Card Rulings:Sea Koala
OCG Rulings
- If "Sea Koala" makes the ATK of "Jurrac Velphito" 0, then the ATK of "Jurrac Velphito" will remain at 0 once the effect of "Sea Koala" disappears during the End Phase.[1]
- If you have 5 cards in your hand and "Tragoedia" has 3000 ATK, then if "Tragoedia" is affected by the effect of "Sea Koala", then the ATK of "Tragoedia" will be 0, even if the size of your hand later changes.[2]
Previously Official Rulings
These TCG rulings were issued by Upper Deck Entertainment and have since been declared unofficial by Konami.[3] They were previously considered official and can still be correct, as long as they follow the official gameplay rules, or unless Konami has issued a ruling that says otherwise. References: [4][5][6][7][8][9][10][11][12] |
References
- ↑ Konami FAQ: When "Sea Koala" makes the ATK of "Jurrac Velphito" 0, will the ATK return to the original value during the End Phase?
- ↑ Konami FAQ: Will the ATK of "Tragoedia" rise if your hand size increases after the ATK of "Tragoedia" becomes 0 by the effect of "Sea Koala"?
- ↑ Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
- ↑ UDE FAQ: Individual Card Rulings [A-C]
- ↑ UDE FAQ: Individual Card Rulings [D-E]
- ↑ UDE FAQ: Individual Card Rulings [F-H]
- ↑ UDE FAQ: Individual Card Rulings [I-K]
- ↑ UDE FAQ: Individual Card Rulings [L-O]
- ↑ UDE FAQ: Individual Card Rulings [P-R]
- ↑ UDE FAQ: Individual Card Rulings [S-T]
- ↑ UDE FAQ: Individual Card Rulings [U-Z]
- ↑ UDE FAQ: SPECIFIC CARDS RULINGS