Card Rulings:Chain Dispel

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OCG Rulings

  • This card must be Chained directly to to the activation of a Spell/Trap Card. (This card cannot be Chained to the activation of the effect of a Spell/Trap Card.)[1]
  • The Spell/Trap Card that was activated is neither destroyed nor negated.[1]

References

  1. a b c d e Konami OCG Card Database: Chain Dispel