Editing Defense Position

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'''Defense Position''' (Japanese: {{Ruby|守|しゅ}}{{Ruby|備|び}}{{Ruby||ひょう}}{{Ruby|示|じ}} ''Shubi Hyōji''), also referred to as '''Defense Mode''' in the anime, is a [[battle position]] in which the [[Monster Card|monster]] uses its [[DEF]] points in [[battle]]. It is represented by the Monster Card being placed horizontally.
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[[File:BlueEyesWhiteDragon-JMP-NA-UR-UE-Defense.png|thumb|250px|This is what a card looks like in Defense Position.]]
  
Defense Position monsters can be either [[face-up]] or [[face-down]]. Defense Position monsters normally cannot [[attack]], and if they are attacked their [[control]]ler usually does not take any [[battle damage]].
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'''Defense Position''' (Japanese: {{Ruby|守|しゅ}}{{Ruby|備|び}}{{Ruby|表|ひょう}}{{Ruby|示|じ}} ''Shubi Hyōji''; English-dubbed anime: Defense Mode) is a [[Battle position]] in which a [[Monster Card]] can be either [[face-up]] or [[face-down]], in a horizontal position. In this position, the [[DEF]] value is used to represent this card, except where a card effect requires a specific examination of the [[ATK]] value.
  
[[Link Monster]]s and [[Maximum Monster]]s in [[Maximum Mode]] can never be in Defense Position, because they do not have DEF.
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In Defense Position, a Monster Card is always placed horizontally in its [[Monster Card Zone]], rotated 90 degrees counterclockwise from its [[Attack Position]] as seen by its owner. When a monster is [[Set]], it is played in [[face-down]] Defense Position. Monsters cannot be [[Normal Summon]]ed in [[face-up]] Defense Position, except by a card effect that allows them to be Summoned that way (such as "[[Light of Intervention]]"). During a battle involving a Defense Position monster, the DEF value of '''that''' monster is used to calculate [[Battle Damage]], rather than the ATK value.
  
==Summoning==
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Usually, Defense Position monsters cannot attack, but some monsters such as "[[Elemental HERO Rampart Blaster]]" and "[[Total Defense Shogun]]" have effects that allow them to attack while in Defense Position; some "[[Superheavy Samurai]]" monsters can attack in Defense Position, but apply their DEF instead of their ATK as their ATK during damage calculation.  
Monsters can normally only be [[Normal Summon]]ed/[[Normal Set|Set]] in [[face-up]] [[Attack Position]] or [[face-down]] Defense Position. The only way to Normal Summon a monster in face-up Defense Position is due to the effect of the card "[[Light of Intervention]]".
 
  
When a monster is Special Summoned, the player conducting the Summon chooses whether to Special Summon it in face-up Attack Position or face-up Defense Position, unless a card effect specifies otherwise.
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Also, the controller of a Defense Position monster takes no damage if it is destroyed in battle, even if the attacker has higher ATK than his monster's DEF. Exceptions do exist, as some cards grant the [[piercing]] ability, which lets a monster inflict damage in this way. Examples include monsters such as "[[Spear Dragon]]" and "[[Gaia Soul the Combustible Collective]]", as well as [[Spell]] and [[Trap Cards]] such as "[[Big Bang Shot]]" and "[[Dragon's Rage]]". If the attacker has lower ATK than the DEF of the attack target, the attacker takes Battle Damage, but neither monster is destroyed. If the attacker's ATK is equal to the target's DEF, neither player takes Battle Damage and neither monster is destroyed.
  
==Battle==
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As [[Link Monster]]s do not have DEF, they cannot be changed to Defense Position.
If a Defense Position monster is attacked, its DEF is used in damage calculation.
 
* If the attacking monster's ATK is greater than the defending Defense Position monster's DEF, the defending monster is [[destroyed by battle]], but its controller does not take battle damage unless the attacking monster can inflict [[piercing]] battle damage.
 
* If the attacking monster's ATK is equal to the defending Defense Position monster's DEF, neither monster is destroyed and neither player takes battle damage.
 
* If the attacking monster's ATK is less than the defending Defense Position monster's DEF, the attacking monster's controller takes battle damage equal to the difference between the attacking monster's ATK and the defending monster's DEF. However, neither monster is destroyed.
 
  
Defense Position monsters normally cannot [[attack]]. However, some monsters [[Defense Position attacker|have effects]] that allow them to attack while in Defense Position (such as "[[Elemental HERO Rampart Blaster]]" and several "[[Superheavy Samurai]]" monsters). Monsters with these effects normally specify whether their ATK or DEF is applied during [[damage calculation]] when attacking this way (if not specified, their ATK is used).
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In the various anime, a player is able to Normal Summon their monsters in face-up Defense Position without the aid of card effects. Also, the materialized Monster Cards in face-up Defense Position have their said position illustrated; in ''[[Yu-Gi-Oh! (anime)|Yu-Gi-Oh!]]'' and ''[[Yu-Gi-Oh! GX]]'' the monsters will crouch into a defensive pose above an enlarged likeness of the actual card placed in the conventional Defense Position. In ''[[Yu-Gi-Oh! 5D's]]'', they become blue-colored. In ''[[Yu-Gi-Oh! ZEXAL]]'', the monsters return to simple defensive poses. In ''[[Yu-Gi-Oh! ARC-V]]'', they glow with a blue aura. In ''[[Yu-Gi-Oh! VRAINS]]'', the monster's appearance remains unchanged regardless of battle position.
 
 
==Anime==
 
In the ''[[Yu-Gi-Oh! (anime)|Yu-Gi-Oh!]]'', ''[[Yu-Gi-Oh! GX]]'', and ''[[Yu-Gi-Oh! 5D's]]'' anime, monsters can be Normal Summoned in face-up Defense Position under normal circumstances.
 
 
 
Projections of monster depict Defense Position in various ways:
 
* In ''[[Yu-Gi-Oh! (anime)|Yu-Gi-Oh!]]'' and ''[[Yu-Gi-Oh! GX]]'', monsters crouch into a defensive pose on top of a projection of their own card in Defense Position.
 
* In ''[[Yu-Gi-Oh! 5D's]]'', monsters become blue-tinted and crouch into a defensive position.
 
* In ''[[Yu-Gi-Oh! ZEXAL]]'', monsters take on a defensive pose.
 
* In ''[[Yu-Gi-Oh! ARC-V]]'', monsters glow with a blue aura.
 
* In ''[[Yu-Gi-Oh! VRAINS]]'', monsters' appearances remain unchanged regardless of battle position.
 
* In ''[[Yu-Gi-Oh! SEVENS]]'', monsters become blue-tinted and take on a defensive stance.
 
  
 
{{Gameplay}}
 
{{Gameplay}}
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

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