Forum:Machina Gadgets.

From Yugipedia
Jump to: navigation, search

Ancientgearking 18:07, May 3, 2010 (UTC)

Just thought I'd post it up see if I can get any suggestions, sorry if I fail with the template. The idea is just plus 1 after plus 1 :D. The only reason theres no smash and instead fissure is because I just can't seem to find any smashings. Next time I do a deck list I will attempt links. I might take out trap hole for a third D prison.

The side deck will mainly just be swapped in if they destroy by battle alot or not.

Any Suggestions gladly appreaciated. OjaOwnage 12:16, May 3, 2010 (UTC)

Ultimate Offering. Ancientgearking 13:40, May 3, 2010 (UTC)

Thankyou very much to whoever fixed in the links :) OjaOwnage 17:09, May 3, 2010 (UTC)

I would say remove one Machina Force so you won't draw it when you need something else. Play Brain Control instead. The Horror'Speak if you dare 17:34, May 3, 2010 (UTC)

You could put Trap Hole and Threatening Roar in your side deck to get more space in your main deck. Ancientgearking 17:45, May 3, 2010 (UTC)

I'd play plain control but theres nothing to tribute/sync with unless I brained a tuner which is unlikely. OjaOwnage 17:46, May 3, 2010 (UTC)

I like trap hole because if you draw it first turn it will basicly do the same as bottomless except with a less ATK value limit, but another D prison is probably going to replace it. OjaOwnage 17:47, May 3, 2010 (UTC)

People side Trap Hole agains decks like Six Samurai, and Threatening Roar against OTK decks like Infernitys. It is very little you have to change in your main deck, but you should fix you side deck. Ancientgearking 17:50, May 3, 2010 (UTC)

The side deck is mainly just if there deck is beatdown or blackwings then I side in the armored units and pot of avarice as with armored units the deck will go through monsters much quiker. Should I take out the T roars and Trap hole for something else like D prisons or anything else. OjaOwnage 17:53, May 3, 2010 (UTC)

DP, Smashing Ground or any Staples. Ancientgearking 17:55, May 3, 2010 (UTC)

The side deck is used to counter as many decks as possible, not only one or two archetypes. Ancientgearking 17:59, May 3, 2010 (UTC)

I was thinking of compulsary evacuation device because it isn't a -1 against synchros and I could save like a gearframe from lightning vortex/Icarus attack etc then summon it again for another search. OjaOwnage 17:59, May 3, 2010 (UTC)

One or two wouldn't hurt. Ancientgearking 18:00, May 3, 2010 (UTC)

Plus against infernitys it would give them something in there hand :D OjaOwnage 18:03, May 3, 2010 (UTC)

So is taking out the trap hole and 2 T roar good to go for 2 Compulsory evacuation device and another D prison? OjaOwnage 18:05, May 3, 2010 (UTC)

That sound good, and side in Mind Crush, another card that destroys Infernity and many other decks. Ancientgearking 18:09, May 3, 2010 (UTC)

Also if they special summon DAD and remove 1 to blow something up then I compulsory DAD back they won't be able to re summon him :) OjaOwnage 18:07, May 3, 2010 (UTC)

ANd now your main deck is done. Over to your Side Deck. I suggest Light/Shadow Inprisoning Mirror and Twister (or more Dust Tornados). Ancientgearking 18:15, May 3, 2010 (UTC)

I'll take the armored units, pot of avarice, peacekeeper and card trooper out for twister, the 2 T roars, trap hole and 1 light and 1 shadow imprisoning mirror. I think thats pretty good OjaOwnage 18:19, May 3, 2010 (UTC)

You can take out Nobleman of Crossout to get more space. Ancientgearking 18:29, May 3, 2010 (UTC)

but I love working it against zombies on there goblin zombie/turtle/tomato but then again I guess thats only 1 type of deck it will ever see play against. I was thinking of that newish card discord I think its called to make neither player able to sync as this deck has no tuners. OjaOwnage 18:45, May 3, 2010 (UTC)

I took out 1 D prison for starlight road, I know it could stop solidarity but the card is just to good to miss (Yes I know if you tribute stardust it won't come back) but still negating a effect to destroy 2 or more and get a stardust is nice :D OjaOwnage 17:54, May 4, 2010 (UTC)

Actually Ultimate Offering can be effective with your Gadgets espcially with cards like Solidarity ving you a field of monsters with about 2000 atk each.--RyuPhalian 17:59, May 4, 2010 (UTC)

I specialize in running Machina Gadgets right now. First off, add in more monsters. Preferably Ancient Gear Gadjiltron Dragon, I use two, and some tuners. I would tell you which tuner I use, but I'm entering the regionals and so far everyone found it to be a surprise as it is something that no one puts in a machina deck, although works very well. Add Cyber Valley , 2 of them. Spells, put in smashing grounds instead of fissures. Put lightning vortex, and 2 machine duplications. traps, any staples.PM me for a decklist. . I may even reveal my secrets. DoomSONG5327 22:24, May 4, 2010 (UTC)DoomSONG5327

I would do the ancient gear thing but force is searchable by gearframe, cyber valley is a bit slow when I have the gadgets giving me +1s. Also I don't want to do synchros as it will stop solidarity. Iron chain coil is like the only tuner that will really specialize in machinas just because its searchable with gearframe. Or perhaps tuningware with machine dupe. OjaOwnage 13:56, May 5, 2010 (UTC)

I mean Armored unit. OjaOwnage 13:57, May 5, 2010 (UTC)