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In an open game state, the turn player always starts with priority (優先権 yūsenken), the right to act.

Passing priority[edit]

The player with priority can decline to activate their effect by stating "I pass priority" (or similar).

While building a Chain, the opponent of the player whose effect was just activated automatically has priority to respond to that activation. The opponent of the turn player also automatically has priority when the turn player attempts to proceed to the next Step or Phase.

While during the Draw, Standby and End Phase the turn player still has priority, the opponent may often activate a card or effect without confirming that the turn player has not claimed their priority. To avoid disputes, it is proper etiquette to ask the turn player if they would like to play a card during a respective phase before doing anything (since declining to play a card results in passing their priority to the opponent).

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