Card Tips:Destiny HERO - Double Dude
- This card can be searched by "Elemental HERO Stratos", "Elemental HERO Shadow Mist", "Xtra HERO Cross Crusader", "Evil Mind", "D - Tactics", "D - Time", "Dragodies, the Empowered Warrior", "Infernoble Knight Captain Roland", "Iron Knight", "Exchange of Night and Day", "Chaos Zone", "Umbramirage the Elemental Lord", "Sangan", "Witch of the Black Forest", and other generic searchers.
- If you can summon a Destiny HERO monster on the turn you get 2 Double Dude Tokens, you can Tribute them all to Special Summon either "Destiny HERO - Dogma" or "Destiny HERO - Plasma".
- Combine this card with "Secret Pass to the Treasures" to inflict 2000 points of Direct Damage.
- Equipping "Shooting Star Bow - Ceal" and "Mage Power" while having a full Spell & Trap Zone, you can deal 5000 Direct Damage each turn, or 6000 if a Field Spell Card is counted.
- A good idea in a Destiny HERO Deck is to use "Riryoku" or "Gift of the Martyr" to use the double attack and in your next turn use the tokens to summon "Destiny HERO - Dasher", another "Destiny HERO - Double Dude", "Destiny HERO - Plasma" or "Destiny HERO - Dogma".
- Cards like "Double Summon", "Cost Down", "Star Blast" and "Mausoleum of the Emperor" can speed up the summoning of this card.
- Allow "Double Dude" to be destroyed in battle and Summon the two Tokens. Use "Natural Tune" to change one Token into a Tuner monster and use them both to summon a Level 8 Synchro Monster.
- Use "Token Stampede" with the tokens that are generated after this card's destruction to have two tokens that can attack with 2000 ATK and not be destroyed by battle.