monsters.
 
+
==Members==
{| class="wikitable"
+
Each "The Agent" monster is based on a different celestial body, usually a [[wikipedia:Planet|planet]]. Each monster is named as "The Agent of [Property] - [Planet]".
! The Agent !! Planet
+
{| class="wikitable" style="text-align:center"
 +
! The Agent !! Celestial body
 +
|-
 +
| [[The Agent of Wisdom - Mercury|Wisdom - Mercury]] || [[wikipedia:Mercury (planet)|Mercury]]
 +
|-
 +
| [[The Agent of Creation - Venus|Creation - Venus]] || rowspan="2" | [[wikipedia:Venus|Venus]]
 +
|-
 +
| [[The Agent of Destruction - Venus|Destruction - Venus]]
 
|-
 
|-
| [[The Agent of Wisdom - Mercury|The Agent of Wisdom]] || [[wikipedia:Mercury (planet)|Mercury]]
+
| [[The Agent of Mystery - Earth|Mystery - Earth]] || [[wikipedia:Earth|Earth]]
 
|-
 
|-
| [[The Agent of Creation - Venus|The Agent of Creation]] || [[wikipedia:Venus|Venus]]
+
| [[Protector of The Agents - Moon|Protector - Moon]] || [[wikipedia:Moon|Moon]]
 
|-
 
|-
| [[The Agent of Mystery - Earth|The Agent of Mystery]] || [[wikipedia:Earth|Earth]]
+
| [[The Agent of Force - Mars|Force - Mars]] || [[wikipedia:Mars|Mars]]
 
|-
 
|-
| [[The Agent of Force - Mars|The Agent of Force]] || [[wikipedia:Mars|Mars]]
+
| [[The Agent of Miracles - Jupiter|Miracles - Jupiter]] || [[wikipedia:Jupiter|Jupiter]]
 
|-
 
|-
| [[The Agent of Miracles - Jupiter|The Agent of Miracles]] || [[wikipedia:Jupiter|Jupiter]]
+
| [[The Agent of Judgment - Saturn|Judgment - Saturn]] || [[wikipedia:Saturn|Saturn]]
 
|-
 
|-
| [[The Agent of Judgment - Saturn|The Agent of Judgment]] || [[wikipedia:Saturn|Saturn]]
+
| [[The Agent of Entropy - Uranus|Entropy - Uranus]] || [[wikipedia:Uranus|Uranus]]
 
|-
 
|-
| [[The Agent of Doom - Uranus|The Agent of Doom]] || [[wikipedia:Uranus|Uranus]]
+
| [[The Agent of Life - Neptune|Life - Neptune]] || [[wikipedia:Neptune|Neptune]]
 
|-
 
|-
 +
| [[The Executor of the Underworld - Pluto|Executor - Pluto]] || [[wikipedia:Pluto|Pluto]]
 
|}
 
|}
 
+
The "[[Hyperion]]" monsters serve as the boss monsters for "The Agent" archetype, and they represent the [[wikipedia:Sun|Sun]] in the archetype's celestial body theme.
 
==Playing style==
 
==Playing style==
Similar to [[Psychic]]-Type and "[[Archfiend]]" monsters, the first of "The Agents" focused on [[Life Points]]: the ATK of "[[The Agent of Force - Mars]]" is increased when the [[controller]]'s Life Points are higher than the opponent's. "[[The Agent of Judgment - Saturn]]" can inflict damage to opponent equal to the difference in the players' Life Points. Their rather weak effects saw them almost totally ignored in favor of more powerful cards (such as "[[Zaborg the Thunder Monarch]]" which was released around the same time).
+
"The Agent" archetype features multiple monsters with a diverse array of effects. The archetype is strongly related to the [[Field Spell]] "[[The Sanctuary in the Sky]]" and its [[The Sanctuary in the Sky (series)|supporting card series]], as well as the "[[Hyperion]]" archetype, who cross-support "The Agent" archetype and the The Sanctuary in the Sky series. Generally, "The Agent" [[Deck]]s focus on utilizing archetypal [[support]], "Sanctuary"-related support, and general [[Fairy]]-[[Type]] support to perform combos and build boards.
 
+
Though the archetype features many monsters, many of them had become obsolete due to their old age. The current key "The Agent" monsters that facilitate their main combos are "[[The Agent of Creation - Venus|Venus]]", "[[The Agent of Life - Neptune|Neptune]]", and "[[The Agent of Mystery - Earth|Earth]]". Most "The Agent" monsters, including "Neptune" and "Earth", can be searched by "Sanctuary"-related support; "Venus" however, is a notable exception.
With the archetype's reintroduction in ''[[Lost Sanctuary]]'', the archetype as a whole now focus on [[banish]]ing. For example, "[[The Agent of Miracles - Jupiter]]" can banish any "Agent" monster in the [[Graveyard]] to increase a [[LIGHT]] [[Fairy]]-[[Type]] monster's [[ATK]] by 800. Also, when "[[The Sanctuary in the Sky]]" is on the field, Jupiter allows the player Special Summon 1 banished LIGHT Fairy-Type monster by discarding a Fairy-Type monster.  
+
* "Venus" can non-[[once per turn]] [[Special Summon]] a "[[Mystical Shine Ball]]" from the [[hand]] or Deck by [[pay]]ing 500 [[LP]], allowing a rapid [[swarm]]ing of monsters on the [[field]] for [[Link Summon]]s. However, some Decks forgo "Venus" due to the space taken up by the "Mystical Shine Ball" monsters, and focus on combos involving "Neptune" and "Earth" instead.
 
+
* "Neptune" can be [[discard]]ed to Special Summon any "The Agent" monster from the [[hand]] or [[GY]], enabling more advanced combos by reviving needed monsters. It can also search out "[[The Sanctuary in the Sky]]" if it's [[banish]]ed, enabling the effects of many "Sanctuary"-related cards.
More importantly, "[[Master Hyperion]]" can be [[Special Summoned]] by banishing an "Agent" from your [[hand]], field or Graveyard. Also, by banishing another LIGHT Fairy-Type monster, you can select and destroy any card on the field. If you have "The Sanctuary in the Sky" on the field the player may use this effect twice per turn.  
+
* "Earth", if [[Normal Summon]]ed, can search out any "The Agent" monster (except for itself), or "[[Master Hyperion]]" if "The Sanctuary in the Sky" is on the field. It can enable many complex combos by searching out "Neptune", such as the "[[Crystron Halqifibrax]]" combos, as "Earth" is a [[Tuner monster]].
 
+
The archetype has a small number of [[Extra Deck]] monsters: "[[Protector of The Agents - Moon|Moon]]" is a [[Link Rating|Link]]-2 [[Link Monster]] that can be easily Summoned by "Venus", and [[mill]]s additional "Sanctuary"-related cards to enable more combos. "[[The Executor of the Underworld - Pluto|Pluto]]" is a [[Level]] 5 [[Tuner Synchro Monster]] with a situational [[Quick Effect]] which focuses on [[flip]] disruption.
"[[The Agent of Mystery - Earth]]" lets the player add any "Agent" monster or "Master Hyperion" (if "The Sanctuary in the Sky" is on the field) to the hand from the Deck, and is a [[Tuner monster]] to boot.
+
The "[[Hyperion]]" monsters, consisting of the Main Deck "[[Master Hyperion]]", "[[Majesty Hyperion]]", and the Extra Deck [[Synchro Monster]] "[[Masterflare Hyperion]]", are the archetype's main boss monsters. Both Main Deck "Hyperion" monsters can be searched by "Sanctuary"-related support.
 
+
* "Master" and "Majesty" are both [[Special Summon]]ed by [[banish]]ing 1 "The Agent" from the player's [[hand]], [[field]] or [[GY]]; "Master" can be Special Summoned any number of times per turn, but can only be Summoned from the hand, while "Majesty" can Special Summon itself from the hand or GY, but can only do so once per turn. On the field, both can banish a [[LIGHT]] [[Fairy]] monster from the GY to damage the opponent: "Master" destroys an opponent's card, while "Majesty" banishes 1 card in either GY.
Due to the [[March 2012 Lists]], Agent decks were severely weakened by the limiting of "[[The Agent of Mystery - Earth]]" and "[[T.G. Striker]], in the case of T.G. Agent hybrid builds. However, the [[September 2012 Lists]] put "[[The Agent of Mystery - Earth]]" to [[Semi-Limited]] status, and the [[September 2013 Lists]] removed its limiting entirely, allowing Agent decks to return to the competitive scene.
+
* "Masterflare" is a [[Level]] 10 Synchro Monster that can be Summoned in-archetype using "Earth" and another Main Deck "Hyperion" monster. It can copy the effects of 1 "The Agent" monster or 1 "Sanctuary"-related monster, enabling a large variety of advanced combos (such as by copying "Venus"). It also has a [[Quick Effect]] which focuses on [[banish]] disruption.
 
+
"[[The Sacred Waters in the Sky]]" is a [[Spell Card]] that searches "Sanctuary"-related monsters, making it functionally the archetype's main searcher, though it cannot search "Venus". Likewise, "[[The Chorus in the Sky]]" is a recovery Spell card for "Sanctuary"-related cards.
==Strategies and Tips==
+
Externally, the archetype strongly supports "Sanctuary"-related cards thanks to its searchers and combo enablers, and is also is strongly supported by "Sanctuary"-related support cards, such as "[[Celestial Knightlord Parshath]]" (who additonally enables using the boss monster "[[Archlord Kristya]]"). The archetype also benefits greatly from general [[Fairy]] support, with "[[Diviner of the Herald]]" being an especially strong support for the archetype, as it can 1-card combo (using "[[Trias Hierarchia]]") to enable the summon of either "[[Masterflare Hyperion]]" or "[[Protector of The Agents - Moon]]".
A common strategy is to use "[[The Agent of Creation - Venus]]" to Special Summon 1-3 "[[Mystical Shine Ball]]s" by [[pay]]ing 500-1500 [[Life Points]] in order to set up the Graveyard for either the Summon of an "[[Archlord Kristya]]" or "[[Master Hyperion]]" as soon as the very next turn. "Agent" Decks can also Summon strong monsters from the Extra Deck. If the opponent tries to avoid such a fate by not attacking the "Mystical Shine Balls", then they still run the risk of a Summoned "[[The Agent of Mystery - Earth]]" being Tuned into a Level 4, 5, 6, 7, 8, 9, or 11 [[Synchro Monster]], in addition to the [[Fairy]]-Type player gaining a free card with the effect of "Earth". The Summoned "Mystical Shine Balls" can also be used to summon Rank 2 [[Xyz Monster]]s such as "[[Gachi Gachi Gantetsu]]" and "[[Number 96: Dark Mist]]". "Earth", can search for any "Agent" and "Master Hyperion" (provided "[[The Sanctuary in the Sky]]" is on the field) when it is [[Normal Summon]]ed. "[[Genex Ally Birdman]]" can also be used for Synchro Summoning or Xyz Summoning a Rank 3 monster. "Hyperion" can also be used alongside "Earth" for Level 10 Synchro Summons, such as "[[Leo, the Keeper of the Sacred Tree]]". If there are two copies of "Hyperion", they can even be used for Rank 8 Xyz Summons, such as "[[Number 107: Galaxy-Eyes Tachyon Dragon]]", which can be deadly when used in conjunction with "Hyperion" and "[[Honest]]".
+
The archetype's focus on [[LIGHT]] [[Attribute]] lets it benefit from general LIGHT support, and, if hybridized with [[DARK]] monsters (such as historically in "[[T.G.]]" and [[Emergency Teleport|Tele]]-Agents), can support a variety of [[Chaos]] boss monsters. Lastly, the archetype has the capacity to Summon powerful [[Level]] 10 [[Synchro Monster|Synchro]] and [[Rank]] 8 [[Xyz Monster|Xyz]] boss monsters.  
 
+
===Recommended cards===
Other monsters in the Deck commonly include "[[Dimensional Alchemist]]" or "[[Herald of Orange Light]]" and (depending on the version) may also run the "[[Herald of Perfection]]" as well as Ritual-supporting cards such as "[[Manju of the Ten Thousand Hands]]" and "[[Advanced Ritual Art]]".
 
 
 
"[[The Agent of Force - Mars|Mars]]", "[[The Agent of Wisdom - Mercury|Mercury]]" and "[[The Agent of Judgment - Saturn|Saturn]]" seldom see play in a competitive-scene Agent Deck. In fact, even the signature Fairy Field Spell Card "[[The Sanctuary in the Sky]]" is a rare card to see played. This is usually due to the rather weak effect of the Field Spell. however, it does allow the abilities of some key cards to activate, such as allowing "[[The Agent of Mystery - Earth]]" to search for "[[Master Hyperion]]", as well as the second use of the effect of said "[[Master Hyperion]]". Therefore, it is good to keep at least 1-2 copies, as it can also displace your opponent's Field Spells, such as "[[Necrovalley]]".
 
 
 
"Agent" Decks, being almost fully comprised of [[LIGHT]] Fairy-Type monsters, nearly always utilize "Honest" and sometimes Main or Side Deck one or two copies of "[[Gozen Match]]" in order to counter non-single Attribute Decks in the format ([[Six Samurai]], Tengu Plant Synchro, "[[Gladiator Beast]]", "[[Wind-Up]]" and [[Dino Rabbit]]). Combined with their often Main Decked copies of the "[[Herald of Orange Light]]" this Deck certainly has competitive potential. Also, Agent Decks can be recommended for budget players, since most necessary cards for the Deck are included in [[Structure Deck: Lost Sanctuary|Lost Sanctuary]], and other cards that make the Deck run smoothly, including "[[Archlord Kristya]]" and "[[Pot of Duality]]" are relatively inexpensive, making this Deck quite accessible to many players.
 
 
 
==Recommended cards==
 
==T.G. Agent==
 
 
{{Decklist|
 
{{Decklist|
|monsters =
+
|normal monsters =
* [[Archlord Kristya]]
 
* [[Black Luster Soldier - Envoy of the Beginning]]
 
* [[Gorz the Emissary of Darkness]]
 
* [[Herald of Orange Light]]
 
* [[Honest]]
 
* [[Lightray Sorcerer]]
 
* [[Master Hyperion]]
 
 
* [[Mystical Shine Ball]]
 
* [[Mystical Shine Ball]]
* [[The Agent of Mystery - Earth]]
+
|effect monsters =
 +
* [[The Agent of Wisdom - Mercury]]
 +
* [[The Agent of Creation - Venus]]
 +
* [[The Agent of Force - Mars]]
 
* [[The Agent of Miracles - Jupiter]]
 
* [[The Agent of Miracles - Jupiter]]
* [[The Agent of Creation - Venus]]
+
* [[The Agent of Judgment - Saturn]]
* [[T.G. Striker]]
+
* [[The Agent of Life - Neptune]]
* [[T.G. Rush Rhino]]
+
* [[Master Hyperion]]
* [[T.G. Warwolf]]
+
* [[Majesty Hyperion]]
|synchro monsters =
 
* [[Ancient Sacred Wyvern]]
 
* [[T.G. Hyper Librarian]]
 
* [[T.G. Wonder Magician]]
 
* [[Mist Wurm]]
 
|xyz monsters =
 
* [[Gachi Gachi Gantetsu]]
 
* [[Leviair the Sea Dragon]]
 
* [[Number 17: Leviathan Dragon]]
 
* [[Number 96: Dark Mist]]
 
* [[Wind-Up Zenmaines]]
 
* [[Daigusto Phoenix]]
 
 
 
|spells =
 
* [[Cards from the Sky]]
 
* [[Pot of Avarice]]
 
* [[Pot of Duality]]
 
 
 
|traps =
 
* [[Compulsory Evacuation Device]]
 
* [[Beckoning Light]]
 
 
 
}}
 
 
 
==Herald of Perfection Control==
 
{{Decklist|
 
|monsters =
 
 
* [[Archlord Kristya]]
 
* [[Archlord Kristya]]
* [[Gyakutenno Megami]] (only if using [[Advanced Ritual Art]].)
+
* [[Athena]]
* [[Herald of Perfection]]
 
 
* [[Honest]]
 
* [[Honest]]
* [[Manju of the Ten Thousand Hands]]
 
* [[Master Hyperion]]
 
* [[Mystical Shine Ball]]
 
* [[Soul of Purity and Light]]
 
 
* [[Tethys, Goddess of Light]]
 
* [[Tethys, Goddess of Light]]
 +
* [[Trias Hierarchia]]
 +
* [[Zeradias, Herald of Heaven]]
 +
|tuner monsters =
 +
* [[The Agent of Destruction - Venus]]
 +
* [[The Agent of Entropy - Uranus]]
 
* [[The Agent of Mystery - Earth]]
 
* [[The Agent of Mystery - Earth]]
* [[The Agent of Miracles - Jupiter]]
 
* [[The Agent of Creation - Venus]]
 
 
|synchro monsters =
 
|synchro monsters =
* [[Ancient Sacred Wyvern]]
+
* [[Masterflare Hyperion]]
* [[Mist Wurm]]
+
* [[The Executor of the Underworld - Pluto]]
 +
* [[Angel of Zera]]
 +
* [[Trishula, Dragon of the Ice Barrier]]
 
|xyz monsters =
 
|xyz monsters =
* [[Gachi Gachi Gantetsu]]
 
 
* [[Leviair the Sea Dragon]]
 
* [[Leviair the Sea Dragon]]
* [[Number 17: Leviathan Dragon]]
+
* [[Number 38: Hope Harbinger Dragon Titanic Galaxy]]
* [[Number 96: Dark Mist]]
+
|link monsters =
* [[Wind-Up Zenmaines]]
+
* [[Protector of The Agents - Moon]]
 
+
* [[Herald of Mirage Lights]]
 +
* [[Celestial Knightlord Parshath]]
 +
* [[Hip Hoshiningen]]
 +
* [[Sorcerer of Sebek]]
 
|spells =  
 
|spells =  
* [[Advanced Ritual Art]]
 
* [[Dawn of the Herald]]
 
* [[Forbidden Lance]] (800 less ATK to [[Herald of Perfection|Herald]] is of little concern.)
 
* [[Pot of Avarice]]
 
* [[Preparation of Rites]]
 
* [[Sanctuary in the Sky]]
 
|traps =
 
* [[Beckoning Light]]
 
* [[Royal Decree]]
 
}}
 
 
This deck uses numerous "[[Fairy]]" monsters to serve as the cost to summon "[[Herald of Perfection]]." With its 2800 DEF, "[[Herald of Perfection]]" can stall out the opponent for numerous turns, allowing time to draw key cards such as "[[Master Hyperion]]" and "[[Archlord Kristya]]." It will negate all effects, par [[Counter Trap Card]]s. It has a very strong  control aspect, and can utilze "[[Royal Decree]]." to handle said Counter Traps and conserve resources. The card is very useful against Macro Rabbit, which Agent decks typically have a poor matchup against.
 
 
==Valhalla Beat-Stick==
 
This Deck build focuses on Level 8 [[Fairy]]-Type monsters, "[[Tethys, Goddess of Light]]", and "[[Valhalla, Hall of the Fallen]]". A common strategy is to use "[[Hecatrice]]" and "[[Zeradias, Herald of Heaven]]" to set up the Graveyard for "Kristya" and use "[[Trade-In]]" as draw power and targets for "Master Hyperion", and use either "[[Miraculous Descent]]" or "[[D.D.R. - Different Dimension Reincarnation]]" to Special Summon them. "[[Archlord Kristya]]'s" effect works well with the effect of "Tethys", guaranteeing an extra draw without giving away vital information about the player's hand. For added power and OTK potential, some [[Darklord]] cards such as "[[Darklord Superbia]]" and "[[Darklord Asmodeus]]" can also included.
 
 
{{Decklist|Recommended cards
 
|monsters =
 
* [[Master Hyperion]]
 
* [[Splendid Venus]]
 
* [[Archlord Kristya]]
 
* [[Hecatrice]]
 
* [[Zeradias, Herald of Heaven]]
 
* [[Honest]]
 
* [[The Agent of Miracles - Jupiter]]
 
* [[The Agent of Mystery - Earth]]
 
* [[Tethys, Goddess of Light]]
 
* [[Darklord Asmodeus]]
 
* [[Darklord Superbia]]
 
|spells =
 
* [[Trade-In]]
 
 
* [[The Sanctuary in the Sky]]
 
* [[The Sanctuary in the Sky]]
 +
* [[The Sanctum of Parshath]]
 +
* [[The Sacred Waters in the Sky]]
 +
* [[The Chorus in the Sky]]
 
* [[Valhalla, Hall of the Fallen]]
 
* [[Valhalla, Hall of the Fallen]]
 +
* [[Burial from a Different Dimension]]
 +
* [[Celestial Transformation]]
 +
* [[Ebon Sun]]
 
|traps =
 
|traps =
* [[Miraculous Descent]]
+
* [[Fallen Sanctuary]]
* [[Return from the Different Dimension]]
+
* [[Back to the Front]] / [[Call of the Haunted]]
 
}}
 
}}
  
=="+/- Fairys"==
+
===Weaknesses===
This Deck focuses on increasing the user's Life Points quickly to take advantage of effects of many monsters, including several monsters of "The Agents". The Deck is difficult for beginning players due to the the complex combos and understanding of different rulings needed. The Deck features two "Get rich quick" schemes and four monsters that benefit when you have higher Life Points than your opponent.
+
* Due to the LIGHT monster emphasis, anti-LIGHT cards such as "[[Light-Imprisoning Mirror]]" can shut down the deck.
 
+
* Anti-GY floodgates, such as "[[Necrovalley]]", "[[Dimensional Fissure]]", and "[[Macro Cosmos]]", can significantly damage the deck's ability to make combos and summon "Hyperion" monsters.
The two "Get Rich Quick" schemes are using the [[Continuous Trap Card]] "[[Aegis of Gaia]]" and the [[Flint Lock Loop]].
+
* This archetype relies heavily on "[[The Sanctuary in the Sky]]", meaning cards that can destroy spells such as "[[Spell Shattering Arrow]]" or "[[Mystical Space Typhoon]]" must be made a priority and taken care of.
* "Aegis of Gaia" allows the user to increase their Life Points by 3000 while it is active but the user takes 3000 damage when it leaves the field. It can be activated when one of the monsters that gain ATK are attacked (aside the Damage Step), and as such can cause your opponent to attack a monster stronger than they thought it was. As it is a non-targeting trap, many current strategies to prevent Traps from stopping monsters from attacking are evaded.
+
==Trivia==
* The [[Flint Lock Loop]] also works well in this Deck due to "[[Shining Angel]]" being able to Special Summon "[[Flint Lock]]". It features two "Flint Lock" that pass a "[[Flint]]" between the two of them to allow multiple Life Point gains through the effect of "[[Morale Boost]]".
+
* [[Tori Meadows]] often uses "The Agent" monsters in video games, despite not using them in the ''[[Yu-Gi-Oh! ZEXAL]]'' anime or manga. This is a reference to her Japanese voice actress [[Mikako Komatsu]] using a "The Agent" Deck in ''[[Yu-Gi-Oh! Official Card Game]]'' tournaments involving ''Yu-Gi-Oh!'' voice actors.{{citation needed}}
 
 
The four main monsters (aside "Flint Lock" if using that Life Point gain) in this Deck are "[[The Agent of Force - Mars]]", "[[The Agent of Judgment - Saturn]]", "[[Neo-Parshath, the Sky Paladin]]", and "[[Ancient Sacred Wyvern]]". All aside "Saturn" gain attack equal to the difference in Life Points if the opponent's Life Points are lower than yours. "Saturn" instead deals damage equal to the difference. The main goal is to raise your Life Points to be as close to double or higher than your opponent's so that a OTK can become possible through multiple means.
 
 
 
"Saturn" is quite useful to use with "[[Celestial Transformation]]", as it will tribute itself anyway and doesn't need to worry about the loss of ATK or its loss during the End Phase. Combine it with "Aegis of Gaia" and you will deal 3000 damage early in the game and still maintain a 3000 point lead if "Aegis" ends up leaving the field.
 
 
 
'''"+/- Fairys" Recommended Cards'''
 
<!-- This is not an exact Decklist. Do not add multiples or staples. Please keep the cards ordered and alphabetized.-->
 
 
 
{| class="wikitable"
 
|-
 
! style="font-size: 135%;" align="center" |Card Name
 
! style="font-size: 135%;" align="center" |Reason
 
|-
 
! colspan=2 |Monsters <!-- This is not an exact Decklist. Do not add multiples or staples. Please keep the list ordered and alphabetized.-->
 
|-
 
| [[Flint Lock]]
 
| Only when using the [[Flint Lock Loop]]
 
|-
 
| [[Hanewata]]
 
| Can be a Tuner for "[[Ancient Sacred Wyvern]]". Can be discarded to prevent the damage from "[[Aegis of Gaia]]".
 
|-
 
| [[Mystical Shine Ball]]
 
| Use with "[[The Agent of Creation - Venus]]" to Synchro or Xyz Summon.
 
|-
 
| [[Neo-Parshath, the Sky Paladin]]
 
| Piercer, Draws a card when Battle Damage is inflicted, and is a "Life Point ^, Attack ^" Monster. Requires "[[Airknight Parshath]]" for effective use.
 
|-
 
| [[Nova Summoner]]
 
| Can Special Summon "[[The Agent of Force - Mars]]", "[[Shining Angel]]" or "[[Airknight Parshath]]" (to Tribute for "[[Neo-Parshath, the Sky Paladin]]").
 
|-
 
| [[Shining Angel]]
 
| Used to easily Special Summon "[[Flint Lock]]" or "[[The Agent of Force - Mars]]"
 
|-
 
| [[The Agent of Creation - Venus]]
 
| Allows quick use of "[[Mystical Shine Ball]]" for Synchro and Xyz Summons.
 
|-
 
| [[The Agent of Force - Mars]]
 
| Special Summoned by "[[Shining Angel]]" or searched by "[[The Agent of Mystery - Earth]]". One of the "Life Point ^, Attack ^" Monsters.
 
|-
 
| [[The Agent of Judgment - Saturn]]
 
| Tribute for massive damage. Tribute after "[[Aegis of Gaia]]" for effectiveness. Great card to use with "[[Celestial Transformation]]".
 
|-
 
| [[The Agent of Mystery - Earth]]
 
| Great search tool and to Synchro Summon "[[Ancient Sacred Wyvern]]".
 
|-
 
! colspan=2 |Spells <!-- This is not an exact Decklist. Do not add multiples or staples. Please keep the list ordered and alphabetized-->
 
|-
 
| [[Celestial Transformation]]
 
| A great way to Special Summon "[[The Agent of Judgment - Saturn]]" to be able to use its ability.
 
|-
 
| [[Flint]]
 
| Only when using the [[Flint Lock Loop]]
 
|-
 
| [[Morale Boost]]
 
| Only when using the [[Flint Lock Loop]]
 
|-
 
| [[Terraforming]]
 
| FOr ease in getting "[[The Sanctuary in the Sky]]".
 
|-
 
| [[The Fountain in the Sky]]
 
| Most of the Monsters are LIGHT Monsters and every little bit of Life Points helps.
 
|-
 
| [[The Sanctuary in the Sky]]
 
| Needed for many of the combos in this Deck.
 
|-
 
| [[Valhalla, Hall of the Fallen]]
 
| Special Summons Fairies that can be used for Synchro or Xyz Summon, or can Special Summon "[[The Agent of Judgment - Saturn]]" for its effect.
 
|-
 
! colspan=2 |Traps <!-- This is not an exact Decklist. Do not add multiples or staples. Please keep the list ordered and alphabetized.-->
 
|-
 
| [[Aegis of Gaia]]
 
| 3000 Life Points instantly. Can be used when your opponent attacks one of your "Life Point ^, Attack ^" monsters.
 
|-
 
| [[Divine Punishment]]
 
| Free Counter Trap that requires "[[The Sanctuary in the Sky]]".
 
|-
 
| [[Draining Shield]]
 
| Stops a monster's attack and increases your Life Points by that monster's ATK.
 
|-
 
| [[Rainbow Life]]
 
| Use when you have "[[Aegis of Gaia]]" and your opponent attempts to destroy it. You will gain 3000 Life Points instead of the damage.
 
|-
 
! colspan=2 |Extra Deck <!-- This is not an exact Decklist. Do not add multiples or staples. Please keep the list ordered and alphabetized.-->
 
|-
 
| [[Ancient Sacred Wyvern]]
 
| Synchro Summon with "[[The Agent of Mystery - Earth]]", "[[The Agent of Creation - Venus]]", and a "[[Mystical Shine Ball]]". Or use "[[Hanewata]]" with "[[Mystical Shine Ball]]" and a Level 4 Monster like "[[Flint Lock]]". Useful as a backup because it does not require "[[The Sanctuary in the Sky]]".
 
|}
 
==Weaknesses==
 
Despite the enormous potential and consistency that Agent decks can have, they are not without their weaknesses. "[[Archlord Kristya]]", a oft-played trump card in Agent decks themselves, can be as strong of a foe as it is an ally. Kristya's effect prevents an Agent duelist from summoning "[[Master Hyperion]]" and "[[Black Luster Soldier - Envoy of the Beginning]]", key cards to maintaining a foothold in the game. Due to the [[LIGHT]] monster emphasis, "[[Light-Imprisoning Mirror]]" and most [[Ally of Justice]] monsters can also prove dangerous for Agent decks. Most of the competitive Agent decks are also hybrids, i.e. ([[Chaos]], [[T.G.]], and [[Emergency Teleport|Tele-Agents]]), making "[[Gozen Match]]" another potential threat. [[Lightray]] and [[Lightsworn]] hybrid decks are spared this weakness, however.
 
 
 
[[Gravekeeper]]s also pose a distinct threat with "[[Necrovalley]]". Its effect of sealing the graveyard locks down most of the power plays an Agent deck may have."[[Skill Drain]]", "[[Effect Veiler]]" and the opposing "[[Herald of Orange Light]]" are also grave issues, as the combos in most Agent decks are highly reliant on monster effects.
 
 
 
Perhaps the most effective cards to play against Agents are "[[Dimensional Fissure]]" and "[[Macro Cosmos]]", because they instantly close any Graveyard access for storing resources. They also render "[[Effect Veiler]]" and "[[Herald of Orange Light]]" useless, as their activation costs cannot be paid. For this reason, one should consider siding, if not maining multiple copies of "[[Mystical Space Typhoon]]," "[[Twister]]," and "[[Dust Tornado]]."
 
 
 
 
{{Archseries navbox}}
 
{{Archseries navbox}}
 +
{{Archseries navbox (Duel Links)}}
 +
[[Category:TCG and OCG archetypes]]

Latest revision as of 06:57, 28 February 2024

The Agent
"The Agent of Creation - Venus" surrounded by three "Mystical Shine Balls", in the artwork of the former card.
"The Agent of Creation - Venus" surrounded by three "Mystical Shine Balls", in the artwork of the former card.
Japanese
  • だいこうしゃ
  • 代行者 (base)
  • だいこうしゃ (ruby)
  • Daikōsha (romanized)
French
  • Agent
German
  • Sendbot
  • Sendbote/-in (formerly)
Italian
  • L'Agente
Korean
  • 대행자
  • 代行者 (Hanja)
  • Daehaengja (romanized)
Portuguese
  • O Representante
Spanish
  • El Agente
Sets
TCG
OCG
Korean
Anime appearances
Lists

"The Agent" (だいこうしゃ Daikōsha) is an archetype of LIGHT and DARK Fairy monsters. The archetype was introduced in Ancient Sanctuary, and was slowly expanded over the course of more than a decade. Two Structure Decks in particular are dedicated to the archetype, Lost Sanctuary Structure Deck (TCG)/Structure Deck: Lost Sanctuary (OCG), and the Structure Deck R Structure Deck R: Lost Sanctuary. The archetype is related to the Field Spell Card "The Sanctuary in the Sky", and is also related to the "Hyperion" archetype of monsters.

Members[edit]

Each "The Agent" monster is based on a different celestial body, usually a planet. Each monster is named as "The Agent of [Property] - [Planet]".

The Agent Celestial body
Wisdom - Mercury Mercury
Creation - Venus Venus
Destruction - Venus
Mystery - Earth Earth
Protector - Moon Moon
Force - Mars Mars
Miracles - Jupiter Jupiter
Judgment - Saturn Saturn
Entropy - Uranus Uranus
Life - Neptune Neptune
Executor - Pluto Pluto

The "Hyperion" monsters serve as the boss monsters for "The Agent" archetype, and they represent the Sun in the archetype's celestial body theme.

Playing style[edit]

"The Agent" archetype features multiple monsters with a diverse array of effects. The archetype is strongly related to the Field Spell "The Sanctuary in the Sky" and its supporting card series, as well as the "Hyperion" archetype, who cross-support "The Agent" archetype and the The Sanctuary in the Sky series. Generally, "The Agent" Decks focus on utilizing archetypal support, "Sanctuary"-related support, and general Fairy-Type support to perform combos and build boards. Though the archetype features many monsters, many of them had become obsolete due to their old age. The current key "The Agent" monsters that facilitate their main combos are "Venus", "Neptune", and "Earth". Most "The Agent" monsters, including "Neptune" and "Earth", can be searched by "Sanctuary"-related support; "Venus" however, is a notable exception.

The archetype has a small number of Extra Deck monsters: "Moon" is a Link-2 Link Monster that can be easily Summoned by "Venus", and mills additional "Sanctuary"-related cards to enable more combos. "Pluto" is a Level 5 Tuner Synchro Monster with a situational Quick Effect which focuses on flip disruption. The "Hyperion" monsters, consisting of the Main Deck "Master Hyperion", "Majesty Hyperion", and the Extra Deck Synchro Monster "Masterflare Hyperion", are the archetype's main boss monsters. Both Main Deck "Hyperion" monsters can be searched by "Sanctuary"-related support.

  • "Master" and "Majesty" are both Special Summoned by banishing 1 "The Agent" from the player's hand, field or GY; "Master" can be Special Summoned any number of times per turn, but can only be Summoned from the hand, while "Majesty" can Special Summon itself from the hand or GY, but can only do so once per turn. On the field, both can banish a LIGHT Fairy monster from the GY to damage the opponent: "Master" destroys an opponent's card, while "Majesty" banishes 1 card in either GY.
  • "Masterflare" is a Level 10 Synchro Monster that can be Summoned in-archetype using "Earth" and another Main Deck "Hyperion" monster. It can copy the effects of 1 "The Agent" monster or 1 "Sanctuary"-related monster, enabling a large variety of advanced combos (such as by copying "Venus"). It also has a Quick Effect which focuses on banish disruption.

"The Sacred Waters in the Sky" is a Spell Card that searches "Sanctuary"-related monsters, making it functionally the archetype's main searcher, though it cannot search "Venus". Likewise, "The Chorus in the Sky" is a recovery Spell card for "Sanctuary"-related cards. Externally, the archetype strongly supports "Sanctuary"-related cards thanks to its searchers and combo enablers, and is also is strongly supported by "Sanctuary"-related support cards, such as "Celestial Knightlord Parshath" (who additonally enables using the boss monster "Archlord Kristya"). The archetype also benefits greatly from general Fairy support, with "Diviner of the Herald" being an especially strong support for the archetype, as it can 1-card combo (using "Trias Hierarchia") to enable the summon of either "Masterflare Hyperion" or "Protector of The Agents - Moon". The archetype's focus on LIGHT Attribute lets it benefit from general LIGHT support, and, if hybridized with DARK monsters (such as historically in "T.G." and Tele-Agents), can support a variety of Chaos boss monsters. Lastly, the archetype has the capacity to Summon powerful Level 10 Synchro and Rank 8 Xyz boss monsters.

Recommended cards[edit]

Weaknesses[edit]

Trivia[edit]