Forum:Decks for Free!/Archive17

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Finished - Diva Zero

Hey

This time I ask for a competitive Deep Sea Diva/Destiny HERO deck that can Synchro and put out Absolute Zero. Also a side deck against the usual meta. No budget. Thanks in advance

--Sxh94 (talkcontribs) 16:56, July 25, 2012 (UTC)

I had something like this a while ago.. I can make it again. Lappyzard (talkcontribs) 13:07, July 27, 2012 (UTC)

Hey is there anytime where you'll get this done soon? It's been two weeks.

--Sxh94 (talkcontribs) 17:26, August 6, 2012 (UTC)

It's barely been a week since Lappy commented on this, it's only been 8 days. As for him, he's probably testing it on something, just post on his talk if you don't know. ---Dark Ace SP (Talk) 20:03, August 6, 2012 (UTC)

My apologies for the delay, I haven't been at home the past week.

Yes, it is 42 cards but it's really fine the statistical differences between 40 and 42 are negligible. How's that? Lappyzard (talkcontribs) 16:50, August 7, 2012 (UTC)

Yeah, 40-42 is fine, and since you have lots of draw/search, you should be good. ---Dark Ace SP (Talk) 23:08, August 7, 2012 (UTC)

Finished - Kite

I now wanna Kite Tenjo Deck. It should be any Photon Deck that can summon the following:

Also, do it after the bahamut shark request. I wann see what u can build for it Guardmaster (talkcontribs) 13:39, July 29, 2012 (UTC)

So basically:

  • Summon Photon Thrasher, then follow-up with Photon Crusher.
  • Then summon Galaxy-Eyes Photon Dragon
  • Then use Galaxy Expedition, Summon Photon Kaiser and then summon another Kaisar.
  • Summon Neo Galaxy-Eyes Photon Dragon.

The rest are made from different combinations of cards. Test the deck out, I don't feel like it, take notes, and post what happened, which cards became more dead than useful, and etc. You could also put in a few Photon Trident, since it gives a boost in the damage step, although more Forbidden Lance is better. ---Dark Ace SP (Talk) 14:28, July 29, 2012 (UTC)

Satellites not on dn yet, so i cant use the decklist Guardmaster (talkcontribs) 21:41, July 29, 2012 (UTC)

Photon Kaiser cannot summon another copy if it is summoned by Galaxy Expedition ----SharkTenjo 10:49, July 31, 2012 (UTC)

Hmm, well it's still possible to create Neo-Galaxy. You just have to summon Photon Kaiser first, use his effect, then summon Galaxy with Expedition. But it has the ability to make Rank 8 Xyz Summons, so that's still huge. ---Dark Ace SP (Talk) 02:32, August 1, 2012 (UTC)

OK, so revised steps:

  • Use Photon Sanctuary and then Normal Summon Kaiser
  • Kaiser spams Kaiser
  • Expedition summon Galaxy, then Overlay for Neo

But you'll probably find yourself summoning different Xyz(s), and I've given you enough cards to defend with and go on the offensive, so you should be fine.

---Dark Ace SP (Talk) 02:45, August 1, 2012 (UTC)

Continue From Here

Finished - Manga Chazz

My next request is a manga Chazz deck. It should be a dragon deck with the following monsters splashed in there

Dragonic Knight

Light and darkness dragon

Light end dragon

Dark end dragon

I can't duel right now cuz Im usin a mobile phone. I'll test the kite deck as soon as I can Guardmaster (talkcontribs) 17:32, July 29, 2012 (UTC)

Will it be faster if I post a sample decklist from one of Duel academy's deck shops, or are u able to get it done fast? Note: Duel Acdemy is a Forum, that probably only Ace knows Guardmaster (talkcontribs) 19:59, July 30, 2012 (UTC)

Post a sample, it might help, it might not. ---Dark Ace SP (Talk) 21:51, July 31, 2012 (UTC)
Although the easiest way to summon Light End and Dark End is to run the Chaos-End Master engine which would then summon Sphere of Chaos (AKA "Hello Light End AND Dark End!"). ---Dark Ace SP (Talk) 21:54, July 31, 2012 (UTC)

yeah, u can do that Guardmaster (talkcontribs) 20:14, August 13, 2012 (UTC)

So, I decided to break one of Lappy's deck-building don'ts, which is to never use Gold Sarcophagus in a deck, and most of the time that's true, but in decks where search power is limited to a few cards, that need like 1 turn to work, I decided to use Gold Sarcophagus as a way to reverse toolbox stuff with Dimensional Alchemist and Leviair the Sea Dragon, in the hopes of getting to Chaos-End Master as quickly as possible or even Sphere of Chaos if the situation can support a tribute summon, and from there, you should be able to create either of the End Dragons, which ever one works for the situation, the rest of the deck is all Anti-Meta stuff or used to help Chaos-End Master kill things. ---Dark Ace SP (Talk) 20:52, August 13, 2012 (UTC)

Finished - Rainbow Dark Dragon

Hi, I was wondering if I could get a deck based on Rainbow Dark Dragon. There is no price limit, I just want it to consist mostly of DARK monsters for easy access of Rainbow Dark. Thanks! Silentzombie (talkcontribs) 12:38, July 30, 2012 (UTC)

Easy access to Rainbow Dark Dragon isn't possible. The fact that it requires 7 different DARK monsters to be summoned means it's hard to bring out (more likely impossible) and use his effect to get anything done. The only thing which might have helped him is if his ability would work with Phantom of Chaos but it doesn't. BlazeLordX (talkcontribs) 16:07, July 30, 2012 (UTC)
Well what I meant by easy acess was to dump a massive amount of DARK monsters into the grave in a few turns. Sorry if it was unclear. Silentzombie (talkcontribs) 16:29, July 30, 2012 (UTC)
The fastest way might be to use a few Lightsworns and 3 Magical Merchant, but that makes the deck more monster heavy, and in turn making the deck theoretically unstable. ---Dark Ace SP (Talk) 19:15, July 30, 2012 (UTC)
Would using Future Fusion along with Zephyros or Brio would with getting monsters into the grave? The target being Five God Dragon with a large amount of Dragons. If that option isn't possible then what is the best way to approach a Rainbow Dark Dragon deck? Silentzombie (talkcontribs) 17:00, July 31, 2012 (UTC)
No, Future Fusion is limited, and you won't have that play very often. Rainbow Dark Dragon is a card that well, was made to never be played consistently, you can think of endless ways to possibly summon him, but they're not consistent, and if you can't summon Rainbow Dark Dragon, he's a huge dead card. In comparison, Lightray Daedalus (Ojama) and Judgment Dragon (Lightsworn) are much easier to summon, and can be deadly if used in the right deck. If you want to stick with him, I'd make a Chaos type deck with a larger DARK count. ---Dark Ace SP (Talk) 18:30, July 31, 2012 (UTC)

Alright, I'll be really frank if you REALLY, REALLY want Rainbow Dark Dragon. There are 2 real ways to go, either build Crystal Beasts, and tech in Advanced Dark (In which case Rainbow Dragon works too), or you can make a deck focused on milling monsters out of your deck and into your graveyard for Rainbow Dark Dragon. ---Dark Ace SP (Talk) 22:10, July 31, 2012 (UTC)

Alright you can drop the whole Rainbow Dark Dragon and make the Daedalus Ojama deck, I've wanted to try Ojamas anyways. Thanks for telling me all that, it really helped. Silentzombie (talkcontribs) 17:24, August 1, 2012 (UTC)

This is what I used a while back, and it's possible to include things like Tour Guide and Effect Veiler, but I had issues doing that, while keeping a low card count. So play around with it, and tell me how it goes, it went kinda well for me, but I'm me. Also, if you find Tri-Wight to be less than useful, drop 1 for another Ojama Red. ---Dark Ace SP (Talk) 19:25, August 2, 2012 (UTC)

It works alright, nothing really troubling me with it. But there was a missing card from the deck, you put 14 spells when there are 13 so I added another Red. Thanks. Silentzombie (talkcontribs) 18:03, August 3, 2012 (UTC)

Ah right, I'm pretty sure I dropped a MST, just since Chaos Dragons don't really main any traps. ---Dark Ace SP (Talk) 19:42, August 3, 2012 (UTC)

You can mark this as finished, if anything comes up I'll tell you on your talk page if thats alright. Thanks for the deck. Silentzombie (talkcontribs) 14:34, August 4, 2012 (UTC)

Finished - Vylon

I need help with my Vylon deck. I've only tested it twice on my friend. The first time I brought out Epsilon and Disigma, and the second time I didn't get anything. If there are any cards I need to get, I can probably get them fairly easily because I go to a card shop/local tournament every Saturday.--Brokendwarf (talkcontribs) 02:49, August 1, 2012 (UTC)

I know I need more Epsilons in this deck for it to function properly. I also need a way for it to run faster.

You also need Staple cards, like Dark Hole and Mystical Space Typhoon. There should be a few Vylon decks you can look at to get some ideas, check the archetype gallery under "V". ---Dark Ace SP (Talk) 03:20, August 1, 2012 (UTC)
I used the gallery to help make the deck. Now I need to reduce the card count a bit and get the Synchros out faster. --Brokendwarf (talkcontribs) 04:57, August 1, 2012 (UTC)
I'll take care of this deck later, but for now, your using too many Equip Spells, even if the Vylons are all about Equip Spells, they only need like 10 or so in the deck to work well, plus only a few Equip Spells are even good considering the format of the meta. ---Dark Ace SP (Talk) 23:34, August 1, 2012 (UTC)

So, basically, summon Summoner Monk and use his effect to get to Prism, then from there, make Vylon Epsilon. The same can happen if you open with both Thrasher and Prism in hand. From there, just equip your Spells and march forward to win the duel over a few turns. It's probably best to summon Epsilon first thing, then cover for him using the various Equip Spells that you've drawn. On the other hand, Cyber Dragon + Vylon Cube will do the same thing, and land you an Equip Spell to boot. ---Dark Ace SP (Talk) 00:15, August 2, 2012 (UTC)

Finished - Dark Diviner Worms

Actually, i'm gonna move off from character decks for now. The next deck is a dDark Diviner/worm deck Guardmaster (talkcontribs) 23:14, August 1, 2012 (UTC)

Most of the good Worms are Reptiles.... ---Dark Ace SP (Talk) 23:37, August 1, 2012 (UTC)
Anyway, I'm thinking you wanted the Insect Worms, right? Like Warm Worm and Aztekipede, the Worm Warrior? Also, would Inzektors even be alright? ---Dark Ace SP (Talk) 23:39, August 1, 2012 (UTC)

yeah Guardmaster (talkcontribs) 00:29, August 2, 2012 (UTC)

Dont do the request yet. Im gonna give you a sample decklist Guardmaster (talkcontribs) 14:55, August 3, 2012 (UTC)

Nvm, continue with the deck Guardmaster (talkcontribs) 17:06, August 3, 2012 (UTC)

So just to make sure, we settled on the basic 9 card Inzektor suit plus some Unknown Synchron, right? Anything else with your order of Diviner Inzektors? ---Dark Ace SP (Talk) 19:44, August 3, 2012 (UTC)

U are putting in worms, right? Guardmaster (talkcontribs) 21:38, August 3, 2012 (UTC)

A few, probably 1-2 Warm Worm, and maybe another Level 3 if I can find it, if not, I'll tech in 1-2 Aztekipede, 1900 Beaters that steal resources away are probably good. ---Dark Ace SP (Talk) 13:09, August 4, 2012 (UTC)

fine with me Guardmaster (talkcontribs) 20:14, August 13, 2012 (UTC)

Des Mosquito can be dropped for a Warm Worm, just to fit the mill theme, but Mosquito is DARK and helps fill the Allure of Darkness cost role as well. You can also just drop Mosquito altogether and add in one 1 Lance. Remember to test. ---Dark Ace SP (Talk) 20:22, August 13, 2012 (UTC)

what about the extra? other than diviner, can anything else be in there? Guardmaster (talkcontribs) 20:31, August 13, 2012 (UTC)

General Rank 3 and 4 monsters, maybe even a few Level 8 and Level 5 Synchros, because Aztekipede can be special summoned with Unknown Synchron. ---Dark Ace SP (Talk) 20:35, August 13, 2012 (UTC)

could you make me an extra, cuz i really have trouble doing it myself Guardmaster (talkcontribs) 00:42, August 14, 2012 (UTC)

Added, also I forgot to add in 2 Pot of Duality, so I made those changes as well. ---Dark Ace SP (Talk) 16:12, August 14, 2012 (UTC)

could you build me an effective side deck too for both decks? I'm not good at doin that too Guardmaster (talkcontribs) 22:58, August 14, 2012 (UTC)

I don't build that many side decks, but I'll put something together for that. ---Dark Ace SP (Talk) 00:37, August 15, 2012 (UTC)

Finished - Jurrac Synchro

Hi, I was wondering if I could get a Jurrac deck that synchro summons fairly quickly with Junk Doppel splashed in there. No budget, but I would rather have it without Xyz monsters. Thanks! Chaos phantom (talkcontribs) 15:46, August 6, 2012 (UTC)

The basic idea is to use Firedog to go into a Level 5 or a Level 7 Synchro summon, since both Dino and Aeolo are targets for Firedog's effect. After that, it's really a game of levels on the monsters to create various Synchro monsters. ---Dark Ace SP (Talk) 03:38, August 13, 2012 (UTC)

The deck works fine, I just don't understand how Dino is a target for Firedog since its DEF is 800. Chaos phantom (talkcontribs) 15:16, August 14, 2012 (UTC)

Firedog -> Aeolo, then Aeolo into something else. My comments above meant that, but I kinda didn't express that clearly. ---Dark Ace SP (Talk) 16:06, August 14, 2012 (UTC)

Finished - Blue Final

Hi again, this time I would like to ask for a Thunder-End Dragon OTK deck out of Dragons Collide with egg turbo and FF, maybe with Dragon Ravine, Ancient Rules, Silent Doom and/or Swing of Memories. I confese that I dislike auto-mill and banish stuff(if dragons) from grave if you can mantain that to the minimun is perfect, if banish stuff is mandatory I also want stuff to recover it later. Also I only have 1 Thunder-End Dragon, so I want that if the otk fail, changed to beatdown or Stardust easily. My Budget is no more of 5$ per card, but I have the majority of staples and semi-staples except of course the more expensive ones, and cards of previous structure decks and Collide x2 but Blue-Eyes x3, REDMDx3 and Pulsarx3 also REWx3, Veilerx1, Crowx1, Solemn Warningx2 Copperfield (talkcontribs) 17:57, July 31, 2012 (UTC)

I don't think Thunder-End has a OTK (Not a good one at least). Personally, I liked Lappy's Thunder Frog deck, it worked, summoned Thunder-End, and kept control of the duel later with the Monarchs. ---Dark Ace SP (Talk) 18:33, July 31, 2012 (UTC)
Well, Thunder-End + Pulsar + REDMD is not a OTK?? I mean, summon Thunder with Pulsar on field and Metal in field or grave, then effect of Thunder next eff Pulsar-> REDMD and with him Pulsar again or Blue-Eyes that is at least 8300 of direct attack... I want a deck to use that combo as principal, but without fall apart if that fail, being beatdown or that can summon the Stardust family if needed (because the stardus family is one of my favorite kind of dragons). If there is no way to do that consistently, then I can change my request for another because there are also other types of decks that want to try as Dark World Copperfield (talkcontribs) 23:52, July 31, 2012 (UTC)
I guess it could work, but then we'd have to throw in other cards to search out Blue-Eyes or dump Blue-Eyes into the grave, which makes it a pain. I guess it could work, although I doubt Chaos Dragon will fail if Thunder-End thing fails, as long as you have Pulsar. But truthfully, Chaos Dragons can OTK already, without Thunder-End, and the Ravine version is much slower compared to the Lightsworn one. Are you sure you don't want Lightsworn? It won't matter if Blue-Eyes and Darkstorm Dragon get stuck in the grave, I was planning on using Divine Dragon Apocralyph for some quick access to REDMD in grave, along with some Swing of Memories. ---Dark Ace SP (Talk) 02:11, August 1, 2012 (UTC)
Yeah, I am sure that I don't want Lightsworn, like I said I dislike auto-mill and I have changed them, there is no point on having cards that I don't like, right? The only one that I keep was Ryko, so him is ok. Yeah, I've Divine Dragon Apocralyphx3 but no Darkstorm Dragon, of Blue-Eyes related card I have Ancient Rules x2, Silent Doom x1, Swing of Memories x1, Champion's Vigilancex2, Birthrightx2, Soul Resurrectionx1, Cards of Consonancex3, Trade-Inx2, White Elephant's Giftx1, Dragon's Mirrorx1, Vanguard of the Dragonx2 Copperfield (talkcontribs) 04:11, August 1, 2012 (UTC)
Well, 3 Ryko alone should be alright, but truthfully, it's best to have other targets besides just Blue-Eyes in the graveyard, and Darkstorm/Rabidragon are both cheap, as both of them see little play. ---Dark Ace SP (Talk) 23:41, August 1, 2012 (UTC)
Then Galaxy-Eyes Photon Dragon I have 2 of them, also Dark Horus x1 and Van'Dalgyon the Dark Dragon Lord x1, now that I think would be nice a deck that can use Van'Dalgyon's eff, I like him and the poor card is collecting dust in a box... I think Blue-Eyes + Stone is enough to Thunder combo, I have only one afterall, well I also want to kill with it, but of normal dragons Blue-Eyes is the only that I find usefull. Now that I remember I have a few common hieratic, but I doubt that help.Copperfield (talkcontribs) 01:38, August 2, 2012 (UTC)
I think my point was to have more Normal Dragons, not effect dragons. ---Dark Ace SP (Talk) 19:45, August 3, 2012 (UTC)

Well, with the new banlist FF is gone and REDMD is limited, but debris is semi and spore is a limited and I have a Dandylion. So, what is better?? follow the original plan of Thunder-End OTK, or some other idea like Hieratic synchro (because I only have the common and rare hieratic) with Red-Eyes B. Dragon and Flamvell Guard to make Stardust or something like that with Debris, Spore and maybe Dragunitys??Copperfield (talkcontribs) 19:13, August 17, 2012 (UTC)

I know Atum can be splashed into Dragunity and gives them access to 1 REDMD, which can lead to a field of Atum, REDMD, and a Stardust. But it's not perfect. As for Spore, a the newer version of Plant Synchro is much slower and less efficient at making stuff, since it is slower to get the parts. As for Thunder-End Dragon to make an OTK, why not just drop the OTK part? Well...can you list the Hieratic cards you do have? There just might be a way to still OTK with Hieratic and have your Thunder-End Dragon (Less consistent, but it can be done). ---Dark Ace SP (Talk) 21:25, August 17, 2012 (UTC)

Well, the OTK can be droped... of Hieratic, and tribute cards I have this:

So far, that is the only Hieratic and Xyz cards I have, and other cards that may be useful. Copperfield (talkcontribs) 23:42, August 17, 2012 (UTC)

Never mind, my plan crumbled apart, I kinda over thought it and forgot that Dragonic Tactics summons a monster, so using it to bring out Thunder End-Dragon is kinda pointless, since you can't use Thunder's effect without killing that monster. On the other note, Neo-Galaxy Eyes Photon Dragon can be easily summoned, and his Ultra Rare's lowest cost on TCGPlayer.com is a little lower than $6. Plus, any of the Hieratic(s) you might need for a deck like that are all under $6, except the Hieratic Xyz(s). Plus, most Rank 6 monsters are over $5, although, Number 25 is around $7. So, a Hieratic deck based around making Rank 8 monsters, and Neo-Galaxy might work and fit in your budget range. Although if you just don't feel like Hieratic will work, than Lappy made a good Thunder-End deck that's in the Monster Gallery, and most of that should be cheap, as most of it was Frogs and common rarity cards. ---Dark Ace SP (Talk) 00:38, August 18, 2012 (UTC)

I like Neo-Galaxy idea. Can make both? Neo-Galaxy and Stardust? I don't like have my monster without some kind of protection or a way to bring them back if they are destroyed.Copperfield (talkcontribs) 01:28, August 18, 2012 (UTC)
It's hard to make Hieratic Synchro, I can run 2 Starlight Road if you want. Also, which banlist? ---Dark Ace SP (Talk) 23:35, August 18, 2012 (UTC)
Then 2 Starlight Road. Ofcourse the new banlist of september. Ah now that I remember, I have 2 Tyrant's Temper, that is a good protection against trap, right??Copperfield (talkcontribs) 16:07, August 20, 2012 (UTC)

So, sadly this deck really does need Hieratic Sun Dragon Overlord of Heliopolis or Hieratic Dragon King of Atum to be super effective, but those cost $17+, so for now, Number 25 and Thunder End Dragon will have to be enough for you. Thankfully, Hieratic Sun Dragon Overlord of Heliopolis will have a tin later this year, and maybe the other tin will have Atum. But the basic idea is to summon Tefnuit, tribute it for Su (Use Su to pop backrow stuff), and then maybe normal summon Gebeb or Eset, activate Dragonic Tactics, tribute both Hieratic for the summon of Galaxy Eyes Photon Dragon, (Su and Eset/Gebeb will trigger, so summon both Overlord), then overlay all 3 for Neo-Galaxy. ---Dark Ace SP (Talk) 16:51, August 20, 2012 (UTC)

Good, I only need a few Hieratic cards of the main deck and the Xyz. With the tribute thing of Hieratic, Tyrant's Temper is a good adition, right?Copperfield (talkcontribs) 00:52, August 22, 2012 (UTC)
It could work, but they also have archetype support as well, so it can work. --Ace

Finished - Gate HEROs

I'm changing my request to a Gate HERO deck that can use Dimensional Fissure for some anti-meta, and for more ATK for Shining and must use Voltic. And if D.Fissure makes the deck less consistant it could be side decked which is fine also. This will be my actual deck when I can get the cards but there is no budget since I will be getting them fairly soon anyways. And on a final note TCG only, Thank you. Silentzombie (talkcontribs) 15:16, August 17, 2012 (UTC)

I can tell you now that D. Fissure will more than likely be sided. Lappyzard (talkcontribs) 22:47, August 18, 2012 (UTC)

Thats not a problem, thanks Lappy. Silentzombie (talkcontribs) 15:22, August 20, 2012 (UTC)

Shell and Thunder Dragon get extra stuff for Gate, and also for Super Poly discards. How's that? Lappyzard (talkcontribs) 01:56, August 21, 2012 (UTC)

Looks good, I will test it on DN soon. Thanks Lappy. Silentzombie (talkcontribs) 15:15, August 21, 2012 (UTC)

Finished - Revised Plant Deck

So since Glow-Up Bulb and Spore were banned a while back, and it's been forever since I've been on here, I would like to request a new Plant-type deck. No budget, but I would like for the deck to include Queen Angel of Roses, Fallen Angel of Roses, and Rosaria, the Stately Fallen Angel. Thanks. Vrdnt25 (talkcontribs) 02:43, August 15, 2012 (UTC)

Ok, so I found this old combo with Supervise and Gigaplant that can work without Lonefire Blossom. I'll put together a draft right now. ---Dark Ace SP (Talk) 13:48, August 15, 2012 (UTC)

Read this article, it should help you get the idea. Just replace Copy Plant with Naturia Cherries, and you'll get the idea. As for Inmato, use it for tribute fodder to get a Gigaplant and a Fallen Angel, plus maybe a few Level 8 and 9 Synchros. ---Dark Ace SP (Talk) 14:07, August 15, 2012 (UTC)

Finished - Hundred-Eyes Infernity

The next deck i want is A Infernity deck based around Hundred-Eyes Dragon, with Earthbound Immortal Apu also "splashed" in there. Guardmaster (talkcontribs) 15:27, August 15, 2012 (UTC)

I saw it, and I just don't feel like messing with Infernity, we have a bunch of those in the archives, and updating them isn't really needed, as all they need is a few more/less staples. ---Dark Ace SP (Talk) 00:12, August 16, 2012 (UTC)

update SM10's Infernity build and put Apu in it Guardmaster (talkcontribs) 13:32, August 16, 2012 (UTC)

You seem to have forgotten that all the Earthbound Immortals need Field Spells, and Field Spells don't work with Infernity, it just makes the deck inconsistent and unable to pull the cards it needs. ---Dark Ace SP (Talk) 14:58, August 16, 2012 (UTC)

k, fine. just update that infernity deck. Rememeber to list a generic extra and side Guardmaster (talkcontribs) 15:40, August 16, 2012 (UTC)

---Dark Ace SP (Talk) 21:55, August 17, 2012 (UTC)

Finished - Pure Insects

Hi, deckbuilders. This deck is not mine, it belongs to a friend who asked me to post it. He wondered if it would be possible to improve it, since he hasn't changed it for the last 2 years or so (taken the liberty of adding Pot of Duality for consistency). Anyway, here's the deck and the request here is to either improve it while keeping the "only-Insects" idea (for Solidarity) or change this deck's goal entirely and allowing Underground Arachnid in the deck. F.E.A.R. (talkcontribs) 19:06, August 17, 2012 (UTC)

I think we can just keep it as a Verdant Sanctuary build. All the deck needs is some editing to be brought up to the current standards of Staple hood. ---Dark Ace SP (Talk) 21:36, August 17, 2012 (UTC)

That's great. I checked here and I find out it's a Solid Sanctuary deck so, just in case someone searches for one of these and if it's possible, when it's ready you're free to change the name for the archives. F.E.A.R. (talkcontribs) 01:08, August 18, 2012 (UTC)

I can update this later today if you want, I made one of these this format after Armored Bee was released. Would you like it for this format, or for next format (Not that it really matters, all that will change is Mirror Force will be moved to 2 instead of 1). ---Dark Ace SP (Talk) 13:13, August 18, 2012 (UTC)
Well, just for the sake of one card, you can just leave it for the current banlist. F.E.A.R. (talkcontribs) 20:28, August 18, 2012 (UTC)

Made it more streamlined, and added in much needed Staple cards. ---Dark Ace SP (Talk) 23:48, August 18, 2012 (UTC)

Thank you for the deck, Dark Ace SP. Hadn't really thought of Koa'ki Meiru Beetle but it's a nice 1900 ATK beatstick, easily searchable. Again, thank you. F.E.A.R. (talkcontribs) 19:00, August 19, 2012 (UTC)

1900 is just a benchmark attack this format, and I think it's better than Cross-Sword, also Beetle offers something against Dark and Light decks, making most high ATK Light/Dark Monster killable. ---Dark Ace SP (Talk) 19:15, August 19, 2012 (UTC)

Finished - Macro Chaos Deck

Hello, im making a Chaos deck. Could you please help me refine it? i have no budget and i'd also like a side deck please, and if you could edit and fill my extra deck! thanks in advance! For my strategy- it involves a few d.d. cards, and macro cosmos as well as dimensional fissure to power up gren maju da eiza and helios the primordial sun. Gravekeepers servant and dimensional fissure stop the opponent from attacking as well, with mst and dark bribe as protection. I can use the tour guide to summon eiza, summon levair over them, and then use his effect to summon eiza.

Ecthelion Anárion (talkcontribs) 07:45, August 17, 2012 (UTC)

Seeing as the next format's F&L list has been posted by Shriek, would you like it for next format? Because it kinda makes Tour Guide Semi-Limited and and Chaos Sorcerer Limited. ---Dark Ace SP (Talk) 13:23, August 17, 2012 (UTC)

oohh yes please! Tour guide is way overused. What does chaos sorcerer have to do with me? incase i cant find it, can you link me to the new banlist please? Ecthelion Anárion (talkcontribs) 19:01, August 17, 2012 (UTC)

Forum:September 2012 Banlist ---Dark Ace SP (Talk) 21:26, August 17, 2012 (UTC)

Ah thank you, liked your opinions on the whole banlist! Is necro gardna that good for lightsworns, you think? haha Ecthelion Anárion (talkcontribs) 07:03, August 18, 2012 (UTC)

Probably, but without Charge and Honest, they lack consistency and raw power to survive in battle, but BLS and Chaos Sorc. kinda make up for that. But the entire point is that you can at least survive until the mid-to-late game, since Lightsworn takes time to wind-up. ---Dark Ace SP (Talk) 13:10, August 18, 2012 (UTC)

are you referring to lightsworn decks? hm should i run two chaos sorcerers? and im thinking taking out one of my two card troopers for a marshmallon, to survive further in easier. Ecthelion Anárion (talkcontribs) 19:15, August 18, 2012 (UTC)

and what about chaos hunter? And do you think Gorz is better than Tragoedia? sorry for all the questions.Ecthelion Anárion (talkcontribs) 19:17, August 18, 2012 (UTC)

1. Yes
2. Chaos Sorcerer will be Limited as of September 1st.
3. Keep the Trooper.
4. No.
5. Yes, but run both.

Lappyzard (talkcontribs) 22:45, August 18, 2012 (UTC)

Besides the fact I don't see Trooper in the deck, Lappy's response made sense. Also, I was answering your question about Necro Gardna. ---Dark Ace SP (Talk) 23:38, August 18, 2012 (UTC)

okay thanks both of you. Just wondering, but my deck is still being edited right? sorry for asking. i dont mean to be impatient Ecthelion Anárion (talkcontribs) 02:13, August 20, 2012 (UTC)

No one started on this, you'll see part of our Username in the title of the request if we want to work on it. Although, what exactly did you want? A Macro Beatdown or a Macro Monarch or something? You didn't really explain it, so I'm assuming it's just Macro Beat? Not sure where the Trooper comment or the Chaos part of this request came from. ---Dark Ace SP (Talk) 02:17, August 20, 2012 (UTC)

Oh wow i thought it was being worked on haha. Hm i think Macro beatdown, what else could i do? Those comments and were questions were for a different deck, my twilight deck. Ecthelion Anárion (talkcontribs) 03:50, August 20, 2012 (UTC)

hi is this going anywhere? sorry again.. Ecthelion Anárion (talkcontribs) 03:55, August 22, 2012 (UTC)

Well, Lappyzard is really the only one left here at DFF. I've decided to retire as a deckbuilder. ---Dark Ace SP (Talk) 12:53, August 22, 2012 (UTC)

How about an update to this deck, made by Resk?

Lappyzard (talkcontribs) 22:54, August 25, 2012 (UTC)

ah No Dark ace! why would you do such a thing? Thanks for the update, but its kinda a different deck altogether. Ecthelion Anárion (talkcontribs) 19:04, August 26, 2012 (UTC)

It is a different deck altogether. It's one Resk made for a previous request. I'm asking if it's ok if I use this as a base instead of starting from scratch. Lappyzard (talkcontribs) 19:10, August 26, 2012 (UTC)

oh yeah i was just trying to be nice. err id rather a start from my deck, please. Ecthelion Anárion (talkcontribs) 22:46, August 27, 2012 (UTC)

You're mostly interested in the second effect of Cyber Valley, for use with Survivor and Mind Control. How's that? Lappyzard (talkcontribs) 19:43, August 28, 2012 (UTC)

Finished - Chaos Machines

Is it possible to combine Chaos with machine-type monsters? I want to try it to see if it actually works. --Brokendwarf (talkcontribs) 16:29, August 19, 2012 (UTC)

There are LIGHT and DARK machines, but not a good number of them to really have a flow. I can check and see how many are DARK and LIGHT. ---Dark Ace SP (Talk) 17:06, August 19, 2012 (UTC)
Well, I checked the DARK machines, and they do have a good amount of them, like Black Salvo, Unknown Synchron, Sphere of Chaos, and Dekoichi the Battlechanted Locomotive. And the LIGHT side has the Cyber Dragons, Spaceships, and stuff like Tuningware. So, I guess it would be possible, but it's also possible to create a deck based around Junk Synchron and Tuningware and Darksea Rescue. ---Dark Ace SP (Talk) 17:13, August 19, 2012 (UTC)

Yeah, I got this. Lappyzard (talkcontribs) 23:22, August 22, 2012 (UTC)

Duradark is mostly an extra Salvo target, but if you can get his effect off, great. Gaia Dragon in the extra is because the Deck runs Mind Control (which also works great with Cyber Valley). Cyber Eltanin is largely there as a Dark Hole rather than for his ATK boosting effect. Everything else should be fairly obvious.

How's that? Lappyzard (talkcontribs) 19:22, August 25, 2012 (UTC)

I think you forgot Cyber Eltanin...added it for you, since you only had 22 monsters. Also, the decks you've been making lately Lappy have been look really interesting...yeah I'm gonna try this one out, just seems cool. ---Dark Ace SP (Talk) 20:43, August 25, 2012 (UTC)

Excellent. I shall begin constructing it in due time. And for the fun of it, you could add Psychic Shockwave. So when your opponent activates Mirror Force or Torrential Tribute or some other destructive Trap Card, activate this, and Summon Jinzo to the field, thus negating whatever that destruction Trap Card was. --Brokendwarf (talkcontribs) 15:29, August 27, 2012 (UTC)

Finished - Updated Rock Stun

Hi DFF: I'd like to request an updated Rock Stun deck Attribute-Type Gallery, P-S, Rock. With cards like Soul of Silvermountain, Grandsoil the Elemental Lord, and Catapult Zone coming out (along with others I probably missed), plus the changes coming with the September banlist, it seems like you could do something really great. BTW, I was specifically looking at Ace's Tumbling Rocks deck, if it matters.

Thanks for the time and effort. ---Kungfu-mama (Talk) 18:30, August 19, 2012 (UTC)

I was planning on making something like this as a personal Deck, though it would be more Xyz focused and wouldn't use Grandsoil. How's that sound? Lappyzard (talkcontribs) 18:45, August 19, 2012 (UTC)

Sounds like the perfect plan to me! Thanks, Lappy. ---Kungfu-mama (Talk) 19:16, August 19, 2012 (UTC)

The star player here is Block Golem. Bring up two level 4s for an easy Rank 4, or bring up two level 3s, make Soul of Silvermountain, attack over a Monster, bring back up Block Golem, and then the options are limitless.

There are 3 things about the deck that look very nonstandard, all of which have become tendencies of mine. 1. The exclusion of Torrential Tribute. 2. The inclusion of Forbidden Lance over MST. In this case, it helps you make Silvermountain plays in addition to being my personal preference. 3. The inclusion of Shard of Greed. Shard is one of my favorite cards right now. It's really underestimated.

Anyway, how's that? Lappyzard (talkcontribs) 23:10, August 24, 2012 (UTC)


I really like the look of this. It's using Catapult Zone to seed the graveyard, while the monsters are all about revival and stalling, is that about right? BTW, I don't mind trying nonstandard stuff - I think too often people get caught up in what everybody else is doing and overlook some good cards. ---Kungfu-mama (Talk) 14:35, August 25, 2012 (UTC)

Finished - Contact Fusion

My next deck is just a standard neos contact fusion deck. Ignore the last request Guardmaster (talkcontribs) 13:43, August 24, 2012 (UTC)

How's that? Lappyzard (talkcontribs) 19:28, August 27, 2012 (UTC)

remember the side :) Guardmaster (talkcontribs) 19:40, August 27, 2012 (UTC)

I cant really win with this deck. I lose alot of card advantage mainly when someone plays a Mirror force, or such. I need more S/T removal and/or field control Guardmaster (talkcontribs) 15:22, August 28, 2012 (UTC)

Here's another lost:

I Played against a Hieratic/hero deck, and it negated my prisma ef with veiler, and then overwhlemed me with blade armor ninja and lightpulsar Guardmaster (talkcontribs) 16:23, August 28, 2012 (UTC)

I think I know the problem with my deck. It fails under some many control cards like veiler and decree. Could u revise it for me? Guardmaster (talkcontribs) 16:33, August 28, 2012 (UTC)

After more games with the deck, it worked for Gaurdmaster. - Ace"

Finished - Gagaga Deck

I would like a XYZ's Gagagag deck for DN both TCG and OCG. Thank You. Yu-card (talkcontribs) 18:14, August 21, 2012 (UTC)

Check Archive 16 for a deck called "Go Gaga for Gogogo Gagaga Xyz". Would an update to that and/or replacing the Gogogos work for you? Lappyzard (talkcontribs) 20:23, August 21, 2012 (UTC)

It looks nice but I kinda wanted a deck that revolves around using Gagaga's eff, so my Extra deck could contain the Gagaga Xyz's monster and a lot of different Number Monsters. There are 4 Gagaga eff monsters 1 Xyz, 3 sells and 3 traps. If it could make full use of there effects so I can Xyz summon any card I want. Thanks.Yu-card (talkcontribs) 15:59, August 23, 2012 (UTC)

How about an update to this deck, made by Blue-Eyes White Kid?

Lappyzard (talkcontribs) 18:13, August 23, 2012 (UTC)

If it uses more gagagag then yes.Yu-card (talkcontribs) 00:36, August 26, 2012 (UTC)

How's that? Lappyzard (talkcontribs) 19:29, August 26, 2012 (UTC)

I will testing it and I will let you know but Mirror Force is not Semi-limited til Saturday so I will have to wight. Yu-card (talkcontribs) 00:26, August 28, 2012 (UTC)

I'm having problems I have had 10 duel with 8 people lost all of them. some time I can get out a xyz's monster quickly but I run out of cards and when my opponet get ride of my monster I'm on defense all game. I don't mind losing some time but it no fun fighting just to last one more turn all the time. Yu-card (talkcontribs) 03:55, September 4, 2012 (UTC)

Gagaga is a casual deck and is inherently bad. Don't expect it to hold up to most competitive decks. The deck is as good as it will get under the given constraints. Lappyzard (talkcontribs) 23:32, September 4, 2012 (UTC)

Thank you. --Yu-card (talkcontribs) 03:23, September 5, 2012 (UTC)

Finished - My Karakuri Tournament Deck

Gentlemen, I present my Karakuri deck. This is 1 of 2 of my tournament decks. I need a bit of help modifying it. As for entering it in a tournament, my next locals are on Saturday (Game Theory. Raleigh, NC) and Sunday (E&E Card Shop. Rolesville, NC). I have no preference as to whether or not I actually enter.

This is how I planned my deck layout. However, I'm still missing some of the cards, namely Mist Wurm, Naturia Beast, Gear Gigant X, and Soul of Silvermountain. Despite the deck being a little monster heavy, I still occasionally encounter a hand of mostly Spells and Traps. A hand of all monsters isn't terrible because I can Synchro Summon the mess out of this deck. And if there are any cards I should add or remove, do tell. --Brokendwarf (talkcontribs) 15:39, August 27, 2012 (UTC)

First off, wayyyy too many one-ofs. A lot of subpar card choices and the wrong number of some others.

Give that a try, see how it runs for you. Lappyzard (talkcontribs) 19:06, August 27, 2012 (UTC)

Trust Lappy, he's made a bunch of them, and so have I (In the past). ---Dark Ace SP (Talk) 13:11, August 31, 2012 (UTC)
And I thank you guys for your assistance. --Brokendwarf (talkcontribs) 16:28, September 1, 2012 (UTC)

Finished - Cycular

That Contact deck is really workin for me now. Any way, my next deck is one based around the Cycular series Guardmaster (talkcontribs) 20:38, August 28, 2012 (UTC)

Draw or Merchant into Overload Fusion. Use Heavy Storm and/or Black Rose to clear the field, then go for game with Overload. Cyculars help wall against attacks, and Duplicating a Tricular is just awesome. How's that? Lappyzard (talkcontribs) 00:01, September 1, 2012 (UTC)


Could u not make it an otk deck, cuz a tourney i usually go to usually ban otk decks. Also try to make it more synchro based Guardmaster (talkcontribs) 13:34, September 1, 2012 (UTC)

Finished - Bounzer deck help!

I've been wanting to make a Bounzer deck for a while, here, but this is the closest I've come to one. I'm not too keen on using the T.G. monsters, but they're the only cards I can think of that could make the Bounzers more consistent. I'd like to keep the Manticore of Darkness and Generation Shifts, if at all possible (the former, I believe, can be revived if sent to the graveyard as an Xyz Material, and the latter doesn't cause Phantom Bounzer to miss the timing, because Phantom Bounzer says "If... you can", and not "When... you can"). I would also like, if you can, to make this two separate decks: one for tournament use, one that has an emphasis on both Bounzers and Beast-Warriors for a story that I'm working on. If you could do that for me, I'd appreciate it. Thanks. Vorpal Storm Pony (talkcontribs) 20:50, August 28, 2012 (UTC)

We can only make one of the decks at the moment, so I'm assuming you would want the tournament build done first. Elite Wolf (talkcontribs) 06:37, September 2, 2012 (UTC)

Yes, that would be acceptable. The one for the story can wait, but I kinda need the tourney-worthy one ready soon. Also, before I forget, please keep in mind that I'm on kind of a budget, so nothing too expensive that I can't get, please. Thanks. Vorpal Storm Pony (talkcontribs) 12:35, September 2, 2012 (UTC)

Are you able to get Dark Grephers? Elite Wolf (talkcontribs) 05:55, September 3, 2012 (UTC)

Nope, too expensive for me, right now, and the next tournament I can get to isn't for a couple more weeks, so I can't trade for them. Vorpal Storm Pony (talkcontribs) 11:50, September 3, 2012 (UTC)

I think you can close this request; I think I've come up with a good version of this deck on my own, thanks. Vorpal Storm Pony (talkcontribs) 01:51, September 5, 2012 (UTC)


Incase you still need the list. I also want to make sure we have this in the archives.

It's also possible to fit in Black Luster Soldier - Envoy of the Beginning since most of the Warrior-Type Xyz monsters are Light. The Extra Deck can conflict with The Immortal Bushi, so you will have to be careful when synchroing into Stardust or Scrap Dragon. Elite Wolf (talkcontribs) 05:27, September 5, 2012 (UTC)

Thanks for the deck build, but as I said, I think I've come up with my deck on my own; it's more of a Bounzer Toolbox than this is. To be honest, though, this seems to be the most popular build for Bounzers, though I don't know why. Care to explain your decisions for the Dark cards? Vorpal Storm Pony (talkcontribs) 14:36, September 5, 2012 (UTC)
If you mean why The Immortal Bushi is used with more Warriors, it's probably because Bushi is just free and easy tribute fodder with Warriors. As for the DARK cards, I'm pretty sure I can explain them. Knight/Grepher dump Destiny HERO - Malicious and Bushi to the grave, where he can either act as tribute fodder or easy Synchro fodder, PLZ works with Mali (Since it banishes itself when revived it won't interfere with Bushi), and Necro Gardna is a Warrior and can block attacks, so it's fairly solid. ---Dark Ace SP (Talk) 02:24, September 6, 2012 (UTC)
Okay. I can't get the more expensive cards, right now (like Plaguespreader or Necro Gardna), but I am able to get their Earth equivalents (like Shield Warrior and Dust Knight), so I'll likely try out an Earth-based version of this. However, I do have one question for you: instead of the Synchros, which I can't get at the moment, could I replace them with some generic level 5 and lower Warriors and a few Instant Fusions? I've seen that strategy being used on occasion, as well, and I'm tempted to try it. Vorpal Storm Pony (talkcontribs) 12:57, September 6, 2012 (UTC)
Go for it. It will function a bit differently, but it will be able to win games. Elite Wolf (talkcontribs) 04:42, September 7, 2012 (UTC)

Okay, one more question: I just got 4 Silver Sentinels in the mail instead of 2, so should I try to fit in a third one into my main/side deck, or no? Same with The Immortal Bushi. Vorpal Storm Pony (talkcontribs) 18:32, September 8, 2012 (UTC)

I would only use 2 of each at most, since they are more of tech cards. Elite Wolf (talkcontribs) 01:02, September 9, 2012 (UTC)

Finished - Gagaga Deck

Hi, could you build me a good Gagaga deck? Please without Gagaga Clerk or other unreleased Gagaga cards. Dark Armed Dragon and Black Luster Soldier - Envoy of the Beginning can be included. No money limit. Thank you in advance. --TheGallisMan (talkcontribs) 02:54, November 29, 2012 (UTC)

Oddly enough I have a Gagaga deck in the deck forum, titled "Xyz Party".

---Dark Ace SP (Talk) 03:55, November 29, 2012 (UTC)

Although it's not what I had in mind but thanks for that.--TheGallisMan (talkcontribs) 19:27, November 29, 2012 (UTC)

What did you have in mind? ---Dark Ace SP (Talk) 01:26, November 30, 2012 (UTC)
Well, something like that:

Armageddon Knight could be replaced by Foolish Burial, it's for a faster use of Gagagarevenge. What do you think about the deck? It's only just4fun.--TheGallisMan (talkcontribs) 18:00, November 30, 2012 (UTC)

Well, the only thing I have against Revenege is that even if it has an advantage over Call of the Haunted in that it's a spell card, I think Call of the Haunted just out classes it, I mean you have other backrow to take hits from MST, plus there's the risk that Revenge will become dead. And I did actually use Revenge and Gagagabolt when I first made the deck, but I found them both a little dead at times. But I actual think your build isn't bad, if you want to use Revenge go ahead, but think about dropping the Caesar (Not actually that useful if you can just bring back a Magician and then summon a Girl), I'd also drop the DAD, Hidden Armory, and Double Summon (Only Thunder or Gadget really have a reason to run this). I'd go ahead and add in another Knight, 2 Tour Guide and a Sangan, and another MST. Also, if you choose to drop Revenge, replace it with Call of the Haunted. Anyway, if you want to try out some of my proposed edits do so, or we can talk more if you want to. ---Dark Ace SP (Talk) 23:43, November 30, 2012 (UTC)
Yes, your changes are reasonable and I will consider it. Thanks for your help.--TheGallisMan (talkcontribs) 04:10, December 1, 2012 (UTC)

Finished - T.G. Quasar

I'd like a T.G deck that can bring out T.G. Blade Blaster and Shooting Quassar Dragon... It doesn't have to be pure T.G. just whatever is better! Geobow (talkcontribs) 15:27, November 29, 2012 (UTC)

Deck should be ready before Monday, apologise if otherwise. BROOKLYN RAGE! 17:22, November 29, 2012 (UTC)User:BROOKLYN RAGE!
This may look weird, but it won a good number of tests, feel free to ask anything. --User:BROOKLYN RAGE! 20:58, November 30, 2012 (UTC)
It does look weird when you first look at it but I like it :P thanks a lot! Will try it as soon as possible!!! Geobow (talkcontribs) 15:00, December 1, 2012 (UTC)

Finished - Zombie World deck

Hi, please could you suggest a Zombie world deck but that doesn't use lightsworn monsters, and also is relatively low budget. Also perhaps involving Kasha/Dark Dust bringer? Thanks! Bleedinghippy (talkcontribs) 19:38, December 1, 2012 (UTC)

Hmm...3 Ryko is usually the quickest way to mill off 3 cards, and it can take out a threat on the field. Plus, Ryko is cheap with all of it's reprints. Any particular reason you don't want Lightsworns? I'll try to think of another way hit the cards we need to hit, so give me some time on that. -Dark Ace SP (Talk) 20:19, December 1, 2012 (UTC)
I'm stupid, we can just use Pyramid Turtle to tutor stuff, and Goblin Zombie searches out Kasha, and we can put in 1 Dark Dust Spirit for kicks. ---Dark Ace SP (Talk) 20:29, December 1, 2012 (UTC)
Note that I'm busy with the real world, so I may not have a deck ready for maybe 2-4 days. But I'd seriously like to take this deck if you don't mind. ---Dark Ace SP (Talk) 20:30, December 1, 2012 (UTC)
The reason I was wanting to not use lightsworns is because I'd prefer to have a pure Zombie deck, but if it takes a lot of the power out of the deck than I guess having Ryko/Card trooper wouldn't be too bad...
As for the bit about pyramid turtle, that is what I've currently been doing, the only problem is I tend to have problems when my opponents get something with 3000+ atk out, as what tends to happen is they just slowly beat me to death and I can't get anything good out..
Also I've been having amazing trouble against a friend of mine who has built a banishing deck, is there anything that can be done apart from using imperial iron will/necroface?
Thanks Bleedinghippy (talkcontribs) 21:00, December 1, 2012 (UTC)


Regardless of your answers, I've gone ahead and made a draft for the deck.

---Dark Ace SP (Talk) 20:57, December 1, 2012 (UTC)

That looks interesting, and I shall have to try it, but I was thinking of something that involves zombie world, (as the title says :P) any reason that you didn't include it in this deck? (Was it just not useful?) Also, I live in the UK, so in general cards are quite a bit more expensive than that in the UK, which is why I asked for relatively low budget (for example, looking at your draft, it would cost me about £100 not including other synchros/xyzs, which I don't have the money for). I think I should say that I'm not overly fussed about making this deck the best it could be, but just works fairly well and is not too pricey, sorry I should have really said this earlier. Bleedinghippy (talkcontribs) 21:50, December 1, 2012 (UTC)
I just didn't see the value in it, and also Kasha doesn't really work with Zombie World, as it won't get any boost for monsters that aren't originally Zombie-Type. Plus, the deck really won't need it, you should be able to leverage bigger fields, and if you drop Kasha at the right time in the game, you should be able to really hurt your opponent. Basically the best time to drop Kasha is when your opponent has at least 2 monsters sometime in the mid-game, as that way you break even in card economy, if you can plus off of it, even better. Then just use that leverage to win. I have nothing to say about the Extra deck, except to maybe try to get the cheapest possible Rank 4 and Level 6 Synchros you can, as that's all you really need for the deck, or if you want to avoid the Synchros, just drop Plaguespreader for something more convenient, like Bone Crusher (There might be a better choice, but this is a possible sub). -Dark Ace SP (Talk) 22:10, December 1, 2012 (UTC)
I didn't see your post above the deck. Let me answer that now. We don't need Ryko or Card Trooper, yes they make the deck faster, but don't have to be used. As for your friend with the Macro Cosmos/Dimensional Fissure deck, just side in extra spell/trap hate, such as Twister, in games 2 and 3, if you play a match. The only thing we have right now in the main deck is a trio of MST, which should help to some degree. ---Dark Ace SP (Talk) 22:16, December 1, 2012 (UTC)
Thanks for all your advice, I'll try some of this out! Just out of interest, if I were to use Ryko or something similar, what should I remove to keep the card count down? Bleedinghippy (talkcontribs) 22:50, December 1, 2012 (UTC)
If you wanted to use the minimum 2 Card Trooper (As 1 Trooper technically speeds your deck up by 4 cards), then you could probably drop the Book of Moon or Mind Control, depending on whether or not you keep Plaguespreader Zombie. If you drop Zombie and Mind Control your set, or if you decide to drop Moon, then drop either a Dark Dust Spirit, 1 Compulsory Evacuation Device, or Starlight Road, but it really depends on you. -Dark Ace SP (Talk) 15:01, December 2, 2012 (UTC)
Keep in mind that the rulings for "Kasha" say it doesn't gain ATK for monsters that are not Zombie-Type when they return to the Deck. Essentially, this means that it won't gain ATK for the opponent's monsters you shuffle into the Deck that were not originally Zombie-Type. --UltimateKuriboh (talkcontribs) 19:13, December 2, 2012 (UTC)
Already noted that in one of the paragraphs above. -Dark Ace SP (Talk) 20:04, December 2, 2012 (UTC)

Finished - Cosmic Dragons Deck

Glad to see the DFF section open again. Thanks to the deckbuilders, new and old ! Anyway, I'd like what I call a "Cosmic Dragons" deck. That is to say a deck which contains and uses these dragons :

A Chaos Dragon deck mixed with an engine that can Synchro Summon very easily could be a good base for the deck, I think. No limit with the budget. Thanks in advance ! HPZ - O.N.E. - Captain Moe FTW ! (talkcontribs) 19:39, December 1, 2012 (UTC)

Please refer to rule 3. Have a direction for your deck (Examples: Dark World, Burn, Spellcaster, Bounce, etc.). Random strings of cards will not be helped. You have too many random cards and this is an extremely odd deck to make. Too inconsistent to say the least. I recommend that you either decrease the number of specific cards (Chaos Dragon, Rank 8 deck, Quasar, etc.) or risk having this request removed. --User:BROOKLYN RAGE! 07:31, December 2, 2012 (UTC)
You can try the Quasar deck. HPZ - O.N.E. - Captain Moe FTW ! (talkcontribs) 18:54, December 2, 2012 (UTC)
Pretty sure we have a couple of wild Quasars in the Galleries, just look at those and see if you want an update on any of them, as the basic cards haven't really changed. -Dark Ace SP (Talk) 04:16, December 3, 2012 (UTC)
I'll check this. You can mark this request as finished. HPZ - O.N.E. - Captain Moe FTW ! (talkcontribs) 16:54, December 3, 2012 (UTC)

Finished - Sparrow Family

My next deck is a Sparrow Family deck Guardmaster (talkcontribs) 19:40, December 1, 2012 (UTC)

I might make it but I need you to answer this: Do you want it to be Consistant or do you want it to be able to summon Dimensional Jet Iron?--Let the Number take hold! 20:06, December 1, 2012 (UTC)

tough choice. Make it consistent Guardmaster (talkcontribs) 20:12, December 1, 2012 (UTC)

Sure, it'll be done by Tuesday.--Let the Number take hold! 20:17, December 1, 2012 (UTC)

I've tried the deck in a series of tests and found out that it can really be used well. It has some awesome combos, and at first when you see the One day of Peace and Hand Destruction you might not think it's competitive, but it packs a punch. There are some tech cards which did quite well in the tests, the deck is able to nearly OTK and has lots of hidden tricks. I'm sorry for not including any of the others from the Sparrow Family, but Gairuda and Ironhammer couldn't be useful in any way, and since you wanted it consistent, I didn't include them or Dimensional Jet Iron. I can also show you a screenshot of a test as a bonus, if you like.--Let the Number take hold! 22:27, December 1, 2012 (UTC)

  • Jaw Drops* THAT FAST!?

Guardmaster (talkcontribs) 23:00, December 1, 2012 (UTC)

Finished - Crashbug

My next Deck is a Crashbug deck. And hunter, u are fats with decks like these. Maybe u can build my decks instead of Ace. U do like wastin ur time dont u? I've met such builders on DN forums Guardmaster (talkcontribs) 23:06, December 1, 2012 (UTC)

Sorry, I'm only taking up to 1 deck every day, I don't guarantee I'll be here tomorrow though, so I'll let someone else handle this one. We have another 2 deckbuilders who haven't taken any requests yet. And yes actually I do enjoy wastin time, it's a hobby of mine.--Let the Number take hold! 23:08, December 1, 2012 (UTC)

Do you have some kind of build in mind? It would help me to know how you want it. Hastydemon2 (talkcontribs) 03:22, December 2, 2012 (UTC)


just a standard crashbug build Guardmaster (talkcontribs) 14:10, December 2, 2012 (UTC)

Would something like this work for you?

Tour Guide searches just about any monster, while Debris can revive Crashbug X and Z along with the other copy of itself and Garbage Lord. Gates works nicely since a large majority of the monsters are Fiends. The traps are mainly for keeping your Crashbugs there and for pesky Extra Deck monsters, and Reckless just helps with draw power. If you have any questions feel free to ask. Hastydemon2 (talkcontribs) 15:27, December 2, 2012 (UTC)

like it, but could u slip in terror-byte in there? Guardmaster (talkcontribs) 16:45, December 2, 2012 (UTC)

Of cours Terror-Byte could be slipt in there, not sure how many times it will be played though. It was made to swarm with Rank 3's that require 2 monsters, although Terror-Byte can be made without a doubt. If you intend to use Terror-Byte I would switch him in for Blackship of Corn, since I haven't really been seeing much of Spirit Reaper of Marshmallon. Other than that you can change whatever you want in the Extra Deck that you don't really use much, its quite flexible but I would suggest keeping Ancient Fairy Dragon for destroying Gates of Dark World, gaining 1000 LP, then searching for another plus with 3000 Def its tough to beat. Hastydemon2 (talkcontribs) 17:38, December 2, 2012 (UTC)

Finished - Supremacy Sun

My next deck is one based round The Supremacy Sun Guardmaster (talkcontribs) 18:41, December 2, 2012 (UTC)

Okay, I'm going to be very brief here. First, how about you learn to say please when asking for a deck instead of demanding one? We may give decks, but it is common courtesy to have manners. Secondly, do you even use the decks we give you? It seems you ask for decks just for the sake of having them, you are asking for a new deck about half an hour after we made you one. And finally, how any decks can you ask for? We are so busy with your decks that it is getting hard to get things done! You need to calm down, and learn some manners while you're at it. --User:BROOKLYN RAGE! 18:47, December 2, 2012 (UTC)
Brooks right, you've asked for way too many decks in like 48 hours. Go play around with the other decks we gave you, and make sure you're actually happy with them, closing this request for a while. ---Dark Ace SP (Talk) 03:58, December 3, 2012 (UTC)
Note: I'll leave this closed until Sunday evening, then I'll open it up to anyone. -Dark Ace SP (Talk) 23:21, December 4, 2012 (UTC)
You could just throw him into a Fabled Deck? -Dark Ace SP (Talk) 18:55, December 8, 2012 (UTC)

Try it, it really doesn't suck as much as you might think.--Let the Number take hold! 17:30, December 9, 2012 (UTC)

Finished - Requesting Beastly Rat Toolbox

I would like to ask for help on a particular deck I want to make, come the TCG release of Cosmo Blazer; I'm still wanting to make a deck with Akz, the Pumer, but now with Leontaurus out, I'm thinking both cards would do best is a sort of toolbox-like deck, mainly a Rat Toolbox deck. I'm not too picky on what goes into the deck, so long as a good majority of the deck's monsters are Beast/Beast-Warrior (mixing and matching archetypes is okay, in this case; I don't particularly care what archetypes goes into it), and I don't have a set cost limit to this deck (I'm expecting to be able to get the cards I need through trade by the time the set comes out, so anything that is easily tradable for is good). Other than that, as long as Leontaurus and Akz are the main beatsticks in the deck, I don't particularly care what you do with it. If anyone here can help, I'd appreciate it. Thanks. Vorpal Storm Pony (talkcontribs) 19:30, December 2, 2012 (UTC)

I will pick this one, if you're okay with that. My idea now is a more-or-less simple Beatdown deck with the Seal of Orichalcos (It makes Akz a 2000 ATK direct attacker or a 4000 ATK beatstick, also it is protected by the Seal's other effects, and Leontaurus is a simple lv4 monster with 2500 ATK), but I can drop this idea if you don't like it, or I may realize later that it didn't work. I'll do the deck until next Sunday, probably faster.Nephthy (talkcontribs) 19:55, December 2, 2012 (UTC)

Hmm, Seal's getting more and more use, lately, isn't it? I'm iffy on the Seal, but I'll let you judge on whether or not it will work in this deck. Vorpal Storm Pony (talkcontribs) 20:03, December 2, 2012 (UTC)
I'm loving Nep's idea from my own stance as a deckbuilder, Pumer becomes so much better at 2000 ATK, and a good Trap line-up makes it even better. Not to mention Leontaurus becomes a sweet 2500 beater in most cases. Nice thinking out of the box Nep. ---Dark Ace SP (Talk) 04:06, December 3, 2012 (UTC)

Not the final form of the deck, but I think it's time to ask you if I'm heading to the right direction or not. This deck is made to fully utilize the ability of Akz the Pumer (If you banish Ür with Beast Rising and then double Akz's ATK while the Seal is on the field, Akz will have 11600 ATK). This is the simple Beast-Warrior deck. I used mainly old cards, as BW is one of the most unsupported types, and BW releases are very rare. The deck is more or less consistent, but not as strong as most of the decks nowdays.

So the actual question: Is this what you wanted and just needs some development, or I'm on the wrong track? I did not use archetypes, as the only existing BW archetypes are Fire Fist (coming out in Cosmo Blazer) and Phantom Beast. The former has nothing to hope from Akz, the card doesn't fit in their gameplay. The latter is empowered by having Phantom Beasts in your grave, so banishing 2 BW-type monsters to summon Akz is just bad for the rest of the deck. If you disagree, I can make a Phantom Beast or Fire Fist deck with Akz and Leontaurus. So let's hear your opinion on the deck. Nephthy (talkcontribs) 17:10, December 5, 2012 (UTC)

I'm of two minds of this; on the one hand, this is not at all what I wanted - I was expecting more with cards like Wind-Up Rabbit and the like. The reason why I thought Giant Rat Toolbox would be perfect for Leontaurus was because it was essentially a beatstick that can be brought out with it. On the other hand, I see where you're going with this, and how difficult such a deck can be, in which case... why not use the Flaming Dances to your advantage? They all give stat boosts and they can all make this deck more streamlined and consistent. On the third hand, with cards like Barbaros/Ur, the Koa'ki Meiru Beast-Warriors, and Gene-Warped Warwolf, why even bother with Leontaurus and Akz? You could make a generic Beast-Warrior Skill Drain deck with them.
Honestly, I don't think this is going to be the deck, at all. Don't get me wrong, I've already tried out cards like Beast Rising in decks before, and they worked great, but this isn't going to work. I specifically asked for a Beast-centric Rat Toolbox deck because of the point I made above, and I feel that's the only real use for it. If you want me to suggest a start for you to work on, then here:
Leontaurus Rat Toolbox

Monster Cards

I'm not sure how well you'll do, with this, but please try to make it work. 67.236.190.122 (talk) 23:27, December 5, 2012 (UTC)
If I can throw my own 2 cents in there, Nep's first idea isn't bad, but it brings up the question of will it be consistent? It just doesn't seem like that at the start, Nep, I think you'd be better going in the direction the poster wants, it offers more consistency, and strong overall monsters, in all honesty, it's not a bad option or path to consider, Seal boosts most of the weak stuff into bigger 1800 or 1900 ATK bodies, and add that in with Horn, you get something unique and interesting. ---Dark Ace SP (Talk) 04:05, December 6, 2012 (UTC)--~~~~Insert non-formatted text here
My main issue with Nep's idea wasn't consistency, but the fact that, if you cut out the Leontaurus and Akz engine there, it doesn't impact the deck at all. As I said, Leontaurus seems to only really seem pertinent in a Rat Toolbox deck, as it's a beatstick that can be summoned via Rat; otherwise, it gets outshined by so many other Beast-Warriors, it's not funny. True, the Seal I can see as being an asset, and as I said, I've used cards like Horn and Beast Rising to great effect in other decks, but what's the point if you've already got cards like the Barbaros duo? 67.236.190.122 (talk) 14:49, December 6, 2012 (UTC)
Okay, thanks for the response. This is why I asked you, I was not sure how you exactly imagined the deck, and I was afraid that my own thinking resulted in a totally different one, which seems to be the case. So now I can and will work on something more appropriate for you. Nephthy (talkcontribs) 17:23, December 6, 2012 (UTC)

Well, I hope this time I'm closer. This is more like a toolbox and less like a Beatdown deck. It's consistent and not as weak as it may look. I'm not sure, but I think this is something like the deck you requested. Works like a Toolbox deck. It has an appropriate monster for most of the cases. Giant Rat, Sangan, Trooper, Duality, Horn of the PB and Tenki make sure that you have the monster you need the right time. Akz and Leontaurus are the beaters, Cat's Ear Tribe is for stall, Basilisk and Grand Mole are for monster removal, and Wind-Up Rabbit and Tengu are just too good to leave them out, they can help out the others. TGU is a great card. No Seal ->instant Xyz. Seal -> Attack lockdown, and also Sangan searcher. The extra deck is the standard with rank 3 and 4 monsters (Include Wind-Up Carrier Zenmaity), it may be useful if you don't get the Seal or it gets destroyed, but it is just plan B, if everything goes right (never happens), you don't have to use it. Well, good communication is the fastest way to make everyone happy, so let me know your thoughts about this deck. Nephthy (talkcontribs) 22:05, December 8, 2012 (UTC)

Not bad, not bad at all. If I may, though; I'm not too keen on Tour Guide or Battle Fader, to be perfectly honest (don't ask why, I've just never found any use for either), so, if I can, I'd want to replace them with another Tenki, a Solemn Judgment and a pair of that new effect negation card, Breakthrough Skill I think it's called. I'm also iffy on Sangan and Grand Mole, now that I think about it (mainly because, with all of the ways you provided to get out my monsters, Sangan seems a little redundant, and because - except for Card Trooper - it'll be the only non-Beast(-Warrior) monster in the deck), but at most, I'd just regulate them to the side deck, if they don't work out for me. Maybe I'll replace them with Wind-Up Kitten or something. Otherwise, the deck looks pretty good. I'll play around with it in Dueling Network, but I think it's going to work out rather well for me. Thanks. 67.236.190.122 (talk) 22:57, December 8, 2012 (UTC)
You are welcome. If you don't like TGU and Fader, in addition to Kitten, I'd suggest to check Wind-Up Rat and Honeybee for Wind-Up backup and maybe Hyena and Nimble Momonga for stalling and thinning, I tried all these, I just found TGU more useful and Fader is one of my favourites, so I put it any decks I can. I'm glad you like the deck.
Nephthy (talkcontribs) 23:18, December 8, 2012 (UTC)
Is this done? If so, someone should replace Nep's username with Finished. -Dark Ace SP (Talk) 18:55, December 9, 2012 (UTC)
I guess. I'm not sure what else can be done with this deck, other than ask for advice on a side deck (I hinted at giving this deck one earlier), but that's it. 67.236.190.122 (talk) 20:09, December 9, 2012 (UTC)

Finished - Vampire Genesis deck

First of all, thank you very much to Dark Ace for the Zombie deck he built me previously, it works really well! For my request, could I please get a deck that works around Vampire genesis? This deck would be more of a fun deck, and so doesn't need to be particularly strong, and if possible could you try and use cards from the two zombie structure decks, as I have those. Thank you! :) Bleedinghippy (talkcontribs) 19:36, December 4, 2012 (UTC)

I'll see what I can do with this. I'll try to have something ready in 2-3 days, I will let you know if something comes up. Hastydemon2 (talkcontribs) 19:50, December 4, 2012 (UTC)
Also does it matter how many copies of a card I use? Hastydemon2 (talkcontribs) 19:51, December 4, 2012 (UTC)
Nah, not particularly, as long as its not one thats amazingly expensive :P Bleedinghippy (talkcontribs) 21:22, December 4, 2012 (UTC)
Just so I know before getting something set, is this going to be TCG only, and do you want an Extra Deck? Hastydemon2 (talkcontribs) 14:55, December 5, 2012 (UTC)
Yep, TCG only, and nah, without an extra deck is fine. Thanks! Bleedinghippy (talkcontribs) 21:12, December 5, 2012 (UTC)
Alright, I'll prbably just throw in a Utopia or 2 since he is fairly cheap, and works nicely when you can't get Genesis just yet. I'll try to have something up by tomorrow if testing goes well. Hastydemon2 (talkcontribs) 21:26, December 5, 2012 (UTC)

This is what I've come up with so far, tell me if you don't have/can't get any thing and I'll try to change somethings around so I can get you a deck with cards you do have. But I tried to use a majority of cards from the 2 Structure Decks like you asked.

I made it so it will through the deck fairly quickly so you can get Genesis in hand faster, since he really isn't searchable. So Morphing Jar, Necroface, and Reckless Greed are all part of making the deck thinner. Shutendoji works as a monster recycler, banishing 2 monsters to draw a card then you can put a monster on the top of your deck the next turn. Necroface works as a deck thinner and a beatstick, so if you have a Shutendoji on the field you can banish Necroface and another Zombie to draw a card and banish the top 5 cards of both your decks, and just have Necroface return to the top of the deck next turn to gain atleast 1000 attack points while recycling things Shutendoji couldn't. Its really easy to revive any fallen Zombie (besides Genesis) with Call of the Haunted, Book of Life, Monster Reborn, or Zombie Master. Forbidden Lance is to protect your Genesis once he hits the field, or to overpower an opposing monster. The Overpowering Eye is so you can still attack with just about any Zombie (best choice is most likely Vampire Lord or Goblin Zombie) if they have a stalling monster on the field. Hastydemon2 (talkcontribs) 21:49, December 6, 2012 (UTC)

Erm, a little confused, this deck only has 38 cards.. the spell section says 14 but you've only put 12 in.. Also I'm not sure on the reckless greeds.. would it not be more useful to have say bottomless trap holes? Also trying out that deck I'm having trouble getting anything with more than 2000 attack out, is there something I'm missing in getting out genesis? I was thinking adding dark dust spirit or something similar would be useful just to clear the field if they get something powerful out, what are your thoughts on that? Bleedinghippy (talkcontribs) 22:52, December 6, 2012 (UTC)
Sorry I forgot to add the Mystical Space Typhoons when I put the deck up. And I was using Necroface to get above the 2000 attack limit, since Genesis can come and go at any given time. Also I was trying to go with a majority of cards from the 2 structure decks so I didn't add a lot of cards outside of those. But Dark Dust Spirit could become useful, maybe a Caius or 2 if you have them. Its just that Genesis is one of those cards that are powerful but a little difficult to use in almost every duel. If you need I'll come up with something else that can pack more of a punch. Hastydemon2 (talkcontribs) 05:22, December 7, 2012 (UTC)
Of course it would still be using Vampire Genesis, unless you don't want him in it anymore. But I was using Reckless Greed with Morphing Jar and Necroface to make it a kinda Zombie Turbo deck. Hastydemon2 (talkcontribs) 05:33, December 7, 2012 (UTC)
I find my problem is that by the time I've got necroface with enough attack points to break 2000, my opponent has probably either taken quite a lot of life points, or they have something stronger, or they have a spell/trap that just gets rid of necroface and then all the hard work was pretty much for nothing.. I'm interested in the deck that can pack more of a punch, I'm not saying create one, but what would be the gist of the deck? Bleedinghippy (talkcontribs) 21:28, December 7, 2012 (UTC)
Well if you still want to use Genesis, I was going to make some changes to the above deck so you wouldn't have a lot of trouble facing down monsters over 2000 attack until you get Genesis. So I was going to add a Dark Dust Spirit, 2 Caius, 2 Warnings, and 2 Fiendish Chains for 1 Pyramid Turtle, Necroface, Morphing Jar, Overpowering Eye, and Reckless Greed. That way you can stop a lot of things you could have troubles with, and still keep the Genesis theme going. Would that be any better than what I came up with before? Hastydemon2 (talkcontribs) 06:32, December 8, 2012 (UTC)
Just wondering, but yeah do we even care about Necroface? Also I think there should be 1 more Reaper. Reaper is just plain good. Also, why the use of weird odd stuff Haste, like Overpowering Eye and Shutendoji, they both are just kinda lame. I personally like the idea of adding in 2 Caius, but I think you can keep 3 Turtle, maybe think about dropping the Reckless Greed for Shard of Greed? I mean Shard is kinda cool, it either lets you draw 2 cards, or it forces the opponent to waste a MST on it, and protect your other set cards. It's either a 1-1 at worst or a +1 at best. I've recently had issue with Reckless Greed, and find that it works well in decks that can supplement it with more draws, like Dark World with their The Gates of Dark World and Broww, Huntsman of Dark World, it sadly isn't amazing when used by itself. Just my 2 cents though, do what you think works for you. -Dark Ace SP (Talk) 18:53, December 9, 2012 (UTC)
I'll do more testing with some of the stuff you mentioned, but Genesis is a hard card to search for without Gold Sarc, and that -1 could hurt in a lot of cases. So I tried to make the deck fairly quick to get Genesis in hand, while Shutendoji recycled anything that would be needed. Also as the requester said they wanted the deckbuilder to use cards from the 2 Zombie structure decks so I tried to do that too. I'll try to get an improved decklist later today or Tuesday. Hastydemon2 (talkcontribs) 19:18, December 9, 2012 (UTC)

Alright so this deck works a lot better at taking down bigger monsters the last deck had problems with.

I decided against the Solemn Warnings since the deck does take some hits, and when you do take a hit or two you don't want to help them with their win. But the deck does take out more monsters than it did before. Is this a more accurate deck that you had in mind than the last one? Hastydemon2 (talkcontribs) 18:06, December 10, 2012 (UTC)

Yes thats greaet thanks, sorry I took so long to reply, I was away for a few days Bleedinghippy (talkcontribs) 13:09, December 12, 2012 (UTC)

Finished - Sea lancer

Hello! so i have a Sea lancer monarch type build! Could you guys please help me refine it? I want to make it as competitive as possible, and more consistent. possibly two poison draws?Its on dn, no budget. The image is more accurate than the decklist, if there are any discrepancies. you probably know them, but ill list the strategies

swap frog- dumps as many frogs into the grave as possible. treeborn and ronintoadin for tribute fodder sea lancer- equips frogs banished by ronin. make gachi. 2700 monster with multiple lives and you plus each time it would be destroyed by equipped frogs going to grave. i like starting off first turn with ladd, i almost always win those games. heres a screenshot

http://i.imgur.com/E5Mo9.png


No traps, and the extra deck is pretty standard, i added a shyneet though. Thank you!

Ecthelion Anárion (talkcontribs) 03:45, December 7, 2012 (UTC)

I fixed the decklist for you since you said it wasn't as accurate. Hastydemon2 (talkcontribs) 05:43, December 7, 2012 (UTC)

Hmm, not actually sure if you want a deck fix or what. But I have a Sea Lancer deck I've been using as well, that's on my userpage. I used it last format, and most of this format, so it's been worked on for a bit, but newer cards were added. -Dark Ace SP (Talk) 23:23, December 7, 2012 (UTC)

well yeah i asked to refine it so a deck fix. ah can you send me your build then? from now on are screenshots okay? thanks. Ecthelion Anárion (talkcontribs) 08:21, December 10, 2012 (UTC) and what did you use it for? Ecthelion Anárion (talkcontribs) 08:23, December 10, 2012 (UTC)

I really should update that rule about the Templates, that was before DN existed. -Dark Ace SP (Talk) 23:31, December 10, 2012 (UTC)

Finished - Machine town

Hi, I would like to ask for a Machina Geartown Solidarity deck, that also include Dark Flattop and Flying Fortress SKY FIRE. Also, it must be cheap Copperfield (talkcontribs) 00:36, December 4, 2012 (UTC)

I am sorry but you should know that Dark Flattop requires a DARK Tuner and a Machine-Type monster, I might make the deck, but I can only use Dark Salvo and Genex Ally Birdman as tuners if you want Solidarity, but I personally think it would be more consistent with Dark Resonator as its Tuner and no Solidarity, your choice. I can also make it about 200-300$ at its cheapest, unless you want it for fun.--Let the Number take hold! 10:34, December 4, 2012 (UTC)
Usually, Copper likes all the individual cards to be $5 or less, just so you know.
Have you seen the price of Ancient Fairy Dragon? Impossiburu. I'll pass on this one.--Let the Number take hold! 16:31, December 4, 2012 (UTC)
Yeah, I know what Flattop need, I was thinking of Unknown Synchron or Birdman as tuner with Machina Fortress or Cyber Dragon. As the unknown person above says that's the price I want to the cards, and yes is for fun. Also I have 3 of all Gadget, Machina Fortress and Geartown and 2 of Gearframe, Gadjiltron and Recycler. Copperfield (talkcontribs) 16:44, December 4, 2012 (UTC)
Well did you know that in order to summon SKY FIRE from the banished zone or from the grave, you need to have properly summoned it first? Ignoring the summoning conditions. I am sorry but this deck is virtually unplayable, unless, of course, you'd like some reactors in it.--Let the Number take hold! 20:29, December 4, 2012 (UTC)
What!? then can't I send Sky Fire to grave with Recycler/Fortress and summoning it it with Flattop?? Copperfield (talkcontribs) 21:11, December 4, 2012 (UTC)
That indeed seems to be the case. You may make a new request about a deck you'd like though, I am sorry for this one.--Let the Number take hold! 21:52, December 4, 2012 (UTC)

Well, then without Dark Flattop and Sky Fire and the rest the same and in place of Sky Fire, some destrutive combo like Double Cyclone and Wild Tornado or Soul Taker or other card to destroy any card or stall that stop or slowdown the beatdown and some defense like The Huge Revolution is Over or Starlight Road... Also if it can summon Wind-Up Zenmaines (with some union like Heavy Mech Support Platform) and/or Genex Ally Triforce would be nice, ofcourse this is optional Copperfield (talkcontribs) 22:38, December 4, 2012 (UTC)

So now you basically want just a plain old Machina Geartown deck, right? -Dark Ace SP (Talk) 23:11, December 4, 2012 (UTC)
Yes, with Solidarity and beatdown and destrutive power as much as posible with the above condition of price Copperfield (talkcontribs) 23:32, December 4, 2012 (UTC)
I changed my mind, a little, I still want Solidarity Machina Geartown but that use Superdimensional Robot Galaxy Destroyer and to summoning him use either Metal Reflect Slime or Malefic Cyber End Dragon with Galaxy Queen's Light (I have one copy of each the first three, ofcourse with the fusion). The rest the same Copperfield (talkcontribs) 02:54, December 6, 2012 (UTC)
Can you get at least 3 Galaxy Queen's Light? -Dark Ace SP (Talk) 04:00, December 6, 2012 (UTC)
Yes. Also I have Double Summon x2, just in case. Copperfield (talkcontribs) 04:44, December 6, 2012 (UTC)

I guess this could work. I haven't really been able to test it, but what do you think, also you can take it out for a drive as well. --Dark Ace SP (Talk) 19:16, December 15, 2012 (UTC)

Look good. Because I only have 1 Malefic, then I will try it with Metal Reflect Slime instead of 2 of Malefic, also I like more the gadget in 3 Copperfield (talkcontribs) 23:26, December 15, 2012 (UTC)
I can't really find 3 more slots for another of each Gadget. --Dark Ace SP (Talk) 23:29, December 15, 2012 (UTC)
Well, I've tested it a little, work fine in general, but it is really hard summon Superdimensional Robot Galaxy Destroyer, I can only summon it about 10% of the timeCopperfield (talkcontribs) 21:14, December 16, 2012 (UTC)
I can't really do much to speed up that process, you want to summon Superdimensional Robot Galaxy Destroyer, it ain't the easiest tool in the box in to use. The best I could really do if offer to replace the Compulsory Evacuation Device with some Gold Sarcophagus or Pot of Duality, which ever you think will work better. Normally, I'd always pick PoD, but I'm thinking that the deck Special Summons quite a bit. Maybe even Shard of Greed if you want. --Dark Ace SP (Talk) 00:09, December 17, 2012 (UTC)

Finished - Red-Eyes Deck

Hey there, Deckbuilders! While I'm not new to the game, I'm very much interested in seeing what people can come up with (because for coming up with new ideas, I'm a bit of a noob). I have only limited knowledge of the cards, so I don't know what kind of monsters and support have avoided my gaze. I've wanted to build a competent Red-Eyes deck, but with the behemoth that is Red-Eyes Darkness Metal Dragon now being limited to 1, I'm curious as to whether a mostly Red-Eyes themed deck is viable, given the current game-flow.

Tazer Silverscar (talkcontribs) 14:09, January 7, 2013 (UTC)

Hey, I'm gonna take this, if you are okay with that. Nephthy (talkcontribs) 15:45, January 7, 2013 (UTC)

Sure - didn't expect anyone to come back to me, tbh. Tazer Silverscar (talkcontribs) 15:55, January 7, 2013 (UTC)

So, this is not really a dragon deck. I tried to make a Dragon deck playing Red-Eyes monsters, but Red-Eyes B. Dragon and Wyvern are totally useless in such a deck, they just take the place of dragons with higher ATK, strong effects and easier summon.

This is like a Darklord deck, but it can utilize Red-Eyes better than most dragon decks. Armageddon Knight can send REDMD or later REBD to your grave. Only 3 Armageddons, but it can be searched by Summoner Monk, Tomato and revived by Dark Creator or D.D.R./Leviair. You can make quick Xyzs. Queen Dragun Djinn revives your Dragon (And she is a Djinn, so she can be protected by Maestroke), but that monster cannot attack. Revive REBD and activate Inferno Fire Blast. If you want to attack, you can use Daigusto Emeral instead which also has an extra recycling ability.

These were the weaker stuff that helps out the real badass monsters: The Dark Creator can be summoned early on the game (5 monsters is not much at all) and he can revive REDMD. The revived REDMD activates its ability, and BANG, you've got 3 beatsticks for 1 card (and with Galaxy Queen's Light 3 possible rank Xyz monsters depending on the situation). Basically the Darklord OTK combo with dragons, Much cooler also more consistent if you don't win that turn. Phantom of Chaos can work as a Dark Creator or REDMD for 1 turn. Apocralyph can return REDMD to your hand and summon it instantly. So the basic strategy is re- and reusing the awesome effects of Dark Creator and REDMD to gain strong beatsticks. and kill your opponent's monsters.

If you don't have/like a card, you can replace them with: Return from the Different Dimension (in case of Treacherous), Monster Reincarnation, Red-Eyes Darkness Dragon (Max 1 copy), Dragon's Rebirth (these all work good in this deck) etc.

To summarize, Dark deck using the Red-Eyes monsters. Strong, but there are much stronger decks in current metagame. I think it's pretty good, but if you don't like it, I can try other themes (All the possibilities... Chaos Dragon, Dragunity, Zombie etc.) or try to make this stronger.

Nephthy (talkcontribs) 16:52, January 8, 2013 (UTC)

Thanks, this looks like a very interesting deck =) Just wondering, given the ease of recycling REBD, I thought I'd ask - why limit Red-Eyes Darkness Dragon to 1?

I'm also curious that you suggested Chaos Dragon - I assume you meen the twilight set that got a bit nerfed recently thanks to poor Red-Eyes Darkness Metal Dragon being limited? I'm curious as to what you'd do with those ^_^ Tazer Silverscar (talkcontribs) 17:58, January 8, 2013 (UTC)


So this is something like a Chaos Dragon deck. I tried to reduce the number of normal summons to use Wyvern's ability more often and it works well, but to tell the truth, I think Chaos Dragon is much better with Darkflare Dragon, Eclipse Wyvern and Synchro summoning (Junk Synchron, some plants and Debris Dragon) than as a Red-Eyes deck. I tried to make it rely on Red-eyes as much as possible, but in duels I still usually used Lightpulsar instead, it's just a better card. Higher ATK, good effect and easier summoning.

To the other question, I don't think adding more than 1 Red-Eyes Darkness Dragon worth it. In a Dragon deck you have 10 dragons in your grave and it has about 5000 ATK at least, but in this DARK deck, I use only a few dragons, so even if you summon it: 3000 ATK. That's not strong enough to risk a dead draw when you need a card that you can play immediately. Also, if you have 1, you can later reuse it. Although, this is not a rule just my thoughts, you can have more and maybe it helps you sometimes, I don't know, I have limited experience on REDD.

Nephthy (talkcontribs) 14:50, January 9, 2013 (UTC)

Finished - Spellcasters, Spellbooks, and Prophecies! Oh my!

Months ago, when Prophecy's weren't in the TCG yet, I was checking out this archetype and thinking about building them. *Note: My deck building skills for this card game are meager, at best. I quit playing Yu-Gi-Oh! for a while and thought this looked like fun and could bring me back to the game. I haven't seen any decks that have been tailored to the new Spellbook/Prophecy cards yet and I'm fairly certain I've swept most of the archives around here for one.

So, I would very much appreciate a deck build for the Prophecy's using the Spellbooks as their main spells. I am looking for a good competitive build that will be fun enough to bring me back to this card game, while strong enough to win games and not want to RQ because I lose every game. No budget requirements, just pure, in-your-face fun. Oh, it should probably be noted that not every card has to be of the Prophecy/Spellbook theme, as it would likely be more difficult to be competitive if they did, and if the deck is over 40 cards, I don't mind so much.. Though I've never went over 45 cards. If there are any further questions as to the theme or direction of this deck, please let me know.

TheWhiteEmperor (talk • 

--Let the Number take hold! 10:28, January 10, 2013 (UTC)

Finished - Dragon Deck

Hello, Deckbuilders! My name is ilversayJ, and I am new to YuGiOh and card games in general. This will be my first deck, and I would like it to be based on Dragon-type cards. I know, I read Rule 3, but I will leave it up to the deckbuilder's preference. My guidelines are that more than half of the monsters in the Main Deck are Dragons, and that the strategy that you would use the deck for isn't overly complicated, since I'm still learning the game. No budget. All replies will be greatly appreciated. Thank you. IlversayJ (talkcontribs) 21:09, January 6, 2013 (UTC)

You are playing in the United States, right? --Dark Ace SP (Talk) 23:08, January 6, 2013 (UTC)
That is correct. IlversayJ (talkcontribs) 23:25, January 6, 2013 (UTC)

This is a Chaos Dragon version of Dragons, we focus mostly on dropping LIGHT and DARK monsters into the graveyard in order to summon Lightpulsar Dragon and Darkflare Dragon, and Red-Eyes Darkness Metal Dragon and Lightpulsar work together and create a 2-card loop between them, Lightpulsar brings back Red-Eyes and Red-Eyes brings back Lightpulsar, that basic 2 card combo is why we have our Lightsworn monsters, simply because we need to see as many cards as possible to win, and milling them off to the grave does just that. If you don't like the Chaos version, we can try to do something more traditional. --Dark Ace SP (Talk) 21:28, January 16, 2013 (UTC)

While I like this build, I think that I would like something more traditional, if that's okay. IlversayJ (talkcontribs) 19:45, January 17, 2013 (UTC)
Well, would you like something based around a Dragon Archetype? We have a couple of Dragon based themes to pick from, ranging from Red-Eyes to Hieratic. --Dark Ace SP (Talk) 19:54, January 17, 2013 (UTC)
How about Malefics? IlversayJ (talkcontribs) 20:11, January 17, 2013 (UTC)
If we do Malefics, the only 2 Malefics worth using are Malefic Stardust Dragon and Malefic Cyber End Dragon, as the other Malefics all just take up valuable main deck space. --Dark Ace SP (Talk) 02:42, January 18, 2013 (UTC)
That's too bad. Ok then, how about Hieratics? IlversayJ (talkcontribs) 02:06, January 20, 2013 (UTC)
Did you want the more competitive style Hieratic deck, or did you want something more innovative, like with Hieratic Dragon of Sutekh? --Dark Ace SP (Talk) 14:36, January 20, 2013 (UTC)
I think the innovative build would be better for me. IlversayJ (talkcontribs) 18:23, January 20, 2013 (UTC)

This is what I've thrown together after about 20 minutes of thought. Anyway, the biggest challenge with Sutekh is yarding 3 Normal Dragons for his big appearance on stage, and then giving him a few extra stagehands in the graveyard for his massive effect that resembles Dark Armed Dragon. The only solution is to include the Continuous Trap Card, Hieratic Seal From the Ashes. Seal's main role is to yard copies of Hieratic Seal of the Sun Dragon Overlord and Hieratic Seal of the Dragon King into the graveyard for Sutekh, but the best part is that all of the other Hieratic monsters can still get their effects when their tributed, and give us a free monster. Also, remember that Hieratic Seal From the Ashes punishes the opponent for trying to destroy it, so if your opponent tries to kill a face-down Ashes, just chain it to get a free special summon. Just note that the pricy parts of the deck will most likely be the extra deck and Cardcar D, I can't really do much to replace them, and if you really needed to, Cardcar D could be replaced with either Upstart Goblin or Reckless Greed, but those 2 have more drawbacks in this deck than benefits.

Remember, I have not had time to test this deck on Dueling Network, so I ask that you test it yourself and report back if you have issues.

--Dark Ace SP (Talk) 01:11, January 21, 2013 (UTC)

The price doesn't matter; I have money saved up. Anyway, I'll test it later. If anything comes up, I think I'll try to fix it myself, though. You can mark as finished. IlversayJ (talkcontribs) 02:03, January 21, 2013 (UTC)
Alright, but feel free to contact me on my talk page if you need to. --Dark Ace SP (Talk) 02:41, January 21, 2013 (UTC)

Finished - Gusto Chaos

Well guys, guess who's back? I have been out of the game almost a whole year now and wish to bring up a request that may seem strange at first. I wish to make a Gusto deck that has, you guessed it, BLS in it. I bought a LC3 and pulled him so I would love to see if my Gusto deck, the last deck I have from this game, can bring him out.No budget, thanks guys! Aporia's Apprentice (talkcontribs) 05:07, January 8, 2013 (UTC)

I've been trying out Gustos for a little while now, although a Chaos varient has not crossed my mind. I'll see what I can do. Hastydemon2 (talkcontribs) 16:32, January 9, 2013 (UTC)

Thanks Hasty. I hope it doesn't prove to be too much of a pain to try and make, but I think if people saw BLS jump out of a Gusto deck, they'd be shocked and dumbfounded. Thanks again, and can't wait to see it. Aporia's Apprentice (talkcontribs) 09:49, January 14, 2013 (UTC)

Alright, so this has been the most consistant build I have been able to make. It can bring out BLS fairly easily but it may not happen in every duel since most of the monsters are Wind. I tried to cut back as much of the Gustos as I could to make room for BLS and the Light and Dark Monsters it needs.

I added in Dark Simorgh only because you have enough Wind and Dark monsters to summon him also, and at times you can have both Simorgh and BLS on the field. Alchemist helps with adding and banished monster back to your hand and T-King doesn't prevent you from doing anything except use Duality so he hinders your opponent more. Krebons can be summoned by Emergency Teleport and with 5 Psychics for Teleport to hit, 3 of them can help getting to them. Kamui is maxed so you can get to the Gusto loop more. MST is maxed since any Macro/D.D. deck will render this deck useless. The traps are really not needed that much but CED helps getting rid of any Extra Deck monster that gives you trouble, and Torrential combos really nicely with Gulldo and Alchemist on the field since both of their effects will activate. If this deck doesn't work for you I can try something a little different. User:Hastydemon2 (talkcontribs) 16:13, January 14, 2013 (UTC)

The deck looks really good Hasty. Sadly I cannot seem to access DN when I am up at school, but soon I will be going home for an upcoming holiday and I will be able to test it then. Thank you again and I can't wait to try this deck. Aporia's Apprentice (talkcontribs) 21:43, January 14, 2013 (UTC)

If you have any concerns with the deck you can talk to me on my talk page and I'll be glad to tend to them. Sorry if that is a hassle to anyone, just trying to save some space here. Hastydemon2 (talkcontribs) 19:34, January 16, 2013 (UTC)

Finished - Sky Scourge deck help?

I would like a deck based on the three Sky Scourge monsters. It seems near impossible to get these monsters out, due to the summoning conditions, but I know it can be done. This deck can be based around getting out one, but preferably two or even all three. This deck can also be more of a fun deck, but competitive enough to beat other decks. Thanks! AmorRosea (talkcontribs) 02:43, January 12, 2013 (UTC)

I'll take a gander at this. --User:BROOKLYN RAGE! 12:22, January 12, 2013 (UTC)
Thanks, BROOKLYN. AmorRosea (talkcontribs) 08:00, January 13, 2013 (UTC)
I have the deck ready, sorry for the delay. Will submit when I get a chance.--User:BROOKLYN RAGE! 17:31, January 16, 2013 (UTC)
Apologies again, but dn seems to have gone weird on me, time is now indefinite. --User:BROOKLYN RAGE! 20:26, January 17, 2013 (UTC)
Seems to be working, I'll upload the deck now.

Feel free to ask questions --User:BROOKLYN RAGE! 21:08, January 17, 2013 (UTC)

Could you give me a rundown on how the deck functions? Besides that, it looks good. AmorRosea (talkcontribs) 02:39, January 18, 2013 (UTC)
I can help with part of the explanation. Just use the Agents to help spam out Gachi Gachi Gantetsu for some offense and defensive power by using Venus to summon 3 Shine Balls, that's basically the main engine, and Hyperion helps give you another boss monster to use. That's the solid engine, but I'm worried about the Dark World side, it seems interesting, but seems risky with only Jar to help discard them, I'd personally include something like Brron, Mad King of Dark World to add a discard outlet. --Dark Ace SP (Talk) 03:19, January 18, 2013 (UTC)
As weird as is sounds, the deck worked. Include Bronn of you wish, though keep a good balance. I included Chaoz Zone with good reason. With every Sky Scourge summoned, that's 4 counters, so it adds up fast. --User:BROOKLYN RAGE! 10:29, January 18, 2013 (UTC)

Finished - Dragons of Atlantis

Hi, I would like to try a new deck and Poseidra, the Atlantean Dragon is a dragon (well, in name only) and dragons are my favorite, so I ask for a deck centered around him and Gungnir from Structure Deck: Realm of the Sea Emperor, also because it bring Deep Sea Diva I also want the option to summon Red Nova Dragon. The only water related cards that I have are Gungnir, Dragon of the Ice Barrier, Dragon Ice, 2x Number 17: Leviathan Dragon, Gagagigo the Risen, Blizzard Dragon, Drill Barnacle, 2x Crystal Seer and 3x Treeborn Frog. My budget is the cost of 3 of Structure Deck: Realm of the Sea Emperor. Also include a tutorial of this deck. Thank Copperfield (talkcontribs) 04:22, January 23, 2013 (UTC)

It's not too hard to make a deck from 3 copies of a SD, I'll do this sometime tomorrow. --Dark Ace SP (Talk) 03:59, January 26, 2013 (UTC)
Exelent Copperfield (talkcontribs) 04:31, January 26, 2013 (UTC)

So I included a few cards that were outside of the SD, but almost 90% of the deck is from the SD, so getting the few extra cards that aren't in the SD should be fairly easy & cheap. Now the deck basically revolves around it's monster line-up & most if not all of the Spell & Traps help to support it in some form. Your main plan of attack to trigger the Atlantean's discard effects, if you so choose, is to use Abyss Soldier & Abyss Warrior, who both serve as beaters with solid 1800 ATK & are fairly good are disrupting the opponent's plays, and that's without factoring in the Atlantean effects. Atlantean Marksman is going to be your most important summon with Deep Sea Diva, summon Marksman off of Diva then use Marksman to inflict damage to summon Attack Squad, then let Squad do some damage, and Synchro for a Level 8 when everything's said & done. Hopefully, you have anther Diva or you can just Salvage her back to your hand to summon another Diva from your deck, then go for Nova. Do note that Moray can help place Diva back in the deck, but it's at one to avoid clogging up your hand. Also, remember that Poseidra is kinda horrible in the hand so pitch him off for an Abyss monster's effect if you get the chance, and summon him back later by giving up 3 of your WATER monsters, again use Diva & Marksman to do this. That's pretty much it. ----Dark Ace SP (Talk) 18:38, January 26, 2013 (UTC)

Look interesting, the next week I'm going to my local store to buy the SD and see if I get the rest, Abyss Warrior, Lance, Duality and Gishilnodon. Well, just in case, what cards I can use in place of the cards that don´t come in the SD?? like Debris Dragon to summon Gungnir?, or Treeborn Frog to help summon poseidra? or some other staples like Warning or the others that come in common?? because I have the mayority of that that come in some SD... Copperfield (talkcontribs) 22:43, January 26, 2013 (UTC)
You can definitely use Debris as we're using 2 Snowman Eater, but the issue with that is the lack of synergy between other cards. You could drop Lance for 2 Solemn, I mean Lance is usefully to cover for a held back Torrential Tribute or something, but you don't necessarily need Lance. If you can't get Warrior, try to go for anything with at least 1800 ATK, like the Armed Sea Hunter, who can at times trigger at Atlantean effect. For PoD put in Upstart Goblins if you got them or even Shard of Greed if you have 2 of those. As for Gis, just put in any Level 5 Synchro. --Dark Ace SP (Talk) 23:33, January 26, 2013 (UTC)
Ok.
Cards like Pot of Avarice or The Transmigration Prophecy are good here?? I mean, to put Diva in the deck to summon Nova in case I don't have any more of it in the deck. Also Dragon Ice are good here?? And you can tell me of other cards that may be a good adition to the deck?? maybe Mecha Sea Dragon Plesion or Lemuria, the Forgotten City or Abyss-strom... Copperfield (talkcontribs) 01:50, January 28, 2013 (UTC)
I wouldn't bother with Pot or Trans, I left them out for a reason, they just end up clogging. Tech in 1 Trans if you want, but you don't need it. Forget about the other stuff, but you can maybe replace 1 Poseidra with Plesion. --Dark Ace SP (Talk) 04:31, January 28, 2013 (UTC)

Finished - Shooting Quasar / Red Nova

I would like you to create a deck that can summon both Shooting Quasar Dragon and Red Nova Dragon. I know there are decks in the Galleries for this, so if you would like you can update one of those or create a new deck altogether. Thanks in advance. Jones623 (talkcontribs) 03:37, January 27, 2013 (UTC)

I usually just put them in a deck that doesn't need them. Like a Fabled Synchro for example. That gets them both out but it doesn't need them --User:BROOKLYN RAGE! 08:20, January 27, 2013 (UTC)
I just updated it, the deck has the capability to summon Nova and Archfiend, but you'll need to play around with Levels and Junk Synchron. Truthfully, the king of decks for both of them is Flamvell/Laval, and if you want I can simply edit one I had and give it to you. --Dark Ace SP (Talk) 17:50, January 27, 2013 (UTC)
I'll go with the Flamvell/Laval build, but tell me I would go about getting out Quasar and Nova; I'm not too familiar with the deck. Jones623 (talkcontribs) 19:25, January 27, 2013 (UTC)
First off, use Cyber Magician and Rush Rhino to create the first Level 5 Synchro for Quasar, then use Junk Synchron to bring back Cyber Magician from the grave, and summon Doppelwarrior from the hand, then Synchro another Level 5 using Doppel and Junk Synchron, that gives you a field of 2 Level 5 Synchros, 2 Level 1 Tokens, and 1 Cyber Magician, use 1 Token and the Magician to create Formula Synchron (Remember that Wonder Magician is a Tuner, so don't summon her, that's why we have Junk Warrior and T.G Hyper Librarian), that gives you Quasar, or T.G. Blade Blaster if you want to. To make Red Dragon Archfiend, summon Junk Synchron, summon Doppel, then summon Warwolf, that gives you 8 stars, and then next turn you can use Junk Synchron and 1 Cyber Magician/Unknown Synchron to make Red Nova. It's not all perfect, but the best way to get used to the deck, is to play it, and just mess around with Levels. I'll try to get a Flamvell/Laval build up in a few days, but I do have high school, so yeah... --Dark Ace SP (Talk) 04:41, January 28, 2013 (UTC)
I'll add in a Flamvell deck this weekend. --Dark Ace SP (Talk) 01:52, February 1, 2013 (UTC)

Most of the deck is still good. The basic idea is to use Magical Merchant to mill off as many monsters as possible and just fill up the graveyard, then use Rekindling to flood the field with Flamvells and create huge fields of Synchro monsters. The easiest way to make Red Nova is to use Rekindling to bring back a Firedog/Chow Len, a Magician, and 1 Hedgehog and 1 Baby, the last slot can be filled in by something else that you can use to attack with. Basically if you draw 2 Redkindling with a good grave set up, you should be able to win, heck with 1 you should be able to win, as long as the graveyard is filled with a variety of monsters to bring back. --Dark Ace SP (Talk) 15:13, February 2, 2013 (UTC)

Sorry for the late update, I was busy. Anyway, I noticed that Quasar wasn't in the Extra Deck. Was there a problem with it? I'll understand if it was, but it was one of the reasons I wanted the deck in the first place. Jones623 (talkcontribs) 17:57, February 9, 2013 (UTC)
Added, should be possible to summon it with the right mix of Flamevells. --Dark Ace SP (Talk) 00:31, February 10, 2013 (UTC)

Finished - Pure fiend Non Archetype deck

Hey, I would like an All Fiend Competitive deck that does not adhere to a specific archetype like Dark World. There is no money limit. Miraibuu (talkcontribs) 04:53, January 28, 2013 (UTC)Mirai Buu-


Hi, I'll take this. Nephthy (talkcontribs) 14:07, January 28, 2013 (UTC)

So, here it is, Fiend deck but not an archetype deck. Te strategy is really common: you have to summon the boss monsters (Caius, Necrofear, Neosphere, Gorz and Tragoedia). You can also Xyz summon rank 3 and 4 monsters, but I used rank 4 only once, you usually do rank 3 monsters. These are the Djinn Xyz monsters, their effect is pretty awesome with Solidarity (2200 double attacker (Melomelody), 4600 while attacking a monster (Muzurythm), and we have a constant 3000 ATK guy (Temtempo)), but these cards are more like to make the opponent waste their traps, then you can summon the real badass monsters safely. I have some Synchros, I never used them while testing, but who knows... I put them into the Extra deck just in case. The spell/trapline is a version of my standard spells and traps. If you don't like it, you can swap Forbidden Dress for the Solemn trio and Creature swap or Card Guard and Treacherous Trap Hole with the Mirror Forces and Fiendish Chain.

I think that's all, simple strategy, not bad and consistent deck, you rarely have dead hands. This is neiter a tournament winner deck, nor a bad deck. Balanced. This is just the first version, I need your opinion here to know if I'm more or less ready, or you don't like it and I should change the entire deck.

Nephthy (talkcontribs) 18:47, January 29, 2013 (UTC)

I will probably scrap the Treacherous, because IMO i think it's very situational and I'll probably cut the dresses down to one, and replace the 3 with Divine Wrath, Solemn Judgement, and Warning. I like it, it's pretty fun, and I think I'll just fine tune it for competitive play. I will probably add a Dark Bribe to protect some monsters, as well as Solidarity. The idea is pretty good. I'm gonna use this in a Tournament, especially against all the new cards coming out (Prophecy, Mermail, Atlantian, etc). Miraibuu (talkcontribs) 23:08, January 31, 2013 (UTC) Miraibuu (talkcontribs) 23:02, January 31, 2013 (UTC)

As I mentioned above, feel free to change the spells and traps. I use these cards, because I personally like them and think they are good. If you put in the Solemns, Divine Wrath (I'd suggest Fiendish Chain or Breakthrough Skill instead, as you may run out of cards if you discard too much, but it's really your choice) and Bribe, you can drop Treacherous, Dress, Card Guard. I think this request is finished, but you can contact me here or on my talk page if you need any more help. Nephthy (talkcontribs) 15:32, February 1, 2013 (UTC)

Finished - Sylphine deck

I'd like a deck based around Sylphine the Cold Bird Beast for when it comes out. Include Blizzard Falcon and Aurora Wing also. Budget won't be a problem, since it will be a DN deck.

CharmedForce (talkcontribs) 17:29, January 29, 2013 (UTC)

WARNING! THE FOLLOWING IS A DRAFT.


So I threw this thing together on a bloody whim. The basic idea is to toolbox into Falcon and then summon anther Winged Beast to Xyz Sylphine, since she only needs 2 Winged Beasts, as the translated text stands at the moment. I feel like the 1500 Points of burn damage Falcon can do before we even Xyz Summon is a big deal, and to help make that happen, I went and added 3 Rush Recklessly, it helps do 1500 points of burn damage, and run over most if not all Level 4 monsters. We have a total of 9 Quick-Play Spells, counting 2 Quick Booster, and it's not perfect, but we can search for a Quick-Play or just put one back in the deck if we really want to. Mist Valley Falcon is just cool because he's huge at 2000 ATK, and a few cards to help abuse him fit in very nicely, whether we abuse them or not, plus he helps reuse Blizzard Falcon. Personally, I'd test this on DN myself, since I think it might be a nice concept deck, but I don't think they have cards uploaded just yet. --Dark Ace SP (Talk) 16:11, February 2, 2013 (UTC)

Finished - Hieratic Deck

Hi, ive really gotten into the hieratic archetype and was wondering if you guys could help make me one. Id like for it to have rank 6 and 8 xyz ( i love the rank 8 they have) and it will be no budget because it will be on dueling network. Thanks in advance DarkestKnight16 (talkcontribs) 20:40, January 31, 2013 (UTC)

Sorry for teh absence, I've already made the deck:

It runs pretty well, has the potential to summon lots of stuff.--Let the Number take hold! 13:21, February 4, 2013 (UTC)

Finished - Zombie Fran Ken redo

Sorry for no response. I was out for a few weeks and couldn't go online. I really did't like my deck, as it went waaay past 40 cards. (not to mention Fred cat wasn't an actual builder here.) Could someone else (preferebly Number Hunter) do the deck? Guardmaster (talkcontribs) 20:16, January 23, 2013 (UTC)

Would you mind reporting what you actually want? --User:BROOKLYN RAGE! 20:21, January 23, 2013 (UTC)

a Zombie deck based around Fran ken's summoning. You could also make use of its effect, if it will help the deck. Guardmaster (talkcontribs) 20:26, January 23, 2013 (UTC)

Number hasn't been on in a while, maybe go to his talk page? --Dark Ace SP (Talk)

You can do it too Ace. i forgot to mention you as well Guardmaster (talkcontribs) 22:46, January 26, 2013 (UTC)

I would have taken this deck before, but I just didn't feel like doing Zombies, since I don't like em.--Let the Number take hold! 15:08, February 4, 2013 (UTC)
Yeah, same here. The fact that we'd be forced to run 2-3 copies of a pretty useless Zombie just to make this thing is even more reason to not want to make the deck. It's just too much deadness (No pun intended) in hand. --Dark Ace SP (Talk) 02:55, February 6, 2013 (UTC)

well, how bout running non-zombie lv 8's, like some of the Dark counterparts Guardmaster (talkcontribs) 01:53, February 9, 2013 (UTC)

So, to verify.
Must contain zombies.
Must be able to make Fran-Ken.
No other requirements?
-Resk ()() 20:42, February 13, 2013 (UTC)

no other requirements Guardmaster (talkcontribs) 23:54, February 13, 2013 (UTC)

Here's the raw link Resk gave me, well just check my talk page. --Dark Ace SP (Talk) 01:53, February 15, 2013 (UTC)

--Dark Ace SP (Talk) 16:11, February 18, 2013 (UTC)

Finished - Warrior/Gemini Deck

A while back the Gemini structure deck came out and I really wanted to like the theme/archetype, however not much became of it. Recently, I've been thinking about picking them up again and would really like some ideas on how to make a good/consistently powerful deck with the Gemini theme. I'm not opposed to adding in other archetypes, the most interesting idea I had being the Ninjas, to help achieve this goal. Also, budget is not a factor.

TheWhiteEmperor (talkcontribs) 09:13, February 5, 2013 (UTC)

That moment when someone tells you to look at the top of the page and you find out you posted when DFF is closed.--Let the Number take hold! 10:57, February 5, 2013 (UTC)

Sorry, I just didn't want to forget the idea.. Should've made a stickie note instead. I'm in no hurry, if it's any consolation.

TheWhiteEmperor (talkcontribs) 12:50, February 5, 2013 (UTC)

It's fine, alot of the requests are kinda finished, so I should be able to open it back up sometime this week, after doing some aesthetic page maintenance. ----Dark Ace SP (Talk) 13:48, February 5, 2013 (UTC)

Here's the deck. Posted more info on your talk page:

--Spongebob456 (Talk) 20:24, February 9, 2013 (UTC)

Thank you for your efforts, Spongebob465, but I think I may've been unclear in my first request as evidenced by your build. It's not your fault, the title should've included something about the Ninja archetype. What I wanted was a Gemini/Ninja deck build revolving around the Warriors from each group. I'm not unopposed to continuing to use other Warriors such as Junk Synchron and Marauding Captain for increasing field presence and setting up Synchro/Xyz plays.

Again, sorry for the confusion.

TheWhiteEmperor (talkcontribs) 22:10, February 9, 2013 (UTC)

Not a problem at all; I'll get to work on the new build. --Spongebob456 (Talk) 10:16, February 10, 2013 (UTC)

Here's take 2. ;) I'll leave more information on it on your talk page:

--Spongebob456 (Talk) 15:55, February 10, 2013 (UTC)

Finished - Gogogo Going Crazy

this should be simple for a build but i want a zombie deck that runs the gogogo archetype. as i have already checked gogogo ghost does not miss timing so now i want to build the gogogo zombie deck casn you guys make me a deck that works. thanks. --Killerman3333 (talkcontribs) 16:11, February 9, 2013 (UTC)

Planning on making one anyway, So I'll get this.
-Resk ()() 18:29, February 11, 2013 (UTC)
1) Get Golem in grave (Ryko, Lyla, Trooper, Charge, Foolish, Zom Master)
2) Get Ghost in grave (Ryko, Lyla, Trooper, Charge, Foolish, Zom Master)
3) Summon Ghost (Giant, Call, Reborn, Life, Zom Master)
4) Xyz.
5) Detach for Oni & get another monster.
6) Xyz.
There are lots of small combos, but really just need to play about with it & see what works?
So how's that?
-Resk ()() 19:21, February 11, 2013 (UTC)

can you put gogogo gigas in this as well or no. Killerman3333 (talkcontribs) 06:23, February 15, 2013 (UTC)

She could, but Gigas isn't really useful when you consider that Golem will come back anyway, and usually then you'll have at least 2 - 3 monsters on the board already, so it's probably not worth it. --Dark Ace SP (Talk) 01:48, February 16, 2013 (UTC)
Sure, it wasn't on DN when i made this, and while the battlephase thing annoys me slightly, after a bit more playtesting, I'd suggest
-2 Oni
+1 Gogogo Gigas
+1 Goblin Zombie
But yes, as Ace mentioned, it's optional as you'll usually have advantage, and missing a battlephase can be more harm that it's worth... (Though endphase -> CotH -> Ghost -> Golem -> Gigas, is kinda nice)
How's that-Resk ()() 01:51, February 16, 2013 (UTC)

its nice after the dn update i found pinpoint guard and was wondering in a gogo deck along with catapult zone would it make it better in the mill/ battle phase area Killerman3333 (talkcontribs) 09:17, February 22, 2013 (UTC)

You won't need Zone, you have Master, Ryko, Lyla, and Trooper to mill, that's more than enough. Pinpoint Guard isn't bad, and if you want you can replace Call of the Haunted with it. --Dark Ace SP (Talk) 00:26, February 23, 2013 (UTC)

Finished - It's been a while...

Hey! It's been a long time since I've been on. Well I haven't played in forever and no one plays on the base I'm stationed at, but I might start playing on dueling network. Could you make a good Fire type deck for me so I can get back into the swing of things? Maniac56 (talkcontribs) 21:36, February 12, 2013 (UTC)

I wouldn't mind doing this one, but just wondering if you wanted a deck based on any of the newer Fire-type cards, like Fire King and Fire Fist? ----Dark Ace SP (Talk) 13:53, February 13, 2013 (UTC)

It wouldn't matter. To be completely honest with you, I have no idea what new cards have come out, so what ever works better. Maniac56 (talkcontribs) 16:15, February 13, 2013 (UTC)

If you are going to use DuelingNetwork I can give you my Fire deck that uses the new Fire Fist and Fire King cards if that works for you. Also I'm not sure if Ace actually took this request, but I can post up the decklist later today. Hastydemon2 (talkcontribs) 15:14, February 16, 2013 (UTC)
As of currently, Dark Ace retired from here - said that he can't keep up with this article anymore. --iFredCat 15:23, February 16, 2013 (UTC)
I'm aware of that, but he did say that he wouldn't mind doing this request. Hastydemon2 (talkcontribs) 15:53, February 16, 2013 (UTC)

Hasty Demon, yes I'm using Dueling Network. If Ace can't that's ok. I wouldn't mind seeing your deck. Like I said, It's been a while, so I need a deck to start me again. Maniac56 (talkcontribs) 17:58, February 16, 2013 (UTC)

The deck can thin fairly quickly, Barong searches any Fire King card (monster or spell), and Tenki searches any monster, barring Firedog and Garunix, Onslaught will summon any monster you want from the deck since they're all FIRE attribute. The Seal powers up all your monsters by 500 at the price of not using your Extra Deck, which really isn't needed that much which is why its not complete (feel free to complete it though, rank 4 Xyz monsters are best, maybe a few Synchro's depending on Side Deck or Reborn targets). Bear and Gorilla can do some pretty nice combos with the Fire Formation cards, being able to destroy any monster (Bear's effect) or spell (Gorilla's effect) while being face-up or face-down. Yaksha effect is usually to destroy a Barong or Garunix from your hand, which will combo nicely with Circle of the Fire Kings. Also if your opponent uses a Mystical Space Typhoon on a Call of the Haunted you can chain it and summon a Fire King monster to get its effect.

If you feel as if I left something out that will help you understand the deck, by all means let me know and I will try my best to help you with it. If you have any other questions or concerns put them up and I'll address them as best I can. Does this deck work for you? Hastydemon2 (talkcontribs) 23:25, February 16, 2013 (UTC)

It looks great. Is there any reason why you're not using Horn of the Phantom Beast? I'm not critizing, I've just been out of the game so long, I don't know what cards are in. Maniac56 (talkcontribs) 02:31, February 17, 2013 (UTC)

Horn of the Phantom Beast was a possibility, but I find the deck to search out what it needs fairly easily. I know the attack boost and the draw is helpful but I couldn't really find room for them, you could take out Compulsory and Duality if you want to add 3 Horn of the Phantom Beasts but I'm not sure how that would run, it shouldn't hurt the deck that much. But with the Fire Formation cards and Orichalcos your Beast-Warriors can reach some insane attack points, while your opponent has to waste so many resources to get rid of them all. Hastydemon2 (talkcontribs) 02:50, February 17, 2013 (UTC)

Good point, I didn't think of that. I was used to the time when horn was a must even if you only had 4 beasts. I'll try this deck out. You can mark it as finished. If I have any questions, I'll just post them on your talk page. Maniac56 (talkcontribs) 03:10, February 17, 2013 (UTC)

Finished - Vanillas

I know the forum is currently closed, so if I have to wait until it's open for a response I will. If not, I want to request a Normal Monster Deck. The only rules are that i don't want Ojamas and Effect Monsters can be added if absolutely necessary. Thanks. IlversayJ (talkcontribs) 06:04, February 18, 2013 (UTC)

Do you want to have Beast/Beast-Warrior Vanillas? You have a perfect excuse to run Horn of the Phantom Beast, Skill Drain, Heat Wave, Heart of the Underdog, Common Charity/White Elephant's Gift, and if you want, I can throw in The Seal of Orichalcos. But then again you can pretty much run all those except Horn in almost any Vanilla deck. But do you have something to narrow it down, like a type preference, or something? --Dark Ace SP (Talk) 03:03, February 20, 2013 (UTC)
The Beast/Beast Warrior build sounds good. IlversayJ (talkcontribs) 15:17, February 20, 2013 (UTC)
Did you have a budget? --Dark Ace SP (Talk) 23:36, February 20, 2013 (UTC)
No budget is necessary. IlversayJ (talkcontribs) 05:38, February 21, 2013 (UTC)
I almost forgot, could you update the deck for the March 2013 ban list? IlversayJ (talkcontribs) 16:05, February 21, 2013 (UTC)
Was planning to do that anyway, just seemed like the logical thing to do. --Dark Ace SP (Talk) 23:26, February 21, 2013 (UTC)

This deck is amazing, and has a decent chance against the meta stuff next March, as long as your side deck is up to snuff. I decided to main 3 Skill Drain and 2 Heat Wave, but along with that you can side in Soul Drain and a few Effect Veiler, that should help fight off a lot of crazy stuff next March. Use a standard extra deck, it's sometimes useful for when you don't get Seal out on the field. --Dark Ace SP (Talk) 00:21, February 22, 2013 (UTC)

Finished - Elemental Dragons Deck

hey I'm back from the network and a deck caught my eye. its the incarnate dragons. they at first glance look like they dont support each other but in reality work really well by using cost to full fill conditions so i was wondering can you build me an elemental dragons deck that uses these Elemental Dragon well. Killerman3333 (talkcontribs) 08:02, February 24, 2013 (UTC)

Putting them all together honestly clogs the deck, the fire one is better for fire kings, while the water one is better for Mermails. It would probably be better of you picked a single one.--Evolution Is The Key 08:40, February 24, 2013 (UTC)

well it might seem that way at first but with their effects they quickly replace themselves. also as the march list is out it should be easy to format this to that format. while maintaining hand advantage and not using their discard abilities as that will just clog the deck it can be a most intriguing deck. also by running red-eyes darkness it makes it easy to pull off the dragons refueling ability as well as spells and traps that banish/summon them. Killerman3333 (talkcontribs) 08:53, February 24, 2013 (UTC)

I'm afraid I don't agree. Though you may want a second deckbuilder's opinion.--Evolution Is The Key 08:55, February 24, 2013 (UTC)

that is fine.Killerman3333 (talkcontribs) 09:32, February 24, 2013 (UTC)

Hi, on this, I agree with Killerman, if you can get those dragons to the grave quickly, it seems possible to make a decent deck. Not really with their self discarding effect, but just to banish the others and swarm with the Elemental dragons (maybe even use for Xyz summon?). I'm too busy this week for deckbuilding and testing, but if it's still an open question next Saturday, I will make it. Nephthy (talkcontribs) 09:55, February 24, 2013 (UTC)

どうもありがとうございました Killerman3333 (talkcontribs) 10:01, February 24, 2013 (UTC)

Hi. This certainly sounds like an interesting deck and for me - it will either win or lose. If you can get the balance between the cards right, then it should be rather competitive. Nephthy seems to have a plan laid out, so I was thinking of leaving it to him; he has more idea of this than I do! =D --Spongebob456 Talk 10:34, February 24, 2013 (UTC)

yes it seems that way because with the effect You can banish 2 other monsters that are "attribute" and/or Dragon-Type from your hand and/or Graveyard; Special Summon this card from your hand or Graveyard. they seem fast and with seven star sword they can gain even more advantage. Killerman3333 (talkcontribs) 10:39, February 24, 2013 (UTC)

here is what i have so far

Killerman3333 (talkcontribs) 11:38, February 24, 2013 (UTC)

You can also just banish a copy with Gold Sarcophagus to search out almost any Dragon you need. I personally have a build that just focuses on Blaster and Volcanic Shell. --Dark Ace SP (Talk) 13:55, February 24, 2013 (UTC)

ya i figured out Gold Sarcophagus was good for searching a little too late also i did not include the extra deck as i thought it would be obvious. i have decoy in there for when duels get out of hand. Killerman3333 (talkcontribs) 14:04, February 24, 2013 (UTC)

so i updated it and added an extra deck also i have gold sarcophagus in side chaos zone is in there due to it can get a lot of counters and then free return ability. i noticed that i can only play one dragon ability from each dragon but that just means 12 options and you can only use 4 of them in one turn but that is still fine also swords still make me draw like mad. if the deck slows down there are the "baby" dragons. this deck is overly consistent and if you are not careful you can misplay extremely easily. Killerman3333 (talkcontribs) 11:46, February 27, 2013 (UTC)

i have noticed that some players use ellipse wyvern as well as ladd so im wondering are those to be in side or maybe not i wonder Killerman3333 (talkcontribs) 15:06, March 1, 2013 (UTC)

Hi, I'm sorry I wasn't so helpful, I had a very busy week, I didn't have time for yugioh. I made and tested this deck yesterday and made some minor changes today. It's basically like your deck, just made some changes (explained under the decklist):

So, this is not so different from your version. I added D.D.R. because I found that you can banish all the dragons in just a few turns, and then you need recycling cards a lot. Hidden armory searches out or recycles D.D.R. for the cost of not normal summoning, which I don't do even when I can. I use Wyvern, it's a pretty good card and fuels the seaching effect of Tempest (This Tempest card may be awesome in a dragunity deck!) and it also has this cannot normal summon restriction. And lastly, I added Dragon Ravine, it can send a dragon each turn from your deck to your grave. You have enough dragons in your hand most of the time, so discarding them is not a problem. Even if you can use it only once, totally worth it. Other cards need no explanation. Nephthy (talkcontribs) 11:31, March 3, 2013 (UTC)

thanks this looks good but why did you not run the baby dragons? Killerman3333 (talkcontribs) 03:09, March 5, 2013 (UTC)

I just didn't found them useful. As the Elemental Dragons search themselves out, I ran out of copies in the deck and the baby dragons became dead draws. You may put in 1 of each, or 2 for the dragon you think to be the most importatnt, but I think this deck doesn't really need more search and special summon power. If you think so, you can drop 1 D.D.R. and maybe Wyvern and some of the traps for them, but I don't think they are needed at all.Nephthy (talkcontribs) 15:46, March 5, 2013 (UTC)

oh ok the reson was i was going to search out the babies from using the big ones effects. then go into summoning the big ones from deck that way. also if you run out of big dragons in deck you can discard one bay dragon to mill out the other. Killerman3333 (talkcontribs) 04:54, March 6, 2013 (UTC)

Finished - FredCat's Phantom Beastcraft Deck

Hello, this deck don't need a budget and is running under March 2013 banlist. So it's free to be fixing and improving - Lately I had running into the clumsy hand while playing with this recipe. Here's an image. I am kindly to posting the recipe in Decktemplate so anyone can understand the recipe easily.

That's pretty much it for my current knowledge. Thank you for taking your time to checking this recipe out and tell me what I had done wrong. As you can see, it's heavily base on summoning Token via "Mecha Phantom Beast" Effect/Xyz Monsters and using them in various ways - such as destroying opponent's cards, give use for Level Adaption, counter the moves and even protecting the "Mecha Phantom Beast" Monsters themselves, except for Tokens. --iFredCat 13:05, February 23, 2013 (UTC)

Hopefully, someone else can help you Fred, sadly, I don't have enough experience with the archetype. Sorry, mate. --Dark Ace SP (Talk) 01:16, February 24, 2013 (UTC)
Howdy Fred. I must confess, I'm not too much of an expert with these cards so I'm not too sure how much help I can be. For starters, your monsters appear alright to me along with your Extra Deck; I'm sure "Sangan" would have been helpful in this deck! =D
In terms of your Spells and Traps, I'm noticing a fair few odd cards which do look a little out of place and otherwise conditional. For example, "Void Trap Hole"; might it be worth trading that in for another Bottomless? In my opinion, you want to maximise your chances of drawing a useable card during every draw phase. That's why I'm a fan of the splashable staples to be honest; just to get you out of jail when you're feeling down and out. You could possibly remove "Gravity Blaster" for say another "Mirror Force" or a 3rd "MST". You might even consider throwing in a "Birthright" for field advantage.
We also mustn't forget to side the obligatory "Road to all thing bright and beautiful :) Sorry I couldn't be an awful lot of help; I too am not an expert with this archetype. I have left this request open to the other deckbuilders to see if they can give further guidance. --Spongebob456 Talk 10:31, February 24, 2013 (UTC)
Sound good, but you forgot that I am following March 2013 - which mean no "Critter"; he's banning in that list. And why "Birthright" if I am running heavy on Effect Monsters, with barely enough space for Vanilla Monsters? I can accept that if you meant it for "Call of the Haunted", which is flexible version of "Birthright". --iFredCat 11:28, February 24, 2013 (UTC)
Replied to my silly mistake on your talk page =D --Spongebob456 Talk 11:46, February 24, 2013 (UTC)
Here's the current recipe, after heed the advice and details of Bob456's. I don't post the Extra Deck for Main because they remains same as above.
--iFredCat 11:50, February 24, 2013 (UTC)
Oh yes, nearly forget to put in the image. --iFredCat 20:23, February 24, 2013 (UTC)
This is still opening just in case if anyone think it needed some more improvement. If you think it's fine that way, then I can admit this topic to closing with the approve. --iFredCat 22:03, February 26, 2013 (UTC)
I'd have to say that the deck isn't that bad, I've used your build and it did fairly well. I don't know what to do about opening with a bad hand, some decks just open with a horrible hand while others can open with amazing hands. Have you tried adding any draw power to the deck? Hastydemon2 (talkcontribs) 19:31, February 27, 2013 (UTC)
Thank you for your feedback - So for draw power, I don't know very much but Avarice and Hand Destruction. But I am not sure which cards that they can trade in. --iFredCat 20:18, February 27, 2013 (UTC)
Sorry for the late reply, I was trying to come up with the best possible way to add 1 or both of the cards you mentioned. I believe Hand Destruction would probably work best, with another CotH or Iron Call while possibly dropping Stailth down to 2, I believe 3 is overkill and your oppoent will find out fairly quickly the only monster you set will have 2100 Def and not attack it. I'm not really sure what else to drop, I thought maybe Queen's Light or Resonance Device to add in another copy, but they both have their perks and couldn't really decide which would be better. Hastydemon2 (talkcontribs) 06:17, March 1, 2013 (UTC)
It's quite fine - I don't closed this topic until I get an approve. I will see if I can fitting them in. --iFredCat 12:44, March 1, 2013 (UTC)

Update -

With a picture to prove. --iFredCat 12:54, March 1, 2013 (UTC)

Is my gasoline smell too bad to get any unwelcome thugs? --iFredCat 03:24, March 5, 2013 (UTC)
Sorry Fred, the Wiki was giving me trouble for a few days, and I got busy all of a sudden. I believe the deck looks fine, but I'm not sure about the other deckbuilders. Hastydemon2 (talkcontribs) 15:32, March 5, 2013 (UTC)

Hmm, I'll post my build up in just a minute. Synchro Maniac10 (talkcontribs) 18:29, March 9, 2013 (UTC)

Don't have the time to really type it out but here's the list: http://i.imgur.com/WW4bRd9.png That look good to you? Synchro Maniac10 (talkcontribs) 21:42, March 9, 2013 (UTC)

Sorry, I rather pure Mecha Phantom Beast when coming to the Machine. And current, this topic is closed. --iFredCat 11:06, March 12, 2013 (UTC)

Finished - Ninja deck

Hello dear deckubuilders, i would like to ask for you to build me a ninja deck.First of,here are the ninja cards i alredy have http://i.imgur.com/FwR949x.png i also have dark horus and dark simorgh x2 I have acces to some most common staple cards like dark hole reborn heavy utopia pearl etc.(i have a s.warning),so my request for you is to make a good ninja deck that is budget,i dont have a definition of the budget,but try to keep it as low as possible without heavily changing the build because of that.Also,i tried to make a xyz rank 4 spam ninja deck with lots of traps to abuse upstart goblin ninja,but if you really dont like the idea or it cant be made budget,you are free to change it. Thank you in advance for your understanding and help,

Rider of the light (talkcontribs) 14:30, March 1, 2013 (UTC)

I'll take this deck. Be aware I won't be available tomorrow, so please expect the request to be fulfilled by Tuesday at the latest. Otherwise, poke me. =D --Spongebob456 Talk 20:22, March 1, 2013 (UTC)

Thank you :D And,i have just one thing to add:scratch that budget thing,use whatever you need to to make a competetive xyz ninja spam deck :D

Rider of the light (talkcontribs) 19:21, March 3, 2013 (UTC)

Really sorry for the delay, I've had exams and have not been too well lately. Any issues though, give me a shout. ;) --Spongebob456 Talk 19:28, March 6, 2013 (UTC)


Well,thank you for taking your time,but to be honest,this wasnt what i was looking for.there are some ninja cards that shouldnt be played like aqua,freezing armor etc.i looked for a more faster version,with not much monsters,maybe with thrasher,and with lots of traps,centered around abusing upstart golden ninja's effect and bringing xyz monsters fast

Rider of the light (talkcontribs) 21:58, March 6, 2013 (UTC)

Hi. How's this version looking? From the looks of things, the Ninja deck you're after is very much Warrior based which does make it a little difficult when selecting the correct "Ninjitsu" cards. I have chosen "Ninjitsu Art of Duplication" at the moment. See how that works for you. I have also added trap cards which benefit from being discarded which should help your cause. --Spongebob456 Talk 17:35, March 7, 2013 (UTC)


ah,this is better,i will change it a little myself and it will be alright for me :D Thank you very much Rider of the light (talkcontribs) 19:25, March 7, 2013 (UTC)

Not a problem. I'm a going to mark this request as "Finished". If you have any further problems, then feel free to contact me via my talk page :) --Spongebob456 Talk 20:15, March 7, 2013 (UTC)

Finished - Clear World, Lava Golem and Grinder Golem.

Hello, I don't have a budget for this deck and would like it to run on March 2013 Banlist. The onl requirements are that it contains Clear World, Lava Golem, Grinder Golem and Mask of Restrict. I have looked for similar requests, but couldn't find any, so I'm sorry if there are any. Thanks to whoever takes up this task. --FlareSoldier (talkcontribs) 09:50, March 4, 2013 (UTC)FlareSoldier

Someone will get to this eventually, no reason to place obscure lines in the header. --Dark Ace SP (Talk) 03:22, March 5, 2013 (UTC)

Hi, I will make this deck. Nephthy (talkcontribs) 13:00, March 5, 2013 (UTC)

Thanks Nephthy. Would you be able to include the use of Kristya into the deck as well, or something with similar Special Summoning restrictions? After the realisation that the opponent will have two level 8's on the field that they can Xyz with, I would like to stop such scenarios. --FlareSoldier (talkcontribs) 03:14, March 6, 2013 (UTC)FlareSoldier

Hi, so in current Yugioh, this kind of lockdown with a few face-up cards is dead. I had no idea how to protect so many different cards from the million card effects that may destroy them. Finally, I narrowed it down to a Macro variant (With Vanity's Emptiness) and a Herald variant (With Kristya). I made the latter, as it's much more exciting (Although, it's weaker). If you don't like it, I will make the other one. So here it is:

So the strategy is summoning the 2 Golems to the opponent's field, lock them down with Kristya and Mask and protect yourself from the effects with Herald of Perfection. When you play, you summon the Herald first, then negate the opponent's moves until you get the other cards, so you can make the lockdown. Cardcar D and Duality help you get anything you want. Pretty simple, and you can have some really bad hands, but if you draw the right cards, it's pretty solid. Don't take this to tournaments, but if you want to annoy the hell out of someone, this is a good way to do it. You can also add an Extra deck (2 Heralds or Herald+Gyakutenno can make an Xyz, Herald of Orange Light can make a Synchro). I was never in need of an extra deck, but if you play a lot, maybe you will need it somewhen. Nephthy (talkcontribs) 15:23, March 10, 2013 (UTC)


Thanks Nephthy, looks like a great build. I shall try it out shortly. You've done a much better job than I could have. --FlareSoldier (talkcontribs) 12:03, March 13, 2013 (UTC)FlareSoldier

You are welcome, I'm happy to help. And I also wanted to make this deck someday, just didn't have the inspiration until now:) Nephthy (talkcontribs) 14:09, March 13, 2013 (UTC)

Finished - Resonator Deck

Sup. I'd like to request a Resonator Nova deck, but I also want it to be as consistent and competitive as possible. Its priority is to always have a Synchro on the field and also bring out Red Nova as much as possible, like a Synchron Quasar deck, except with Resonators, you get it. No budget, I'd also like a side deck included. Thanks in advance.--SLAY THE GODS! 11:17, February 25, 2013 (UTC)

I built a deck similar to this a while ago, I'll find it and update it.--Evolution Is The Key 18:36, February 25, 2013 (UTC)

Since he hasn't got back with you in a while, I'll go ahead and post my build up.

The goal, of course, is to summon Red Nova Dragon (I did in 4/5 games), but there's a twist: Red Dragon Vase. The card might as well be called "Pot of Greed" in this deck, because you'll just play it in your Main Phase 2 after summoning RDA (if you haven't already) tight before you end your turn. Hopefully then, you'll have the cards in hand to get one of your Lv 3 Tuners + Barrier Resonator out to tune for Red Nova. Red Carpet is great for this, since it's easy to get Barrier in the grave plus usually a Resonator you used to summon RDA. Wind-Up Soldier is awesome because it can be Normal Summoned as a 2200 Lv 5 beater AND fetched with TGU by going into Invoker. Invoker secures Tour Guide's place in this deck, on top of her 6 other targets in this deck and awesome compatibilty with Birdman. Will that do? Synchro Maniac10 (talkcontribs) 04:34, March 16, 2013 (UTC)

Finished - Elemental HERO Deck

Hey. I would like to request an Elemental HERO Deck, which does not contain Neos Alius nor the Omni-Fusions (Except Gaia and Nova Master, they're the only ones I have). I want it to be flexible and semi-defensive that will adapt to almost every matchup. I also want it to include Terra Firma and a somewhat low monster count as much as possible. Thanks to whoever takes up my request. --Ahjummagic (talkcontribs) 10:57, March 9, 2013 (UTC)

I got this. Synchro Maniac10 (talkcontribs) 00:17, March 15, 2013 (UTC)

Use Hero City to float and the traps to restrict your oppenent. Mask Change makes 3 big plays by using Acid like Heavy Storm, Dian for aggressive beatdown, and Vapor to dodge Mirror Forces, Torrentials, and cards like that. Woodsman fetches Poly to use for Wing Blasts and Quick Booster is good bait that searches your key cards, just make sure you chain it to MST or Heavy, etc. to get the recycle and the search. Prisma can be used to set up for Miracle Fusion or Ocean by dumping Ocean/Woodsman. Finally, the Xyz there can help you in tough situations and lock down your opponent, but Xyz shouldn't be your main priority, especially because you can't bring the materials back w/ Hero City. I'd use more Miracles, but you didn't want Omni-Heroes so...yea. Does that work for you? Synchro Maniac10 (talkcontribs) 01:44, March 15, 2013 (UTC)

Finished - New standard six samurai deck

Hello, ive come into some luck recently and been able to improve my six samurai deck but I want to standardize. This is what ive got so far. ((Cant template it since its on my cell phone))

Im currently awaiting a blade armor ninja, heroic champion excalibur, leviar the sea dragon,maestroke the symphony djinn, wind-up zenmains, and a driven daredevil. Im still looking for ascetiscism though but please included it and solemn warning in the deck please and thank you. DarkestKnight16 (talkcontribs) 16:20, March 9, 2013 (UTC)

I fixed the template for you. Hastydemon2 (talkcontribs) 19:12, March 11, 2013 (UTC)

This is my take on the infamous 6 Sams, which are crazy consistent this format. It's just an outline that you can probably replace a few minor cards with other ones, depending on what you have/don't have. How's that? Synchro Maniac10 (talkcontribs) 04:05, March 16, 2013 (UTC)

Finished - Madolce help

Hi I'm trying to make this deck as competitive as possible. I don't really have a spending limit as long as a card is not over 15-20 but I will make exceptions. Thank you in advance.

Madolche

Monster Cards

  • Madolche Magileine x3
  • Madolche Cruffsant x3
  • Madolche Messengelato x3
  • Madolche Mewfeuille x3
  • Madolche Marmalmaide x2
  • Tragoedia x2
  • Madolche Butlerusk
  • Card Trooper

Xyz Monster

  • Madolche Queen Tiaramisu x2
  • Fairy King Albverdich
  • Number 16: Shock Master
  • Gagaga Cowboy

Spell Cards

  • Madolche Chateau x3
  • Madolche Ticket x2
  • Pot of Duality X2
  • Double Summon x2
  • Dark Hole
  • Monster Reborn

Trap Cards

  • Threatening Roar x3http://yugioh.wikia.com/wiki/Forum:Decks_for_Free!?action=edit&section=27#
  • Compulsory Evacuation Device x2
  • Madolche Lesson x2
  • Madolchepalooza
  • Bottomless Trap Hole
  • Ultimate Offering
  • The Huge Revolution is Over
  • Torrential Tribute

SnowyG (talkcontribs) 07:54, March 10, 2013 (UTC)

Do you want this for pre or post Tachyon Galaxy? Hastydemon2 (talkcontribs) 18:56, March 11, 2013 (UTC)

I want it Post Tachyon Galaxy however my deck idea has changed some after doing some looking for myself to something like this

Madolche

Monster Cards

  • Madolche Magileine x3
  • Madolche Cruffsant x2
  • Madolche Messengelato x3
  • Madolche Mewfeuille x3
  • Effect Veiler
  • Grandsoil, the Elemental Lord x2
  • Madolche Hootcake x3
  • Card Trooper x2
  • Swift Scarecrow x3

Xyz Monster

  • Madolche Queen Tiaramisu x2
  • Fairy King Albverdich
  • Number 16: Shock Master
  • Gagaga Cowboy

Spell Cards

  • Madolche Chateau x3
  • Madolche Ticket x2
  • Pot of Duality X2
  • Double Summon x2
  • Dark Hole
  • Monster Reborn

Trap Cards

  • Compulsory Evacuation Device x2
  • Madolchepalooza
  • Bottomless Trap Hole
  • Ultimate Offering
  • The Huge Revolution is Over
  • Torrential Tribute

SnowyG (talkcontribs) 20:16, March 11, 2013 (UTC)


I'll see what I can do in the next few days about your deck. I would give you my Madolche build but it doesn't exactly fit your criteria. What are the main problems though? Hastydemon2 (talkcontribs) 20:47, March 12, 2013 (UTC)

My main issue is getting Grandsoil out. I thought putting card trooper in would help but he has proven to be little to no help. My Idea around card trooper was to send Cards to the grave hopefully enough to bring out grandsoil but so far it sends most of my traps and magics and it never stays long enough to help bring out. I would like to keep Card Trooper but it seems that my idea isn't really working so he can be taken out. SnowyG (talkcontribs) 04:24, March 13, 2013 (UTC)

I'm sorry I keep changing my mind but grandsoil can go as well.My issue is keeping my monster alive long enough to in order to bring out Tiaramisu. And I always seem to have little to no cards in my hand. SnowyG (talkcontribs) 05:40, March 14, 2013 (UTC)

Its alright that you changed your mind, it didn't really bother me. I tried to keep to your build as much as possible, it can deplete your hand every once in a while but it shouldn't be that big of a deal. It can also get Tiaramisu out quite reliably.

The Extra Deck can be whatever you want it to be, the only addition I would make for now is adding in Number 39: Utopia 1-2 copies should be fine. Butlerusk helps add the field to hand so you don't have to rely on 'Gelato as much. and Puddingcess helps take care of monster that don't die easily or more backrow. I kept Trooper since he does go through the deck a lot faster and whatever Madolche spells get milled can be recycled with Tiaramisu. If this doesn't work for you I can try something else. Hastydemon2 (talkcontribs) 18:52, March 14, 2013 (UTC)

I'm not a big fan of Puddingcess because you have to tribute for her I like her effect of destroying a card but I feel like the tribute is too much of a cost and was thinking of replacing her with a silver Sentinel which does essentially the same thing and special summons after being destroyed allowing for easy xyz rank fours as well as being a target for hootcake SnowyG (talkcontribs) 19:34, March 14, 2013 (UTC)

Silver Sentinel could work as a replacement, I figured Puddingcess since she could be special summoned with Mew or Hootcake. Hastydemon2 (talkcontribs) 19:40, March 14, 2013 (UTC)

I would prefer to to run Puddingcess because I almost never seem to bring her out. SnowyG (talkcontribs) 23:40, March 14, 2013 (UTC)

Thats not a problem, Puddingcess can be a hassle at times. Silver Sentinel should be fine in her place. Hastydemon2 (talkcontribs) 15:24, March 15, 2013 (UTC)

Finished - Competitve Union Deck

hi I am a big fan of union cards i bulit a union deck with old cards that had no sucess. i was thinking that a good idea for a mondern union deck would be a VWXYZ that can summon and support XYZ-dragon cannnon on the players first turn or as soon as possible. i would like to keep the number of cards in the main deck under 45. I feel that only 1 XYZ-dragon cannon is nessacry and revival cards can be added. I do not compeat in offical games but i would like to follow the current ban lists. Please do not include VWXYZ-dragon catapult. Inclusion of V-tiger jet and W-wing catapult are ok but only if nessacry. i would like it to be able to handle a Six Samurai deck. i would also like it be as non-expensive as possible but with out affecting the stratagy. I use Yu-Gi-Oh mint.com as my main card buying site.

thank you very much. --Venom assult trooper (talkcontribs) 23:39, March 12, 2013 (UTC)

Is this TCG or OCG? --Dark Ace SP (Talk) 00:45, March 14, 2013 (UTC)

TCG would work fine i just play for fun. --Venom assult trooper (talkcontribs) 21:28, March 14, 2013 (UTC)

Do you think you could also add this idea [[1]] to the deck if possible? thanks --Venom assult trooper (talkcontribs) 21:37, March 14, 2013 (UTC)

If you can not it is ok. --Venom assult trooper (talkcontribs) 19:58, March 16, 2013 (UTC)

i am not very good at this but here is what i was thinking.

Thanks. --Venom assult trooper (talkcontribs) 20:37, March 16, 2013 (UTC)

Before I start this you want a cost efficient XYZ-Dragon Cannon deck that can get out Vylon Disigma correct? Hastydemon2 (talkcontribs) 14:36, March 17, 2013 (UTC)

yes i would also like to use the dark door/scrap-iron scarecrow lockdown to take advantage of the two monsters effects. thank you very much. --Venom assult trooper (talkcontribs) 15:26, March 17, 2013 (UTC)

This has been the build that I have been using, its fairly consistant and can make the lockdown with a few turns of set up.

I added 2 XYZ-Dragon Cannon since it can't be revived from the grave. The rest of the deck does a lot of deck thinning so you can get to your key cards faster, Machina Fortress is there to add another monster to attack with in case you can't get the lockdown in effect quick enough. Peacekeeper searches out any Union monster when destroyed so you can get Z-Metal Tank, Y-Dragon Head, or Machina Gearframe. Threatening Roar helps with stalling so you can get your lockdown pieces together. The deck is fairly cheap, the most expensive cards being Duality and Maestroke. If you have any other comments, questions, or if you want something changed please tell me and I'll see if I can explain/change that part. Hastydemon2 (talkcontribs) 02:23, March 18, 2013 (UTC)

thanks a lot but i do have some questions 1. why swing of memories it can only be used for X-head cannon 2. do you know any card buying site better than yu-gi-ho mint.com? --Venom assult trooper (talkcontribs) 18:56, March 18, 2013 (UTC)

Question 1: Swing of Memories can also be used for Summoner Monk's effect, while also being able to retrieve X-Head Cannon. Question 2: I usually base my prices off TCGPlayer.com or TrollandToad.com. Hastydemon2 (talkcontribs) 19:35, March 18, 2013 (UTC)

thanks and one more thing a quick rundown would be nice. --Venom assult trooper (talkcontribs) 19:37, March 18, 2013 (UTC)

Use Machina Peacekeeper to search out Z-Metal Tank or Y-Dragon Head, Gearframe to search out Peacekeeper or Machina Fortress. Fortress dumps any of the Union monsters with himself to Special Summon him to the field. With Roll Out! you can equip any of your Union monsters to X-Head Cannon, or Peacekeeper to any Machine. Frontline Base will allow you to Special Summon any Union monster from your hand, which is great if you have 2 peaces of XYZ-Dragon Cannon or you can set up a Peacekeeper play to grab any of the other Unions. Summoner Monk summons just about anything from your deck, and combos well with double summon, making Disigma fairly easily. Honest helps any of your XYZ-Dragon Cannon pieces stay alive during battle. Shining Angel also summons your Y-Dragon Head or Z-Metal Tank. In short thin your deck down and grab combo pieces quickly while negating your opponent's attacks with Scarecrow and Threatening Roar. Hope that cleared somethings up. Hastydemon2 (talkcontribs) 19:58, March 18, 2013 (UTC)

Thanks. --Venom assult trooper (talkcontribs) 20:05, March 18, 2013 (UTC)

Finished - Upgrading Gurren Lagann

Hi guys, it's me again. I was simply wondering if you kind fellows can help me by "upgrading" the Gurren Lagann deck I had requested years ago to the current banlist. It got hit last ban list, but I had quit before that so I didn't care. However, I would like to see this deck make a comeback. Here's the list I was given:

Anything you guys can do to keep the theme and make it competitive, if possible, would be nice. Thanks again guys! Aporia's Apprentice (talkcontribs) 05:52, February 24, 2013 (UTC)

Maybe you could ask User:Resk? She's the one that made it, and I remember, I was here at the time as well. --Dark Ace SP (Talk) 18:13, February 24, 2013 (UTC)
Playing Traditional Format, are we? Just to confirm; the following cards in this recipe are current banning - "Glow-Up Bulb", "Trishula", and "Trap Dustshoot". "Sangan" will also be banning in coming Format. To replacing them all: I will give you the following cards - "Unknown Synchron", replacing Bulb; "Mist Wurm", replacing Trishula; "Treacherous Trap Hole", replacing "Trap Dustshoot". And for "Sangan"; "Debris Dragon"? --iFredCat 18:30, February 24, 2013 (UTC)
It was made prior to Bulb being hit on the banlist, Just to verify, it was a deck to summon Halbeard cannon?
-Resk ()() 22:22, February 24, 2013 (UTC)
I know, I just help updating the current/next banlist. --iFredCat 23:03, February 24, 2013 (UTC)

Well, the deck didn't focus on summoning one monster. The deck simply summoned monsters that either looked like Gurren Lagann or it summoned monsters that had more powerful forms, kind of like how Gurren Laggan becomes bigger in the show. I liked how the deck functioned, in other words, I like how it would seem like I'm going to lose, but the deck came back and won. That's the exact theme I was going for. I hope that helps Aporia's Apprentice (talkcontribs) 13:26, February 26, 2013 (UTC)

We all know that - Resk's just talk about those are the cards for "T.G. Halbeard Cannon" strategy. --iFredCat 13:54, February 26, 2013 (UTC)
I think Resk is doing this one, if she isn't would you like to try a T.G. Nordic deck? The Plant engine is mostly gone, Bulb was a major part of it. --Dark Ace SP (Talk) 04:12, March 7, 2013 (UTC)

Sorry for the late response. Yea a T.G. Nordic deck sounds good. Thanks guys. Aporia's Apprentice (talkcontribs) 05:57, March 18, 2013 (UTC)

K. Asked SM10 to type it up for me, as I'm really lazy and tired atm. --Dark Ace SP (Talk) 03:02, March 19, 2013 (UTC)

Here ya go. Synchro Maniac10 (talkcontribs) 15:13, March 19, 2013 (UTC)

In the best case scene with a semi-dismal hand, you'll want to summon Tanngnjostr after a T.G. Rush Rhino get's killed, that way you get to search out a T.G. Warwolf in the End Phase. During your turn, just flip up Tanngnjoster to get Guldfaxe of the Nordic Beasts and Special Summon Warwolf with it's own ability. That's your quick and preferred way to Thor. And of course you can do the traditional thing with Tanngrisnir as well. Usually, if Thor hits the table turn 2 or 3, your in a good position to win the game with his sheer ATK power. But the deck is quite flexible with it's game plan and has many different ways to win the game, and many different paths to Thor.
Also take note that this deck won't be as flexible as the "old Gurren Lagann" deck, as this decks plays to a slower pace because of the T.G. monsters, but it can rev up to light speed when the conditions are right. --Dark Ace SP (Talk) 00:59, March 20, 2013 (UTC)

Finished - Constellar

With the TCG release of the Constellar monsters coming fairly soon, I would like to request one. I've been looking at them but couldn't come up with a way to utilize them correctly. Hopefully one of you can come up with something, I was thinking of using Photon Thrasher and Fire Formation - Tenki to get an easy rank 4 Xyz out then trying to control the field from there. Thank you in advanced. Silentzombie (talkcontribs) 17:57, March 15, 2013 (UTC)

We most likely do not need to use Thrasher, as we have Constellar Pollux, Constellar Algiedi, and Constellar Kaus to make a strong Rank 5 or 4 play. --Dark Ace SP (Talk) 02:56, March 19, 2013 (UTC)
Its alright if Thrasher isn't used, I figured it would make a strong turn 1 play. Silentzombie (talkcontribs) 14:57, March 19, 2013 (UTC)
I might do this one over the weekend if that's cool with you. --Dark Ace SP (Talk) 22:17, March 19, 2013 (UTC)

Thats completely fine with me, I'm waiting for the TCG release of the pack anyways. Feel free to take your time on it. Silentzombie (talkcontribs) 00:25, March 20, 2013 (UTC)

Do you care how expensive the deck gets? Both Constellar Sombres and Constellar Omega are supposed to be in Lord of the Tachyon Galaxy, and I'm not too sure of their possible rarities. --Dark Ace SP (Talk) 14:03, March 24, 2013 (UTC)
I do not care how expensive the deck gets. Silentzombie (talkcontribs) 14:22, March 24, 2013 (UTC)

I haven't had time to test this, and I suggest you do so on Dueling Network or some other program, and tell me how the deck tested. --Dark Ace SP (Talk) 14:35, March 24, 2013 (UTC)

I've played a few games with it, its not that bad. I'll continue using it and make some changes on my own if I need to. Thank you. Silentzombie (talkcontribs) 16:19, March 24, 2013 (UTC)

Finished - Valkyrian Bounzers?

I would like help with refining my Bounzer deck. With the release of Cosmo Blazer and Valkyrian Knight in it, I decided I could possibly use its effect to help facilitate the swarming of the level 6 Bounzers in this deck. My problem is, though, that I dunno how to do that; I've heard of a combo that some Warrior decks use that utilizes Divine Sword - Phoenix Blade and Return from the Different Dimension to swarm the field, and since Valkyrian Knight does something similar to Phoenix Blade, I thought I could use that as a template, but I can't find any examples of how the combo works. Can anyone help me out with this? I don't have that much of a budget restraint (though I would like anyone picking this up to consider it a "budget deck", if possible), but I do have some restrictions:

  • 1. All 3 Bounzers should be featured in the deck, if possible. You can use any amount of them, but each Bounzer should have at least one copy in this deck.
  • 2. The deck can be Swarm Beat (with Hammer Bounzer as the focus) or Xyz Swarm (with Photon Strike Bounzer as the focus), I don't really care either way. Whichever works best for this deck.
  • 3. I have three copies of Valkyrian Knight, and I'd like to use all three copies, if at all possible.
  • 4. I'd like to keep this as close to a pure Warrior deck as possible (duh, considering Valkyrian Knight's effect).

Other than that, go wild. I prefer NOT to have FredCat touch this deck, though, considering our vitriolic history, so anyone else I'd appreciate the help. Thanks. Vorpal Storm Pony (talkcontribs) 20:06, March 15, 2013 (UTC)

It's ok. FredCat, or any other non-staff member, shouldn't post on any request that isn't theirs without the permission of the DFF staff. (See Rule #15)


Maybe something like this? The Destiny HEROes work as an engine to speed through the deck and make easy Rank 6's and a few Rank 4's. Call works for more Summons but als to search 2 Bounzers with Phantom Bounzer by chaining it to MST for a +2. The 3rd Valkyrian Knight can be used if you wanna drop a Dododo or Hammer Bounzer, and dropping a Hammer would probably be the better choice. Blade Bounzer is really random and not very good, but I guess you can drop a Diamond Dude... Synchro Maniac10 (talkcontribs) 14:39, March 16, 2013 (UTC)

With all due respect... heck no. I'm sorry, but I refuse to play Destiny Heroes, either by themselves or in combination with another archetype. And, no offense, but I'd rather have more than just one Blade Bounzer in this deck. Don't ask why, I won't play a Bounzer deck unless all four Bounzer monsters are represented. Also, why is Double Lance in here? I see no point or purpose to him that Photon Thrasher can't already provide. Night Beam is too expensive, so that has to go (can be replaced with MST, I guess), and why only four Traps? Dire Wolf without any other Beasts? Seriously? No, I'm sorry, but this is not at all the deck I want. I don't mean to sound unreasonable, but... no, I'm sorry, but no. It doesn't even seem to resemble at all the fabled Phoenix Blade combo deck that I keep hearing about. Can you or someone else do this again, please? Vorpal Storm Pony (talkcontribs) 22:04, March 16, 2013 (UTC)
No offense, but this isn't exactly and easy request, especially now that you're more specific. Not to mention that you're coming off as a little rude, and I'm sorry if that wasn't your intent. And to be blunt, your request is asking for the impossible. The "Phoenix Blade combo" your talking about was a combo deck when Elemental HERO Stratos was released and could be used at 3. By the way, that deck DID use Destiny HEROes, but it's now gone completely because it used DMoC, 3 Dimension Fusion, a few Disk Commanders, triple Malicious, and triple Stratos...it just can't be done and definitely not consistently. The deck wouldn't work with Bounzers either; it's just not a workable idea. Think of asking for a deck like Goat Control, the idea is just too dead to salvage. I'll respect the problem with D-HEROes even if I don't understand, but I'll explain some card choices. Night Beam and the low trap count was to get the most use out of Diamond Dude. Double Lance is a 1-card Xyz, unlike Thrasher, and works better because of the mix of Level 4's and Level 6's. Diamond Dire Wolf is a last resort utility card that gets rid of a problem card in your way by giving up 2 Level 4's in a critical situation. All this being said, I have one more idea, and I'll try to get it up in a little bit. Synchro Maniac10 (talkcontribs) 00:56, March 17, 2013 (UTC)
Well, if that's how you feel, then hand it off to someone else who CAN make it work. Forgive me for being rude, but I don't buy any of your excuses; the combo is still being talked about on other sites, and is still listed on Valkyrian Knight's tips article as being viable, so obviously it IS still possible to make it work, even without the D-Hero crap. And how does it NOT work with Bounzers? Nearly every Bounzer deck I've researched online has the same idea - dump and revive the level 6 Bounzers for massive spammage, what you WANT with Valkyrian Knight/Phoenix Blade. No offense, but it sounds to me like you just don't want to touch this deck because of some hate against the Bounzers or something, and I'm just not going to have it. I'll look at this "one more idea" that you have, but if it's more of the same as above, then hand it off to someone else. Vorpal Storm Pony (talkcontribs) 01:15, March 17, 2013 (UTC)
I would like to know which sites you are talking about please, because I seem to be missing something, and that actually sounds interesting. Also, i'm not being mean, I'm just saying you're not really being reasonable. The Banish-to-bring-back-later combo isn't a good idea with the whole deck depending on just 1 Return from the Different Dimension; it REALLY needs Dimension Fusion(s). (And by the way, Valkyrian Knight's tips page says with Dimension Fusion in Traditional Format...) The problem with Bounzers is that there are only 3 members with little support for each other, and that their effects don't make them the most suitable for swarming, which means they are outclassed for that role. I will attempt the idea still, but the deck probably won't be too good, considering the missing key card, Dimension Fusion. I don't know what else to say, except that, being the most experienced deck builder here, just because I've been around a while and made a lot of weird decks, I really wouldn't say this strongly that this request is far-fetched if it wasn't. So I'll try my very best, but please don't be too disappointed if your deck idea falls short of your expectations when you test it. Synchro Maniac10 (talkcontribs) 04:06, March 17, 2013 (UTC)
Mostly this site and Pojo. I keep on hearing how the combo is still viable, and how Valkyrian Knight can be added to it to make it better, but no real specifics on WHAT the combo was, or can be now, that would make it viable. And how am I being unreasonable? I'm asking for a simple deck made in a simple way that I keep hearing is good, and you are the one who keeps saying "It's impossible, you're asking for something that can't be done, I have to alter the deck to make it nearly unrecognizable from what you want to make it work". I've played Bounzers before; I know what they're capable of, and I can tell you right now, that they ARE good at swarming, under the right conditions, and I believe that with the typical Bounzer techniques I've seen (dumping and reviving them), Valkyrian Knight and the Phoenix Blade combo sounds like the most viable way of doing just that. So again, if you feel so strongly that you can't do it, then I'd request you hand it off to someone who can. Vorpal Storm Pony (talkcontribs) 11:02, March 17, 2013 (UTC)
If I may, why not go around and ask on DN or DN's forums on how the combos done? Someone there is bound to know how it works, and they usually explain it. --Dark Ace SP (Talk) 15:59, March 17, 2013 (UTC)

I asked on NeoArkCradle, and all I got was redirects to Diamond Dude Turbo. Now I got a vague answer of the combo needing RotDD and a "recovery card" for modern builds. What kind of recovery cards can be used without breaking the flow of the deck? The other suggestion was using Junk Collector for the combo, but that's not available in the TCG, for some strange reason, so I'm at a loss, here. Vorpal Storm Pony (talkcontribs) 19:08, March 17, 2013 (UTC)

This is what I was trying to say...it's really difficult to do that, because the most reasonable choice is Mask of Darkness and that's kinda slow and mediocre at best. I'd say your best bet is just using Gold Sarcophagus to search RftDD and then set up to explode with it. That's about the best that can be done with that. You want me to try that? Synchro Maniac10 (talkcontribs) 00:57, March 18, 2013 (UTC)
If you want. if you can come up with a decent Warrior-centric way of milling and drawing consistently, I've heard Pharaoh's Treasure could work, but yeah, exploding with RftDD seems like the best way of doing this. Heck, if it's just THAT difficult to come up with a Phoenix Blade-type swarm strategy here, then tone it back and make it centered around exploiting Valkyrian Knight to reuse Phantom Bounzer or something. Vorpal Storm Pony (talkcontribs) 01:11, March 18, 2013 (UTC)

So, this is the best I got the whole idea to work that fits all your requests that the deck contains. The idea is to focus on making the most out of Phoenix Blade, since using it for a meager 300 ATK boost is impractical and not very useful. The main discard outlets for the Blade are Monk (who is a key card that searches out Valkyrian, Amrageddon to dump, Double Lance to Xyz and make the other 2 copies live, or Blade Bounzer himself), Phoenix Wing Wind Blast, an awesome trap right now, and Blade Bounzer himself. Gold Sarcophagus searches Return mostly, but can be dumped for Monk or used to grab another card after the first Sarcophagus. So, just banish and Xyz, then explode/swarm/Xyz a lot with your RftDD when your all set and get it in your hand. It's not the best thing ever, but how's that? Synchro Maniac10 (talkcontribs) 02:33, March 23, 2013 (UTC)

  • No, this won't work at all. I don't see any "exploding" in this deck, at all. I see no point in Double Lance, PWWB I also see no point in, the Knights seem too awkward in here (and why two Dust Knights and only one Armageddon Knight? I thought the main point was to exploit Phantom Bounzer?), just... no, this won't do at all. Clearly this deck is too much of a hassle for you guys to bother with, so let's just forget the whole idea. I'll just work with the deck I have and hope for the best. Vorpal Storm Pony (talkcontribs) 16:18, March 23, 2013 (UTC)
Just making sure you understand, the goal of the deck is to explode through Return by banishing cards w/ Phoenix Blade as you requested. PWWB is there so the Blade isn't just sitting in your hand, and using it for a 300 ATK boost isn't very useful, as I said. The Knights are really the only reliable way of getting your Bounzers to the grave, but only 1 Arma is needed since the only target is Phantom and it can be searched out w/ RotA and Monk when you need it. Also, Double Lance is a 1-card power play, which is always good when your trying to set up. Just wondering, did you even test the deck?...but if you are done with this, then I'll go ahead and mark this as finished. Synchro Maniac10 (talkcontribs) 20:31, March 23, 2013 (UTC)

Finished - New Deck, Please Help

I am looking for an extremely budget. Like, $25 extreme, deck of any kind that I can top 4 locals at, assuming there are 2 Machina players, 1 Fire Fist, 2 Mermail, and 1 Darkworld. Now, the chances are very low of me going up against Mermails and Machina. The only thing I really request of the deck is that it be consistant, and not be something I already have. I currently run Madolche, Reptillianne, Rock Stun, Toon, Chronomaly, and Fire Kings. Feel free to construct a deck that doesn't fit any archtype. If you absolutely want to know a few decks I want to build, so you can use them, I've wanted to try Great Moth, Archfiend, and Haze Beasts.

Zubzy (talkcontribs) 05:06, March 18, 2013 (UTC)

Out of the 3 decks you want to build Hazy Flames would best fit your price range. If somebody else doesn't take this I could get a budget Hazy Flame deck up probably by Wednesday, Friday the latest. Hastydemon2 (talkcontribs) 05:39, March 18, 2013 (UTC)

~Hint: Make it Hazy Flame Fire Kings.~ And I can check the deck and make a few edits if need be. Synchro Maniac10 (talkcontribs) 01:25, March 19, 2013 (UTC)

1 Fire Formation - Tenki can replace a Rekindling if need be. Does this work for you? Hastydemon2 (talkcontribs) 16:56, March 19, 2013 (UTC)

I doubt I'd have a use for Fire Formation - Tenki anyway. And the price has jumped a bit. This will do fine! :) Thank you. Zubzy (talkcontribs) 03:43, March 20, 2013 (UTC)

Finished - Crazy Inzektor

What happened, why erased my request? I need an explanation Copperfield (talkcontribs) 04:00, March 19, 2013 (UTC)

Your request was removed due to lack of activity. Hastydemon2 (talkcontribs) 04:13, March 19, 2013 (UTC)

Well, at least you had said something earlier. The other time, I do not remember when, one of my requests was here for a month or more and nobody delete it Copperfield (talkcontribs) 04:44, March 19, 2013 (UTC)

Well with your Inzektor request Variable Form is not that great, like what Ace said it just helps get Dark Armed Dragon out easier. You can feel free to request it again if you want. Hastydemon2 (talkcontribs) 04:58, March 19, 2013 (UTC)
Well, given that you think that's boring, then mixed inzektor either with Dragunity, Machina/Gadget, quickdraw or Dark Word and that make destruction, swarm, synchrons and/or xyz like crazy. If synchros, that summon Quasar or Stardust family and other dragons; if xyz, that summon number 16, 17, 20, 39, gagagigo, pearl, and rank 3 djinn, and maybe heliopolis or megazord; if both, then the better of the previous list. I also have some six samurai and chaos dragon, but the previus list is what I have more complete. This must be interesting enough, right? Copperfield (talkcontribs) 19:01, March 19, 2013 (UTC)
Hmm...it's actually possible to mix the basic 7-9 card Inzektor engine into other decks, but the other decks must also have engines that run with a few cards, like the core of Dino-Rabbit. The only deck you even mentioned up there that could work is 3 Machina Fortress, 2 Gearframe, and 6 Gadget monsters. --Dark Ace SP (Talk) 22:20, March 19, 2013 (UTC)
Well, then a machina inzektor deck. Remember that I don't have Inzektor Sword - Zektkaliber, so make without it, and only 1 mantis... if it can summon megazord like my previus requests machina town the better, 1 Message in a Bottle can help that, right? well if not possible drop this part. Copperfield (talkcontribs) 00:02, March 20, 2013 (UTC)
Do you have Inzektor Ladybug? If you do, I can justify adding in a few Solar Wind Jammer, as it's a machine and a Level 5 monster. But forget about the Robo thing, it's just too inconsistent. --Dark Ace SP (Talk) 00:33, March 20, 2013 (UTC)
yes, I have 3. Why Solar Wind Jammer? Cyber Dragon is not better? Copperfield (talkcontribs) 00:48, March 20, 2013 (UTC)
Dragon is fine, but Solar Wind Jammer doesn't care if your opponent has monsters or not, its a tradeoff between utility and raw ATK power. If you wanted a Tiras, Keeper of Genesis or Number 12: Crimson Shadow Armor Ninja first turn, then Jammer would be better. However, it's your call and you can choose not to run any, as Centipede can give you another Inzektor to make your Rank 5 play next turn. --Dark Ace SP (Talk) 00:51, March 20, 2013 (UTC)
good point, keep it in, then I will play with Dragon meantime I get Solar Copperfield (talkcontribs) 01:11, March 20, 2013 (UTC)

I had to forgo the Gadget route in this, because it just ended up being too bloated of a monster line-up. Instead I wanted a leaner Machina engine to work with, and 4 other Machines that can be used to set up your Inzektor or Fortress plays. I added 2 Machina Cannon, but you can use Machina Force if you wish, it's main purpose is to act as a monster reborn for a yarded Fortress. As usual, I didn't test this deck, and you can test it out if you want. Although I may just run this myself, since it looks like a cool deck. --Dark Ace SP (Talk) 22:23, March 21, 2013 (UTC)

Certainly look like a cool deck. Because I don't have a Duality and Lance, I think I can use Allure of Darkness, Xyz Gift and Double Summon instead, that way I can event get a Shock Master first turn with Gearframe and dragonfly, also, with some crazy play I can go to Heliopolis... I like that. I'm going to test it right now. Thank Copperfield (talkcontribs) 01:00, March 22, 2013 (UTC)
I have test it a little, work fine, but the inzektor swarming if a little limited in middle to late game... Copperfield (talkcontribs) 22:27, March 22, 2013 (UTC)
I don't think there's much we can do about that, unless you want 3 Call of the Haunted, instead of 2. --Dark Ace SP (Talk) 00:43, March 23, 2013 (UTC)

Finished - Cyber Style

Hi, I requested a Cyber deck a while back but it was labeled as "inactive". I would like to request it again. Thanks.ChutneyFTW (talkcontribs) 23:03, March 20, 2013 (UTC)

Hi, I will make this one, just a few questions: 1) TCG/OCG/both? 2) traditional cyber fusion deck, or try with synchro/xyz stuff? Nephthy (talkcontribs) 15:21, March 22, 2013 (UTC)

Hi Nephthy. Glad you can make this for me. Here are the answers: 1) both 2) Can have synchroes/xyz as well. Once again, thanks. I really appreciate it. ChutneyFTW (talkcontribs) 01:21, March 24, 2013 (UTC)

Hi, sorry for being away for such a long time, here is the deck, how do you like it?

Nephthy (talkcontribs) 16:40, March 28, 2013 (UTC)

Hi Nephthy, I look forward to testing this deck today. I'll get back to you with my input. Thanks a lot for taking the time for this. ^^ ChutneyFTW (talkcontribs) 14:33, March 29, 2013 (UTC)

Hi Nephthy. I'm really satisfied with this deck, as it won a good portion of my tests. Feel free to mark this request as finished. ChutneyFTW (talkcontribs) 16:47, March 30, 2013 (UTC)

I'm glad you like it:) Nephthy (talkcontribs) 16:50, March 30, 2013 (UTC)

Finished - Spellcaster Synchro Help

Spellcaster Synchro


Hi there, I'm hoping someone may be able to offer assistance. For years I've played Yu-Gi-Oh on and off but recently got back into it with a friend. I'm now looking to create a new deck incorporating a Spellcaster Synchro type format.

I don't play in tournaments only with a friend. He typically uses a Dragon Based Deck (typically including Blue Eyes, Lord of D, Armed Dragon, I can list more if it would be useful) Also he tends to have 60 cards in his deck, so speed would be a major advantage.

I've sorted created a deck with previous cards and recently bought a few more (just waiting for them to arrive) The problem I have is I really can't decide which to cut. I've got favourites but feel that I may be overlooking better strategies, this ends up with far, far too many cards

I've listed every card that is currently 'in the running' (I realise it's a lot) so I can show what I currently have. _______________________________

If at all possible, I really would like to keep the following cards;

Monsters

Silent Magician lvl 4 & 8 (Won me the duel more times than I can count)

Dark Magician & Dark Magician Girl (always loved these cards)

Dark Magician of Chaos (another favourite)

Blizzard Princess (recent addition to the favourites)

Spells

Spellbook of Wisdom

Spell Wall

Raigeki

_________________________

In relation to budget, I'm reasonably flexible, I'd happily spend £30 or in the region of. Although it might be a week or so until I could buy new cards.

As I mentioned, I know this may be an odd request because of cards I'd like to keep, but I'm open to suggestions.

Any help will be greatly appreciated

Thank you --Dragon1720 (talkcontribs) 19:03, March 24, 2013 (UTC)

Not a deckbuilder. Just separated your request out so the deckbuilders didn't have to. ---Kungfu-mama (Talk) 20:06, March 24, 2013 (UTC)

Ok, thank you. I'm sorry if the format was not very clear. Thanks, --Dragon1720 (talkcontribs) 20:14, March 24, 2013 (UTC)

I'm not European, but it's not too hard to use a currency convertor. Anyway, are there any particular sites that you buy cards from? --Dark Ace SP (Talk) 21:05, March 24, 2013 (UTC)

Sorry, should I have put it in $? Ok well, £30 is $45 so round it up to $50. Typically I use kool kingdom (some cards cheap, others really expensive) or ebay. That's it. Thanks, --Dragon1720 (talkcontribs) 21:09, March 24, 2013 (UTC)

You didn't need to put it in dollars, also one more question, it looks like you and your friend play in Traditional Format, and if so, I can add in banned cards like Trap Dustshoot and Harpie's Feather Duster, correct?

--Dark Ace SP (Talk) 21:15, March 24, 2013 (UTC)

Also, would you like to use one of the 2 field spells? We don't really need both, so picking one can help determine the course of the deck. --Dark Ace SP (Talk) 21:27, March 24, 2013 (UTC)

Hi, yes we play in the Traditional Format so banned cards are no problem. In regards to the field spells, I realise how useful Secret Village of the Spellcasters can be, but in all fairness, my friend doesn't use a great deal of spells. He focuses much more on Traps, so on that basis it would seem it would be more useful to have Magical Citadel of Endymion. Hope that helps.

Thank you, --Dragon1720 (talkcontribs) 21:33, March 24, 2013 (UTC)

Just to point this out, but actually it's the other way around. Citadel calls for a very high Spell count to rack up Spell Counters, while playing Village won't hurt you much if you don't control a Spellcaster and run a lot of Traps. Synchro Maniac10 (talkcontribs) 01:47, March 25, 2013 (UTC)
Even so, we can use 3 Spell Power Grasp, which is 1.99 Euro. --Dark Ace SP (Talk) 23:26, March 26, 2013 (UTC)

Actually, the main problem I'm having is grasping what you really want the deck to be. I'm not sure if you need the deck to be flexible or just ram the opponent to death with pure Attack power. --Dark Ace SP (Talk) 23:32, March 26, 2013 (UTC)

Hi, I'd prefer it to be more of a flexible deck, that's generally how I like to play. If you need to know anything else, just let me know. I appreciate your help. Thanks, --Dragon1720 (talkcontribs) 09:56, March 27, 2013 (UTC)

K, the deck can be a super fast, flexible Synchro deck, but using the high level Spellcaster will slow the deck down, sadly. :/ Also, Spell Wall and Spellbook of Wisdom would go more in the beatdown style build of Spellcasters. The build I've got in mind still uses DMoC and, of course, Raigeki, but focuses more on abusing the broken spells that are Forbidden. Would that be ok with you or would you rather change to a slower build that focuses more on just whacking them with those big Spellcasters? Synchro Maniac10 (talkcontribs) 14:56, March 28, 2013 (UTC)

Hi there, I'm really interested in the fast Synchro deck. Thank you, --Dragon1720 (talkcontribs) 19:53, March 28, 2013 (UTC)

Also, just to clarify, using forbidden cards is fine by me. --Dragon1720 (talkcontribs) 15:15, March 29, 2013 (UTC)

I think SM10 is gonna take this one, so I'll put it under his name. --Dark Ace SP (Talk) 02:13, March 30, 2013 (UTC)

Ok. Thank you.--Dragon1720 (talkcontribs) 11:32, March 30, 2013 (UTC)

Spam. Spam the HELL out of those Spell Cards. Haha, but really, the deck can win just through them, but use Apprentice Magician to float and grab 1 of its 3 other targets, especially Magician of Faith to, you guessed it, use a broken Spell again. There are 2 monsters you want in the Graveyard, DMoC and Endymion, and Foolish Burial helps with that. Once you rack up the counters on Citadel, Endymion can be brought back along with one of your used Spells. DMoC can be Tribute Summoned sometimes if it gets stuck, but if it's sent to the Grave by Foolish, you can bring it back via Reborn, Premature Burial, or Call. It's also your 3rd card that lets you regain a Spell you used and apply even MORE PRESSURE. Also, Dimension Fusion creates lots of advantage that brings back Birdmans (Birdmen? >_>) but more importantly a loop with DMoC, which can get it back again, making it essentially a 2800 beater that denies your opponent's monsters from hitting the Graveyard and revives itself up to 3 times. The other engine is the Synchro Engine, Monk-Blastfan-Birdman. Monk gets rid of a Spell you don't need (like an extra Citadel) to grab Blastfan, and Blastfan will let you get Birdman to bounce Monk back for later and Synchro (usually) for Arcanite Magician to pop more cards and make more use out of Citadel. Monk can also search Witch for another search if you already have Birdman in your hand. Witch gets a search by chaining Call if it's targeted by MST when it's face-down. There's just a lot of neat tricks the deck can do that you'll figure out the more you use it, but I just don't have all day to go through them all. Test it and let me know if that's good. If you decide you don't want DMoC, you can take it out with Dimension Fusion, and Foolish for Tribe-Infecting Virus, Cyber Jar, and Brain Control or Ring of Destruction. The Extra depends on what you have, so if Catastor, Black Rose, Goyo, Trishula, and Zenmaines are not available to you because they are pricey, possible replacements are Armory Arm, T.G. Hyper Librarian, Scrap Dragon, Evigishki Merrowgeist, and Gem-Knight Pearl. Synchro Maniac10 (talkcontribs) 15:00, March 30, 2013 (UTC)

Hi there, sorry about the delayed reply. Thank you so much for this, I'll test this through DN. I appreciate your help. --Dragon1720 (talkcontribs) 12:43, March 31, 2013 (UTC)

That's fine, I hope this is ok for you, even though it didn't exactly do what you wanted. Synchro Maniac10 (talkcontribs) 01:16, April 1, 2013 (UTC)

Finished - Dark Magician Returns!

Hey there, long time no see! I was wondering if you guys could create a deck centered around the Dark Magician (archetype) that's competitive. It's obviously not going to be great, but I'd like to use it to win a local or two. UndiscoveredSong (talkcontribs) 01:04, March 26, 2013 (UTC)

I actually made this for someone about a week ago, just let me find it. Is it ok if it's not really budget and uses cards that will be out in LOTG in about 3 weeks? Synchro Maniac10 (talkcontribs) 15:24, March 26, 2013 (UTC)
Totally okay, I don't mind waiting a few weeks for some stellar cards (no pun intended). UndiscoveredSong (talkcontribs) 20:39, March 26, 2013 (UTC)

The focus is getting Endymion out, and once he's in play, spamming Dark Magician(s) too. Both are targets for the Viruses, and you can side the other 2 copies of each to change them for the deck you play, or mix & match. It's personal preference, really. PWWB gets rid of Dark Magicians sitting in your hand and is just an all-around utility card for a little defense or more aggression. The Extra is kinda whatever, but Rank 7's and Rank 4's are what can be made. In particular, Drago-Sack is awesome, and Lavalval Chain is one of the most important cards because you can make it with a Monk/Exemplar play and get a search or dump Endymion if he's not in play yet. Will that do? Synchro Maniac10 (talkcontribs) 15:22, March 28, 2013 (UTC)

I'm going to need to test it out, but it seems pretty solid! Thanks a bunch. UndiscoveredSong (talkcontribs) 00:38, March 30, 2013 (UTC)
No problem, I hope you like it! Synchro Maniac10 (talkcontribs) 13:49, March 30, 2013 (UTC)

Finished - Malefic Chaos Deck help


I've been working on this deck for a while, and still am unsure if this is YCS tournament ready yet. I need an expert opinion on it. Open to any suggestions. Need help ASAP.

HeroicMaleficuser (talkcontribs) 13:01, March 25, 2013 (UTC)

Typically for YCS Malefic builds, the players go for Cyber End and Stardust as Malefics and choose not to run the others in favor of more anti-meta hate like Skill Drain or Macro Cosmos. I honestly think this deck is better off as a casual deck for dueling with friends on a Sunday morning, than a 2 day event. No offense. --Dark Ace SP (Talk) 03:50, March 26, 2013 (UTC)
So you're saying I should stick with Cyber End and Stardust, and stay away from the others? I think Truth Dragon should at least be in there as well. Also, I'm kind of unsure about the spells and traps. What should I do about that?

HeroicMaleficuser (talkcontribs) 12:22, March 26, 2013 (UTC)

Why don't you take a look in the galleries section of this page to see other Malefic decks? That might help you out a little. My biggest concern with Truth Dragon is how much you lose when you opponent springs a Bottomless Trap Hole, a Torrential Tribute, or a Mirror Force on you. All those cards are semi-limited, and they will hurt a ton when you lose Truth. --Dark Ace SP (Talk) 12:47, March 26, 2013 (UTC)
Okay, so I should mainly stick with Stardust and Cyber. For the field spells, is The Seal of Orichalcos okay?

HeroicMaleficuser (talkcontribs) 13:19, March 27, 2013 (UTC)

Not a deckbuilder, but I have helped with the galleries in the past. Here's a link to the Malefic decks: Archetype Gallery M-O, Malefic. Someone else will need to address your question regarding the Seal of Orichalcos. (Mea culpa, Deckbuilders, if this was inappropriate). ---Kungfu-mama (Talk) 15:53, March 27, 2013 (UTC)
Seal is fine, and was something I was going to suggest anyway, I'd probably go with only 1 copy of the Seal, as it's fairly redundant to have more after you play your first copy, and you can search it out with Terraforming. I'll make this sometime this weekend and post it up. --Dark Ace SP (Talk) 02:38, March 28, 2013 (UTC)

The basic idea is to summon your Malefic and just overwhelm your opponent with your pure ATK power and anti-meta backrow. Your backrow isn't going anywhere as we have 2 Dark Bribe, 1 Solemn Judgment, and 1 The Huge Revolution is Over. Honestly, I wasn't sure what your budget was, otherwise I would advise you to use 3 Cardcar D over the Upstart Goblin, but seeing as Cardcar D is still like at $40+ for a single copy, you probably can't afford that. Anyway, the best way to learn is to play with the deck. The only card that Macro Cosmos hurts is Thunder King Rai-Oh, but you probably won't care too much as Macro Cosmos deals with Fire King, Machina Fortress, Dark World, and Mermail, so I'd say it's a fair trade. Most of the deck should be really cheap, except maybe the Forbidden Lances, if you don't want either Lance or Dress, then Safe Zone can work, but it has severe drawbacks. Anyway, just tell me if there is something you don't like and I'll see what I can do about that. --Dark Ace SP (Talk) 22:43, March 28, 2013 (UTC)

Also, use a free site like Dueling Network or a free program like YGOPro to test out the deck and see how it runs. --Dark Ace SP (Talk) 03:00, March 29, 2013 (UTC)
Can you put in any Xyz Monsters?

HeroicMaleficuser (talkcontribs) 02:30, March 31, 2013 (UTC)

I can only really justify adding in Rank 8 Xyz(s), as those are really the only ones this deck can make when Seal isn't in play. Not sure what the price of Number 107 will be, but it will probably be kinda cheap, unless some crazy good deck that can make Rank 8's shows up. --Dark Ace SP (Talk) 03:24, March 31, 2013 (UTC)
Okay. Also, I sided 3 Helios - The Primordial Sun in Dueling Network. For the final list, should those be in there? I think they could be useful in Xyz Summons. Oh, I almost forgot. My budget is pretty cheap, at around $30. Thanks. HeroicMaleficuser (talkcontribs) 18:29, April 2, 2013 (UTC)
You can side it in if you want, but it's really not that useful, plus the access to Rank 4 Xyz(s) isn't really needed. Also, if you play your lone copy of The Seal, just forget about the Extra Deck at that point. Dropped the lances to add in cheaper cards. I'm pretty sure there's no way to drop the price even more. Just try to get commons of the cards you need. --Dark Ace SP (Talk) 03:15, April 3, 2013 (UTC)