Forum:Divne Punishment (not the structure deck)

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Just an added note: this deck was designed to be used in a dueling circle that ignores ban-lists Djt08031996 (talkcontribs) 00:14, October 18, 2013 (UTC)

I just decided to turn my collection of gods and goddess into a deck since they seemed to bring me "the luck of the gods" if you will (which turned into an aggro deck along the way)Djt08031996 (talkcontribs) 22:53, October 24, 2013 (UTC)

I'd also like to add some more gods and goddesses to my extra deck if there are any more that would go there.Djt08031996 (talkcontribs) 15:30, October 20, 2013 (UTC) I'd personally replace Fairy Wind with stronger burn spells like Just Desserts or Secret Barrel for stronger shots at the opponent's Life Points. Under several circumstances, you'd want to keep your active Continuous S/Ts face-up for Hamon or Uria unless you're somehow up against a Deck that holds continuous S/Ts against you. And the average damage you'd be able to squeeze out of Fairy Wind is about 600-900.

Also, with 5 Continuous Spells and 3 Continuous Traps with next to no means of recycling them, I'd advise either switching out a copy of Hamon and Uria since the excess copies quickly become dead draws the moment you're successful in Summoning the first, or increasing the number of Continuous Spells and Traps to ease their Summon. --Gadjiltron (talkcontribs) 01:19, October 27, 2013 (UTC)
Fairy Wind is actually in there mainly to help lock down my opponent's spells/traps the damage is just a bonus and I need all the copies of Uria and Hamon (as well as the goddesses with third eyes) in order to potentially OTK my opponent with ArmityleDjt08031996 (talkcontribs) 02:10, October 27, 2013 (UTC)
You do realize that Goddess with the Third Eye doesn't substitute for any of Armityle the Chaos Phantom's components, right? The Sacred Beasts you'll need to banish have to be on the field and aren't considered Fusion Material Monsters, so not only do you need to Summon the Sacred Beasts, you'd also want to find ways to duplicate their names since that's the only possible means of shortcutting Armityle's Summon condition. --Gadjiltron (talkcontribs) 02:51, October 27, 2013 (UTC)
it could still be argued that it is still a Fusion Summon using Fusion Material Monsters, so you could still use Fusion-Substitute Monsters like Goddess with the Third EyeDjt08031996 (talkcontribs) 13:49, October 27, 2013 (UTC)
Nope, not like that. Observe, from the Fusion Substitute Monster page:
"Fusion Substitutes cannot be used for:
  • Fusion Monsters that can only be Special Summoned from the Extra Deck by removing the Fusion Material Monsters listed on it from your field (Contact Fusion), such as with the "Elemental HERO Neos", "Gladiator Beast", and "VWXYZ" Fusion Monsters "
Read Armityle again and realize that it falls into that category of Fusion Monsters. --Gadjiltron (talkcontribs) 15:16, October 27, 2013 (UTC)
I didn't realize they couldn't sub for those, oh well, I can still use Uria and Hamon as fast beat-sticks, that just means I can switch Goddess with the Third Eye out for a DARK monster to aid in calling Chaos Goddess16:59, October 27, 2013 (UTC)

Let's see if we can't make a better one starting from scratch and a strategy: an aggro deck that uses smaller gods to hold my opponent off until I can OTK them with Armityle (and if you're going to suggest token generating cards, at least make them stuff like Valkyrie of the Nordic Ascendant that's meant to go with gods)Djt08031996 (talkcontribs) 17:49, November 9, 2013 (UTC)

Use cards that can make your Sacred Beasts easier to Summon. Alternatively, use Elemental HERO Prisma and Phantom of Chaos to replicate the names of your Sacred Beasts so that you have a shortcut to Summoning Armityle. While it is kinda fun to have a flavour Deck, one shouldn't compensate on its functionality in the process to the point where several cards become outright dead draws. --Gadjiltron (talkcontribs) 01:40, November 10, 2013 (UTC)

are there any fiends that can generate more fiends? plus I was hoping for something else to let me get an easy god (like using the Valkyrie to get a first-turn Odin)Djt08031996 (talkcontribs) 01:45, November 10, 2013 (UTC)
Phantom Skyblaster summons Skyblaster Tokens, though only an amount equal to the number of monsters you currently control, including itself. --Gadjiltron (talkcontribs) 01:54, November 10, 2013 (UTC)
it's a good start, but I'm sure someone out there can do betterDjt08031996 (talkcontribs) 02:55, November 10, 2013 (UTC)
Try DNA Surgery, and declare "Fiend" with it. Every monster you control will then be turned into a Fiend-Type, making Summoning Raviel a lot more easier. Once you're done, you can then use DNA Surgery to fuel Uria's Summon.
Alternatively, Fires of Doomsday gives you 2 free Fiend-type Tokens. Use it on your opponent's End Phase to ensure that they don't get destroyed, and that you can use them as soon as possible to Summon Raviel. Also, its name is positively doomsy for the feel of your opponent about to face something insurmountable, which will happen if you follow up with Summon Raviel.
It's a little difficult to pull off, but if you Tribute Summon Puppet Master, you can then Special Summon 2 Fiends from your Graveyard at the cost of 2000 LP, resulting in 3 Fiends just waiting to be Tributed for Raviel's Summon.
The Malicevorous monsters are also Fiends that are designed to Special Summon each other. While it's immediately obvious that they're intended to Xyz Summon Number 96, they can also be used for Raviel's Summon.
And these are just the suggestions for bringing out Raviel, since he's considered to be the most tedious of the original 3 Sacred Beasts to Summon. --Gadjiltron (talkcontribs) 04:27, November 10, 2013 (UTC)
now that's what I'm talking about, plus I can include some Nordic tuners to call Odin, Thor, and Loki, now we just need to work on an aggro theme in the spells/trapsDjt08031996 (talkcontribs) 00:39, November 13, 2013 (UTC)

well, if you all insist on having synergy, let's try for a The Agent deckDjt08031996 (talkcontribs) 01:32, November 20, 2013 (UTC)

Re: Divine Punishment