Forum:Six Samurai Deck Suggestions
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So this is the Six Samurai Deck that I'm making:
Monsters (Non-Tribute) (17)
- Command Knight x 1
- Exiled Force x 1
- Marauding Captain x 2
- The Immortal Bushi x 2
- The Six Samurai - Irou x 2
- The Six Samurai - Kamon x 1
- The Six Samurai - Nisashi x 2
- The Six Samurai - Yaichi x 2
- The Six Samurai - Yariza x 1
- The Six Samurai - Zanji x 3
Monsters (Tribute)(4)
Spells (11)
- Double Summon x 1
- Heavy Storm x 1
- Legendary Ebon Steed x 2
- Lightning Vortex x 1
- Mystical Space Typhoon x 1
- Reinforcement of the Army x 2
- Shien's Castle of Mist x 1
- The Warrior Returning Alive x 2
Traps (9)
- Backs to the Wall x 1
- Breakthrough! x 1
- Double-Edged Sword Technique x 1
- Draining Shield x 1
- Return of the Six Samurai x 1
- Royal Decree x 1
- Sakuretsu Armor x 2
- Shadow Spell x 1
Are there cards I should add or take out? There's actually a few cards I'm wondering if I should add such as... Freed the Matchless General, Frontier Wiseman, Hand of the Six Samurai, Shien's Footsoldier, Morphing Jar, Cunning of the Six Samurai, Mist Body, Six Samurai United, The A. Forces, Dust Tornado, Swift Samurai Storm!, Swiftstrike Armor, and Ultimate Offering
Thanks of any help or suggestions! Randomhouse101 23:40, 24 August 2008 (UTC)
Take out those Legendary Ebon Steeds or go one and get 3 of the Spirit of the Six Samurai to get some card advantage going for this mother and pair it with Double Summon. Put in another Shien's Castle of Mist. Maybe go 1 The Warrior Returning Alive and put in a couple Cunning of the Six Samurai because with this crap card you can pull nonsense where you send one to the grave during the battle phase after he's attacked (note you must have atleast one six samurai in the grave) and bring him right back because you send it to the grave first before resolving the effect and get another attack of it him and if it's oh let's say The Six Samurai - Nisashi that's 4 attacks assuming you meet all other conditions I mean 4800 damage isn't bad. Take out that Draining Shield it's very little help to you since it's the six samurai you'll be on the offensive anyway and you don't need the life points and it only stops one attack. If you go anything go either Threatening Roar or Negate Attack since it stops the whole battle phase or go another Sakuretsu Armor. You could probably use a Shien's Footsoldier or two. Six Samurai United is another great card gives you some nice card vantage. Only other thing i got is either go The A. Forces or Burden of the Mighty to combat for some of their low stats either way you'll have a nice deck going the six samurai are so broke you can live without them. Another great shogun would be perfect as well. Yeah this is really long just some suggestions hope they work out for you. Num1catholic 21:42, 26 August 2008 (UTC)
- Thanks for the advice! You're probably right about the Legendary Ebon Steed and I suppose 2 (3 seems like a bit too much... I'll have to see) Spirit of the Six Samurai would work fine. I think I have enough The Warrior Returning Alive and I could use a Shien's Castle of Mist. I calculated the ratios... and I didn't think Cunning of the Six Samurai was that great... I'll put in 1 and see how it goes. I could throw in 1 or 2 Threatening Roar. (Same for Shien's Footsoldier. What I'm so sure about is how useful Six Samurai United is. Cuz the card ratio isn't that great. And it also takes some time to load up. So I'll consider it but I won't put it in just yet. What I really liked was the Burden of the Mighty =] I never knew about this card. I might try out The A. Forces or Burden of the Mighty. I could probably get rid of Shadow Spell with these things around... Overall, thanks for your suggestions! :] Randomhouse101 05:14, 28 August 2008 (UTC)