Forum:Frikkin' Ninjas V.Resk
Forums: | Index → Yu-Gi-Oh! Deck Help → Frikkin' Ninjas V.Resk Please sign your comments with ~~~~. See Help:Signatures and Help:Talk pages for further information. |
This forum thread has been unedited for 4574 days and is considered archived. Please don't add to the discussion, unless absolutely necessary. |
So I wanted a new silly archatype... Guess I found one,
Nin-nin-nin!
|
---|
17
10 |
Though now i'm tired, and sort of gave up for now xD
-Resk (✩)( ☯) 01:40, October 18, 2011 (UTC)
- Saw more cards, ignore this and i'll put up a decent build in morning
- -Resk (✩)( ☯) 04:45, October 18, 2011 (UTC)
Nin-nin-nin, tiki-tiki-tiki~
|
---|
11
12 |
This seems like it could be quite good if you hadn't gone completely bonkers with the Continuous Traps. Yes, "Gold Ninja" discards Traps for its effect. But you're running three Upstart and three Staple Traps in a Deck that maintains advantage really easily...
Designless Square (talk • contribs) 19:38, October 18, 2011 (UTC)
Been using it on DN, the traps really annoy people :3
What sort of build would you suggest? :p
-Resk (✩)( ☯) 20:10, October 18, 2011 (UTC)
- Why no Silver Ninja? He might be somewhat useful, with the ability to be summoned face-down by Gold Ninja. Runer5h (talk • contribs) 20:57, October 18, 2011 (UTC)Runer5h
gold summons a lv4 or lower silver is lv6
- Given how new the cards are, that might not have been the case this morning. Anyways. Better Traps! Mirror Force. Torrential Tribute. Safe Zone isn't needed if you have Imperial Custom and all you're protecting are your Trap Monsters.
- Also, are you gonna use Shock Ruler, Disigma, or neither? 207.233.120.2 (talk) 23:32, October 18, 2011 (UTC)