Forum:Chaos deck, help please
Forums: | Index → Yu-Gi-Oh! Deck Help → Chaos deck, help please Please sign your comments with ~~~~. See Help:Signatures and Help:Talk pages for further information. |
This forum thread has been unedited for 5210 days and is considered archived. Please don't add to the discussion, unless absolutely necessary. |
I" need help bulding a new chaos deck and i got these so far:
Monster: Kuraz light monarch(1 tribute) Caius dark monarch(1 tribute) D.D. warrior lady mask of D(2) goblin zombie (2) Gorz(2 tribute) Chaos sorcerer(2 tribute) Crusader of Endymion Breaker (2) Vorse raider(2) thunder king rai-oh (2) giant orc kuriboh
Trap: bottomless trap hole(max 2) ceasefire call of haunted mirrorforce torrential tribute magic and trap jammer draining shield scrap-iron scarecrow negate attack defense draw (2) transmigration prophecy sakuretsu armore magic cylinder
Magic: scapegoat pot of avarice nobleman X-out(2) double summon (2) cost down Brain control Swords of revealing light mystical space typhoon lightning vortex
help and assistance please :D
- My Suggestions:
-1 Kuraz the Light Monarch , if you use him to kill your opponents cards, they get to draw! And... you can not attack with your Kuraz this turn. I'd suggest +1 Zaborg the Thunder Monarch instead.
Get rid of the Cost Down, you really do not need it and I do not think the Monarchs will get their effects if they come out without tributes. I'd use Heavy Storm or Hand Destruction instead. Heavy Storm is pretty useful in all decks (my opinion). Hand Destruction would provide another source of draw power.
Replace Negate Attack with Threatening Roar.... it's just better, period.
Umm... your deck could use a touch more draw power.
I am a big fan of draw power as I have noticed that decks that generate a large hand advantage tend to win more often. Just watch a good Gladiator Beast, Lightsworn, or Blackwing deck in action and witness the amount of cards in their hand grow! As their collection of cards in hand grow, their options for killing you increase too! Since you have a unique deck, you will need good draw power to keep up with such decks.
Your deck might benefit from:
Reckless Greed, Good Goblin Housekeeping, and Allure of Darkness... and if you are desperate: Upstart Goblin will do okay in a pinch.
Of course, there are draw power monsters, but it looks like you want to keep an offensive monster line-up.
Interesting deck you have going.... good luck with it.
12.75.118.123 04:00, February 10, 2010 (UTC) AceCloudKicker
Monsters (20):
Zaborg the Thunder Monarch (1 tribute)
Caius the Shadow Monarch (1 tribute)
D.D. Warrior Lady(2)
Elemental Hero Neos Alius (2)
Skilled Dark Magician
Mask of Darkness
Blade Knight
Gorz the Emissary of Darkness (2 tribute/ Special Summon – Effect)
Chaos Sorcerer (2 tribute)
Crusader of Endymion
Spell Reactor ・RE
Trap Reactor ・ Y FI
Breaker the Magical Warrior (2)
Vorse Raider (2)
Giant Orc
Kuriboh
Traps (17):
Divine Wrath
Trap Hole (2)
Ceasefire
Call of Haunted
Radiant Mirror-force
Torrential tribute
Magic Jammer
Trap Jammer
Draining shield
Scrap-Iron Scarecrow
Threatening Roar
Defense Draw (2)
Sakuretsu Armor
Magic Cylinder
Compulsory Ejaculation Device
Magic (12):
Scapegoat
Pot of Avarice
Nobleman Cross-out (2
Double Summon (2)
Cost Down
Brain control
Swords of revealing light
Mystical space typhoon
Lightning vortex
Heavy Storm
I need one more card, anything to help that will improve this deck? one card only.
any changes i should make? thanks for you assistance
just one card? one tragoedia
no tht card's horrible
tragoedia
horrible? i can see you don't know how to play it. tragoedia is not great for his atk , because , it could have pretty easy 3000 (with 5 cards in hand) or less if you are not lucky enough , but tragoedia's effect compensates everything: first, it's special itself summon just for receiving damage, so , i can atack your defense position mmonster , receive damage and then i have tragoedia. second , with a tuner and monsters in your graveyard , you can easily sinchro summon almost everything. and finally , in a deck with a variety of levels in mosnters it allows to steal and keep your opponent monsters. it's a really versatile card , so if you are saying it's horrible , seriously , you don't have an idea about how to play it well... Aguz89