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{{Redirect|Defense|the battle position|Defense Position|the Tip Card|Defense (Tip Card)}} | {{Redirect|Defense|the battle position|Defense Position|the Tip Card|Defense (Tip Card)}} | ||
− | {{ | + | {{Infobox/Archetype/Start |
− | + | | image name = Example ATKDEF.png | |
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− | + | | image caption = | |
− | + | }} | |
− | + | {{Infobox/Archetype/ExtendedName | |
− | + | | kanji = {{Ruby|守|しゅ}}{{Ruby|備|び}}{{Ruby|力|りょく}}<ref group=Notes>Abbreviated as {{Ruby|守|しゅ}} in the [[card text]] of [[Trap Monster]] Cards and cards that [[Summon]] a [[Monster Token|Token]].</ref> | |
+ | | japanese = 守備力 | ||
+ | | furigana = しゅびりょく | ||
+ | | romaji = Shubiryoku | ||
+ | | japanese translated = Defense Strength | ||
+ | | english = DEF (Defense Points)<ref group=Notes>The "full" forms put in parentheses here are mentioned in the official rulebooks as reference, but never actually used in the ''[[TCG]]'' as proper terms.</ref> | ||
+ | | french = DEF (Valeur de Défense) | ||
+ | | german = DEF (Verteidigungspunkte) | ||
+ | | italian = DEF (Punti Difesa) | ||
+ | | korean = 수비력 (守備力) ''Subiryeok'' | ||
+ | |portuguese=DEF (Pontos de Defesa) | ||
+ | | spanish = DEF (Puntos de Defensa) | ||
+ | |chinese=守備力 ''Shǒubèilì / Sau2 bei6 lik6''<br>Formerly: 防守力 ''Fángshǒulì'' | ||
+ | }} | ||
+ | {{Infobox/Archetype/End}} | ||
− | + | '''DEF''' ({{Ruby|守|しゅ}}{{Ruby|備|び}}{{Ruby|力|りょく}} ''Shubiryoku''; Chinese: 守備力 ''Shǒubèilì / Sau2 bei6 lik6'', formerly 防守力 ''Fángshǒulì'' on the old Chinese-printed Japanese "[[Dark Magician]]" and "[[Blue-Eyes White Dragon]]") are the points that determine a monster's '''defense''' when defending against your opponent's [[Monster Cards]]. DEF is short for '''Defense Points'''. | |
− | + | If a monster attacks another with an [[ATK]] that is greater than the DEF of that monster, the [[Defense Position]] monster is [[destroy]]ed, but the [[control]]ler of the Defense Position monster takes no [[Battle Damage]] unless the attacking monster has a "[[piercing]]" [[effect]] where the difference between ATK and DEF is dealt as Battle Damage. | |
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− | DEF | ||
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− | + | If the same situation is reversed, where the ATK is lower than or equal to the opponent's monster's DEF, both monsters remain on the field, but the controller of the attacking monster takes Battle Damage equal to the difference between the ATK and DEF values. | |
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− | + | [[Link Monster]]s do not have DEF and thus cannot be changed to Defense Position. | |
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==Notes== | ==Notes== | ||
<references group="Notes" /> | <references group="Notes" /> | ||
+ | {{Monsters and Monster Cards}} | ||
− | {{ | + | {{Gameplay}} |
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− | [[Category: | + | [[es:DEF]] |
+ | [[Category:Gameplay]] |