|Japanese (base text)||
Monsutā no Kōka
For activated effects, an effect is a monster effect if the card that produced the effect was a monster when the effect was activated. If a monster activates an effect, but due to leaving the field or moving to the Spell & Trap Zone it is no longer a monster at resolution, the effect is still a monster effect. Likewise, if a Monster Card that is treated as a Spell or Trap Card activates an effect, that effect is a Spell/Trap effect and not a monster effect, even if that card has left the field or is in a Monster Zone when that effect resolves.
Types of monster effects
- Ignition Effect: An optional Spell Speed 1 effect that can be activated during an open game state of its possessor's Main Phase.
- Trigger Effect: A Spell Speed 1 effect that can be activated after a specific event occurs.
- Quick Effect: A Spell Speed 2 monster effect.
- Continuous Effect: A monster effect that does not use a Chain Link, and only applies while the monster is face-up on the field.
In addition to the above, some monster effects do not fit into any of the above classifications. On Yugipedia, such effects are described as Unclassified.
This classification is not provided in card text (except for Quick Effects in the TCG). Usually, this classification is specified in the card's ruling on the Japanese OCG's Official Card Database.
In Yu-Gi-Oh! Rush Duel, all monster effects can be classified as one of three types of effects: Ignition, Continuous, or Multi-Choice.
- Ignition Effect: An optional effect that can be activated once per turn during its possessor's Main Phase.
- Multi-Choice Effect: An optional effect that can be activated once per turn during its possessor's Main Phase, and allows the activating player to choose which effect to apply among two or more.
- Continuous Effect: A monster effect that applies while the monster is face-up on the field.
The vast majority of monster effects in Rush Duel are Ignition Effects. Continuous and Multi-Choice Effects are specifically indicated by replacing the standard "Effect" header with "Continuous Effect" or "Multi-Choice Effect", respectively.