Forum:Red-Eyes B. Deck
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I would suggest you run this as dragon-synchro. Red-Eyes is not a strong archetype. If you really want to run Red-Eyes, you're going to have to almost completely tear-down and rebuild this deck. The key issue here is speed. A Red-Eyes deck is slow, and really has to watch being defeated before it can don anything significant. I'd suggest this as a skeleton
{{Decklist|Skeleton For Red-Eyes Deck
|monsters =
- Red-Eyes Darkness Metal Dragonx3
- Red-Eyes Wyvernx3
- Red-Eyes B. Dragonx2
- Red-Eyes B. Chickx2
- Totem Dragonx2
- Exploder Dragonx2
- Masked Dragonx2
- A dragon type tuner(I would go with either Debris Dragon of Magna Drago
- Extra:
- 13 "Standard Synchros" ([[Goyo Guardian}}, Brionac, Dragon of the Ice Barrier, Stardust Dragon, Arcanite Magician, Black Rose Dragon, ETC)
- Five-Headed Dragonx2
|spells =
- Future Fusionx1
- Dragon's Mirrorx1
- Mystical Space Typhoonx1
- Heavy Stormx1
- Burial from a Different Dimensionx1
- Foolish Burialx1
|traps =
}}
You'll also most likely want tuners. I wouldn't run any more double tribute monsters, and at most two double tribute monsters. The actual Red-Eyes B. Dragon is not really a good part, and is only playable because of support. I would say the key card for this is Red-Eyes Darkness Metal Dragon. You should try to get him out and use him to get dragons out. I would recommend against Montage Dragon. Whatever you Do, I strongly recommend against running more than 20 monsters, or more the 40 cards period. Use the Future Fusion to dump Red-Eyes Wyvernand Red-Eyes Darkness Metal Dragon in the graveyard, to be used for revival. The same Goes for Foolish Burial. Don't run any normal monsters except for Red-Eyes B. Dragon. They just aren't worth the space Remember, 20 monster, 10-12 spells, 8-10 traps. Good luck building the rest!
--Nobody