Difference between revisions of "Yu-Gi-Oh! Duel Monsters 5: Expert 1"

From Yugipedia
Jump to: navigation, search
(Special packs: Saying how to get them. Adding Rare Selection and Limited Pack to this section, since they can also be acquired as special packs)
(Starter Deck: copied from the Yu-Gi-Oh! The Eternal Duelist Soul page. Just changed the numbers.)
Line 244: Line 244:
 
===Starter Deck===
 
===Starter Deck===
 
{{Main|Starter Deck (''DM5'')}}
 
{{Main|Starter Deck (''DM5'')}}
 +
 +
When starting a new game, the player is presented with a choice of three Decks, Black, Green, and Red, to use as their Starter Deck. Each Deck is generated by selecting a certain number of cards at random from a group of card pools.
 +
 +
In the below table, each card pool is represented in a column. The "Size" row is the total number of cards in the pool; the "Red", "Green", and "Black" rows show the number of cards the respective Deck selects from that pool.
 +
 +
{| class="wikitable"
 +
|-
 +
!
 +
! scope="col" | Pool 1
 +
! scope="col" | Pool 2
 +
! scope="col" | Pool 3
 +
! scope="col" | Pool 4
 +
! scope="col" | Pool 5
 +
! scope="col" | Pool 6
 +
! scope="col" | Pool 7
 +
! scope="col" | Pool 8
 +
! scope="col" | Pool 9
 +
! scope="col" | Pool 10
 +
! scope="col" | Pool 11
 +
|-
 +
! scope="row" | Size
 +
| 6 || 2 || 7 || 6 || 7 || 2 || 13 || 13 || 13 || 57 || 12
 +
|-
 +
! scope="row" | Black
 +
| rowspan="3" | 6
 +
| rowspan="3" | 1
 +
| rowspan="3" | 2
 +
| rowspan="3" | 2
 +
| rowspan="3" | 5
 +
| rowspan="3" | 2
 +
| 3
 +
| 3
 +
| 6
 +
| rowspan="3" | 10
 +
| rowspan="3" | 3
 +
|-
 +
! scope="row" | Red
 +
| 6 || 3 || 3
 +
|-
 +
! scope="row" | Green
 +
| 3 || 6 || 3
 +
|}
  
 
===Booster Packs===
 
===Booster Packs===

Revision as of 21:03, 27 May 2019

Yu-Gi-Oh! Duel Monsters 5: Expert 1
Yu-Gi-Oh! Duel Monsters 5: Expert 1
English  Yu-Gi-Oh! Duel Monsters 5 Expert 1
Kanji  遊☆戯☆王デュエルモンスターズ5 エキスパート1
Developer(s)  Konami
Publisher(s)  Konami
Platform(s)  Game Boy Advance
Release date(s) Japan July 5, 2001
Genre(s)  Strategy/Sim

Yu-Gi-Oh! Duel Monsters 5 Expert 1 is a video game for the Game Boy Advance, and the first game to follow the real OCG/TCG rules. The game is very similar to its English version, Yu-Gi-Oh! The Eternal Duelist Soul, in story, but different in graphics and the Booster Packs (The Eternal Duelist Soul uses the same graphic as Yu-Gi-Oh! Worldwide Edition: Stairway to the Destined Duel). Gameplay is similar to standard dueling rules, except that the Side Deck can have less than 15 cards, and is more for convenience of getting to cards for your Deck than switching between duels, as CPU duels are single duels rather than matches (though you will have a match duel against a character every two weeks on a Saturday).

Changes from Duel Monsters 1 to 4

General

  • The calendar system is introduced.
  • D-Tactics are introduced.
  • Instances of text can contain kanji.
  • Players may use Latin letters and Arabic numerals in their names.
  • Ability to speed up gameplay is added.
  • The player can view their cards and edit their Deck without challenging an opponent first.
  • Switching between Deck and Bag, while constructing a Deck, is made much smoother.

Rules

  • The game switches to the Duel Monsters Expert Rules, which replicate the Yu-Gi-Oh! Official Card Game and are much different than the rules featured in the previous four games in the series.
  • Rock-paper-scissors is used to decide which players moves first.
  • Matches (best of three Duels) are introduced. Although single Duels still feature predominately.
  • The Semi-Limited status is introduced.
  • Some cards, such as the Egyptian Gods, are completely unusable.

Campaign

  • The number of wins required to progress to later stages is not fixed at ten and varies for each stage.
  • New special conditions for unlocking certain opponents are added.
  • Events other than facing selected opponents can happen.
  • Tournaments are introduced.
  • Cards may be lost by ante in certain events.
  • Sets are introduced.
  • Random drops from opponents are removed in favor of the player choosing a Booster Pack from a list of unlocked sets.
  • Tea Gardner and Solomon Muto, who featured in previous games can now be faced as opponents.
  • New opponents include Umbra, Lumis and the Duel Computer.

Cards

Yu-Gi-Oh! Duel Monsters 5 Expert 1 contains 928 cards, which come from sets in the Yu-Gi-Oh! Official Card Game, up until Curse of Anubis" and this game's promotional cards.

This is composed of:

Game options

Main menu

The following options are available from the main menu.

  • Campaign (キャンペーン Kyanpēn): The game's story mode. Face AI opponents.
  • Trade (トレード Torēdo): Trade with other players, using the Game Link Cable
  • Calendar (カレンダー Karendā): See what the in-game day is and the what dates events are falling on.
  • Option (オプション Opushon): View information and change settings.
  • Deck & Bag (デッキ&バッグ Dekki & Baggu): View cards and edit Deck.
  • Duel (デュエル Dyueru): Duel with other players, using the Game Link Cable

Campaign

Stages

Opponents are arranged in "tiers", with higher tiers unlocked by beating already open tiers. A tier may consist of 4 or 5 duelists. In order to advance, all duelists on a tier must be beaten a certain amount of times before the next level can be unlocked. Beating a tier also unlocks certain in-game events, such as special cards that can only be received by beating that tier.

Level Opponents Unlock Image
1 Tristan Taylor Available from the start Level 1
Tea Gardner
Yugi Muto
Bakura Ryou
Joey Wheeler
2 Mai Valentine Defeat all Level 1 Duelists twice each Level 1
Espa Roba
Mako Tsunami
Weevil Underwood
Rex Raptor
3 Umbra & Lumis Defeat all previous Duelists three times each Level 3
Strings
Rare Hunter
Marik Ishtar
Arkana
4 Yami Bakura Defeat all previous Duelists four times each Level 4
Yami Yugi
Shadi
Ishizu Ishtar
Kaiba Seto
5 Maximillion Pegasus Obtain "Toon World" Level 5
Simon Win the three rounds of the Manual Tournament.
Trusdale Have a copy of every card
Duel Computer Defeat all previous duelists five times each and fulfill each of opponent's individual conditions

Events

Certain events take place in Campaign Mode. Some are scheduled in the calendar, while others happen randomly.

Event Image
Weekly Jump magazine
Every Tuesday, they player gets the Weekly Jump magazine, after their Duel. The magazine contains a special pack, containing five cards. The cards may come from either pack 1 or pack 2. Weekly Jump Magazine
V Jump magazine
On the 21st of the Month (or the 20th if the 21st falls on a Sunday), they player gets the V Jump magazine, after their Duel. The magazine contains a special pack of five cards. V-Jump Magazine
Weekend Duel
Weekend Duels take place on the second and fourth Saturday of each month, where the player faces an opponent in a Match; a best-of-three game, allowing for Side Deck adjustments between games. Weekend Duel
Grandpa Cup
The Grandpa Cup takes place on the first Saturday in June. If the player wins, they will be awarded 5 rare cards from a special pack and will qualify for the finals, the next day. A second pack is awarded if they win the second day. Grandpa Cup
National Championship
The National Championship begins on the first Sunday in November. Each victory qualifies the player to participate in the following round. There are a total of 4 rounds. The prize for winning the finals is a Limited Pack. National Championship
Special Duel
Randomly, a Duelist will challenge the player to a Match (best 2 out of 3) instead of a Duel. The situation is the same as that of Weekend Duel, but a random Field Magic Card is placed on the field. The player receives five cards from one of the Weekly Jump special packs, if they win.
Rare Hunters
Randomly, one of the five Rare Hunters (the Duelists from Tier Three) may challenge the player to a Duel. If the player loses, they lose a rare card from their Trunk. If they win, they receive five rare cards. Rare Hunter

Trade

Trade

Players can connect two copies of the game, using the Game Link Cable to transfer cards between copies. The game is not compatible with the Wireless Link accessory for the Game Boy Advance.

Calendar

Calendar

Option

Options
Option Description Image
Change Name
  • Change your duelist name.
Change Name
Records
  • Shows your current duel statistics.
Duel Records
Sound
  • Change the sound.
Change The Sound
Duelist Point
  • Check out your duelist point.
Duelist Point

Deck & Bag

Deck edit

Duel

Obtaining cards

Starter Deck

When starting a new game, the player is presented with a choice of three Decks, Black, Green, and Red, to use as their Starter Deck. Each Deck is generated by selecting a certain number of cards at random from a group of card pools.

In the below table, each card pool is represented in a column. The "Size" row is the total number of cards in the pool; the "Red", "Green", and "Black" rows show the number of cards the respective Deck selects from that pool.

Pool 1 Pool 2 Pool 3 Pool 4 Pool 5 Pool 6 Pool 7 Pool 8 Pool 9 Pool 10 Pool 11
Size 6 2 7 6 7 2 13 13 13 57 12
Black 6 1 2 2 5 2 3 3 6 10 3
Red 6 3 3
Green 3 6 3

Booster Packs

Booster Packs

Many of the sets are based on real world OCG sets.

Special packs

Passwords

Password Machine

Passwords can be found on the lower left hand corner of actual physical Yu-Gi-Oh! cards. In this and many other games, a password screen allows these codes to be entered to unlock new cards. However, there are two conditions to this:

  • Certain rare cards will not allow their passwords to be entered, unless the condition to unlock them has been met but the game has not awarded it yet.
  • The player must not already have the card in his/her Trunk, Deck, Side Deck (or if the card is a newer card), it will not go through and it will display an "ERROR" message.

Trading

Players may exchange cards using the Trade menu.

It is possible to exploit this option to duplicate cards. When trading, after one player has pushed the trade button, if the second player waits until the card appears back on the first player's screen before pushing the trade button, both players will have both cards being traded.

Simon

By Dueling Simon once, the player gets a copy of every card not already in their possession.

Rules

Deck construction

Duels

Duel Field

By holding down the R button, gameplay can be sped up during Duels.

Limited cards

Limited

Semi-Limited

D-Tactics

D-Tactics

D-Tactics is a special function only found in Duel Monsters 5 Expert 1. This function helps you learn the basics of the game. Doing these will help you learn how duels go, how to fuse, and so on. You should do this before playing Campaign mode.

Rules

There are some rules in D-Tactics.

  • The level will pick a Deck you use. You will use the same Deck each time you play that level.
  • You will start out with basically the same hand. (Some unimportant cards will be different)
  • You must win in one turn.
  • When you select a level, it will tell you a hint, so read it carefully.
  • Don't give up. Some levels are hard, but not impossible.

Progressing

In the beginning, you can only access 6 levels. Once you beat those 6, the next 6 levels will be available. Once you beat those 6, 6 more levels will be available. This will go on until you have all the levels.

List

Tactic Information

Glitches

  • If the Magic Card taken by "Graverobber" is set before activation the player will not lose the 2000 Life Points.

Promotional cards

Game guides

External links