|Japanese (base text)||
Defense Position (Japanese:
Monsters can normally only be Normal Summoned/Set in face-up Attack Position or face-down Defense Position. The only way to Normal Summon a monster in face-up Defense Position is due to the effect of the card "Light of Intervention".
When a monster is Special Summoned, the player conducting the Summon chooses whether to Special Summon it in face-up Attack Position or face-down Defense Position, unless a card effect specifies otherwise.
If a Defense Position monster is attacked, its DEF is used in damage calculation.
- If the attacking monster's ATK is greater than the defending Defense Position monster's DEF, the defending monster is destroyed by battle, but its controller does not take battle damage unless the attacking monster can inflict piercing battle damage.
- If the attacking monster's ATK is equal to the defending Defense Position monster's DEF, neither monster is destroyed and neither player takes battle damage.
- If the attacking monster's ATK is less than the defending Defense Position monster's DEF, the attacking monster's controller takes battle damage equal to the difference between the attacking monster's ATK and the defending monster's DEF. However, neither monster is destroyed.
Defense Position monsters normally cannot attack. However, some monsters have effects that allow them to attack while in Defense Position (such as "Elemental HERO Rampart Blaster" and several "Superheavy Samurai" monsters). Monsters with these effects normally specify whether their ATK or DEF is applied during damage calculation when attacking this way (if not specified, their ATK is used).
Projections of monster depict Defense Position in various ways:
- In Yu-Gi-Oh! and Yu-Gi-Oh! GX, monsters crouch into a defensive pose on top of a projection of their own card in Defense Position.
- In Yu-Gi-Oh! 5D's, monsters become blue-tinted and crouch into a defensive position.
- In Yu-Gi-Oh! ZEXAL, monsters take on a defensive pose.
- In Yu-Gi-Oh! ARC-V, monsters glow with a blue aura.
- In Yu-Gi-Oh! VRAINS, monsters' appearances remain unchanged regardless of battle position.
- In Yu-Gi-Oh! SEVENS, monsters become blue-tinted and take on a defensive stance.