Card Rulings:Battle Teleportation

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OCG Rulings

TCG Rulings

  • You can activate “Battle Teleportation” even if your opponent has no open Monster Card Zones. If you do, the Psychic-Type monster is unable to move to your opponent’s side of the field and is destroyed.[3]
  • This card can target a monster that has already attacked.[3]


References

  1. Konami FAQ: Trap Card > Battle Teleportation
  2. Konami FAQ: Does the effect of "Battle Teleportation" start a Chain?
  3. a b c d e f Konami Gameplay FAQ: Ancient Prophecy – Card Rulings (version 1.0)
  4. Tewart, Kevin (May 20, 2011). "Yu-Gi-Oh! TRADING CARD GAME » Problem-Solving Card Text, Part 1: Reading the Cards of Tomorrow". Yu-Gi-Oh! TRADING CARD GAME STRATEGY SITE!. Retrieved 3 February 2018. Rules posted online will be limited to super-complicated and really weird situations. Imagine going down to a dozen pages of card rules, instead of a thousand. It could happen.