Forum:Meklord Deck

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Well I am working on a deck that mainly used the Meklord Archetype but I have no idea why it isn't helping out that much. Here is what i gotten done so far.

Monsters (20): 3 Meklord Emperor Granel, 3 Meklord Emperor Skiel(replace with Wisel when it comes to the TCG version), 3 Meklord Army of Wisel, 3 Meklord Army of Granel, 3 Meklord Army of Skiel, 3 Scrap Goblin, 1 Spirit Reaper.

Spells(12): 3 Meklord Fortress, 2 Fortissimo the Mobile Fortress, 1 Dark Hole, 1 Giant Trunade, 1 Monster Reborn, 2 Mystical Space Typhoon, 2 Kaiser Colosseum.

Traps(8): 3 Mektimed Blast, 3 Generation Shift,1 Call of the Haunted, 1 Mirror Force

Extra Deck: 3 Black Rose Dragon, 1 Chimerateck Fortress Dragon and whatever else.

  • Shouldn't this be at Deck Help? Anyway, I see the problem here. Granel's ATK and DEF depends on your Life Points, something in which you don't have much of getting more of. Remove Fortissimo the Mobile Fortress from your Deck, since Meklord Army monsters can be Normal Summoned. Reduce the number of Melklord Emperor Skiel and Wisel from your Deck (personally I'd say keep one of each, but it's your choice) as, unlike Granel, those two's "other monsters you control cannot attack" effect can backfire at you. Reduce Generation Shift to 1 and use Destruct Potion instead. Add some healing cards like Solemn Wishes and Spell Absorption and possibly Goblin Thief as well. MarxMayhem (talkcontribs) 07:47, May 28, 2011 (UTC)


Sign your posts with ~~~~, use Template:Decklist, and read Forum:Deck Guide/General.BobaFett2 (talk)

Good foundation, but...

Your Deck has a good starting point. I think that three of each Emperor is too much, the make up a little under half the monsters in your Deck (not good). Use two Granel, one Wisel and one Skiel. You can also try cards that can work to destroy opponent's cards as well as your own, such as Hammer Shot. Here's how I'd go about the Deck:

Monsters: 18

Spells: 15

Traps: 7

In case you're wondering, Limit Reverse is there to revive Nimble Momonga or any other weak monster, then you simply shift it to Defense Position and Limit Reverse will automatically destroy it, letting you summon a Meklord Emperor. Forbidden Lance is used to protect your monsters, or simply weaken the opponent's monster so your monster dies via Hammer Shot.

Here

You don't need to blow up your own monsters. Malefic Cyber End Dragon will blow itself up. Black Rose Dragon clears the field for you and gives you the chance to summon a Meklord. Scrap Goblin defends you then blows up, or allows you to Synchro Summon Black Rose which blows up, or Ancient Fairy Dragon which searches, Special Summons, and gives you Life Points, or Scrap Archfiend, which has 2700 ATK. Ancient Gear Gadjiltron Dragon just works. Black Salvo helps a ton.BobaFett2 (talk)


Getting Better...

Meklord Emperor Wisel x3, Meklord Emperor Granel x2, MAO Wisel x3, MAO Skiel x3, MAO Granel x3, Malefic Cyber End Dragon x3, Karakuri Watchdog mdl 313 "Saizan" x3, Black Salvo x3, Fortissimo the Mobile Fortress x3, Meklord Fortress x3, Dark Hole, Giant Trunade, Monster Reborn, Pot of Avarice x2, Compulsory Evacuation Device x2, Mirror Force, Torrential Tribute, Bottomless Trap Hole, Trap Stun,

Black Rose Dragon x2, Cyber End Dragon x3, Stardust Dragon x2, Number 39: Utopia x3 (Replace one with Chaos Number 39: Utopia Ray, Scrap Dragon, Scrap Archfiend, Ancient Fairy Dragon, Dark End Dragon x2,


Hey, just and idea. Add 3 change of hearts so if your opponent has no snycros you can and give it to them. Then, take it back with am emperor.