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− | {{Infobox | + | {{Infobox archetype |
− | + | | image = DragonMastery-TF05-JP-VG.png | |
− | | image | + | | caption = "[[Dragunity Militum]]" equipped with "[[Dragunity Phalanx]]" |
− | | caption | + | | romaji = Doragunitï |
− | | romaji | + | | ja_name = ドラグニティ- |
− | | ja_name | + | | trans = Dragunity |
− | | trans | + | | fr_name = Dragunité |
− | | fr_name | + | | de_name = Dracheneinheit |
− | | de_name | + | | es_name = Dracounidad |
− | | | + | | sets = |
− | | | + | * [[Duel Terminal - Dragunity of the Hurricane]] |
− | + | * [[Limited Edition 16]] | |
− | + | * [[Duel Terminal - Charge of the Genex]] | |
− | + | * [[Duel Terminal - Pulse of the Trishula]] | |
− | + | * [[Structure Deck 19: Dragunity Drive]] | |
− | + | * [[Starstrike Blast]] | |
* [[Hidden Arsenal 3]] | * [[Hidden Arsenal 3]] | ||
+ | * [[Structure Deck: Dragunity Legion]] | ||
* [[Hidden Arsenal 4: Trishula's Triumph]] | * [[Hidden Arsenal 4: Trishula's Triumph]] | ||
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}} | }} | ||
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− | " | + | '''"Dragunity"''' (ドラグニティ- ''Doragunitï'') is an [[archetype]] released in the [[Duel Terminal]]. The term "Dragunity" is a portmanteau of the words ''Dragon'' and ''Unity''. Their effects mainly revolve around equipping any [[Level]] 3 or lower [[Dragon]]-[[Type]] monsters in your [[Graveyard]] to your [[Winged Beast]]-Type monsters in play (in the sense of the Dragon-Types transforming into weapons, or the Winged-Beast "Dragunity" monsters "uniting" with their Dragon "steeds" as "Dragunity Knights"). Because of their heavy focus on sending monsters to the Spell & Trap Card Zones, the "Dragunity" archetype is often compared to the "[[Crystal Beast]]" and "[[Cyberdark]]" archetypes. They also utilize powerful Dragon-Type [[Synchro Monster]]s, although they require Dragon-Type [[Tuner monster]]s as well as Winged Beast-Type non-Tuners. |
− | + | ||
− | + | ==Trivia== | |
− | == | + | |
− | + | The Dragon-Type monsters in this archetype so far all have armor which either covers most of their body ("[[Dragunity Phalanx]]"), or they have a piece of armor that resembles, and is named after, a weapon (i.e. "[[Dragunity Darkspear]]"). By contrast, the Winged Beast-Type monsters seem to be named after historical warriors (Ex. - "[[Dragunity Legionnaire]]" is named after the common solider in the Roman army). | |
− | The Dragon | + | |
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{| class="wikitable" | {| class="wikitable" | ||
− | ! | + | ! Dragunity Card !! Origin !! Dragunity Card !! Origin |
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|- | |- | ||
− | | [[Dragunity | + | | [[Dragunity Arma Leyvaten]]|| [[wikipedia:Lævateinn|Lævateinn]] || [[Dragunity Arma Mystletainn]] || [[wikipedia:Mistilteinn|Mistilteinn]] |
|- | |- | ||
− | | [[Dragunity | + | | [[Dragunity Aklys]] || [[wikipedia:Aklys|Aklys]] || [[Dragunity Brandistock]] || [[wikipedia:Brandistock|Brandistock]] |
|- | |- | ||
− | | [[Dragunity | + | | [[Dragunity Corsesca]] || [[wikipedia:Corseque|Corseque]] || [[Dragunity Darkspear]] || [[wikipedia:Spear|Spear]] |
|- | |- | ||
− | | [[Dragunity | + | | [[Dragunity Javelin]] || [[wikipedia:Javelin|Javelin]] || [[Dragunity Partisan]] || [[wikipedia:Partisan (military)|Partisan]] |
|- | |- | ||
− | | [[Dragunity | + | | [[Dragunity Phalanx]] || [[wikipedia:Phalanx formation|Phalanx formation]] || [[Dragunity Pilum]] || [[wikipedia:Pilum|Pilum]] |
|- | |- | ||
− | | [[Dragunity | + | | [[Dragunity Angusticlavii]] || [[wikipedia:Angusticlavia|Angusticlavia]] || [[Dragunity Dux]] || [[wikipedia:Dux|Dux]] |
|- | |- | ||
− | | [[Dragunity | + | | [[Dragunity Legionnaire]] || [[wikipedia:Legionary|Legionary]] || [[Dragunity Militum]] || [[wikipedia:Magister militum|Magister militum]] |
|- | |- | ||
− | | [[Dragunity | + | | [[Dragunity Primus Pilus]] || [[wikipedia:Primus pilus|Primus pilus]] || [[Dragunity Tribus]] || [[wikipedia:Caltrop|Caltrop (''Tribulus'')]] |
|- | |- | ||
− | | [[Dragunity | + | | [[Dragunity Knight - Barcha]] || [[wikipedia:Barcha|Barcha]] || [[Dragunity Knight - Gae Bulg]] || [[wikipedia:Gáe Bulg|Gáe Bulg]] |
|- | |- | ||
− | | [[Dragunity | + | | [[Dragunity Knight - Gae Dearg]] || [[wikipedia:Diarmuid_Ua_Duibhne#Famous_weapons|Gáe Derg]] || [[Dragunity Knight - Trident]] || [[wikipedia:Trident|Trident]] |
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− | | [[Dragunity | + | | [[Dragunity Knight - Vajrayana]] || [[wikipedia:Vajra|Vajra]] || || |
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|} | |} | ||
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− | + | Their archetype symbol is the green emerald for the Dragon-Type monsters, and for the [[Winged Beast]]-Type monsters is the green emerald surrounded by a gold outline of wings. | |
+ | |||
+ | As with the "[[Blackwing]]" archetype, there is a heavy distinction between the Tuner monsters and the non-Tuner monsters in terms of appearance. Similar to "Blackwings", the non-Tuner monsters are all humanoids in bird costumes while the Tuner monsters are all small armored dragons <!-- Note: this isn't Dragon-Type monsters since it's just saying that they are dragons -->(whereas the "Blackwing" Tuner monsters are all small birds). | ||
+ | |||
+ | ==Playing style== | ||
+ | The main purpose of "Dragunity" decks is to have versatile and easy [[Synchro Summon]]s. "[[Dragunity Phalanx]]" is the key card here - it's a level 2 Tuner monster that Special Summons when it is equipped to a monster. Thanks to the effects of "[[Dragunity Dux]]" and "[[Dragunity Legionnaire]]", you can easily summon Level 5 or 6 Synchro Monsters - however, if you decide to Synchro Summon "[[Dragunity Knight - Vajrayana]]" with "Dux" and "Phalanx", you can use one of the deck's most powerful combos. "Vajrayana" is a Level 6 monster that can also equip a Level 3 or lower [[Dragon]]-[[Type]] "Dragunity" monster from the Graveyard. Because the "Once per turn" effect of "Phalanx" resets when it is sent to the Graveyard, if you equip "Phalanx" it can Special Summon itself again and you can [[Synchro Summon]] a Level 8 [[Synchro Monster]] - effectively turning one card in your hand into a Level 8 monster from your [[Extra Deck]] (typically "Stardust Dragon"). You can also equip "Aklys" to "Vajrayana" so when you send "Aklys" to the Graveyard to double "Vajrayana" ATK you can destroy 1 card on the field. Another fast combo to Synchro Summon Level 8 Synchro Monsters is to use the Level 6 "[[Dragunity Arma Mystletainn]]". Its effect lets you Special Summon it by Tributing a Dragunity Monster, and then it equips a Dragon-Type "Dragunity" monster from the Graveyard. Equipping "Phalanx" and then Special Summoning will allow you to Synchro Summon a Level 8 Synchro Monster. | ||
+ | |||
+ | This combo only requires "Dux" in your hand and "Phalanx" in your Graveyard, and it is incredibly simple to set up with the help of "[[Dragon Ravine]]". With it, once per turn, you can discard a card to either add a "Dragunity" monster from your Deck to your hand or send any Dragon-Type monster from your Deck to the Graveyard - essentially turning any card in your hand into either a Dragunity version of "[[Reinforcement of the Army]]" or "[[Foolish Burial]]", which makes combos easy. Another move is to play "Pilum", which Summons a "Dragunity" Winged Beast. By Summoning "Militum" with this effect, "Militum" can Summon back "Pilum" and Synchro for "Trident" or another Level 7 Synchro Monster. | ||
+ | |||
+ | However, the "Dragunity" monsters have many alternate strategies. Even without Synchro Monsters, the archetype can hold its own in battle: "[[Dragunity Legionnaire]]" takes out tough monsters with its effect - you can send an equipped Dragon-Type monster to the graveyard to destroy one of your opponent's face-up monsters. This is especially useful with "[[Dragunity Aklys]]", as when it is equipped and sent to the Graveyard, one card on the field is destroyed. This effect is not applied when the equipped card is sent to graveyard while the monster this card was equipped is also sent to the graveyard, because in order to activate the effect of "[[Dragunity Aklys]]", this card has to be sent to the graveyard while the monster this card is equipped to is still on the field. One of the main "Dragunity" combos is to Normal Summon "Legionnaire", equip "Aklys", and send it to the Graveyard to destroy one your opponent's Face-up monsters and another one of his/her cards, in a devastating one-two punch that costs you nothing. This also works with the second effect of "[[Dragunity Knight - Vajrayana]]", which can send a card equipped to itself to the Graveyard to double its own ATK until the end of the turn. If you equip and then send "Aklys" to the Graveyard, you will end up with a 3800 ATK monster that turn while destroying one of your opponent's cards, allowing for big finishes. | ||
+ | |||
+ | With the release of "[[Hieratic Dragon King of Atum]]" in ''[[Galactic Overlord]]'', this deck's capable of alternate method of swarming, combined with "[[Red-Eyes Darkness Metal Dragon]]" for reusing your "[[Dragunity Arma Mystletainn]]" and "[[Dragunity Knight - Vajrayana]] for Rank 6 Xyz Summons, or just reviving your fallen Dragons for another beating round. This, in turn, will give you stronger field presence. | ||
− | + | Recently, the Dragunity archetype has received yet more indirect support with the onset of ''[[Lord of the Tachyon Galaxy]]'', with "[[Tempest, Dragon Ruler of Storms]]", and "[[Windrose the Elemental Lord]]". "Tempest" adds more consistency, as it can discard itself and a "Dragunity Phalanx" to add a Dragon from the Deck to the hand, greatly benefiting builds that run "Hieratic Dragon King of Atum", and can even utilize "[[Gold Sarcophagus]]" for a free WIND "Dragunity" Dragon-Type monster. This, in turn, makes "Dragunity" decks even more powerful since they don't have to rely on "Dragon Ravine" nearly as much. "Windrose" also destroys any potentially troublesome Spells/Traps that may impede this Deck's progress. | |
− | + | With the January 2014 list Banning "[[Dragon Ravine]]" and Limiting "[[Tempest, Dragon Ruler of Storms]]", this archetype has lost alot of consistancy and speed. | |
+ | ==Classic Dragunity== | ||
+ | This build focusing on the classic Dux-Phalanx-Vajrayana combo for swarming the Field with Level 6 or 8 Synchro Monsters. | ||
− | + | {{Decklist|Recommended cards | |
− | = | + | |color= |
− | + | |color2= | |
+ | |monsters = | ||
+ | * [[Dragunity Phalanx]] | ||
+ | * [[Dragunity Aklys]] | ||
+ | * [[Dragunity Legionnaire]] | ||
+ | * [[Dragunity Dux]] | ||
+ | * [[Blackwing - Zephyros the Elite]] | ||
+ | * [[Blackwing - Gale the Whirlwind]] | ||
+ | * [[Dragunity Corsesca]] | ||
+ | * [[Dragunity Brandistock]] | ||
+ | * [[Dragunity Arma Mystletainn]] | ||
+ | |synchro monsters = | ||
+ | * [[Dragunity Knight - Vajrayana]] | ||
+ | * [[Dragunity Knight - Gae Dearg]] | ||
+ | * [[Stardust Dragon]] | ||
+ | * [[Scrap Dragon]] | ||
+ | * [[Ally of Justice Catastor]] | ||
+ | * [[Daigusto Phoenix]] | ||
+ | * [[T.G. Hyper Librarian]] | ||
+ | |spells = | ||
<!-- This is not an exact Decklist. Do not add multiples or staples.--> | <!-- This is not an exact Decklist. Do not add multiples or staples.--> | ||
− | |effect monsters = | + | * [[Dragon Ravine]] |
− | * [[ | + | * [[Terraforming]] |
+ | * [[Foolish Burial]] | ||
+ | * [[Quill Pen of Gulldos]] | ||
+ | * [[One for One]] | ||
+ | * [[Cards of Consonance]] | ||
+ | |traps = | ||
+ | * [[Urgent Tuning]] | ||
+ | * [[Icarus Attack]] | ||
+ | }} | ||
+ | |||
+ | ==Dragunity Rider== | ||
+ | You can make a loop with 2 "[[Dragunity Arma Leyvaten]]" and "[[Light and Darkness Dragon]]". When you Summon a "[[Dragunity Arma Leyvaten]]", equip "Light and Darkness Dragon" to it. Whenever it or "[[Light and Darkness Dragon]]" is destroyed, your field will be destroyed by the effect of "[[Light and Darkness Dragon]]". Then, use "Light and Darkness Dragon's" other effect to Special Summon the other "Leyvaten" from your Graveyard, re-equip "[[Light and Darkness Dragon]]" to it and repeat. The only weakness in this loop is cards that can remove the two monsters from play, or send them back to the hand or deck. | ||
+ | |||
+ | Note: Due to the wording on "[[Light and Darkness Dragon]]"'s third effect, if a "[[Dragunity Arma Leyvaten]]" isn't in the Graveyard when it goes, you can't Summon it back on the field because the field didn't get cleared before you picked the monster to Summon back. One way to counter this is to have a second Leyvaten in your Graveyard ready to take its place. | ||
+ | |||
+ | {{Decklist|Recommended cards | ||
+ | |color= | ||
+ | |color2= | ||
+ | |monsters = | ||
+ | <!-- This is not an exact Decklist. Do not add multiples or staples.--> | ||
+ | * [[Light and Darkness Dragon]] | ||
* [[Dragunity Arma Leyvaten]] | * [[Dragunity Arma Leyvaten]] | ||
+ | * [[Dragunity Phalanx]] | ||
+ | * [[Dragunity Aklys]] | ||
+ | * [[Dragunity Legionnaire]] | ||
+ | * [[Dragunity Dux]] | ||
+ | * [[Dragunity Arma Mystletainn]] | ||
+ | * [[Red-Eyes Darkness Metal Dragon]] | ||
+ | |synchro monsters = | ||
+ | <!-- This is not an exact Decklist. Do not add multiples or staples.--> | ||
+ | * [[Dragunity Knight - Vajrayana]] | ||
+ | * [[Trident Dragion]] | ||
+ | * [[Stardust Dragon]] | ||
+ | |spells = | ||
+ | <!-- This is not an exact Decklist. Do not add multiples or staples.--> | ||
+ | * [[Dragon Ravine]] | ||
+ | * [[Terraforming]] | ||
+ | * [[Cards of Consonance]] | ||
+ | * [[Trade-In]] | ||
+ | * [[Foolish Burial]] | ||
+ | * [[Enemy Controller]] | ||
+ | |traps = | ||
+ | * [[Royal Decree]] | ||
+ | }} | ||
+ | |||
+ | ==Atum Dragunity== | ||
+ | This build utilize "[[Hieratic Dragon King of Atum]]" as additional method for swarming the Field, combined with "[[Red-Eyes Darkness Metal Dragon]]" for reviving any of your Dragons you need. What makes this build different from its classic counterpart is the added ability for Rank 6 Xyz Summon, but still retaining the ability of Synchro Summoning Level 8 monsters. | ||
+ | |||
+ | {{Decklist|Recommended cards | ||
+ | |color= | ||
+ | |color2= | ||
+ | |monsters = | ||
+ | <!-- This is not an exact Decklist. Do not add multiples or staples.--> | ||
* [[Dragunity Arma Mystletainn]] | * [[Dragunity Arma Mystletainn]] | ||
* [[Dragunity Dux]] | * [[Dragunity Dux]] | ||
− | * [[Dragunity | + | * [[Dragunity Phalanx]] |
* [[Dragunity Legionnaire]] | * [[Dragunity Legionnaire]] | ||
− | * [[Dragunity | + | * [[Dragunity Aklys]] |
− | * [[ | + | * [[Red-Eyes Darkness Metal Dragon]] |
+ | * [[Hieratic Dragon of Tefnuit]] | ||
+ | * [[Wattaildragon]] | ||
* [[Blackwing - Zephyros the Elite]] | * [[Blackwing - Zephyros the Elite]] | ||
+ | * [[Mist Valley Baby Roc]] | ||
* [[Garuda the Wind Spirit]] | * [[Garuda the Wind Spirit]] | ||
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* [[Tempest, Dragon Ruler of Storms]] | * [[Tempest, Dragon Ruler of Storms]] | ||
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|synchro monsters = | |synchro monsters = | ||
− | + | <!-- This is not an exact Decklist. Do not add multiples or staples.--> | |
− | + | * [[Dragunity Knight - Vajrayana]] | |
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− | * [[Dragunity Knight - | ||
* [[Dragunity Knight - Gae Dearg]] | * [[Dragunity Knight - Gae Dearg]] | ||
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|xyz monsters = | |xyz monsters = | ||
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* [[Hieratic Dragon King of Atum]] | * [[Hieratic Dragon King of Atum]] | ||
− | * [[ | + | * [[Gaia Dragon, the Thunder Charger]] |
− | * [[ | + | * [[Photon Strike Bounzer]] |
− | + | * [[Inzektor Exa-Beetle]] | |
− | + | * [[Constellar Ptolemy M7]] | |
− | + | * [[Sword Breaker]] | |
− | + | |spells = | |
− | + | <!-- This is not an exact Decklist. Do not add multiples or staples.--> | |
− | + | * [[Dragon Ravine]] | |
− | + | * [[Terraforming]] | |
− | * [[ | ||
− | * [[ | ||
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− | * [[ | ||
− | * [[ | ||
* [[Foolish Burial]] | * [[Foolish Burial]] | ||
− | * [[ | + | * [[Gold Sarcophagus]] |
− | * [[ | + | * [[Hieratic Seal of Convocation]] |
− | + | |traps = | |
− | + | * [[Royal Decree]] | |
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− | * [[ | ||
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}} | }} | ||
− | == | + | ==Support Cards== |
− | + | ||
+ | * "[[Malefic Stardust Dragon]]" : Another Level 8 monster for Synchro Summoning "[[Trident Dragion]]". It can also protect your "[[Dragon Ravine]]" from any destruction effects. | ||
+ | |||
+ | * "[[Cards of Consonance]]": This card can be very good in a "Dragunity" deck. It's a 2 for that sets up your combos. However, the strongest "Dragunity" decks don't use a lot of targets for this card and aren't as likely to actually draw them as in Dragon Draw Exodia, so "Cards of Consonance" isn't as useful as it is in other decks. | ||
+ | |||
+ | * "[[Icarus Attack]]": While potentially useful, "Icarus Attack" is usually less than effective since in most cases you will be Synchro Summoning, not destroying cards with "Legionnaire". | ||
+ | |||
+ | * "[[Terraforming]]": This card is the easiest way to search out "[[Dragon Ravine]]", so running two or three is recommended. This card can also serves as discard fodder for "[[Dragon Ravine]]"'s effect, so it will never be dead draw. | ||
+ | |||
+ | * "[[T.G. Hyper Librarian]]: "Dragunity" decks can easily Synchro Summon level 5 Synchro Monsters with "[[Dragunity Legionnaire]]". Afterwards, you can do the standard double Synchro Summon with "Dux" and "Vajrayana", and you will draw two cards. | ||
+ | |||
+ | * "[[Photon Strike Bounzer]]: Due to the frequent level 6 Synchro Summoning, Dragunity players can Xyz Summon this card by overlaying "[[Dragunity Knight - Vajrayana]]", "[[Dragunity Arma Mystletainn]]" or "[[Dragunity Knight - Gae Dearg]]". | ||
+ | |||
+ | * "[[Blackwing - Zephyros the Elite]]": Although it's not a "Dragunity" monster, it is useful for "Dragunity" because you can return a "Legionnaire" to your hand after using its effect and Special Summon "Zephyros" or return a "Dux" to your hand after Special Summoning "Phalanx" and still get to Synchro Summon "Vajrayana" since "Zephyros" is a Winged Beast-Type monster. | ||
+ | |||
+ | * "[[Foolish Burial]]": Sending "Zephyros", "Aklys", and "Phalanx" to your Graveyard to set up combos. | ||
+ | |||
+ | * "[[Genex Ally Birdman]]": Helps return a used up "[[Dragunity Legionnaire]]" or a "[[Dragunity Dux]]" that has its effect negated by "[[Effect Veiler]]". It also leads to level 7 synchros with "Dux" and level 6 synchros with "Legionnaire". | ||
+ | |||
+ | * "[[Royal Decree]]": Protects "Dragunity" monsters from Traps. | ||
+ | |||
+ | * "[[Tempest, Dragon Ruler of Storms]]": As some of the "Dragunity" monsters are WIND Dragon-Type monsters, "Tempest" fits well in the Deck. It can discard itself and another WIND monster to add a Dragon-Type monster from the Deck to the hand, increasing consistency. | ||
+ | |||
+ | * "[[Garuda the Wind Spirit]]": With his ability to Special Summon himself by banishing one WIND attribute monster from the Graveyard, Garuda creates the potential of swarming the field with either having two Level 8 synchro monsters and a "[[Red-Eyes Darkness Metal Dragon]]" on the field, or 1 level 8 synchro mosnter (often "[[Stardust Dragon]]"), one REDMD and one Xyz Monsetr (often "[[Photon Strike Bounzer]]") eventually (in one turn), giving the player a huge field advantages in the first turn. "Garuda" also combos well with "Tempest, Dragon Ruler of Storms". If "Tempest" is in the Graveyard, you can banish it to fulfill the summoning condition of "Garuda", then activate the effect of "Tempest" to add a WIND Dragon to the hand, such as "Phalanx", "Aklys", "Leyvaten" or "Mystletain". The former two monsters can be discarded for the cost of "[[Cards of Consonance]]" for more cards. | ||
+ | |||
+ | ==Weaknesses== | ||
− | + | Dragunity decks are aggresive and consistent, but they are also the archetype considered by many of having numerous weaknesses. One, is their signature Field Spell "[[Dragon Ravine]]", which is the core of most Dragunity decks. "[[Mystical Space Typhoon]]" can be chained to "Dragon Ravine's" effect, which means nullifying their main search power and gave themselves -1 advantage due to the cost already paid. Two, is their reliance on Normal Summoning "[[Dragunity Dux]]" for starting the offensive stance, which makes "[[Effect Veiler]]", "[[Bottomless Trap Hole]]", "[[Torrential Tribute]]" and "[[Solemn Warning]]" troublesome for any Dragunity players. However, "[[Dragunity Arma Mystletainn]]" can still mitigate Effect Veiler's threat. Three, is their reliance on the Graveyard for placing "[[Dragunity Phalanx]]" necessary for their combo, which means "[[D.D. Crow]]", "[[Crevice Into the Different Dimension]]" and "[[Chain Disappearance]]" can be reliable counters against Dragunity decks. Four, is their additional reliance on "Dragunity" card effects involving using other "Dragunities" as Equip Spells, made possible to be interdicted by cards such as "[[Dark Highlander]]", "[[Eternal Rest]]", "[[Really Eternal Rest]]", "[[Disarmament]]" and "[[Armor Break]]". "Dark Highlander" is in fact ''the'' perfect mis-match against "Dragunities" because it can ''both'' reprove Equip Spell use and veto Synchro Summoning, the two biggest strategies of most "Dragunity" Decks. Five is their WIND-Attribute, something that can be punishable via "[[Poisonous Winds]]" and "[[Milus Radiant]]", the former of which can be more potent than "Dark Highlander" because it can also cease the use of "Mystletainn" and "Aklys". | |
− | + | Despite the numerous disadvantages "Dragunity" users face, "Dragunity" Decks also have ways of dealing with these cards. "[[Debunk]]" (which is even a good Main Deck card in this current format due to the common use of "[[Maxx "C"]], "[[Gorz the Emissary of Darkness]]", and "[[Effect Veiler]]", especially since the resurgence of [[Wind-Up]] decks) stops the aforementioned cards, while "[[Imperial Iron Wall]]" completely annihilate any and all banishing attempts. "[[Malefic Stardust Dragon]]" (or even "[[Card Guard]]") becomes more important in this Deck, due to its easy-to-Summon nature, also adding a layer of defense on your "[[Dragon Ravine]]", which is a good thing for your future plays. "[[The End of Anubis]]" and "[[Necrovalley]]" prevent any "Dragunity" from equipping themselves with the other "Dragunity" monsters in the Graveyard. | |
− | + | {{Archetype navbox}} | |
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