Synchro Summon

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Synchro Summon

A Synchro Summon in Yu-Gi-Oh! ARC-V
A Synchro Summon in Yu-Gi-Oh! ARC-V



Japanese (ruby)


Japanese (base text)


Japanese (romanized)

Shinkuro Shōkan


Synchro Summon

A Synchro Summon (シンクロしょうかん Shinkuro Shōkan, シンクロしょうかん in card text before Duelist Alliance) is the standard method for Special Summoning a Synchro Monster from the Extra Deck. It involves using a Tuner monster and one or more non-Tuner monsters as Synchro Materials, whose total Levels equal the Level of the Synchro Monster.

Synchro Summoning is thematically related to synchronization. In the anime, the non-Tuner monsters are said to be "tuned" with the Tuner monster.


During their Main Phase, the turn player can Synchro Summon a Synchro Monster from face-down in their Extra Deck by sending two or more face-up monsters from their field to the Graveyard as Synchro Materials, including at least 1 Tuner monster, whose combined Levels exactly equal the Synchro Monster's Level and meet the requirements listed for its Synchro Materials. After that, the player Special Summons the Synchro Monster from the Extra Deck face-up to an unoccupied Main or Extra Monster Zone.

Even if all appropriate Monster Zones are occupied, a Synchro Monster can still be Synchro Summoned as long as at least one of the Synchro Materials used is in one of these zones, so that there is an available zone when the Synchro Monster is Summoned.

Monsters that do not have Levels, such as Xyz Monsters and Link Monsters, cannot be used as Synchro Materials. Token Monsters and Trap Monsters can be used as Synchro Materials.

Synchro Materials are sent to the Graveyard by default, but the Synchro Summon is still successful even if the materials are moved to some other location instead. For example, it is still possible to perform a Synchro Summon while "Macro Cosmos" is active or using Pendulum Monsters as materials, in which case the materials will be banished or placed face-up in the Extra Deck, respectively.

A Synchro Summon is a type of built-in Special Summon, so it can be negated by cards like "Solemn Warning" and "Thunder King Rai-Oh". Even if a Synchro Summon is negated, the Synchro Materials do not return to the field.

Synchro Summoning with multiple Tuners[edit]

While most Synchro Monsters require exactly 1 Tuner to be Synchro Summoned, some Synchro Monsters can use or require multiple Tuner monsters as Synchro Material. For example, "Red Nova Dragon" requires two Tuners for its Synchro Summon, while Red Supernova Dragon requires three. "Crystron Quariongandrax" requires two or more Tuners, but exactly one non-Tuner monster. "XX-Saber Gottoms" must be Synchro Summoned using a Tuner and EARTH monsters, but it does not specify that the EARTH monsters must be non-Tuners; it can thus be Synchro Summoned using only Tuner monsters.

Within official media, Synchro Summoning a monster using two Tuners is referred to as Double Tuning, while Synchro Summoning using three Tuners is referred to as Triple Tuning.

Specifically-named Synchro Materials[edit]

Some Synchro Monsters specifically name particular monsters that they require as Synchro Material (e.g. "Majestic Star Dragon", "Revived King Ha Des"). While there is no specific requirement that any specifically named Synchro Material be a Tuner or not, a Synchro Summon requires that at least one of the Synchro Materials is a Tuner monster. If the only listed Synchro Materials are specifically named monsters and explicit non-Tuner monsters, this means that at least one of the specifically named monsters must be a Tuner monster.

For example, "Majestic Star Dragon" lists the Synchro Materials ""Majestic Dragon" + "Stardust Dragon" + 1 non-Tuner monster". "Majestic Dragon" is a Tuner monster and "Stardust Dragon" is a non-Tuner monster.

  • If a Tuner monster has its name changed to "Stardust Dragon" (e.g. "Scanner" affected by "Uni-Song Tuning"), "Majestic Star Dragon" can be Synchro Summoned using both "Majestic Dragon" and the monster named "Stardust Dragon" as Tuners.
  • If a non-Tuner monster has its name changed to "Majestic Dragon" (e.g. "Scanner"), normally the Synchro Summon cannot be performed as there would not be any Tuner monsters among the Synchro Materials.
  • If a Tuner monster has its name changed to "Stardust Dragon" and a non-Tuner monster has its name changed to "Majestic Dragon", a Synchro Summon can be performed using the monster named "Stardust Dragon" as a Tuner monster and the monster named "Majestic Dragon" as a non-Tuner monster.

Synchro Summoning with a card effect[edit]

While Synchro Summoning is a type of built-in Special Summon, so is performed without the use of any card effect, there are some card effects that can perform Synchro Summons immediately after their resolution.

For example, "Urgent Tuning" and "Formula Synchron" have effects that can perform a Synchro Summon.

Interactions with effects[edit]

Treating a Special Summon as a Synchro Summon[edit]

Some card effects can Special Summon a Synchro Monster, treating that Special Summon as a Synchro Summon. This type of Special Summon is not a Synchro Summon despite being treated as one, so it does not necessarily follow any mechanics of a Synchro Summon.




Yu-Gi-Oh! 5D's[edit]

A Synchro Summon in Yu-Gi-Oh! 5D's

In Yu-Gi-Oh! 5D's, many characters in the Japanese version of the anime recite a Summon chant when Synchro Summoning, often unique to them and each of their Synchro Monsters. Before the chants, the Duelist announces the monsters being used, starting with the Levels and names of all non-Tuner monsters, from the lowest to the highest Level, then the Level and name of the Tuner monster. In the English dub, this is reversed; the Tuner monster's name is said first and the non-Tuner monsters' names are said last.

During a Synchro Summon, the Tuner monster transforms into a number of green rings which corresponds to its Level. These rings then "scan" the non-tuner monsters, which first change into a glowing yellow "outline" of themselves before turning into a number of stars which correspond to their Levels. A beam of light then envelops the stars, passing through the rings, and the Synchro Monster appears thereafter. In some special versions of Synchro Summons, the rings are a different color or are completely redesigned, for example, when "Shooting Quasar Dragon" is Limit Over Accel Synchro Summoned, the rings are gold instead of green, and when "Red Nova Dragon" is Synchro Summoned, the Tuner monsters transform into rings of fire, which form a sphere around the non-Tuner monster. Additionally, when "Malefic Paradox Dragon" is Synchro Summoned, the Synchro Rings are black instead of green, and the non-Tuner monsters become a purple outline, and a cyclone of darkness envelops the stars instead of a beam of light. Also, the characters may have personalized backgrounds and other graphics for Synchro Summons (most noticeably Vizor).

Starting with episode 65 and carried into the second season, when the non-Tuner(s) turn into stars, the arithmetic addition of the total Levels involved in the Synchro Summon is briefly shown on the bottom of the screen.

Yu-Gi-Oh! ARC-V[edit]

In Yu-Gi-Oh! ARC-V, Synchro Summoning appears to be more advanced than it was in Yu-Gi-Oh! 5D's as can be seen by the Synchro Rings are surrounded by multiple small rotating rectangles, which gives them a more futuristic look, implying that in the future the actual Synchro Summoning method has evolved. Like in 5D's, when Jack Atlas performs a Double Tuning, the two Tuners become rings of fire rather than Synchro rings.

A Synchro Summon performed using monsters that have been Pendulum Summoned is referred to as a "Pendulum-Synchro".

Yu-Gi-Oh! VRAINS[edit]

In Yu-Gi-Oh! VRAINS, the Synchro Summon is changed drastically. Green thunder strikes behind the Duelist, and then the Synchro Materials dissolve into particles, and each one reforms into rings of light equal to their Level. The Tuner monster transforms into a aquamarine ring with an inner layer patterned with lines, while the non-Tuner monsters transform into lines of the color that opposes their Attribute (for example, LIGHT monsters turn into purple rings, while DARK monsters turn into yellow rings) broken up by white circles (which resemble Levels on Monster Cards) or breaks in the line that total twelve. The monster's Level is numbered in a small status screen that connects the rings. The rings then glow blue and merge into one resembling that of the Tuner monster's ring, which flickers in a manner akin to a frequency wave and then bursts into particles, but then reforms surrounded by fifteen green rectangles evocative of those seen in the rings of the ARC-V Synchro Summon. The blue ring then separates into a number equal to the Level of the Synchro Monster in a column, and a blue display reading "LEVEL" appears, slotting in from the back of the rings and bearing the Levels of the Synchro Materials on it, which quickly meld into the Synchro Monster's Level with a red flash. The view then flashes down the rings as a light glows in a similar manner to past Synchro Summons, and the Synchro Monster appears, forming out of a blue outline.

Video games[edit]

Yu-Gi-Oh! Duel Links[edit]

In Yu-Gi-Oh! Duel Links, when a character from Yu-Gi-Oh!, Yu-Gi-Oh! GX, Yu-Gi-Oh! 5D's, and Yu-Gi-Oh! ZEXAL performs a Synchro Summon, the 5D's Synchro Summon animation is used.

When a character from Yu-Gi-Oh! ARC-V performs a Synchro Summon, the ARC-V animation is used instead.

Yu-Gi-Oh! Master Duel[edit]

In Yu-Gi-Oh! Master Duel, a variation of the VRAINS Synchro Summon animation is used when a player performs a Synchro Summon, as all the materials turn into green rings and their Levels are displayed on screen for a brief moment.

See also[edit]